Author Topic: River Of Slime |OT| Mission: Impossible  (Read 5242919 times)

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Momo

  • Nebuchadnezzar
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7560 on: April 03, 2019, 01:55:51 PM »
If gradius 3 or V was easy I would never have had the rich experience I did not to be shit and finally overcoming those massively unfair fuckbananas in that game.

Also those bloggers are pretty easy to figure out, they're just mad they can't run through it in 20 minutes to write one of their shitty reviews that serves no one, so they gotta get their click quota some other way. Engage the outrage engines etc.

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7561 on: April 03, 2019, 01:57:55 PM »
while i agree that games should be accessible that means more "there should be games for everyone" rather than "every game should be for everyone" to me.

same
IYKYK

nachobro

  • Live Más
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7562 on: April 03, 2019, 02:00:59 PM »
you got dudes like brolylegs out here bodying people using his tongue to play street fighter cause he's so disabled vs whiny milquetoast nerds demanding an easy mode to play some game because they are shit at pressing the block button or whatever.

can't say i'm feeling too bad for the whiners in this situation.

GreatSageEqualOfHeaven

  • Dumbass Monkey
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7563 on: April 03, 2019, 02:03:00 PM »
Accessibility in videogames means things like having remappable controls so that if you are using a non-traditional input device you can still play the game, running a color blind filter at some point during your testing so that things that are important and colour coded to convey important information are not the exact fucking colours that people with colour blindness cannot distinguish, and having things like UI scaling of text so people can read the fucking information you convey.

Its not making every game Press A To Awesome to accomodate games livejournalists who are hammering through something 2 days before their deadline because they were self-aggrandising on twitter all fucking week

GreatSageEqualOfHeaven

  • Dumbass Monkey
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7564 on: April 03, 2019, 02:05:01 PM »
and is it just me who's noticed the recent resurgence of the word 'milquetoast' on era, presumably because people actually want to say pussy but that has gendered connotations?

marrec

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7565 on: April 03, 2019, 02:07:00 PM »
you got dudes like brolylegs out here bodying people using his tongue to play street fighter cause he's so disabled vs whiny milquetoast nerds demanding an easy mode to play some game because they are shit at pressing the block button or whatever.

can't say i'm feeling too bad for the whiners in this situation.

"But not everyone has the physical dexterity to beat Dark Souls!"

https://kotaku.com/dark-souls-3-player-beats-game-with-bananas-1794232699

nachobro

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Re: River Of Slime |OT| Mission: Impossible
« Reply #7566 on: April 03, 2019, 02:07:00 PM »
and is it just me who's noticed the recent resurgence of the word 'milquetoast' on era, presumably because people actually want to say pussy but that has gendered connotations?
yikes if true

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7567 on: April 03, 2019, 02:08:07 PM »
Fuck off journalists.

The last thing I will ever do is respect a game journalists take on a game. Much less what a game needs.
IYKYK

Momo

  • Nebuchadnezzar
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7568 on: April 03, 2019, 02:09:40 PM »
We should form some sort of hashtag in opposition to gaming journalism :thinking

GreatSageEqualOfHeaven

  • Dumbass Monkey
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7569 on: April 03, 2019, 02:10:46 PM »
and is it just me who's noticed the recent resurgence of the word 'milquetoast' on era, presumably because people actually want to say pussy but that has gendered connotations?
yikes if true

I noticed its usage increasing on era a few weeks back, and its being used where someone clearly wants to call someone 'limp wristed' or 'a pussy' but are too woke to use the specific words implying someone is 'not MAN enough', but ignoring the fact that they're still perpetuating that ideal.

nachobro

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  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7570 on: April 03, 2019, 02:13:29 PM »
i meant it more in the waffle-y resetti type who won't actually commit to an opinion on anything until The Correct Position has been established, in this case that being that every game needs easy mode or all devs are :maf :maf :maf bigots :maf :maf :maf

headwalk

  • brutal deluxe
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7571 on: April 03, 2019, 02:17:38 PM »
sad to see from software taking a step backwards when it comes to accessibility when we've had titles like the sonic the hedgehog series doing everything they can to accommodate the _____ for decades now.

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7572 on: April 03, 2019, 02:18:00 PM »
We should form some sort of hashtag in opposition to gaming journalism :thinking

I'm no gamergater but game journalism is trash and we are blessed to live in a society today where we can rely on trailers and word of mouth rather than the insipid cries of journalists on what is and isn't a good game.
IYKYK

GreatSageEqualOfHeaven

  • Dumbass Monkey
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7573 on: April 03, 2019, 02:20:41 PM »
We should form some sort of hashtag in opposition to gaming journalism :thinking

I'm no gamergater but game journalism is trash and we are blessed to live in a society today where we can rely on trailers and word of mouth rather than the insipid cries of journalists on what is and isn't a good game.

A cynic might say games livejournalists increased efforts to make their articles increasingly more about identity politics and what gaming 'should' be and increasingly less about the actual content of the games themselves is directly proportional to the influence they have in their original raison d'etre of offering a buyers guide.

It is almost as though they are flailing looking for excuses to justify their own existence.

Momo

  • Nebuchadnezzar
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7574 on: April 03, 2019, 02:23:16 PM »
Not calling you a gator,  just humourously pointing out how that well is now so poisoned by gators and games journalist leaning into it that they've effectively insulated themselves from critism. It's kinda like watching this shit go down where a guy said Brie Larson's directorial debut looked meh (scored like 4.4 on metacritic) and Netflix and like 20 cinema sites wrote posts/blogs calling him/her a troll and dragging him on social media all day long.

tl;dr - lol just ignore games journalists

BisMarckie

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7575 on: April 03, 2019, 02:24:55 PM »
Games journalism is dying. Them hitching their wagon to political topics and the outrage du jour is them just grasping at straws.

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7576 on: April 03, 2019, 02:30:10 PM »
We should form some sort of hashtag in opposition to gaming journalism :thinking

I'm no gamergater but game journalism is trash and we are blessed to live in a society today where we can rely on trailers and word of mouth rather than the insipid cries of journalists on what is and isn't a good game.

A cynic might say games livejournalists increased efforts to make their articles increasingly more about identity politics and what gaming 'should' be and increasingly less about the actual content of the games themselves is directly proportional to the influence they have in their original raison d'etre of offering a buyers guide.

Only a few gaming sites are worth visiting and those are the ones that still act as a a traditional front for finding what's good. A site like Touch Arcade for example is helpful while navigating the turpid waters of the mobile gaming landscape. A lot of game journalists now (Takahashi) have no real frame for knowing what's good and what a good game has to offer that it's pointless listening to them. If they put out good content (shmuplations for instance) they'd do a lot better. Instead they're focused on this stupid social justice bullshit that doesn't even pay the bills. The reason we go to Giant Bomb is because they put out good content (despite their shit tier game abilities).
IYKYK

nachobro

  • Live Más
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Re: River Of Slime |OT| Mission: Impossible
« Reply #7577 on: April 03, 2019, 02:31:04 PM »
only so many community manager jobs out there so might as become an "ally" so you can get patreon bux once you get fired because your job has no reason to exist

GreatSageEqualOfHeaven

  • Dumbass Monkey
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7578 on: April 03, 2019, 02:31:49 PM »
Games journalism is dying. Them hitching their wagon to political topics and the outrage du jour is them just grasping at straws.

Its also why they have such open contempt for youtubers - because YT made it abundantly clear that yes, pretty much anyone can do their job as well as they can.
Which is why there is the attempt to move the conversation to things that youtubers aren't covering.
Because thats why you should trust the gaming press, amirite? Because they cover the things youtubers don't.
Until they do, and then you're looking for something else to do to justify your salaried position.

And gamesjournalists can honestly fuck right off complaining about "gatekeeping" when nobody enjoys their 'I heard a rumour youuuuuuuuu haven't' "insider" status more

Don Rumata

  • Hard To Be A John
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7579 on: April 03, 2019, 02:32:27 PM »
while i agree that games should be accessible that means more "there should be games for everyone" rather than "every game should be for everyone" to me.
I generally agree with this, but an easy mode in Sekiro is fairly easy to imagine, because most of the difficulty comes from the disparity between a boss' health and the character's.
Changing that balance (dying in 5 or 6 hits, instead of 2 or 3) and having more posture/doing more posture damage, would already qualify as an effective easy mode without breaking any mechanic.

I think that's the core point: I agree with Kotaku's headline that an easy mode doesn't ruin a game, but only if it doesn't break the game's core mechanics, just make the missed execution of them less punishing.
For example i hate difficulty modes that add/remove mechanics, because they don't teach you how the game is meant to be played, and you're never able to climb up the ladder, developing bad habits.

If it wasn't for Ninja Dog mode, i probably never would've bothered with Ninja Gaiden, and after beating the game on that difficulty, i was able to understand how to play action games better, and move on to normal and hard, etc. and eventually play Bayonetta and similar games, that i would've just avoided in the past.
But Ninja Dog mode wasn't a "press button to win" mode, it still required you to do all the things you did on normal, just had more health items, enemies died a bit quicker, and maybe there were less of them (don't remember the specific, honestly), the core gameplay was there and i could learn without feeling like the game was destroying me at every corner.

I think there's some truth in what they are saying, but i also think FROM is at liberty to not offer that option and tell people to fuck off if they want, as not every game is for everyone.
Also, From software's "hard" meme has spawned some of the trash you had in Dark Souls 2, like the Gank Squad, Frigid Valley and similar bullshit, so they should also look out for that (though Sekiro is fairly balanced).

Momo

  • Nebuchadnezzar
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7580 on: April 03, 2019, 02:33:42 PM »
only so many community manager jobs out there so might as become an "ally" so you can get patreon bux once you get fired because your job has no reason to exist
how dare you say this about lord Jim Sterling

Momo

  • Nebuchadnezzar
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7581 on: April 03, 2019, 02:35:37 PM »
I want kotaku to exclusively review bullethell games going forward, and they can't post an article till they beat the game.

GreatSageEqualOfHeaven

  • Dumbass Monkey
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7582 on: April 03, 2019, 02:38:34 PM »
I want kotaku to exclusively review bullethell games going forward, and they can't post an article till they beat the game.

http://malware.wikia.com/wiki/Rensenware

We can rebuild them. We have the technology.

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7583 on: April 03, 2019, 02:41:47 PM »
while i agree that games should be accessible that means more "there should be games for everyone" rather than "every game should be for everyone" to me.
I generally agree with this, but an easy mode in Sekiro is fairly easy to imagine, because most of the difficulty comes from the disparity between a boss' health and the character's.
Changing that balance (dying in 5 or 6 hits, instead of 2 or 3) and having more posture/doing more posture damage, would already qualify as an effective easy mode without breaking any mechanic.

I think that's the core point: I agree with Kotaku's headline that an easy mode doesn't ruin a game, but only if it doesn't break the game's core mechanics, just make the missed execution of them less punishing.
For example i hate difficulty modes that add/remove mechanics, because they don't teach you how the game is meant to be played, and you're never able to climb up the ladder, developing bad habits.

If it wasn't for Ninja Dog mode, i probably never would've bothered with Ninja Gaiden, and after beating the game on that difficulty, i was able to understand how to play action games better, and move on to normal and hard, etc. and eventually play Bayonetta and similar games, that i would've just avoided in the past.
But Ninja Dog mode wasn't a "press button to win" mode, it still required you to do all the things you did on normal, just had more health items, enemies died a bit quicker, and maybe there were less of them (don't remember the specific, honestly), the core gameplay was there and i could learn without feeling like the game was destroying me at every corner.

I think there's some truth in what they are saying, but i also think FROM is at liberty to not offer that option and tell people to fuck off if they want, as not every game is for everyone.
Also, From software's "hard" meme has spawned some of the trash you had in Dark Souls 2, like the Gank Squad, Frigid Valley and similar bullshit, so they should also look out for that (though Sekiro is fairly balanced).

- It's fine for games to have easy modes.

- Begging for an easy mode in a game that doesn't have it as a design principle is pathetic.

- If the game is too hard, it's too hard for you. Either drop it or git gud.

- Not every game has to be for everyone and it's to the developers discretion to add an easy mode.

- From did not provide an easy mode.

- They need to accept this rather than propose that all games have an easy mode (which is ridiculous).
IYKYK

Momo

  • Nebuchadnezzar
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7584 on: April 03, 2019, 02:41:54 PM »
I want kotaku to exclusively review bullethell games going forward, and they can't post an article till they beat the game.

http://malware.wikia.com/wiki/Rensenware

We can rebuild them. We have the technology.
time for kotaku to #learn2code

Jenkem

  • MARANAX INFIRMUX
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7585 on: April 03, 2019, 02:44:40 PM »
not that I would do it, but if a game is really too hard for you just use cheat engine...
console plebs stay losing
 :snob

edit: top of page yuka
spoiler (click to show/hide)
[close]

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7586 on: April 03, 2019, 02:46:19 PM »
A big problem I've got is how they say they need an easy mode for people with disabilities and it feels so fucking forced and just another way to say,"we need an easy mode because I can't beat this :tocry"

It's like they're using people with disabilities as an excuse that they want the game catered to them.
IYKYK

Jenkem

  • MARANAX INFIRMUX
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7587 on: April 03, 2019, 02:48:17 PM »
Fuck off journalists.

The last thing I will ever do is respect a game journalists take on a game. Much less what a game needs.

yikes take this gamergate rhetoric back to voat  :doge

marrec

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7588 on: April 03, 2019, 02:48:18 PM »
Gamers with disabilities are not going to have an easier time playing Sekiro because the boss doesn't kill you in 3 hits.

Gamers with disabilities ARE going to have an easier time if you make control options available to them that they can set up for their personal use.

This entire discourse is built on the false premise that mechanical difficulty is the main vector of accessibility, how the fuck did we get here?

marrec

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7589 on: April 03, 2019, 02:50:38 PM »
A big problem I've got is how they say they need an easy mode for people with disabilities and it feels so fucking forced and just another way to say,"we need an easy mode because I can't beat this :tocry"

It's like they're using people with disabilities as an excuse that they want the game catered to them.

I mean... a good chunk of the article is about how people would be more likely to play them, the disability thing is stupid but it's not like they aren't also asking to be catered to.

Your reaction to people wanting things is pretty hilarious lol

If you, rightfully, remove the idea that difficulty options are a moral choice then all you're left with is a bunch of people who're bad at From games crying about being bad at From games.

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7590 on: April 03, 2019, 02:52:44 PM »
why are game journalists shocked people don't like them when they'll willingly put a reviewer who admits they don't even like or know anything about jrpgs to review a jrpg? And that's just one example off the top of my head.
IYKYK

BisMarckie

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7591 on: April 03, 2019, 02:53:47 PM »
Jeff Gerstmann is still a threat.

Jenkem

  • MARANAX INFIRMUX
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7592 on: April 03, 2019, 02:54:18 PM »

 :cornette

Drainage

  • Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7593 on: April 03, 2019, 02:54:25 PM »
I’m finally a victim because I can’t beat Sekiro! We made it fam!!!

 :woody

BisMarckie

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7594 on: April 03, 2019, 02:56:05 PM »
Riotous probably sucks at Minesweeper :girlaff

Hot Slice

  • Junior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7595 on: April 03, 2019, 02:56:14 PM »
!

(Unrelated to any posts above; this is its own post because I just got some news)

!

10centtacos

  • Junior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7596 on: April 03, 2019, 02:56:51 PM »
https://twitter.com/PackBenPack/status/1113467036389113856

 :hyper

Oh snap

Isn't Ben Pack that guy at Giant Bomb who sounds like he's melting when he talks?

Jenkem

  • MARANAX INFIRMUX
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7597 on: April 03, 2019, 02:57:20 PM »
And?

If a movie someone can't follow had an simpler cut it might be more fun to watch for them, and they might buy the BLU RAY when they wouldn't otherwise.. people great at the cinema can still watch the original.. and maybe eventually the person who didn't understand it can become better by way of practicing on the ERA cut..

OMG PATHETIC


marrec

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7598 on: April 03, 2019, 02:57:26 PM »
then all you're left with is a bunch of people who're bad at From games crying about being bad at From games.

And? 

If a game someone is bad at had an easier option it might be more fun to play for them, and they might buy the game when they wouldn't otherwise.. people great at the games can still play on hard.. and maybe eventually the person who was bad at it can become better by way of practicing on easy.

OMG PATHETIC

(what's pathetic is using people's skill at a certain type of game as some insult)

And nothing, people can still complain all they want, but devs like From have no moral obligation to indulge them.

I'm not trying to be insulting, there's just no valid reason for difficult options other than "pls game so hard"

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7599 on: April 03, 2019, 02:58:06 PM »
A big problem I've got is how they say they need an easy mode for people with disabilities and it feels so fucking forced and just another way to say,"we need an easy mode because I can't beat this :tocry"

It's like they're using people with disabilities as an excuse that they want the game catered to them.

I mean... a good chunk of the article is about how people would be more likely to play them

And? So video game development is only about increasing sales, yeah? Why can they not accept that the game does not fit within their niche? "More people would be likely to play them" is exactly how we got to the modern game design of hand holding, tutorials, giant arrow waypoint pointing you to the direction. Why? Because more people would buy them. You know what?

Fuck. Them.

They have a billion choices. Go play those other games.
IYKYK

Boredfrom

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7600 on: April 03, 2019, 02:58:06 PM »
I'm bad at fighting games and Im not a competitive person but I kind of have a soft spot for them and their mechanics. While I appreciate when companies try to make their fightung games more accesible and have some sort of solo player options, I know Im not the main audience for it. I'm okay with never going to tournuments and just occasionaly play a match with a friend or family member. I think there is nothing wrong with that.

Cauliflower Of Love

  • I found my bearings, they were in the race
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7601 on: April 03, 2019, 02:58:18 PM »

Jenkem

  • MARANAX INFIRMUX
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7602 on: April 03, 2019, 02:58:36 PM »
And?

If a book someone can't follow had a comic book version it might be more fun to read for them, and they might buy the book when they wouldn't otherwise.. people great at reading like Kirblar can still read the original.. and maybe eventually Slayven can become better by way of practicing on the comic book version

OMG PATHETIC

VomKriege

  • Do the moron
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7603 on: April 03, 2019, 03:01:21 PM »
Huelen unbanned at GAF by Evilore, is this old news ?

!

(Unrelated to any posts above; this is its own post because I just got some news)

!
ὕβρις

Jenkem

  • MARANAX INFIRMUX
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7604 on: April 03, 2019, 03:01:22 PM »
has ERA commented?

Drainage

  • Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7605 on: April 03, 2019, 03:01:56 PM »
I can’t understand any of the Resetera Moderation Teams reasonings or motivations, can they dumb it down for morons like me so I can enjoy the forum as well? I’m a victim.

Propagandhim

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7606 on: April 03, 2019, 03:03:07 PM »
I can’t understand any of the Resetera Moderation Teams reasonings or motivations, can they dumb it down for morons like me so I can enjoy the forum as well? I’m a victim.

penis

BisMarckie

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7607 on: April 03, 2019, 03:03:51 PM »
I can’t understand any of the Resetera Moderation Teams reasonings or motivations, can they dumb it down for morons like me so I can enjoy the forum as well? I’m a victim.

penis

Fronthole

Drainage

  • Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7608 on: April 03, 2019, 03:05:28 PM »
Did someone come on home?? :letsfukk

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Re: River Of Slime |OT| Mission: Impossible
« Reply #7609 on: April 03, 2019, 03:05:47 PM »
I hope someone posts Patty's creepshots in that Twitter thread.


???
©@©™

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7610 on: April 03, 2019, 03:06:26 PM »
then all you're left with is a bunch of people who're bad at From games crying about being bad at From games.

And? 

If a game someone is bad at had an easier option it might be more fun to play for them, and they might buy the game when they wouldn't otherwise.. people great at the games can still play on hard.. and maybe eventually the person who was bad at it can become better by way of practicing on easy.

OMG PATHETIC

(what's pathetic is using people's skill at a certain type of game as some insult)

I mean it's also fine if creators say no and don't do that;  but people saying they'd like a game better if they did aren't off base.  I'm sure Cindi has never asked for any change to any entertainment medium, ever.
'
Oh come off it.

Fact of the matter is that Sekiro did not come with an easy mode. Begging for an easy mode is pathetic. They decided to not include an easy mode. I don't recall anyone begging for an easy mode for other hard games with such rapport. People like this have been placated enough by the gaming industry. The industry fucking caters to them and yet they still bitch. I refuse to let some scrub fuck ruin something else that I enjoy in the name of "equality" and making things easier for others to enjoy. Fuck them. Let people have their cake. They can find a different cake if they don't like this one.

It's people like that, that need to be catered to, that probably made Ninja Gaiden 3 the monstrosity that it is. Nah. Fuck them. Let me have something.
IYKYK

marrec

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7611 on: April 03, 2019, 03:09:40 PM »
It's actually super fucking insulting to me that these people are couching their arguments in accessibility for disabled gamers.

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7612 on: April 03, 2019, 03:10:32 PM »
I spent an entire generation dealing with hand holding games trying to make things easier and telling their goddamn stories. They've even ruined Dragon Quest. Finally a game comes out that I adore after I hate everything and the rats come out for even more cheese.

Fuck them.
IYKYK

HardcoreRetro

  • Punk Mushi no Onna
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7613 on: April 03, 2019, 03:12:24 PM »
You liked Cuphead. Liar.

Himu

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7614 on: April 03, 2019, 03:13:27 PM »
You liked Cuphead. Liar.

Right. I like that too. That's a fantastic game. I don't see anyone asking for a Cuphead easy mode. Kiss my old gamer ass and fuck off to another game.
IYKYK

GreatSageEqualOfHeaven

  • Dumbass Monkey
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7615 on: April 03, 2019, 03:18:02 PM »
how the fuck did we get here?

pretending personal preferences are objective truths, and that asking fordemanding people to cater to your particular quirks is making the world a better place
see also: a fucking ton of era threads
« Last Edit: April 03, 2019, 03:23:24 PM by GreatSageEqualOfHeaven »

ResetBanBot

  • Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7616 on: April 03, 2019, 03:18:14 PM »
There once was a man who ran a multi-line BBS for people to play games on. He kept seeing this one user log in and proceed to type very slowly. As with most BBS' it would kick you off after a certain amount of time to free up the phone lines for other users. But this user kept logging back in. At a certain point the sysop messaged the user and asked him why he was hogging the phone line to himself. It turned out the user was a quadriplegic who was trying to play LORD using a stick in his mouth to type. The sympathetic sysop proceeded to whitelist his phone number so it would no longer be automatically disconnected.

Imagine being a gamejourno and equating your casualness to someone with a legitimate disability. How do you make an action-based based centered around reflexes and dexterity for someone who has virtually no control over their body? Do you simply remove the game part of the game, from the game? Do you turn it into a mindless walking simulator? Do you expect the developers to double, triple or quadruple their gameplay test/balancing on this extreme minority? "Content tourists" should just watch a Let's Play, it'll be better than trying to mash your way through a platformer with your disfigured lobster hands.

If gamejournos could break out of their ultra-casual status, consisting on lowest common denominator AAAs and walking simulators they might realize there are many game genres out there that can can (and do) cater to people with physical disabilities. Unfortunately these games tend to be vaguely complicated (since they don't rely on action/reflexes), and because the brainlet gamejourno cannot muster the intellectual capacity to play them, they pretend as if they don't exist.

Not all games are for everyone. Some games require dexterity, some games require you to read a wiki. To insist otherwise is what has brought about the stagnation in gameplay innovation that we currently see in AAA.

Jenkem

  • MARANAX INFIRMUX
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7617 on: April 03, 2019, 03:24:25 PM »
There once was a man who ran a multi-line BBS for people to play games on. He kept seeing this one user log in and proceed to type very slowly. As with most BBS' it would kick you off after a certain amount of time to free up the phone lines for other users. But this user kept logging back in. At a certain point the sysop messaged the user and asked him why he was hogging the phone line to himself. It turned out the user was a quadriplegic who was trying to play LORD using a stick in his mouth to type. The sympathetic sysop proceeded to whitelist his phone number so it would no longer be automatically disconnected.

Imagine being a gamejourno and equating your casualness to someone with a legitimate disability. How do you make an action-based based centered around reflexes and dexterity for someone who has virtually no control over their body? Do you simply remove the game part of the game, from the game? Do you turn it into a mindless walking simulator? Do you expect the developers to double, triple or quadruple their gameplay test/balancing on this extreme minority? "Content tourists" should just watch a Let's Play, it'll be better than trying to mash your way through a platformer with your disfigured lobster hands.

If gamejournos could break out of their ultra-casual status, consisting on lowest common denominator AAAs and walking simulators they might realize there are many game genres out there that can can (and do) cater to people with physical disabilities. Unfortunately these games tend to be vaguely complicated (since they don't rely on action/reflexes), and because the brainlet gamejourno cannot muster the intellectual capacity to play them, they pretend as if they don't exist.

Not all games are for everyone. Some games require dexterity, some games require you to read a wiki. To insist otherwise is what has brought about the stagnation in gameplay innovation that we currently see in AAA.

So you want these people to only have access to games like Crusader Kings 2 or Europa Universalis 4, well known introductions to the world of the alt right and Nazism?

you ain't slick, chief.

GreatSageEqualOfHeaven

  • Dumbass Monkey
  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7618 on: April 03, 2019, 03:25:35 PM »
Yep. The core idea behind reddit, that content people want to see will be upvoted and other content downvoted, and the ease of creating accounts, it could have worked for a small site, but that idea does not work at scale. Half the work the admins do is because the idea just doesn't scale well, and at the end of the day it's like a lack of ethos more than an ethos. I don't think the site was envisioned to be as big as its gotten, they never thought about the possibility of bad actors, or mass vote manipulation, or mass bot activity, they never thought that a site with an anonymous voting system could be hijacked and used against them. The whole concept sounded great on paper, but it has a fundamental achillies heel.

TL;DR: Techno-libertarian ideology is bullshit.

says Mr Hey-Let's-Just-Fucking-Leave-Twitter-Mobs-To-It

paprikastaude

  • Senior Member
Re: River Of Slime |OT| Mission: Impossible
« Reply #7619 on: April 03, 2019, 03:26:15 PM »
I can't check era at the moment.


Can someone post me kirblar quote so I can laugh?
(Image removed from quote.)

I'm very jealous of people who have the amazing ability to read through twitter headlines quickly :fbm