AND ANOTHER THING, while this is clearly closely based on FF6 and its FF3 SNES localization specifically (not just a generic "16-bit" style), it errs in using the monospaced font everywhere where FF3SNES only used that font in battles and menu screens and used a proportional font for dialog boxes on the field / field events. I only nitpick because this is otherwise so perfect that the mistakes GLARE like a sore windowshade