You mean the same flappy bird that's back in stores? I don't see how this is different from pc gaming and new windows os or new consoles and no bc. You can get a cheap Saturn, but most Saturn games are rare.
Well, lots of PC games have mod communities who preserve games abandoned by their publishers with new patches and updates, not to mention there are emulators like DOSbox, or sites like GOG who repackage classic games with tweaks to run on newer OSes. There's a good chance you won't see this in a walled environment like IOS.
Yes, most Saturn games are rare but that's not the point. The point is that you can buy a game for Saturn and play it perfectly.
I'm not a fan of the whole "Games As A Service" concept since it renders games obsolete quickly... Games on the 2600 still work perfectly, but some games just a few years old are unplayable due to needing authentication from servers which have been since shut down. Stuff like this sucks if you're like me and are heavily into retro gaming and discovering stuff you missed in years past. Just saw that After Burner Climax has been delisted from XBLA. Now, I am lucky enough to have purchased it before it got delisted, but what if I didn't? I'd be unable to play it... if it was a boxed release, I could just simply pick it up on the secondhand market.
DQ8 is a large, expansive jrpg. It plays just fine on my phone. You'd have to be foolish to believe that more games like that, except ones that are original titles, aren't coming to the iPhone.
I'd be interested in a NEW game as expansive as DQ8 on phones (and phones clearly have the power to do something like that), with a traditional pricing model (say, $30 for the whole game)... unfortunately those don't seem to exist. The majority of Mobile RPGs fall into these categories:
-Games that look like "my first RPG Maker project" (Kemco games)
-Ports of games that exist elsewhere, usually in better form (DQ8, FF6, ToP)
-Unambitious, IAP laden games with auto-combat and "gachapon" and "fusion" mechanics (Brave Frontier)
And when you have people complaining about Monument Valley getting a substantial DLC that they had to *GASP* actually pay money for, I don't see premium-priced, IAP free, complete games becoming all too common.
Atlus is one foot in the grave. I don't see them being alive in 2024.
Where does it say Atlus is one foot in the grave?
Bebs and Tiesto are RIGHT to be upset, but their anger at mobile games is misplaced. The type of games they like just aren't profitable to make any longer. My suggestion is to enjoy FF XV, because that's probably the last big budget jrpg you're ever gonna see. Everything else going foreward will be B tier and below, like Tales or Atelier games.

Ehh, there are other solutions than throwing in the towel and making a mobile game with vastly reduced scope and IAP hooks. And just because RPGs had a bad generation in terms of sales doesn't mean there won't be renewed interest in them in the future, that's the thing with trends... nobody can predict.