Bethesda says they are adding player-run stores, so that will be cool. At E3 they said, "
it's basically everything they said it would be at E3
I can understand enjoying a shitty game, but I don't think this part of your comment can stand up against any scrutiny.
Here's the video if you care to scrutinize:
The only thing that stands out to me as misleading is "16x the detail." I have no idea what that means and the game can look like ass sometimes even in 4K. Fallout 4 with some foliage and lighting mods looked better, I think. You can see distant storms systems, though, which is cool. But the survival elements like constant upkeep, the empty world, no NPCs, etc. that people are complaining about was right there in the announcement:
"We have always wanted to tell that story of what it would be like for you and the other characters who were first to leave the vaults. But there's one big difference with this game: it's that each of those characters is a real person. . .Open world, survival, every person is real. . .it's more 'softcore' survival. . .When we think about games, we think about worlds and the choices that you can make, the stories that you create and tell by yourself. By creating a wide open world with very few rules, we have a game—more than any other game we've ever done—where the choices are yours, where you'll decide what happens. You'll decide the heroes and you'll decide the villains."
People complain that it's boring to play alone, but:
"You can play this game solo and quest. But the easiest way to survive in the wasteland is to team up and survive together."
Lack of direction:
"We love dynamic game systems. So we thought, why don't we put multiple nuclear missile sites on the map and then let all of you do whatever you want with them."
(It's interesting what the community decided pretty quickly were the best spots to nuke without any direction from the developers.)
And people complaining about uninvited PvP:
"When you emerge from the safety of your vault, the world you know will have changed. Take your neighbor, Johnny, instead of coming over for sugar, he may be coming over for murder."
Sure, this game is not everyone's cup of tea and sometimes the bugs can make it downright enjoyable, but the game they described is there and if you want to play a hybrid survival/action RPG loot fest, this one is pretty fun. The online aspect is what I enjoy best, because I like the unpredictability humans add to the game. People can help you or attack you, band together or try to make it alone, build welcoming rest stops for dwellers or buttoned-up fortresses. The lack of an NPC telling me to find my son does not bother me in the least. The bugs I tolerate because I expected them from a Bethesda game. This game plays like a Minecraft/Rust/Diablo 3 mashup and I can really get into it. Of course, I'm not telling anyone they have to like it, but if you're curious about the game and that concept sounds fun to you, I think you'll like it. To me. it was definitely worth the $35 it cost.
Rumbler, the next big thing they are adding is player vending. Not sure how that is going to work, but hopefully it does make the game economy a little richer.