Author Topic: Can't wait for Oscar to return because I gots to fight him on Mobile Gaming >:(  (Read 12997 times)

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Bebpo

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Basically iOS is a piece of shit.  There are good games on there, but the system as a whole is extremely horribly anti-consumer.


iOS 8 that came out almost 3 months ago broke a ton of games so that they don't even boot.  The developers of these games *coughcough SquareEnix, Capcom*cough* don't think it's worth it to spend the money re-coding the games so now Chaos Rings 1/Omega/2 & Ghost Trick have basically vanished from the face of the earth.  They were good games, but if you own them you can no longer play them and there's no indication they will ever be made playable again.  One of the reasons why I bought a new ipad was to play through the Chaos Rings series; nope.  Also really sucks if you bought games and they went to your backlog and now you can never play them so you just wasted your money.

This creates an unstable market for mobile gaming where you basically have to play games right when they come out or who knows if you'll ever be able to play them.  Apple keeps changing the OS every year and it keeps breaking games and most developers have moved on and aren't going to change code around to get them working again.  Digital preservation of mobile titles is dead.  We're talking about less than a 2 year lifespan for some mobile games before they stop functioning.

As someone on gaf put it, eventually we're going to be running cellphone emulators on cellphones to play classic mobile games that no longer function on any modern phone/tablet.  It's ridiculous and is turning me off of mobile purchasing completely.


I think one of the solutions is that every mobile game needs to get a steam version at some point.  Yeah, some touch-stuff might not translate all that well but at least the game will exist in functional form.  Or Apple can stop fucking everyone over.  Or SE can spend some damn money.  Chaos Rings is supposed to be their premier iOS game line and it's laughable that none of them even work anymore outside 3.

Purple Filth

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Human Snorenado

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yar

tiesto

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Why not just get the Vita ports of Chaos Rings?
^_^

Human Snorenado

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"Shit I like is no good on a platform I don't particularly care for, news at 11"
yar

Himu

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Hmmm I wonder if what BEBPO says about chaos rings not working on ios8 is true?



:o

But does it play?!



:o
IYKYK

Himu

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iOS 8 that came out almost 3 months ago broke a ton of games so that they don't even boot.  The developers of these games *coughcough SquareEnix, Capcom*cough* don't think it's worth it to spend the money re-coding the games so now Chaos Rings 1/Omega/2 & Ghost Trick have basically vanished from the face of the earth.



Basically iOS is a piece of shit.  There are good games on there, but the system as a whole is extremely horribly anti-consumer.

Quote
I think one of the solutions is that every mobile game needs to get a steam version at some point.

https://www.google.com/webhp?sourceid=chrome-instant&rlz=1C1CHFX_enUS600US600&ion=1&espv=2&ie=UTF-8#q=steam+game+won%27t+launch

https://www.google.com/webhp?sourceid=chrome-instant&rlz=1C1CHFX_enUS600US600&ion=1&espv=2&ie=UTF-8#q=steam%20banned%20for%20no%20reason

https://www.google.com/webhp?sourceid=chrome-instant&rlz=1C1CHFX_enUS600US600&ion=1&espv=2&ie=UTF-8#q=steam+gfwl+won%27t+launch
 :neogaf
« Last Edit: December 12, 2014, 01:12:15 AM by Queen of Ice »
IYKYK

Bebpo

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Hmmm I wonder if what BEBPO says about chaos rings not working on ios8 is true?

(Image removed from quote.)

:o

But does it play?!

(Image removed from quote.)

:o

Do some research, chaos rings 2 doesn't boot, cr1/omega have problems.  Twewy doesn't work on 8, and ghost trick doesn't work off a fresh install but for some reason works if you already had it installed before updating to iOS 8.

2 seconds of googling will show you that a fresh install of these games is non-functioning on any up to date iOS device and has been for 3 months now.

Bebpo

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Straight from the store page for The World Ends with You:

Quote
IMPORTANT INFORMATION
We have confirmed a bug that prevents this game from running properly on iOS 8, and are currently investigating the matter. We humbly ask for your patience and understanding until the issue is resolved.

The Chaos Rings games have similar warnings.  They've been there for 3 months with no indication SE will actually bother fixing them.  I think I heard Chrono Trigger is like that too.  Seems like a lot of SE games were busted with iOS 8 and SE doesn't care because they're beyond worth in sales.

Capcom's Ghost Trick store page says this:
Quote
Important Notice:
Functionality is not guaranteed on devices that are updated to iOS 8.

Himu

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Square Enix is notorious for bad customer support on mobile. But let's be real, they are notorious for bad support on pc too (assuming it's a Japanese game). They rarely patch, and it can take them months to update a game. You should blaming S-E rather than the platform. Pretty much every mobile developer worth a salt has updated their games for ios8. The updates will come, especially 3 is coming out soon in English and a Vita port. But blaming the platform and saying it sucks is like saying Steam and pc gaming sucks because you can't get Dark Souls to work your system won't recognize GFWL - which has actually happened to me and required an hour of tinkering to get working. You could be rational in that case, and put the blame on From/Namco for the awful pc port and for using a crappy service like GFWL or you could throw a fit and say pc gaming sucks. :yeshrug

This is the same S-E that put FF7 and 8 on Steam with sd fmvs and midi music.

And you're blaming the platform?

Uhhhhhhh.
IYKYK

I'm a Puppy!

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What do you expect from games that are made with the fact that you're probably pooping while you play them in mind?
que

Bebpo

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It's Apple's fault and the platforms because it requires developers to spend substantial dev time every year going back to ALL their apps they've ever released and from what some devs are saying, doing major re-programming.  Apple just doesn't give a shit if they break app compatibility, they figure the good devs will spend the time/money and update and the bad ones will be swept under the rug.

The problem for the consumer is that you're basically either going to never update and miss out on newer apps made for the most recent OS or you update and lose 1/3rd of your game library that you've paid for because they don't work anymore and the developer has moved on.

Himu

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It's Apple's fault, eh? When updates come around, it's true some games are lost in the wind. But ultimately, that number is generally small. Furthermore, Apple's solution is a hell of a lot better than Google's. Not being able to dl something because I didn't have the right firmware which I couldn't update to anyways because Android isn't universal was the bane of my existence.

This is all S-E. FFT didn't have an update to the 5's screen until like when the 5S came out, almost a year later.

But keep blaming this all on Apple to make yourself feel better!
IYKYK

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Yeah, cause SE has such a great track record of quality game development across multiple platforms in recent years

 :neogaf
yar

benjipwns

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As someone on gaf put it, eventually we're going to be running cellphone emulators on cellphones to play classic mobile games that no longer function on any modern phone/tablet.
Which platforms avoid this?

EA's giving away SimCity 2000 on Origin right now. It's the DOS version running in DOSBox because the Windows version doesn't play well with 7+ and even worse with modern CPU's.

Himu

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Bebpo's entire argument is illogical to me.

Saturn games can't be ported because a lot of them were on Saturn architecture and didn't have pc ports, lost through time aside from emulation. Hell, weren't a lot of Dreamcast re-releases just emulated as well? There is no way to play Xbox games unless you have an original xbox and maybe a 360, and even 360 support is emulation. ps2 games on ps3 are through emulation.

Pretty much every platform does this.
IYKYK

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Let me translate, I speak Weeaboo:

"The games I like are being made with much less regularity these days, I believe I will blame mobile gaming."
yar

recursivelyenumerable

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I dunno, rampant appcompat failures on a platform with a limited set of hardware configurations, with a fully platform-vendor-controlled isolated application model, a known set of apps, and where you're basically forced to upgrade are kind of surprising to me, but that's none of my business though...
QED

Himu

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But mobile gaming has lots of weeaboo games.
IYKYK

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But mobile gaming has lots of weeaboo games.

Not the ones Bebs and Tiesto are interested in: large, overproduced jrpgs. Can't do that shit on mobile, and the fact that SE or (insert previously favored Japanese developer here) are devoting ANY resources to mobile is clearly what's killing their precious.
yar

Himu

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But mobile gaming has lots of weeaboo games.

Not the ones Bebs and Tiesto are interested in: large, overproduced jrpgs. Can't do that shit on mobile,

Ehhh

DQ8 proves this wrong if I'm understanding you right. Chaos Rings 3 looks to prove it wrong as well. They can do it, and if anything, one should expect it to happen with more frequency. Do you mean like, large jrpg with a decent budget or something like FFXV that has a likely 100 million sticker tag.

But in general, overbudget jrpgs don't really exist anymore outside of the rare S-E release anyways. Hell, over budget jrpgs have almost always been an exclusive Square thing, period.
« Last Edit: December 12, 2014, 03:02:29 AM by Queen of Ice »
IYKYK

demi

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Agree w/ Bebpo. Buy a Vita
fat

kick51

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It is pretty lame, but seriously Chaos Rings was not worth an ipad purchase to begin with.  TWEWY is a tragic loss though.

KOTOR still works, right? 

The best part about digital is accumulating shit and letting it sit there for years, then suddenly deciding to play it one day.   can't do that on ios.

demi

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iOS is horrible even IF you play JRPGs - horrendous save management.
fat

Himu

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Save management is pretty bad.
IYKYK

Positive Touch

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bottom line is quit hoarding and play the damn games you buy
pcp

Eel O'Brian

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Everyone wanted that PC experience in their pockets. OS upgrades breaking games goes along with it. :yeshrug

Worst thing is you can't rely on things like community patches, unless you root/jailbreak.
sup

Great Rumbler

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I keep trying to get into mobile gaming, but it seems like most of the better games [like Terra Battle and PAD and so on] and I think "Hey! This is kinda fun!" and then I play for a few hours and within a few days I've completely forgotten about it.

Plus, I hate the monetary system those games use.
dog

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I'm with Bebpo on the lack of iOS8 support being pretty shitty.  When I got my iPhone 6 Plus, most of the games I had on my phone didn't boot or the displays were all fucked up.

I keep trying to get into mobile gaming, but it seems like most of the better games [like Terra Battle and PAD and so on] and I think "Hey! This is kinda fun!" and then I play for a few hours and within a few days I've completely forgotten about it.

Plus, I hate the monetary system those games use.

I hate touch controls.  Kills a lot of genres outright and then you have the problem with your hands taking up a portion of the screen.  I wish Apple would just release an official controller/controller case thing already.  It would just mean more money for them.

But mobile gaming has lots of weeaboo games.

Not the ones Bebs and Tiesto are interested in: large, overproduced jrpgs. Can't do that shit on mobile,

Ehhh

DQ8 proves this wrong if I'm understanding you right.

A PS2 game port?
ど助平

Positive Touch

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Can't wait for the reactions when the new dq is announced as an ios title
pcp

bork

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Can't wait for the reactions when the new dq is announced as an ios title

 :neogaf
ど助平

demi

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Cant wait for the reactions when Theatrhythm DQ is an iOS title
fat

tiesto

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Can't wait for the reactions when the new dq is announced as an ios title

Yuji Horii has stated a whole number of times the next DQ will be on consoles.

Bebpo's entire argument is illogical to me.

Saturn games can't be ported because a lot of them were on Saturn architecture and didn't have pc ports, lost through time aside from emulation. Hell, weren't a lot of Dreamcast re-releases just emulated as well? There is no way to play Xbox games unless you have an original xbox and maybe a 360, and even 360 support is emulation. ps2 games on ps3 are through emulation.

Pretty much every platform does this.

Well, secondhand Saturns are pretty inexpensive, and I know for a fact that a Saturn game I buy will still work as long as I keep both the system and game in good shape. Sure you can keep an old mobile phone around to play a game not compatible with the new OS, but who keeps a million old phones around? And of course if the game gets pulled off the store you're screwed (Look what happened to Flappy Bird).
« Last Edit: December 12, 2014, 02:53:55 PM by tiesto »
^_^

D3RANG3D

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Can't wait for the reactions when the new dq is announced as an ios title

Yuji Horii has stated a whole number of times the next DQ will be on consoles.

He also thinks smartphone stuff is a fad.

 :shaq

Himu

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Can't wait for the reactions when the new dq is announced as an ios title

Yuji Horii has stated a whole number of times the next DQ will be on consoles.

Bebpo's entire argument is illogical to me.

Saturn games can't be ported because a lot of them were on Saturn architecture and didn't have pc ports, lost through time aside from emulation. Hell, weren't a lot of Dreamcast re-releases just emulated as well? There is no way to play Xbox games unless you have an original xbox and maybe a 360, and even 360 support is emulation. ps2 games on ps3 are through emulation.

Pretty much every platform does this.

Well, secondhand Saturns are pretty inexpensive, and I know for a fact that a Saturn game I buy will still work as long as I keep both the system and game in good shape. Sure you can keep an old mobile phone around to play a game not compatible with the new OS, but who keeps a million old phones around? And of course if the game gets pulled off the store you're screwed (Look what happened to Flappy Bird).

You mean the same flappy bird that's back in stores? I don't see how this is different from pc gaming and new windows os or new consoles and no bc. You can get a cheap Saturn, but most Saturn games are rare.
IYKYK

Himu

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A PS2 game port?

DQ8 is a large, expansive jrpg. It plays just fine on my phone. You'd have to be foolish to believe that more games like that, except ones that are original titles, aren't coming to the iPhone.
IYKYK

Himu

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I keep trying to get into mobile gaming, but it seems like most of the better games [like Terra Battle and PAD and so on] and I think "Hey! This is kinda fun!" and then I play for a few hours and within a few days I've completely forgotten about it.

Plus, I hate the monetary system those games use.

I'm not sure why that means you can't get into mobile. I don't like those games either. It's my opinion that if you can't find something you like on the platform, either you're not looking, or you have an Android. And even Android is getting some of the good stuff these days.
IYKYK

bork

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A PS2 game port?

DQ8 is a large, expansive jrpg. It plays just fine on my phone. You'd have to be foolish to believe that more games like that, except ones that are original titles, aren't coming to the iPhone.

I'm saying that's a bad example of the point you're trying to make.  That's a port of a 10 year old game.  If you're simply implying that more ports of older "big budget" RPGs will be coming, then sure.  I mean, the PS2 GTA games got ported too.  I don't expect to see a big budget GTA game made just for smart phones, though.  And I thought you were talking about new games, not old ports.
ど助平

Himu

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I'm talking about both.
IYKYK

bork

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OK.  Show me an example of a "big budget" Japanese RPG made for iOS/Android.
ど助平

Himu

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S-E is clearly upping their budget for their flagship mobile jrpg. Triumph never solidified what he meant, but Chaos Rings 3 definitely has a decent budget going for it.

If you think S-E and other jrpg developers will continue to pass on a platform that sold 10 million units in one day, as their console money makers are making less money, I really hope that you don't gamble. S-E console efforts are far less frequent, and their mobile offerings have ever increasingly higher budgets. If you don't think they will start to release original decent budget rpg titles, I don't know what to say.
IYKYK

Huff

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Don't upgrade your os. Problem solved
dur

bork

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S-E is clearly upping their budget for their flagship mobile jrpg. Triumph never solidified what he meant, but Chaos Rings 3 definitely has a decent budget going for it.

If you think S-E and other jrpg developers will continue to pass on a platform that sold 10 million units in one day, as their console money makers are making less money, I really hope that you don't gamble. S-E console efforts are far less frequent, and their mobile offerings have ever increasingly higher budgets. If you don't think they will start to release original decent budget rpg titles, I don't know what to say.

So you can't provide an example of a big budget title.  OK.

No one here thinks they're not going to crank out games for mobile.  Where are you even getting that from?  They can make something for less, charge higher prices than the majority of other games, and rake in the profits.  Makes sense to me.
ど助平

bork

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I personally don't like mobile games, but let's not act like your personal opinion makes them inferior in anyway. They're not the future, they're the present.

Shouldn't that be the opposite?   ???

Accept it and realize there are good games there instead of getting butthurt over videogames changing and you sticking to your mentality from 2001.

I'd be playing iOS games like crazy if they had some decent controller support.
ど助平

Human Snorenado

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Bebs and Tiesto are RIGHT to be upset, but their anger at mobile games is misplaced. The type of games they like just aren't profitable to make any longer. My suggestion is to enjoy FF XV, because that's probably the last big budget jrpg you're ever gonna see. Everything else going foreward will be B tier and below, like Tales or Atelier games.

:umad
yar

Himu

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S-E is clearly upping their budget for their flagship mobile jrpg. Triumph never solidified what he meant, but Chaos Rings 3 definitely has a decent budget going for it.

If you think S-E and other jrpg developers will continue to pass on a platform that sold 10 million units in one day, as their console money makers are making less money, I really hope that you don't gamble. S-E console efforts are far less frequent, and their mobile offerings have ever increasingly higher budgets. If you don't think they will start to release original decent budget rpg titles, I don't know what to say.

So you can't provide an example of a big budget title.  OK.

No one here thinks they're not going to crank out games for mobile.  Where are you even getting that from?  They can make something for less, charge higher prices than the majority of other games, and rake in the profits.  Makes sense to me.

I never said that they're being made. I posited that they will be coming. Especially since mobile in Japan has eclipsed traditional gaming in terms of money. This is obvious business 101, Lyte. Yet you refuse to acknowledge that this is coming.
IYKYK

kick51

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Bebs and Tiesto are RIGHT to be upset, but their anger at mobile games is misplaced. The type of games they like just aren't profitable to make any longer. My suggestion is to enjoy FF XV, because that's probably the last big budget jrpg you're ever gonna see. Everything else going foreward will be B tier and below, like Tales or Atelier games.

:umad

unless atlus gets brave and makes P5 or 6 huge.  but they survived on one engine that pumped out a bunch of games on PS2, almost completely passed on PS3/360, churn out handheld games + rehashes, so I can't see them doing this.

Himu

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Bebs and Tiesto are RIGHT to be upset, but their anger at mobile games is misplaced. The type of games they like just aren't profitable to make any longer. My suggestion is to enjoy FF XV, because that's probably the last big budget jrpg you're ever gonna see. Everything else going foreward will be B tier and below, like Tales or Atelier games.

:umad

unless atlus gets brave and makes P5 or 6 huge.  but they survived on one engine that pumped out a bunch of games on PS2, almost completely passed on PS3/360, churn out handheld games + rehashes, so I can't see them doing this.

Atlus is one foot in the grave. I don't see them being alive in 2024.
IYKYK

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Yeah, I wouldn't expect much output from Fatlus of any sort after P5. That's probably the last jrpg I'll play, tbh.

After Suikoden II was announced for PSN the other day I was all, "Oh cool, I'ma buy that and play it again" but then I was like, "wait, wtf do I want to play a 15 year old jrpg for? It was good, but not THAT good."

Wake me up when Dragon Quarter gets released, basically.
yar

demi

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2024 is ten years from now. Really? Glad you can guess that far into the future

Nobody can guess what religion you'll follow two weeks from now
fat

Himu

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In any case, I always find it funny when anti-mobile people don't bring up games like Wayward Souls, Ghost Blade, or Traps n Gemstones. It's always some free IAP game. Rumbler, for example, would love Wayward Souls, I think. And I'm shocked if Lyte hasn't played Rhythm of Fighters.

IYKYK

Great Rumbler

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I personally don't like mobile games, but let's not act like your personal opinion makes them inferior in anyway. They're not the future, they're the present. Accept it and realize there are good games there instead of getting butthurt over videogames changing and you sticking to your mentality from 2001.

Or you could just play all the good games that are on platforms other than mobile. That works, too.
dog

tiesto

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You mean the same flappy bird that's back in stores? I don't see how this is different from pc gaming and new windows os or new consoles and no bc. You can get a cheap Saturn, but most Saturn games are rare.

Well, lots of PC games have mod communities who preserve games abandoned by their publishers with new patches and updates, not to mention there are emulators like DOSbox, or sites like GOG who repackage classic games with tweaks to run on newer OSes. There's a good chance you won't see this in a walled environment like IOS.

Yes, most Saturn games are rare but that's not the point. The point is that you can buy a game for Saturn and play it perfectly.

I'm not a fan of the whole "Games As A Service" concept since it renders games obsolete quickly... Games on the 2600 still work perfectly, but some games just a few years old are unplayable due to needing authentication from servers which have been since shut down. Stuff like this sucks if you're like me and are heavily into retro gaming and discovering stuff you missed in years past. Just saw that After Burner Climax has been delisted from XBLA. Now, I am lucky enough to have purchased it before it got delisted, but what if I didn't? I'd be unable to play it... if it was a boxed release, I could just simply pick it up on the secondhand market.

DQ8 is a large, expansive jrpg. It plays just fine on my phone. You'd have to be foolish to believe that more games like that, except ones that are original titles, aren't coming to the iPhone.

I'd be interested in a NEW game as expansive as DQ8 on phones (and phones clearly have the power to do something like that), with a traditional pricing model (say, $30 for the whole game)... unfortunately those don't seem to exist. The majority of Mobile RPGs fall into these categories:

-Games that look like "my first RPG Maker project" (Kemco games)
-Ports of games that exist elsewhere, usually in better form (DQ8, FF6, ToP)
-Unambitious, IAP laden games with auto-combat and "gachapon" and "fusion" mechanics (Brave Frontier)

And when you have people complaining about Monument Valley getting a substantial DLC that they had to *GASP* actually pay money for, I don't see premium-priced, IAP free, complete games becoming all too common.

Atlus is one foot in the grave. I don't see them being alive in 2024.

Where does it say Atlus is one foot in the grave?

Bebs and Tiesto are RIGHT to be upset, but their anger at mobile games is misplaced. The type of games they like just aren't profitable to make any longer. My suggestion is to enjoy FF XV, because that's probably the last big budget jrpg you're ever gonna see. Everything else going foreward will be B tier and below, like Tales or Atelier games.

:umad

Ehh, there are other solutions than throwing in the towel and making a mobile game with vastly reduced scope and IAP hooks. And just because RPGs had a bad generation in terms of sales doesn't mean there won't be renewed interest in them in the future, that's the thing with trends... nobody can predict.
^_^

Great Rumbler

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Atlus is one foot in the grave. I don't see them being alive in 2024.

Half this forum won't be alive in 2024, Himu. :heh
dog

Himu

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Atlus is one foot in the grave because most of their recent releases haven't been great money makers (Catherine for instance) and they release far too few games to actually stay relevant. Hell, their games haven't really ever been great money makers, and it's getting worse. Atlus is putting all their effort into Persona 5, and if that doesn't sell as well as they're hoping they'll be in even more trouble. Basically, Atlus' problem is that game budgets are astronomical now, and they're too small to catch up.

IYKYK

D3RANG3D

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Nippon Ichi, said if Disgaea 5 doesn't sell within expectations it's over :'(.
« Last Edit: December 12, 2014, 06:19:08 PM by D3RANG3D »

Himu

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Atlus is one foot in the grave. I don't see them being alive in 2024.

Half this forum won't be alive in 2024, Himu. :heh

What a weird non sequitur.
IYKYK

bork

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S-E is clearly upping their budget for their flagship mobile jrpg. Triumph never solidified what he meant, but Chaos Rings 3 definitely has a decent budget going for it.

If you think S-E and other jrpg developers will continue to pass on a platform that sold 10 million units in one day, as their console money makers are making less money, I really hope that you don't gamble. S-E console efforts are far less frequent, and their mobile offerings have ever increasingly higher budgets. If you don't think they will start to release original decent budget rpg titles, I don't know what to say.

So you can't provide an example of a big budget title.  OK.

No one here thinks they're not going to crank out games for mobile.  Where are you even getting that from?  They can make something for less, charge higher prices than the majority of other games, and rake in the profits.  Makes sense to me.

I never said that they're being made. I posited that they will be coming. Especially since mobile in Japan has eclipsed traditional gaming in terms of money. This is obvious business 101, Lyte. Yet you refuse to acknowledge that this is coming.

Now you're changing what you said.  And I'm not refusing to acknowledge anything.  I just said:

Quote
They can make something for less, charge higher prices than the majority of other games, and rake in the profits.  Makes sense to me.

There's no reason for them to make big budget games on mobile devices.  Not to mention the pricing...you think people are going drop $60 to play Finaru Uguu Ekkusu?  Maybe in Japan, but certainly not here.

The future of gaming in general is going to end up being streaming services, I think.  Then you can have your big budget "AAA" game playable on anything.

In any case, I always find it funny when anti-mobile people don't bring up games like Wayward Souls, Ghost Blade, or Traps n Gemstones. It's always some free IAP game. Rumbler, for example, would love Wayward Souls, I think. And I'm shocked if Lyte hasn't played Rhythm of Fighters.

Who is anti-mobile here?  I love playing handhelds.  I said I don't like touch controls.  Didn't say anything about the games.

I'm not interested in The Rhythm Of Fighters.  Why would I be?  It's just a giant rehash of Cool Cool Toon's game play system  (which I hated), combined with -yes- touch controls and music ripped right out of old games.  Yaaaaaay.  If there's one SNK rehash with "Fighters" in the title that I'm going to play, it's going to be KOF '98 Ultimate Match on Steam. 
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tiesto

  • ルカルカ★ナイトフィーバー
  • Senior Member
Atlus is one foot in the grave because most of their recent releases haven't been great money makers (Catherine for instance) and they release far too few games to actually stay relevant. Hell, their games haven't really ever been great money makers, and it's getting worse. Atlus is putting all their effort into Persona 5, and if that doesn't sell as well as they're hoping they'll be in even more trouble. Basically, Atlus' problem is that game budgets are astronomical now, and they're too small to catch up.

I don't know much about sales but I thought Catherine was one of Atlus US's top sellers? And also PQ did pretty well for itself too according to this Siliconera article: http://www.siliconera.com/2014/06/13/week-sales-persona-q-emerges-labyrinth/

Game budgets are astronomical but Atlus doesn't seem like they're even attempting to catch up all that much. Their development seems pretty sustainable - don't take much of a risk but still earn consistent $$ (a la Falcom).
^_^

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Atlus is fine.  They're owned by who now...Sega?  They still seem to be able to hang in there.  Where did you see that they're doing badly?

It's Nippon Ichi that's in big trouble, going by what they've been saying.  Maybe they should think about trying something other than strategy/RPG games with sprites?

Or maybe they should release Disgaea for mobile devices. 
:ohhh
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