No reason that it would turn good either, art making and all that. I didn't compare him to Inafune or Snakeoil Citizen, actually, because I'm indeed sympathetic to the man and by virtue of size and practices the potential letdown will be minor. The Shenmue 3 campaign had flaws on its own irrespective of those two.
What I don't understand is the cry to shield against and phase out criticism, labeling "negativity" what for the most part is just healthy skepticism, something that is pretty essential both as a way to inform the consumer, challenging creators, and setting standards for better, more robust projects. It's especially important with crowdfunded projects esp. large ones.
Yes there were confused, misinformed, negative articles and everyone is free to shrug them off (Suzuki first and foremost: He's got the money he asked for, up to him to do something with it, ignoring any feedback if he so pleases) and criticize them in return. But I don't see "shameful" coverage on a whole. Besides most negative remarks are not directed at Yu Suzuki the game designer, but at YS the producing team, so I have an hard time seing the supposed slight and lack of personal respect to Yu's dignity.