Author Topic: The Bore does what NeoGAF doesn't.  (Read 4160621 times)

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nachobro

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Re: The Bore does what NeoGAF doesn't.
« Reply #13260 on: February 18, 2016, 07:30:14 PM »
just the fact that you get kicked back to the main menu immediately in almost any mode (online or offline) when the servers go down is a sign capcom didn't give too many fucks about this release.

thisismyusername

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Re: The Bore does what NeoGAF doesn't.
« Reply #13261 on: February 18, 2016, 07:30:42 PM »
If one year they made a CoD and just didn't mention the fact that they left out single player, people would be pissed and they'd be right to be pissed.

They already did that, but nobody complained because it was on last-gen consoles. This gen is the only one that got the campaign(s) for Black Ops 3.

it's a barebones game compared to other fighters. it's barebones compared to launch SF4. hell, it's barebones compared to fighting games from the ps1/ps2 era. capcom fucked up and they deserve the shit they are getting.

Exactly. Mods, we know you love SF5. But :comeon, hon. No world tour mode or an arcade mode worth playing because the "arcade mode" is literally done in an hour is :holeup territory no matter how you try to slice it.

"But people shouldn't care about that!"

See: Mortal Kombat or any other fighting game. People out there play those games OFFLINE with their friends and/or against AI because they don't feel comfortable to go online and get bopped repeatedly, or they play it casually like some people play Call of Duty's single-player and that's it. Some people are completely averse to playing online for a variety of reasons. You're basically going "lol fuck those people" which isn't what Capcom needs to do if they want to get out of dire straits street.

nachobro

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Re: The Bore does what NeoGAF doesn't.
« Reply #13262 on: February 18, 2016, 07:37:19 PM »
this game doesn't even cater well to the competitive scene with a lot of the weird design choices/issues with the game

booting back to main menu when game goes offline, even mid-match when playing in offline vs
only P1 can pick rematch/character select in the pause menu or post-match
frame drops on most stages
input lag on ps3 sticks and poor implementation of the ps3 driver in general
2 player online lobbies & no match spectating
no controller config at character select and a shittier implementation of controller config compared to USF4

« Last Edit: February 18, 2016, 07:41:26 PM by nachobro »

Mods Help

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Re: The Bore does what NeoGAF doesn't.
« Reply #13263 on: February 18, 2016, 07:39:20 PM »
it's "missing" standard content at release, but capcom have also advertised other features coming for free. you guys act like they're never coming. gta online didn't come out until a month after gta5's release. heists came out over a year after gta5's release. the point is: it's coming, and people are acting like this is a static release where nothing will change when, as said, the game is a service with ever growing number of features. a lot of online games are like this. gta5, diablo 3, mmo's are just a few examples. since this is an online game, basing the game on its launch is kinda out there, since content will change, and the game will have more modes by this time next year, making the arguments kind of silly. a lot of people are acting like it's going to be like this forever, when capcom have fully advertised what this game is going to be and what they expect from it.

:yeshrug

thisismyusername

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Re: The Bore does what NeoGAF doesn't.
« Reply #13264 on: February 18, 2016, 07:39:56 PM »
this game doesn't even cater well to the competitive scene with a lot of the weird design choices/issues with the game

booting back to main menu when game goes offline, even mid-match when playing in offline vs
only P1 can pick rematch/character select in the pause menu or post-match
frame drops on most stages
input lag on ps3 sticks and poor implementation of the ps3 driver in general

:preach

Quote
2 player online lobbies & no match spectating

Supposed to be fixed in the coming months, but :comeon


Quote
no controller config at character select and a shittier implementation of controller config compared to USF4

:preach

Though, to be fair to Capcom they did steal Virtua Fighter 5's button check in that menu. :lawd

mormapope

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Re: The Bore does what NeoGAF doesn't.
« Reply #13265 on: February 18, 2016, 07:40:15 PM »
Black Ops 3 on last gen consoles was mega fucked. Framerate would hover around 30 fps and tons of dips would happen. A contender for worst cross gen game.

Another fighting game series that has a ton of shit and has only gotten bigger, on consoles that barely anyone owns?



Still doesn't deserve two spots at EVO though  :P
OH!

nachobro

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Re: The Bore does what NeoGAF doesn't.
« Reply #13266 on: February 18, 2016, 07:41:53 PM »
Though, to be fair to Capcom they did steal Virtua Fighter 5's button check in that menu. :lawd
This was a good call and I'm glad they did it. Skullgirls wasn't a well received game but Capcom would do well to wholesale ripoff their Tournament Mode system for the game

Mods Help

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Re: The Bore does what NeoGAF doesn't.
« Reply #13267 on: February 18, 2016, 07:42:48 PM »
My take isn't "fuck those people" at all. I understand why they feel the way they do. I also don't understand why they feel that way. If you think the sp content is limited, play online then. servers have been fixed. Saying a game with unlimited ceiling for improvement limited in content is hyperbole. That doesn't change the fact that Capcom half assed the launch either. But the backlash against SFV is also overblown, in many cases entitled, and most cases hyperbolic.

I'm not saying it's only one. I'm saying it's both. Capcom can fuck up its launch AND casuals can be entitled shit heels.

thisismyusername

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Re: The Bore does what NeoGAF doesn't.
« Reply #13268 on: February 18, 2016, 07:43:16 PM »
Black Ops 3 on last gen consoles was mega fucked. Framerate would hover around 30 fps and tons of dips would happen. A contender for worst cross gen game.

I know it had frame drops, but did they never fix that? Shiiiiiiit, why bother releasing that when people would've just played Ghosts/Black Ops 2 then? :lol

Quote
Another fighting game series that has a ton of shit and has only gotten bigger, on consoles that barely anyone owns?

What did it get shit for? I don't follow Smash because lol not a fighting game lol.

it's "missing" standard content at release, but capcom have also advertised other features coming for free. you guys act like they're never coming. gta online didn't come out until a month after gta5's release. heists came out over a year after gta5's release. the point is: it's coming, and people are acting like this is a static release where nothing will change when, as said, the game is a service with ever growing number of features. a lot of online games are like this. gta5, diablo 3, mmo's are just a few examples. since this is an online game, basing the game on its launch is kinda out there, since content will change, and the game will have more modes by this time next year, making the arguments kind of silly. a lot of people are acting like it's going to be like this forever, when capcom have fully advertised what this game is going to be and what they expect from it.

:yeshrug

You're missing the point: People paid $60 to Capcom and expected at least a competent story mode that was more than "blow through it in five minutes and you're done, you have no reason to go back to it!" and vs. CPU to dick around in.

You know how I spent 80 or so hours in SF4/Ultra? Vs. CPU. But you apparently don't have that in SF5 at launch. It's a pretty "WTF? :mindblown " feeling, because that would've at least had some of the sting of giving Capcom $60 for a bare-bones release be soothed for some people that don't touch online.

Mods Help

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Re: The Bore does what NeoGAF doesn't.
« Reply #13269 on: February 18, 2016, 07:44:48 PM »
You have three ways to be versus CPU.

You have story mode, you have survival mode with various difficulties, and you have training mode.

Again.

Hyperbolic.

You just want to beat the game in arcade mode. But saying SFV has no way be versus CPU is  :doge

thisismyusername

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Re: The Bore does what NeoGAF doesn't.
« Reply #13270 on: February 18, 2016, 07:45:57 PM »
Though, to be fair to Capcom they did steal Virtua Fighter 5's button check in that menu. :lawd
This was a good call and I'm glad they did it. Skullgirls wasn't a well received game but Capcom would do well to wholesale ripoff their Tournament Mode system for the game

If there's one thing I'd like Capcom to change in regards to button bind system, I'd like them to pull that out of the options menu for local versus. I can see that being true hell for tournaments if people are STILL having to get into a match to button check. VF5 put that in the character select menu and IIRC it's "press select" to have the button check pop up and (it's been a while so don't hold me to this) you can change the buttons while in there as well. Far better/faster for tournaments to allow button checks that way instead of menu->load->pause/options->change->restart/character select->load->character selections->load->fight!

You have three ways to be versus CPU.

You have story mode, you have survival mode with various difficulties, and you have training mode.

None of which allow me to pick the character I want and play versus the CPU. Okay, to be fair: Training mode allows it. But that isn't "Vs. CPU" and neither is the other two. Stop saying people are "hyperbolic" for wanting a basic feature that's been there in other SF releases just because poor poor SF5 is getting (rightly) bashed for that and other design issues.

mormapope

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Re: The Bore does what NeoGAF doesn't.
« Reply #13271 on: February 18, 2016, 07:47:09 PM »
What did it get shit for? I don't follow Smash because lol not a fighting game lol.

I meant there's a ton of content for single player stuff.

Also, Mods Help, the majority of games that are service based are free to play, cheap, or MMOs. What happened with the SFV narrative of "we're catering more to casual players, we want the FGC to grow and get bigger, SFV is the way to do it"?

You know how you expand your game or genre?

Free to play.
Reasonably priced.
Tons of content besides competing against others.

SFV ticks none of those boxes. Zero.
OH!

Mods Help

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Re: The Bore does what NeoGAF doesn't.
« Reply #13272 on: February 18, 2016, 07:48:02 PM »
"What happened with the SFV narrative of "we're catering more to casual players, we want the FGC to grow and get bigger, SFV is the way to do it"?"

Capcom are morons.

They put this game out for the pro tour.

I do feel SFV should have been cheaper. I think it should have been either 20 or 30 dollars. F2P? Nah. Can you imagine Capcom on an F2P model? I shudder to think.

nachobro

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Re: The Bore does what NeoGAF doesn't.
« Reply #13273 on: February 18, 2016, 07:48:28 PM »
Story Mode: 2-3 single round fights against braindead CPU. No difficulty option.
Survival Mode: 10-99 matches against braindead CPU until the last 5 matches where it beccomes difficult. Difficulty option only affects # of matches
Training Mode: Have to go back to character select each time you want a new opponent and then go into Training settings to turn on CPU.

Every other fighting game: An Arcade/Ladder mode that will put you against a certain number of characters with adjustable difficulty. Has a boss fight and cutscene at the end.

Mods Help

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Re: The Bore does what NeoGAF doesn't.
« Reply #13274 on: February 18, 2016, 07:50:30 PM »
I think the lack of arcade mode is pretty glaring and easy to patch in. I have no clue why it's not included. It's already 99% there. I guess I just don't mind it much.

thisismyusername

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Re: The Bore does what NeoGAF doesn't.
« Reply #13275 on: February 18, 2016, 07:51:10 PM »
I think the lack of arcade mode is pretty glaring and easy to patch in. I have no clue why it's not included. I guess I just don't mind it much.

And that's fine. But to go "BUT WHO CARES ABOUT THAT DOE!?" is wrong. Obviously, by the blowback: A shit ton of people care. You are in a minority on that feeling.

nachobro

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Re: The Bore does what NeoGAF doesn't.
« Reply #13276 on: February 18, 2016, 07:52:07 PM »
I think the lack of arcade mode is pretty glaring and easy to patch in. I have no clue why it's not included. It's already 99% there. I guess I just don't mind it much.
They could have just padded out their existing Story mode with a few extra matches and a difficulty option and that would become the Arcade Mode. Very strange omission.

If there's one thing I'd like Capcom to change in regards to button bind system, I'd like them to pull that out of the options menu for local versus. I can see that being true hell for tournaments if people are STILL having to get into a match to button check. VF5 put that in the character select menu and IIRC it's "press select" to have the button check pop up and (it's been a while so don't hold me to this) you can change the buttons while in there as well. Far better/faster for tournaments to allow button checks that way instead of menu->load->pause/options->change->restart/character select->load->character selections->load->fight!
USF4 and (I believe) SFxT both had this. Not sure why that didn't make the cut for SFV.

Speaking of SFxT, I'm bummed that Capcom didn't bring over Online Training Mode from that game. That was a legit good tool for messing around and practicing with online friends without having to go through the match setup rigmarole.

FStop7

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Re: The Bore does what NeoGAF doesn't.
« Reply #13277 on: February 18, 2016, 07:52:45 PM »
V-triggered

Mods Help

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Re: The Bore does what NeoGAF doesn't.
« Reply #13278 on: February 18, 2016, 07:54:26 PM »
I think the lack of arcade mode is pretty glaring and easy to patch in. I have no clue why it's not included. It's already 99% there. I guess I just don't mind it much.
They could have just padded out their existing Story mode with a few extra matches and a difficulty option and that would become the Arcade Mode. Very strange omission.

Oh I know. They could have. If they had 8 fights plus a boss and varying difficulties in the options menu it'd be better than most arcade modes.

nachobro

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Re: The Bore does what NeoGAF doesn't.
« Reply #13279 on: February 18, 2016, 07:55:00 PM »
The funny part about the "Only 1P can pick character select/controller config at the pause menu" thing is that if you pause as 2P the options for those are in the pause menu...but they are grayed out and unselectable. :lol

Mods Help

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Re: The Bore does what NeoGAF doesn't.
« Reply #13280 on: February 18, 2016, 07:58:23 PM »
For what it's worth, I also don't think story mode is getting enough credit. I find it far more engaging than the traditional arcade mode where you're fighting people and have no idea why. Fang and Necalli's story modes are cool as fuck. If they padded it with more fights, it'd be pretty perfect. Which is part of why I'm reacting this way: people don't even appreciate what's offered. Compare it to the package in arcade mode in SFIV: crappy intro cutscene, crappy ending cutscene. It was outdated even when it came out because of Arc games story modes and Mortal Kombat story modes. I find the story mode in SFV a pretty big step up compared to past SF story mode offerings, honestly.

nachobro

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Re: The Bore does what NeoGAF doesn't.
« Reply #13281 on: February 18, 2016, 08:00:22 PM »
Supposedly the mini-stories lead into the big Story Mode in June, which is a cool idea. I'll give them that.

A good use of single player vs CPU stuff that still managed to add in competition is MKX's Online Ladders. It's a themed vs CPU ladder that would change every week or so (play as Jason, fight all the bosses, fight all the ninjas, etc) that you could complete for in-game currency and send out a challenge to people on your friends list. If they could beat your time, they get extra in-game currency and you get a challenge to beat their time.

mormapope

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Re: The Bore does what NeoGAF doesn't.
« Reply #13282 on: February 18, 2016, 08:15:03 PM »
Hmmm.

If I was SNK, I'd pull the NFL 2K5 strategy and price KOF14 for $20-$40. Would be risky though.
OH!

TakingBackSunday

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Re: The Bore does what NeoGAF doesn't.
« Reply #13283 on: February 18, 2016, 08:16:13 PM »
fighting games r dum
püp

Mods Help

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Re: The Bore does what NeoGAF doesn't.
« Reply #13284 on: February 18, 2016, 08:18:02 PM »
fighting games r dum

So is that post. ???

Take My Breh Away

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Re: The Bore does what NeoGAF doesn't.
« Reply #13285 on: February 18, 2016, 08:37:32 PM »
Hmmm.

If I was SNK, I'd pull the NFL 2K5 strategy and price KOF14 for $20-$40. Would be risky though.

They could do what Blizzard is doing with Overwatch where you can pay $40 for the digital version which will just give you the base roster and maps with a crate system for other purchases (Though all characters and maps will be free). Or you can buy the $60 retail version which comes on disc with $20 of cosmetic DLC. But even though it's not the best looking game, it will probably come in complete and full of modes. Cacpom should have done the Overwatch model and released the first 16 in early access for $40 so they had the early players with low content, but had the Season pass and some single player updates come with the $60 disc version as well so they could stagger it out a bit.

People are pissed that Capcom came in light on modes, the online stability was gash and they were looking for microtransaction money before the game even put up the microtransaction store. It was the perfect shitstorm of Capcom ass Capcom decisions like the mess that was SF x Tekken (Which at least had a lot of modes and working online) and people are raging against it because the general public don't have that short a memory and SFxTekken was weak shit.   

It sucks when the series you love hurts you so it's understandably makes you defensive on the internet (I had it when Forza 5 was a kick in the dick. Horizon 2 da gawd saved that series).

Just let it goooooooooo. 

mormapope

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Re: The Bore does what NeoGAF doesn't.
« Reply #13286 on: February 18, 2016, 08:42:56 PM »
So someone posted this gif in this thread


http://www.neogaf.com/forum/showthread.php?t=1186115

A lot of people are saying "he overreacted but I get it"

And

"What if it was a chick and a dude and the dude did that. People would be outraged."

If someone gets paid to punch or kick someone else in the head, they should be able to take a kiss from their opponent. If this is MMA, the fighters will borderline dry hump fuck each other later if that's the type of martial art they practiced.
OH!

brob

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Re: The Bore does what NeoGAF doesn't.
« Reply #13287 on: February 18, 2016, 08:52:44 PM »

recursivelyenumerable

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Re: The Bore does what NeoGAF doesn't.
« Reply #13288 on: February 18, 2016, 10:01:40 PM »
fighting games r dum

fight me. OH WAIT you can't w/o being dum by yr very definition. hoist by yr own petard which i think you can do in smash brothers.
QED

bork

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Re: The Bore does what NeoGAF doesn't.
« Reply #13289 on: February 18, 2016, 11:05:21 PM »
For what it's worth, I also don't think story mode is getting enough credit. I find it far more engaging than the traditional arcade mode where you're fighting people and have no idea why.

What's so engaging about it?  You get a couple of fights with some rushed Bengus art inbetween.  Want a good story mode?  Arc System Works games and Netherrealm games.  This?  LOL.  It doesn't even have a difficulty level and the fights are one round each.

Fang and Necalli's story modes are cool as fuck. If they padded it with more fights, it'd be pretty perfect. Which is part of why I'm reacting this way: people don't even appreciate what's offered.

But they didn't pad it with more fights, so that's a moot point.  The game has some major flaws, content-wise, and there are no excuses for this.  None.  Period.  I still like the core game but this is not how you release a new title.  At least not for $60.  This feels unfinished.

Compare it to the package in arcade mode in SFIV: crappy intro cutscene, crappy ending cutscene. It was outdated even when it came out because of Arc games story modes and Mortal Kombat story modes. I find the story mode in SFV a pretty big step up compared to past SF story mode offerings, honestly.

SFIV didn't have a story mode.  It had the regular ol' arcade mode that should always be there...and it had fully-animated intro and ending scenes.  You're thinking of the later games where the budget went downhill.

I mean, personally?  I don't care.  LOL story in fighting games.  But there are people that this appeals to, as do the vs. CPU modes, and not including it is flat-out ridiculous.
ど助平

Phoenix Dark

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Re: The Bore does what NeoGAF doesn't.
« Reply #13290 on: February 18, 2016, 11:27:10 PM »
Quote
A man's rectum can be considered a road.
http://www.kanyetothe.com/forum/index.php?topic=4693249.0
010

Am_I_Anonymous

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Re: The Bore does what NeoGAF doesn't.
« Reply #13291 on: February 19, 2016, 01:32:26 AM »
I don't even know what my limit is.
 :badass

coming for that top spot AiA. Expect me, nicca

Man you all read that wrong.

Because my bank is small and they limit it to 2500 every two weeks. We are supposed to get this fixed but I'm no holding my breath.
YMMV

Trent Dole

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Re: The Bore does what NeoGAF doesn't.
« Reply #13292 on: February 19, 2016, 04:39:53 AM »
Hi

meeb

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Re: The Bore does what NeoGAF doesn't.
« Reply #13293 on: February 19, 2016, 06:10:20 AM »
Does some dude named Yurt post on this forum?

VomKriege

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Re: The Bore does what NeoGAF doesn't.
« Reply #13294 on: February 19, 2016, 06:32:46 AM »
Wait what ? No real Arcade mode in SFV ? Guess I'm not surprised because arcades are dead, but still... Rehashing some character into a cheap shit boss was too much work ?
ὕβρις

thisismyusername

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Re: The Bore does what NeoGAF doesn't.
« Reply #13295 on: February 19, 2016, 07:52:53 AM »
Wait what ? No real Arcade mode in SFV ? Guess I'm not surprised because arcades are dead, but still... Rehashing some character into a cheap shit boss was too much work ?

Yep. No real arcade mode. You get a mini-story mode that you can blow through the subtitled lines within 2 mins to get to a brain dead fight x 2. Then the story mode is over. :lol :lol :lol Capcom  :neogaf :rofl :rofl :rofl

Re: The Bore does what NeoGAF doesn't.
« Reply #13296 on: February 19, 2016, 09:54:11 AM »
So? What, you just expect content that has been in every fighting game ever created? It's not Capcom's fault if you didn't go to their site, register an account and follow along with the news. Or read their handy roadmap of totally free stuff they're giving you with your 60 dollar purchase. And so what if other games have offered more for zero dollars? Are they Street Fighter? No, they are not. That's why Capcom is the best and not because they make games that remind me of a time before my mom got that new friend Jim that would come over and eat all my bags of popcorn before helping her with her taxes.

In June.

And on my birthday.

FStop7

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Re: The Bore does what NeoGAF doesn't.
« Reply #13297 on: February 19, 2016, 10:48:46 AM »

Rufus

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Re: The Bore does what NeoGAF doesn't.
« Reply #13298 on: February 19, 2016, 11:06:16 AM »

Mr. Nobody

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Re: The Bore does what NeoGAF doesn't.
« Reply #13299 on: February 19, 2016, 11:31:57 AM »
Mr. Nobody:

http://www.usanetwork.com/mrrobot/timeline-gallery/mr-robot-season-1-easter-eggs

Oh god, I didn't even notice
spoiler (click to show/hide)
the cigarette switch or him installing the hack at the start.
[close]

 :doge

Days late but  :noah

Need season 2 bad

SmokyDave

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Re: The Bore does what NeoGAF doesn't.
« Reply #13300 on: February 19, 2016, 11:36:55 AM »
EuroGAF meetup thread http://www.neogaf.com/forum/showthread.php?t=1186784
If that's how the cats from the hypersensitive echo chamber act, just imagine how the rest of us are. Best just to stay away. Far, far away.

Mr. Nobody

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Re: The Bore does what NeoGAF doesn't.
« Reply #13301 on: February 19, 2016, 11:48:31 AM »

Re: The Bore does what NeoGAF doesn't.
« Reply #13302 on: February 19, 2016, 11:57:47 AM »
EuroGAF meetup thread http://www.neogaf.com/forum/showthread.php?t=1186784
If that's how the cats from the hypersensitive echo chamber act, just imagine how the rest of us are. Best just to stay away. Far, far away.

So intolerant of anything foreign that Tesco had to ban curved croissants.  :-\

Jansen

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Re: The Bore does what NeoGAF doesn't.
« Reply #13303 on: February 19, 2016, 12:33:55 PM »
Anybody taking time off for Dark Souls 3?

http://www.neogaf.com/forum/showthread.php?t=1186904

Quote from: EvilKatarn
Took the whole month off for Bloodborne. No chance to do it this time.


 :beli

Atramental

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Re: The Bore does what NeoGAF doesn't.
« Reply #13304 on: February 19, 2016, 12:44:40 PM »
 :crazy

I'm a Puppy!

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Re: The Bore does what NeoGAF doesn't.
« Reply #13305 on: February 19, 2016, 12:45:15 PM »
Anybody taking time off for Dark Souls 3?

http://www.neogaf.com/forum/showthread.php?t=1186904

Quote from: EvilKatarn
Took the whole month off for Bloodborne. No chance to do it this time.



 :beli
How did tacobell survive without their employee of the month?
que

mormapope

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Re: The Bore does what NeoGAF doesn't.
« Reply #13306 on: February 19, 2016, 12:47:33 PM »
Hey, don't shame the good taco bell employees  :wag. A lot of bellers do the burger king thing and put multiple loads of sour cream in the middle of a taco or burrito, we gotta prop up the good ones. 
OH!

mormapope

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Re: The Bore does what NeoGAF doesn't.
« Reply #13307 on: February 19, 2016, 12:59:48 PM »
Damn, this is a sick ass post. This is directed at Yoshichan

http://www.neogaf.com/forum/showpost.php?p=195909665&postcount=3011
Quote
Get off your high horse when your interpretation of this = breaking several keyboards and game discs out of anger, impulsively throwing away arcade sticks in the garbage because of single tournament matches, nearly inflicting serious harm upon yourself through blood poisoning because you refused to visit the doctor as to not interrupt your videogame sessions, pulling multi-day all-nighters and so forth.

That's not "being emotionally involved," that's being a foolish idiot with no concept of rationality.


 :delicious
« Last Edit: February 19, 2016, 01:06:59 PM by mormapope »
OH!

Jansen

  • Senior Member
Re: The Bore does what NeoGAF doesn't.
« Reply #13308 on: February 19, 2016, 01:04:26 PM »
yeah i've read about yoshichan before and he is unhinged

Rahxephon91

  • Senior Member
Re: The Bore does what NeoGAF doesn't.
« Reply #13309 on: February 19, 2016, 01:30:14 PM »
Jesus and I thought the worst thing I did was spend too much money on games.

brob

  • 8 diagram pole rider
  • Senior Member
Re: The Bore does what NeoGAF doesn't.
« Reply #13310 on: February 19, 2016, 01:45:12 PM »
yoshi is my fave gaffer pls don't drive him over the edge before the new kingdom hearts game comes out so I can see what innovative expression of self destructive madness he pulls off to perform his Excited Gamer Hype

Re: The Bore does what NeoGAF doesn't.
« Reply #13311 on: February 19, 2016, 02:01:42 PM »
He already ate a game manual so the obvious next step is some kind of anal game disc gapefest.

Atramental

  • Senior Member
Re: The Bore does what NeoGAF doesn't.
« Reply #13312 on: February 19, 2016, 02:14:40 PM »
Ah, the human experience.

So vast and diverse for every individual.  :ryker

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: The Bore does what NeoGAF doesn't.
« Reply #13313 on: February 19, 2016, 03:01:59 PM »
But the backlash against SFV is also overblown, in many cases entitled, and most cases hyperbolic..

No, it's not.  It's deserved.  The thing is, sales and returns will tell if this actually has an effect on anything.  If all the people bitching buy and keep the game, plus buy content when it releases, nothing will change and Capcom will have been "right" in releasing the game in the state that they did.

You have three ways to be versus CPU.

You have story mode, you have survival mode with various difficulties, and you have training mode.

None of which allow me to pick the character I want and play versus the CPU. Okay, to be fair: Training mode allows it. But that isn't "Vs. CPU" and neither is the other two. Stop saying people are "hyperbolic" for wanting a basic feature that's been there in other SF releases just because poor poor SF5 is getting (rightly) bashed for that and other design issues.

Exactly.

"What happened with the SFV narrative of "we're catering more to casual players, we want the FGC to grow and get bigger, SFV is the way to do it"?"

Capcom are morons.

They put this game out for the pro tour.

Which is really dumb, because as suggested, they could have just released an early access-style version or another beta, fully-open, for everyone to play and with the final balances from the retail copy as it is now, until the game was ready for a complete release.

I do feel SFV should have been cheaper. I think it should have been either 20 or 30 dollars. F2P? Nah. Can you imagine Capcom on an F2P model? I shudder to think.

Actually, yes, I can imagine it as a F2P game.  It can be done successfully-- look at Dead Or Alive 5 Last Round.  You get the F2P "Core Fighters" version, with a select number of playable characters and some content locked out, for free.  Want more characters or costumes, or the story mode?  You can buy them a la carte or in packs.  Don't want to get into any of the F2P stuff and just want the full game?  OK, there's a full retail version too.  Makes total sense.

I think the lack of arcade mode is pretty glaring and easy to patch in. I have no clue why it's not included. I guess I just don't mind it much.

And that's fine. But to go "BUT WHO CARES ABOUT THAT DOE!?" is wrong. Obviously, by the blowback: A shit ton of people care. You are in a minority on that feeling.

And again...exactly.



ど助平

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: The Bore does what NeoGAF doesn't.
« Reply #13314 on: February 19, 2016, 03:02:40 PM »
Hey, don't shame the good taco bell employees  :wag. A lot of bellers do the burger king thing and put multiple loads of sour cream in the middle of a taco or burrito, we gotta prop up the good ones.

 :letsfukk :ryker
ど助平

parallax

  • Senior Member
Re: The Bore does what NeoGAF doesn't.
« Reply #13315 on: February 19, 2016, 05:27:11 PM »
He already ate a game manual so the obvious next step is some kind of anal game disc gapefest.

the fuck?

Mods Help

  • Senior Member
Re: The Bore does what NeoGAF doesn't.
« Reply #13316 on: February 19, 2016, 05:37:14 PM »
This article touches on what I've said before about today's game players care more about quantity and checklist shit than actual games.

http://www.gamesradar.com/street-fighter-5-backlash-proves-we-value-quantity-over-quality/?tag=grsocial-20

mormapope

  • WHADDYA HEAR, WHADDYA SAY
  • Senior Member
Re: The Bore does what NeoGAF doesn't.
« Reply #13317 on: February 19, 2016, 05:45:24 PM »
That article it turd. Fighting game modes and features from the 90's are checklist features that niche pedo anime fighters that cost $15 on pc have.

"Today's gamers" are the same ones from the past three decades. This line in the article:

Quote
The irony is that Capcom’s game, as a piece of pure game design, would be hard to improve. It truly is one of the best crafted, most thoughtfully balanced, most rewardingly nuanced fighting games ever made.


is the most shilled out, hyperbolic shit I've seen in a long time.
OH!

mormapope

  • WHADDYA HEAR, WHADDYA SAY
  • Senior Member
Re: The Bore does what NeoGAF doesn't.
« Reply #13318 on: February 19, 2016, 05:50:11 PM »
This apologist shit is reaching The Order 1886 levels. Is someone going to call Street Fighter a prime rib and then call Guilty Gear a ten pound bag of flaming hot cheetos soon?
OH!

Mods Help

  • Senior Member
Re: The Bore does what NeoGAF doesn't.
« Reply #13319 on: February 19, 2016, 05:56:29 PM »
Multiple games prove it. Look at Star Wars Battlefield. We have many games from the past year alone that prove it. Gamers want 80 hour long games even if the content isn't that great.