Author Topic: SAMURAI SHODOWN!!!!  (Read 30207 times)

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bork

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SAMURAI SHODOWN!!!!
« on: March 25, 2019, 11:58:11 AM »
Samurai Shodown comes to PlayStation 4 and Xbox One in June, Nintendo Switch and PC releases launching later




Quote
SNK has released a brand new trailer for their upcoming 2D fighting title, Samurai Shodown. In the showcase, we're given a fresh look at gameplay featuring several of the game's playable characters.
Additionally, a more narrowed down release window for this game was provided. Samurai Shodown launches on PlayStation 4 and Xbox One in June, on Nintendo Switch in Q4, and PC at a later date.

Samurai Shodown takes place in the late 18th century, after the events of Samurai Shodown V and before the original Samurai Shodown game. We'll be seeing 16 characters at launch: 13 returning warriors, such as Haohmaru, Earthquake and Galford, as well as three brand new characters.

SNK has confirmed that Samurai Shodown will be seeing the addition of DLC characters post-launch.

Samurai Shodown will come equipped with several game modes for players to enjoy, including Story, Practice, Online Battle and multiple offline battle modes. The upcoming title will also debut an "innovative new asynchronous online mode" entitled “Dojo” that creates a CPU-avatar with the ability to learn from players’ actions during offline modes and creates a Ghost AI character using deep machine learning.

Players can upload their Ghost to the leaderboards and also download Ghost data from other players. You'll be able to face Ghosts in 1v1 battle, or jump into the Ironman Challenge and attempt to take down up to 100 ghosts in one run.

« Last Edit: June 24, 2019, 01:30:28 PM by bork »
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bork

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Re: Samurai Shodown!
« Reply #1 on: March 25, 2019, 11:59:43 AM »


0:20 - Story Mode Introduction: Galford
2:04 - Story Mode Battle: Galford vs. Earthquake
4:49 - Story Mode Battle: Galford vs. Haohmaru
8:05 - Story Mode Introduction: Haohmaru
9:48 - Story Mode Battle: Haohmaru vs. Galford
12:09 - Story Mode Battle: Haohmaru vs. Genjuro
17:02 - Story Mode Introduction: Nakoruru
18:52 - Story Mode Battle: Nakoruru vs. Jubei
21:27 - Story Mode Battle: Nakoruru vs. Jubei (Rematch)
24:35 - Story Mode Battle: Nakoruru vs. Earthquake
29:13 - Battle Mode Battle: Haohmaru vs. Genjuro
32:42 - Battle Mode Battle: Earthquake vs. Charlotte
36:42 - Battle Mode Battle: Genjuro vs. Jubei
41:39 - Battle Mode Battle: Galford vs. Charlotte
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bork

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benjipwns

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Re: Samurai Shodown!
« Reply #3 on: March 25, 2019, 12:18:45 PM »
the screens were kinda gross but the footage is :yuck

3D art always seems so wrong for this series

bork

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Re: Samurai Shodown!
« Reply #4 on: March 25, 2019, 12:48:25 PM »
GTFO
:ufup
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team filler

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Re: Samurai Shodown!
« Reply #5 on: March 25, 2019, 12:55:52 PM »
 :trash
*****

Svejk

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Re: Samurai Shodown!
« Reply #6 on: March 25, 2019, 01:29:10 PM »

Bebpo

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Re: Samurai Shodown!
« Reply #7 on: March 25, 2019, 01:33:47 PM »
Hopefully this plays as good as KoFXIV.

Himu

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Re: Samurai Shodown!
« Reply #8 on: March 25, 2019, 01:33:58 PM »
I was getting worried but MY MAN Ukyo is in this.

My most anticipated fighter in a long, LONG time.
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MMaRsu

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Re: Samurai Shodown!
« Reply #9 on: March 25, 2019, 01:35:30 PM »
Man that's ugly af
What

bork

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Re: Samurai Shodown!
« Reply #10 on: March 25, 2019, 01:38:01 PM »
Hopefully this plays as good as KoFXIV.

I don't think we have to worry about this.   :)

The only thing I'm concerned about right now is how the Switch port will turn out.  Hopefully they learned from SNK Heroines, but who knows.
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Bebpo

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Re: Samurai Shodown!
« Reply #11 on: March 25, 2019, 01:38:12 PM »
looks fine to me visually? I mean KoFXIV looks fine these days after the upgrades. For a small studio SNK's doing alright imo.

Himu

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Re: Samurai Shodown!
« Reply #12 on: March 25, 2019, 01:46:52 PM »
I have no idea why or how anyone could find this ugly. Its aesthetics are great. Really need to see Ukyo in action.
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Himu

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Re: Samurai Shodown!
« Reply #13 on: March 25, 2019, 01:49:14 PM »
Meter system seems to be traditional SamSho. But you’ve got a super but an ultra RAGE that consumes your meter once used as well. Doesn’t seem to have fatalities like V, and that’s disappointing.
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Himu

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Re: Samurai Shodown!
« Reply #14 on: March 25, 2019, 01:51:41 PM »
Quote
Samurai Shodown will come equipped with several game modes for players to enjoy, including Story, Practice, Online Battle and multiple offline battle modes. The upcoming title will also debut an "innovative new asynchronous online mode" entitled “Dojo” that creates a CPU-avatar with the ability to learn from players’ actions during offline modes and creates a Ghost AI character using deep machine learning.

Players can upload their Ghost to the leaderboards and also download Ghost data from other players. You'll be able to face Ghosts in 1v1 battle, or jump into the Ironman Challenge and attempt to take down up to 100 ghosts in one run.

So Virtua Fighter 4. Cool. Very cool.
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bork

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Re: Samurai Shodown!
« Reply #15 on: March 25, 2019, 02:03:28 PM »
looks fine to me visually? I mean KoFXIV looks fine these days after the upgrades. For a small studio SNK's doing alright imo.
I have no idea why or how anyone could find this ugly. Its aesthetics are great. Really need to see Ukyo in action.

I mean...KOF XIV was jokingly referred to as a Playstation 2 game when they first showed it off.   :lol  The final product turned out better, but sure, it's not the best-looking fighting game out there.  That's OK though.  I'm not getting this for the graphics and no one who will play this long-term will either.
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Himu

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Re: Samurai Shodown!
« Reply #16 on: March 25, 2019, 02:08:23 PM »
This doesn’t look as bad as KOFXIV though. And it certainly doesn’t look ps2 like how XIV did. More last gen and that’s fine. Fighters are expensive. GGXrd and UMVC3 were last gen and they look great, as does this.
« Last Edit: March 25, 2019, 02:12:37 PM by Cindi Mayweather »
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Raist

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Re: Samurai Shodown!
« Reply #17 on: March 25, 2019, 02:40:52 PM »
Holy fuck that art style. Nuke it from orbit.

Is it too much to ask for a highly detailed, high res, classic SamSho style?

Also, fuck Galford. Hanzo forever <3

nachobro

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Re: Samurai Shodown!
« Reply #18 on: March 25, 2019, 03:50:44 PM »
im waiting for samurai shodan

nachobro

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Re: Samurai Shodown!
« Reply #19 on: March 25, 2019, 04:18:52 PM »
china don't care brah

bork

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Re: Samurai Shodown!
« Reply #20 on: March 25, 2019, 04:26:12 PM »
Too much sexualization  :exxy :exxy :exxy :exxy :exxy :exxy

What?

No. The 3D is garbage, poison, radioactive.

They are hurting the legacy of Samurai Shodown with this release. Fuck them.

He's kidding.

They hurt SS already with a super shitty PS1 game almost 20 years ago and then again with Send in 2008, which killed the series for a decade.  This looks good and easily the best new SS in a long time
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Himu

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Re: Samurai Shodown!
« Reply #21 on: March 25, 2019, 04:32:15 PM »

They are hurting the legacy of Samurai Shodown with this release. Fuck them.

 :iface
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bork

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Re: Samurai Shodown!
« Reply #22 on: March 25, 2019, 10:04:46 PM »
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Himu

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Re: Samurai Shodown!
« Reply #23 on: March 25, 2019, 11:04:44 PM »
:gladbron
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Akala

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Re: Samurai Shodown!
« Reply #24 on: March 26, 2019, 09:58:58 AM »
Day one. This looks amazing, not huge on the delayed PC release but eh. Really like that it's still so methodical, a whiff means you likely lose a quarter bar.

Art style is a bit off IMO, but it kinda fits the aesthetic of the older games more than something with cleaner lines would. Looks pretty close to SFIV. 3D done properly opens up possibility of some cool stuff, like more defensive options and hype flair like that Nakoruru finisher  :o

*edit* kinda  :'( they are holding back a lot of the roster from part 3. Basara and Shizumaru were my mains. Imagine at least one of them and Rimururu will be included as DLC.
« Last Edit: March 26, 2019, 08:19:26 PM by Akala »

tiesto

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Re: Samurai Shodown!
« Reply #25 on: March 26, 2019, 09:05:59 PM »
Doesn't look too horrible, and a big step up over KOF XIV. I just wish that SNK would've given us a hi-res 2D game like KOF XIII, even if it's a one-off.
^_^

benjipwns

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Re: Samurai Shodown!
« Reply #26 on: March 26, 2019, 11:13:02 PM »
Yeah, I mean it's okay ultimately, I was just kinda hoping you know HD 2D for this series coming back. Especially with all these exposed femoral arteries.

Himu

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Re: Samurai Shodown!
« Reply #27 on: March 26, 2019, 11:19:07 PM »
Yeah, I mean it's okay ultimately, I was just kinda hoping you know HD 2D for this series coming back. Especially with all these exposed femoral arteries.

This game was first revealed almost a half a year ago though. It’s always looked like this. It’s not really new.
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benjipwns

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Re: Samurai Shodown!
« Reply #28 on: March 27, 2019, 12:13:31 AM »
If I haven't seen it, it's new to me.

Himu

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Re: Samurai Shodown!
« Reply #29 on: March 28, 2019, 03:48:22 PM »
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Himu

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Re: Samurai Shodown!
« Reply #31 on: March 28, 2019, 05:54:03 PM »
The game DOES have fatalities!
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Himu

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Re: Samurai Shodown!
« Reply #32 on: March 30, 2019, 11:01:36 AM »
https://m.
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bork

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Re: Samurai Shodown!
« Reply #33 on: March 30, 2019, 11:31:05 AM »
Cannot wait to play this.  The last release, Sen, was the biggest turd ever and was such a massive let down.  Going to the arcade to play it at release and seeing what a pile of stinky shit it was sucked so bad.  This looks like it's making up for it in every way possible.
:rejoice
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bork

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Re: Samurai Shodown!
« Reply #34 on: March 31, 2019, 12:00:00 AM »
New character #1 is a pirate named....Darli Dagger.



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Himu

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Re: Samurai Shodown!
« Reply #35 on: March 31, 2019, 12:01:05 AM »
maining her
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bork

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Re: Samurai Shodown!
« Reply #36 on: March 31, 2019, 12:03:11 AM »
Can't wait for the ResetEra reactions to the design.  :lol
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bork

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Re: Samurai Shodown!
« Reply #37 on: March 31, 2019, 12:04:16 AM »
Quote
She is armed with a very large saw blade. It apparently has some "secrets" that the developers weren't ready to talk about right now.

There appears to be a sailor theme involved with Darli. A pirate icon is plastered on her giant blade and she is wearing a bandanna.

Darli was also described as "the most badass in ship right to ever sail the seven seas." Notably, she's apparently really popular among the developer team as she has some cool moves to work with.
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bork

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Re: Samurai Shodown!
« Reply #38 on: March 31, 2019, 12:06:48 AM »
Quote from: MistaTwo, post: 19388218, member: 50
She is actually not a pirate!

She was saved as a child by a gang of pirates, but is actually the leader of a group of female shipbuilders.

This is is Josh from SNK saying this.  :)
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bork

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Re: Samurai Shodown!
« Reply #39 on: March 31, 2019, 12:16:28 AM »
They also announced a new SS collection for PS4/Xbone/PC that will have all the NeoGeo SS games with online play.

I think at this point you can already get all these games on those platforms, but hey, always up for some online play.  Especially some SS2 online.
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Himu

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Re: Samurai Shodown!
« Reply #40 on: March 31, 2019, 12:21:45 AM »
dammit i wanted a pirate but it's close

is she black
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bork

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Re: Samurai Shodown!
« Reply #41 on: March 31, 2019, 12:23:20 AM »
I think it's safe to say "person of color" but from where?  :thinking

I'm interested in using her.  She's probably gonna be a power character with some crazy shit going on with the sawblade and nails (in her mouth).
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bork

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Re: Samurai Shodown!
« Reply #42 on: March 31, 2019, 12:26:52 AM »
Quote
They teased that she is the only character with something "special" when she is disarmed.
:thinking :thinking :thinking
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Himu

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Re: Samurai Shodown!
« Reply #43 on: March 31, 2019, 12:27:26 AM »
give me trailer now and stop with the damn teases!

character trailer!
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Raist

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Re: Samurai Shodown!
« Reply #44 on: March 31, 2019, 07:46:59 AM »
New character #1 is a pirate named....Darli Dagger.

(Image removed from quote.)


:exxy


Quote from: bork
I'm interested in using her.

 :phil

Bebpo

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Re: Samurai Shodown!
« Reply #45 on: March 31, 2019, 11:52:56 AM »
Btw, on the fatalities discussion earlier, I hope they add the big blood spouts from the 2d ones. I saw a part in one of the trailers where the last hit cuts the other player in half but there was no blood and it looked really shitty. SS doesn't need gore or anything, but it does need the huge spouts of blood and slow motion impact pauses because that's sorta what makes SS visually unique.

Himu

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Re: Samurai Shodown!
« Reply #46 on: March 31, 2019, 03:31:11 PM »
Btw, on the fatalities discussion earlier, I hope they add the big blood spouts from the 2d ones. I saw a part in one of the trailers where the last hit cuts the other player in half but there was no blood and it looked really shitty. SS doesn't need gore or anything, but it does need the huge spouts of blood and slow motion impact pauses because that's sorta what makes SS visually unique.

I’m referencing to SSV fatalities.

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Himu

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Re: Samurai Shodown!
« Reply #48 on: March 31, 2019, 03:43:25 PM »
I fucking hate this tease shit. Just announce stuff I swear to gawd.
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Rman

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Re: Samurai Shodown!
« Reply #49 on: March 31, 2019, 06:45:15 PM »
SF30 Anniversary was fantastic, so I'm excited about this.

bork

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Re: Samurai Shodown!
« Reply #50 on: April 04, 2019, 07:14:47 AM »
The other two new characters will be revealed tomorrow.
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bork

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Re: Samurai Shodown!
« Reply #51 on: April 04, 2019, 10:15:49 PM »
Looks like tomorrow is today- there's a live presentation going on right now in Japan!

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bork

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Re: Samurai Shodown!
« Reply #52 on: April 04, 2019, 10:37:00 PM »
Somebody captured it!  Here's the new trailer.



Darli Dagger, Wu-Ruixiang and Yashamaru Kurama all shown.
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bork

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Re: Samurai Shodown!
« Reply #53 on: April 04, 2019, 10:48:34 PM »
SNK Japan's online shop is going to sell a version of the game with a NeoGeo AES style case.  This better get an American release.
:rage

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bork

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Re: Samurai Shodown!
« Reply #54 on: April 04, 2019, 10:52:10 PM »
PS4 and XBone versions are out on 6/27.

Switch, PC, and arcade versions are scheduled for release later in the year!
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Himu

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Re: Samurai Shodown!
« Reply #55 on: April 04, 2019, 10:53:50 PM »
:hyper
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bork

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Re: Samurai Shodown!
« Reply #56 on: April 04, 2019, 10:53:59 PM »
Missed this, but someone said they said there's going to be four DLC characters.  Hoping Wan-Fu is one of them.  PLS
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bork

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Re: Samurai Shodown!
« Reply #57 on: April 04, 2019, 10:55:06 PM »
The woman on the stream is the character designer, BTW.  Don't think that's gonna stop the :exxy reactions to some of the designs, but still, kinda funny. 
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bork

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Re: Samurai Shodown!
« Reply #58 on: April 04, 2019, 10:59:06 PM »
It really looks like a huge step up visually from KOF XIV now.  Damn.
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Akala

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Re: Samurai Shodown!
« Reply #59 on: April 04, 2019, 11:33:59 PM »
New chars look whatever but I am legit hype af for this :hyper