Author Topic: VR Thread  (Read 8105 times)

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Purple Filth

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Re: VR Thread
« Reply #60 on: March 25, 2014, 06:24:41 PM »
just saw the headline and WAT?

Pringo

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Re: VR Thread
« Reply #61 on: March 25, 2014, 06:34:00 PM »
Oh goddammit it. Kinda shocked to see this news to be honest. I'm not taking this acquisition as a good thing right now but I'm willing to wait and see what comes from it.  Now I'm curious if that rumour a little while ago about Valve looking to buy Oculus might have had some validity to it after all.

Best case scenario is that Oculus is given the freedom to continue doing what they were doing and it remains an open platform for development while having greater leverage with other hardware and software companies. One big thing I do see that Facebook could bring to the table is social type stuff for VR. Tackling the stigma of the Rift as a product for shut in loners was going to be a big problem, especially if it is primarily marketed towards the high end PC gaming segment, and this could be huge in addressing that.

I'm just praying that we're not going to be seeing forced Facebook integration with VR software in the near future.

fistfulofmetal

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Re: VR Thread
« Reply #62 on: March 25, 2014, 06:39:32 PM »
there are two concerns:

1.) the talent will be scooped up and the tech will disappear
2.) the tech will be scooped up and the talent will disappear

both scenarios suck.
nat

cool breeze

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Re: VR Thread
« Reply #63 on: March 25, 2014, 06:48:54 PM »
I can see that, but Facebook will give then more exposure than they could have ever dreamed of.  Maybe I'm just bugged by the "oculus is dead save us sony" rhetoric floating around the internet.

Sony's headset is limited by the PS4 but if they opened it up to PC that sentiment might make sense.  Sony is aiming somewhere between consumer and enthusiast level while Oculus was going for enthusiast VR and being super anal about it.

The concern is ultimately that facebook's fat stacks will hinder oculus' previous attention to detail.  SO had oculus been bought in 2012, I wouldn't be surprised if that first dev kit was the basis for the consumer version.

Great Rumbler

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Re: VR Thread
« Reply #64 on: March 25, 2014, 07:25:49 PM »
"Thanks for giving us $2 million on Kickstarter, guys, but we found someone with $2 billion they were willing to give us. :smug"
dog

a slime appears

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Re: VR Thread
« Reply #65 on: March 25, 2014, 07:29:41 PM »
LOL

Quote from:  Jim Crawford ‏@mogwai_poet
Adding a stretch goal to Frog Fractions 2. $2 billion dollars: buy Oculus back from Facebook.

https://twitter.com/mogwai_poet/status/448600566654959616

Steve Contra

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Re: VR Thread
« Reply #66 on: March 25, 2014, 07:45:02 PM »
One of the greatest neckbeard trolls of all time  :whew
vin

brob

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Re: VR Thread
« Reply #67 on: March 25, 2014, 07:52:39 PM »



Yulwei

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Re: VR Thread
« Reply #68 on: March 25, 2014, 08:28:23 PM »
Didn't they put up pre-orders for their next release just a few days ago? Guess they wanted to let those pre-orders come in before they bothered announcing this.

Gotcha! hahaha

Huff

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Re: VR Thread
« Reply #69 on: March 25, 2014, 08:58:17 PM »
Even before this, I think Sony's would have always done better. It will be worse but cheaper, plus riding on the ps4.

dur

Pringo

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Re: VR Thread
« Reply #70 on: March 25, 2014, 09:17:54 PM »
good news for sony if true

How do you figure that? Oculus now has ~20x the funding to work with as they did before and now Sony has to compete head on with Facebook in VR rather than a startup targeting the high end PC market. I don't see how this is beneficial for Sony unless the assumption here is that gaming is now much less of a priority for Oculus with this move.

Huff

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Re: VR Thread
« Reply #71 on: March 25, 2014, 09:55:46 PM »
well i hope you learned your lesson
dur

Raban

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Re: VR Thread
« Reply #72 on: March 25, 2014, 10:01:26 PM »
if there's any place in the world where it's okay to look like a weird distinguished mentally-challenged fellow, you found it

Stoney Mason

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Re: VR Thread
« Reply #73 on: March 25, 2014, 10:03:18 PM »
Revolt of the indie hipsters!

Quote
Markus "Notch" Persson has further clarified his thoughts on Facebook's recent Oculus acquisition on his personal blog.

"I definitely want to be a part of VR, but I will not work with Facebook," the Minecraft creator said. "Their motives are too unclear and shifting, and they haven't historically been a stable platform. There's nothing about their history that makes me trust them, and that makes them seem creepy to me."

He further added, "I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition."

"I have the greatest respect for the talented engineers and developers at Oculus. It's been a long time since I met a more dedicated and talented group of people. I understand this is purely a business deal, and I'd like to congratulate both Facebook and the Oculus owners. But this is where we part ways."

I'll be honest. The only part that really interests me is the divide now created between indie cred hipsters and how much they loath facebook and corporate interests.


http://notch.net/2014/03/virtual-reality-is-going-to-change-the-world/
« Last Edit: March 25, 2014, 10:05:47 PM by Stoney Mason »

CatsCatsCats

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Re: VR Thread
« Reply #74 on: March 25, 2014, 10:04:02 PM »
Whatever, VR wont be that cool until they can fit the processing on it too. Do that, have Facebook life on it, and boom unstoppable :lol

Great Rumbler

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Re: VR Thread
« Reply #75 on: March 25, 2014, 10:18:50 PM »
Revolt of the indie hipsters!

Quote
Markus "Notch" Persson has further clarified his thoughts on Facebook's recent Oculus acquisition on his personal blog.

"I definitely want to be a part of VR, but I will not work with Facebook," the Minecraft creator said. "Their motives are too unclear and shifting, and they haven't historically been a stable platform. There's nothing about their history that makes me trust them, and that makes them seem creepy to me."

He further added, "I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition."

"I have the greatest respect for the talented engineers and developers at Oculus. It's been a long time since I met a more dedicated and talented group of people. I understand this is purely a business deal, and I'd like to congratulate both Facebook and the Oculus owners. But this is where we part ways."

I'll be honest. The only part that really interests me is the divide now created between indie cred hipsters and how much they loath facebook and corporate interests.

http://notch.net/2014/03/virtual-reality-is-going-to-change-the-world/

Notch is a cool dude.
dog

Stoney Mason

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Re: VR Thread
« Reply #76 on: March 26, 2014, 02:49:47 AM »
Quote
According to a person involved in the deal who was not allowed to speak publicly because he was not authorized by either company, Facebook eventually plans to redesign the Oculus hardware and rebrand it with a Facebook interface and logo.



http://www.nytimes.com/2014/03/26/technology/facebook-to-buy-oculus-vr-maker-of-virtual-reality-headset.html?hpw&rref=business&_r=2

Cerveza mas fina

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Re: VR Thread
« Reply #77 on: March 26, 2014, 03:05:16 AM »
Well PC had a good run

Cerveza mas fina

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Re: VR Thread
« Reply #78 on: March 26, 2014, 04:30:40 AM »
Is that an edited GAF repost Borys?

I think VR really needs hardcore early adopters to take off, soccer moms won't be buying that shit. By getting bought by FB they might have increased their cashflow but they lost street cred with the early adopters.

Re: VR Thread
« Reply #79 on: March 26, 2014, 06:43:38 AM »
Is that an edited GAF repost Borys?

Yes. Mine.

 :lol any good biters?

proper real talk truthiness in it too

Great Rumbler

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Re: VR Thread
« Reply #80 on: March 26, 2014, 09:04:46 AM »
the salty little piglet tears coming from the normally stoic pc crowd have been outstanding.

The PC crowd is stoic? Since when?
dog

Cerveza mas fina

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Re: VR Thread
« Reply #81 on: March 26, 2014, 09:32:56 AM »
PC crowd has been invaded by 15 year old kids who's first console was the 360, Wii or PS3.

They are horrible.


helios

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Re: VR Thread
« Reply #82 on: March 26, 2014, 09:58:22 AM »

Cerveza mas fina

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Re: VR Thread
« Reply #83 on: March 26, 2014, 10:31:18 AM »

magus

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Re: VR Thread
« Reply #84 on: March 26, 2014, 10:40:43 AM »
PC master whining race
<----

archie4208

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Re: VR Thread
« Reply #85 on: March 26, 2014, 10:51:30 AM »

Brehvolution

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Re: VR Thread
« Reply #86 on: March 26, 2014, 12:42:06 PM »
Quote
According to a person involved in the deal who was not allowed to speak publicly because he was not authorized by either company, Facebook eventually plans to redesign the Oculus hardware and rebrand it with a Facebook interface and logo.
http://www.nytimes.com/2014/03/26/technology/facebook-to-buy-oculus-vr-maker-of-virtual-reality-headset.html?hpw&rref=business&_r=2

©ZH

Eel O'Brian

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Re: VR Thread
« Reply #87 on: March 26, 2014, 12:58:17 PM »
What I'm getting out of this is Zuckerberg just got chumped out of 2 billion. Unless they can catch a Wii-esque fad wave and some Oprah-type promotion, no one except the google glass crowd is gonna want to wear this uncomfortable shit on their face while blindly flailing at the air.
sup

headwalk

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Re: VR Thread
« Reply #88 on: March 26, 2014, 04:11:07 PM »
i'm actually relieved. there's nothing worse than a tail waggling sycophant for any device and i was uncomfortably on board with just about every noise that was coming out of the house of oculus.

this is a much better fit for me, once again sitting on the sidelines drowning in cynicism and crushed hopes, waiting to grudgingly get on board with whoever makes the best promise to fuck me gently.

oh look Francis is yelling

i've never got the appeal of this guy. when he's in character it's just an artless noise, when he's out of character he's the average luke warm middling copy+pasted youtube game dork. is it because adam boyes gave him a blowjob once?
« Last Edit: March 26, 2014, 04:14:58 PM by headwalk »

a slime appears

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Re: VR Thread
« Reply #89 on: March 27, 2014, 11:18:33 AM »
What I'm getting out of this is Zuckerberg just got chumped out of 2 billion. Unless they can catch a Wii-esque fad wave and some Oprah-type promotion, no one except the google glass crowd is gonna want to wear this uncomfortable shit on their face while blindly flailing at the air.

It was a pretty stupid acquisition that seems like a move of desperation by a company/CEO who wants to appear relevant. At least Facebook is only out $400m in liquid and the rest is in stock options.

Pringo

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Re: VR Thread
« Reply #90 on: March 28, 2014, 01:32:52 PM »

Steve Contra

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Re: VR Thread
« Reply #91 on: March 28, 2014, 02:13:20 PM »
The hits keep coming :phil
vin

a slime appears

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Re: VR Thread
« Reply #92 on: March 29, 2014, 11:50:41 AM »

Huff

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Re: VR Thread
« Reply #93 on: March 29, 2014, 03:38:03 PM »
what does everyone think the timeframe is before something hits the public?

late 2015 at the earliest?
dur

CatsCatsCats

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Re: VR Thread
« Reply #94 on: March 30, 2014, 01:57:05 PM »
yesssssssss give me a VR arms race

Pringo

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Re: VR Thread
« Reply #95 on: March 30, 2014, 06:52:00 PM »
what does everyone think the timeframe is before something hits the public?

late 2015 at the earliest?

Oculus Rift: Mid to late 2015. Possibly 2016 if they want that new screen tech in CV1 and the R&D takes a long time.

Morpheus: 2015 or Q4 2014 if they just try to get it out ASAP.

cool breeze

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Re: VR Thread
« Reply #96 on: March 30, 2014, 07:09:49 PM »
somewhat agree, but I can see Morpheus releasing later as it's more shackled to software than the Rift.  I dunno.  I think the Rift can release as is, maybe with a "VR Store" stocked with cheap and novel apps like a virtual theater or space mountain the ride the experience the vr ride the experience.  If Sony is treating VR as its own platform it needs compelling software at launch, and it won't be 'saved' by third parties like the ps4.

Pringo

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Re: VR Thread
« Reply #97 on: May 30, 2014, 06:51:09 PM »
http://www.engadget.com/2014/05/30/samsung-oculus-partnership/

A new challenger appears. Looks like Samsung is going to use the Oculus Android SDK to power a headset that use their own phones as the display. I guess this is partly how Oculus managed to get Samsung to sell them their top of the line OLED panels.

MCD

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Re: VR Thread
« Reply #98 on: June 18, 2014, 05:14:28 PM »
Miyamoto: VR is one person putting on some goggles, playing by themselves in a corner:

http://time.com/2881482/interview-nintendo-miyamoto-virtual-reality/

magus

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Re: VR Thread
« Reply #99 on: June 18, 2014, 05:25:49 PM »
<----

Pringo

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Re: VR Thread
« Reply #100 on: September 03, 2014, 05:03:24 PM »
Sumsung announced Gear VR aka an enclosure for the Note 4 that uses the Oculus mobile SDK. Looks like it will be primarily used for video, panoramic imagery and simple VR games.

http://www.engadget.com/2014/09/03/samsung-virtual-reality/

Himu

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Re: VR Thread
« Reply #101 on: September 03, 2014, 06:37:33 PM »
Miyamoto: VR is one person putting on some goggles, playing by themselves in a corner:

http://time.com/2881482/interview-nintendo-miyamoto-virtual-reality/

And 3d is fucking stupid so fuck off
IYKYK

chronovore

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Re: VR Thread
« Reply #102 on: September 04, 2014, 10:58:29 AM »
VR terrifies my usually pretty humble hardware purchasing habits. it's going to take a maxwell card to really get a decent experience given the ever increasing demands (what are we at now, 1400p+120hz to achieve "persistence"?).

the idea of people plugging these things into their playstations gives me a vicarious brain tumour.

i accidentally quoted myself.

take the time to read it again to really soak it all in.

The effects of that brain tumor are already becoming non-vicarious.