DQ sold poorly in the west prior to XI as well. This argument makes no sense. More than likely they upped the story crap to appeal to westerners, which is by far and away the most successful DQ outside of Japan of all time.
Westerners are ruining my weeb games basically. Reminds me when wrpgs went down the rabbithole of simplifying wrpg mechanics to the point where the genre became unrecognizable beyond aesthetics. This is a fatal flaw in video games: video games are expensive so you have to appeal to people. Unfortunately, unlike a movie or a book, games have rules. If people are unable to adjust to those rules, make the rules more simple. And that's how a hardcore dungeon crawler franchise becomes fodder for anime waifus, which are great, but JFC. The bigger budgets games get the more concessions there will be so games will always, always change for the worse to appeal to more people and then more people and finally we reach the end where all games must appeal to everyone, and Final Fantasy is an action rpg series now. Meanwhile you can still make a great movie with 1 million bucks and make a profit.