Author Topic: E3 is slaved - DOOM  (Read 5199 times)

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sarslip

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E3 is slaved - DOOM
« on: June 15, 2015, 08:33:06 AM »
looks  pretty good :yeshrug



1080 60fps


Hell
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Trailer
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grimdark factor is about a lite 7, could be better.   :yeshrug

im getting this regardless



Great Rumbler

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Re: E3 is slaved - DOOM
« Reply #1 on: June 15, 2015, 09:00:51 AM »
I'm pretty excited to play it, looks smooth as butter and generally interested in just being about a dude who runs around really fast blasting demons. Nothing there for me to complain about.
dog

sarslip

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Re: E3 is slaved - DOOM
« Reply #2 on: June 15, 2015, 09:06:38 AM »
im happy they didnt try to inject some story bs into it like they did with wolfenstein, those are two games where the story should be self-explanatory.

headwalk

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Re: E3 is slaved - DOOM
« Reply #3 on: June 15, 2015, 09:10:25 AM »
really doesn't.



+ enough graphics to get the plebs to fork out = a decent enough new doom with enough yuks to still sell.

compare and contrast.
« Last Edit: June 15, 2015, 09:14:39 AM by headwalk »

Great Rumbler

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Re: E3 is slaved - DOOM
« Reply #4 on: June 15, 2015, 09:13:03 AM »
im happy they didnt try to inject some story bs into it like they did with wolfenstein, those are two games where the story should be self-explanatory.

Wolfenstein was a pretty good game when it wasn't getting bogged down by story and awful stealth zones. Seriously, stealth? In Wolfenstein? :comeon
dog

sarslip

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Re: E3 is slaved - DOOM
« Reply #5 on: June 15, 2015, 09:18:57 AM »
oh boy here come the brutal doom stans   ::)

mjemirzian

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Re: E3 is slaved - DOOM
« Reply #6 on: June 15, 2015, 09:21:45 AM »
I liked it, looks like a good mix of old school doom and modern stuff like executions.

headwalk

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Re: E3 is slaved - DOOM
« Reply #7 on: June 15, 2015, 09:23:25 AM »
oh boy here come the brutal doom stans   ::)

brutal doom is a shallow comparison to the original which misses a lot of the nuance, but compared with this plodding whiteboard tripe it's the cacademon's bollocks.

sarslip

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Re: E3 is slaved - DOOM
« Reply #8 on: June 15, 2015, 09:23:41 AM »
bulletstorm did have some mighty fine gore.   he did do that one, jumping/falling head stomp that was neat

qq more

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Re: E3 is slaved - DOOM
« Reply #9 on: June 15, 2015, 09:28:51 AM »
I'm a bit iffy about the art direction. Some of the areas from what I've seen is just way too brown and little else outside of blood. Gameplay itself looks okayish though (although kinda slow), I might get the game if it's really good.
ok

zomgee

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Re: E3 is slaved - DOOM
« Reply #10 on: June 15, 2015, 09:33:44 AM »
That demo was like watching a tennis match.
rub

Positive Touch

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Re: E3 is slaved - DOOM
« Reply #11 on: June 15, 2015, 10:44:23 AM »
some of the best stuff about classic doom was the quick and smooth movement speed and the semi open-ended maps with lots of room for dodging and running around. that feeling of darting around while you crowd control mobs and pick enemies off one by one is something that has very rarely been properly emulated in fps games. it looks like they're trying to emulate that, so I'm pretty hyped.
pcp

toku

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Re: E3 is slaved - DOOM
« Reply #12 on: June 15, 2015, 01:24:25 PM »
brutal doom is garbage

Oblivion

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Re: E3 is slaved - DOOM
« Reply #13 on: June 15, 2015, 03:26:28 PM »
Is Carmack still on this?

Positive Touch

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Re: E3 is slaved - DOOM
« Reply #14 on: June 15, 2015, 03:30:55 PM »
nope he went to work on oculus
pcp

demi

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Re: E3 is slaved - DOOM
« Reply #15 on: June 15, 2015, 03:50:25 PM »
Game is beastly. Crowd went nuts during the demo. Not a fan of the loot pinatas or the odd ouble jump but whatevs.
fat

Great Rumbler

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Re: E3 is slaved - DOOM
« Reply #16 on: June 15, 2015, 04:36:19 PM »
Is Carmack still on this?

The engine is being developed by European Carmack.
dog

duckman2000

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Re: E3 is slaved - DOOM
« Reply #17 on: June 16, 2015, 03:32:12 PM »
This is just beautiful

chronovore

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Re: E3 is slaved - DOOM
« Reply #18 on: June 16, 2015, 07:47:34 PM »
Now we know what happened to all those piñatas we sent out in Viva Piñata: they went to Hell.

sarslip

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Re: E3 is slaved - DOOM
« Reply #19 on: June 17, 2015, 07:57:12 AM »

chronovore

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sarslip

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Re: E3 is slaved - DOOM
« Reply #21 on: June 17, 2015, 08:14:58 AM »
if Doom is disturbing people, it's heading in the right direction IMO.  Doom 1 is cartoony in hindsight, but at the time, i remember thinking its graphics were amazing

also i feel like lots of games have done cartoony violence too

Cerveza mas fina

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Re: E3 is slaved - DOOM
« Reply #22 on: June 17, 2015, 08:26:47 AM »
This feels like a deja vu of the MK discussion.

Game looked a certain way due to limitations, they were definitely aiming for something moody and scary imho in the originals.

chronovore

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Re: E3 is slaved - DOOM
« Reply #23 on: June 17, 2015, 08:36:08 AM »
This feels like a deja vu of the MK discussion.

Game looked a certain way due to limitations, they were definitely aiming for something moody and scary imho in the originals.

Yeah, I'm in complete agreement. Looking back at the games is not the same as what they evoked at the time of their introduction. Mortal Kombat was stunningly realistic, with video-frame sprites and a wealth of gore and blood. it felt dangerous. DOOM, at the time, felt like ALIEN and a zombie movie mashed together by Satan, and it was just so evocative. It's stunning how much our minds filled in the primitive artwork.

Positive Touch

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Re: E3 is slaved - DOOM
« Reply #24 on: June 17, 2015, 01:33:59 PM »
doom was fucking terrifying when I was a kid. glowing pentagrams, blood rivers, mutilated bodies strung up, walks made of muscles and spines. yeah it wasn't photorealistic but the graphics (and ambient sounds) were way better than anything else at the time. even if it's just a low rez cartoony image, you could tell what they were going for and it was creepy.
pcp

Stoney Mason

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Re: E3 is slaved - DOOM
« Reply #25 on: June 17, 2015, 04:32:52 PM »
Looking back at the games is not the same as what they evoked at the time of their introduction.

This. Doom was dark and evil at the time. It was the bad boy of gaming at that point. To look back at it now and to try to make it seem like looney tunes violence is not the proper analysis. Same with MK as you point out.

It's fine to say realistic graphics make a person question some of the things you might enjoy compared with less realistic graphics.That's an individual choice. I just think the argument that tonally from a creator's perspective that today's game designers are sadists and yesterday's designers were only concerned with making cute pixel art is an insult at best and bullshit at worst. Doom and MK pushed the envelope for their time. And to not expect the same from modern doom or mk is very odd when that's a large part of the original appeal of the franchise.

Which is a completely different argument from whether I think this Doom captures the spirit of the original games when it comes to gameplay.

toku

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Re: E3 is slaved - DOOM
« Reply #26 on: June 17, 2015, 04:54:43 PM »
All this gore talk and Tripwire revealed at e3 that KF2 is getting NVIDIA Flex support for maximum goopage:
http://gfycat.com/PracticalLastGnu


:mouf

Positive Touch

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Re: E3 is slaved - DOOM
« Reply #27 on: June 17, 2015, 05:28:10 PM »
:umad :umad :umad
pcp

Stoney Mason

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Re: E3 is slaved - DOOM
« Reply #28 on: June 17, 2015, 05:33:10 PM »
jesus why the fuck do I even bother posting about game design here



Probably because you aren't talking about actual game design meaning gameplay but instead talking about graphic design which are separate disciplines.

I don't think that Doom demo evokes gameplay wise what I felt when I played original Doom. But that's debatable depending on the person.

I wouldn't even disagree that if you are talking about design aesthetics, that new Doom doesn't necessarily 100% evoke old doom.

But instead you went into a morals argument about what is tasteless and what isn't tasteless trying to rewrite history about what the original doom was going for definitively. So yeah, you were wrong.

AdmiralViscen

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Re: E3 is slaved - DOOM
« Reply #29 on: June 17, 2015, 06:44:08 PM »
It's not like anyone rolled their eyes at him, they made lengthy and thoughtful posts. I don't get why he's being a dipshit about it.

chronovore

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Re: E3 is slaved - DOOM
« Reply #30 on: June 18, 2015, 12:54:40 AM »
Eh just because it's cartoony doesn't mean it can't be scary. Lots of srs animu that is scary. I thought some scenes in Akira were pretty :holeup and Akira is a cartoon sooo :yeshrug
jesus why the fuck do I even bother posting about game design here

Enjoy your shitty overhyped bug infested Doom game feggits
Akira is hand-drawn and hand-painted animation with no limitation to its processing power/framerate, VRAM, resolution. They can and did show everything they chose to show. Compared with other cel-shaded/traditional animation, it still looks exceptional today. Cel animation, as a medium, has not largely changed. (I am eschewing comment on CG movies, e.g. Toy Story vs. Tangled)

The best PC hardware available to consumers at the time was pushed to its limits to show what DOOM had, and it was the most visually realistic gaming experience we had yet seen. It was clear what the visuals implied: cyber-hell, and you are stuck in it, fighting for your life. Id wasn't going for a cartoony look, they were making sacrifices which now look cartoony compared to less technologically limited games.

Your interpretation is fundamentally incorrect. Try to maintain some respect for people who actually know what they're talking about.

Cerveza mas fina

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Re: E3 is slaved - DOOM
« Reply #31 on: June 18, 2015, 02:46:17 AM »
What a dufus

Rahxephon91

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Re: E3 is slaved - DOOM
« Reply #32 on: June 18, 2015, 03:08:42 AM »
jesus why the fuck do I even bother posting about game design here

Enjoy your shitty overhyped bug infested Doom game feggits
Welcome to a discussion on thebore.

Purrp Skirrp

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Re: E3 is slaved - DOOM
« Reply #33 on: June 18, 2015, 03:47:26 AM »
jesus why the fuck do I even bother posting about game design here

Enjoy your shitty overhyped bug infested Doom game feggits
Welcome to a discussion on thebore.