This game looks like a hot mess that's trying to ape elements from 50 different game series without really trying to understand why said elements work in other games. The map is bloated for the sake of being huge (and completely barren, to boot), much like Ubisoft open world games feel bigger than they need to be.
Like really, what's even the point of having 100+ trials and all those chests in the overworld if you don't get anything actually rewarding for doing them? Ooo, I found a shitty sword that gives one extra attack point than my current weapon (but will break in 5 hits anyway), 10 arrows and a some crafting mats. I beat this trial and got a coupon that will let me get something somewhere else instead of rewarding me with the items outright. Reaaaaaal riveting. It was trash in A Link Between Worlds, it was trash in Skyward Sword's gratitude crystals for completing quests, and its still trash now.