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Voting closed: May 24, 2023, 11:27:27 AM

Author Topic: Dragon's Dogma II, brehs  (Read 2658 times)

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Svejk

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Re: Dragon's Dogma II, brehs
« Reply #60 on: May 25, 2023, 11:54:54 AM »
So glad it’s confirmed to be a single player experience again.  That aspect needed to be left untouched.  I do believe they’ll have a multi-player add-on later, like Mercenaries or something.  Something akin of Ghost of Tsushima MP would be cool.  I’ll be all about some playing together… just don’t shoe horn that shit into my campaign.  Bless you, Itsuno.

It’s looking like this wants to be the actual full realization he initially wanted to achieve.  The opening scene looks to take place way north of the Blue Moon Tower; a portion of the map that was never accessible.

I must’ve watched that trailer close to 10 times now.
spoiler (click to show/hide)
And can't stop looking at the giant harpie's boobz
[close]

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #61 on: May 25, 2023, 03:23:41 PM »
And it's difficult to understate this: DD1 came out while Capcom was descending into their dark times. Even before that when dealing with Itsuno's team, execs pushed out DMC4 before it was finished. FFS the second half of that game is literally just running backwards through the same levels as Dante.  :lol Scenarios were cut, weapons were cut, story was left on the cutting room floor.

And as a player you can FEEL the missing content is Dragon's Dogma too. 3 years just isn't enough for a game like this. Even after the short delay from early to mid 2012, it's like the devs got 70% through production and a man in a suit came in, tapped Itsuno and the shoulder and whispered "Time and budget. We need this out by mid 2012". As good as it was and how great some of it's ideas were, it was clearly rushed. The game only started to touch its potential a year later after Dark Arisen came out, with Capcom stupidly deciding to force everyone to rebuy the game and charge $40 bucks for instead of just releasing it as a $20 DLC.

If this hits by mid-2024, that's probably 4 1/2-5 years of dev time with a larger team and more resources than they had in early 2010s.  Modern Capgod with give this time to cook and shit will be amazing when it does hit.  :lawd

Skullfuckers Anonymous

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  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #62 on: May 25, 2023, 05:01:10 PM »
If they have the moon level in this one then it’s game of the generation.

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #63 on: May 25, 2023, 06:48:56 PM »
Devs just be like "Yeah, we included best girl Yennefer, don't worry"




 :preach
« Last Edit: May 25, 2023, 07:37:44 PM by Let's Cyber »

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #64 on: June 05, 2023, 11:11:48 AM »


 :delicious

Rahxephon91

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #65 on: June 05, 2023, 02:55:01 PM »
Game looked fantastic.

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #66 on: June 10, 2023, 07:07:52 AM »
Game is more or less confirmed to be at Capcom showcase on Monday.

Also it now has a steam page
https://store.steampowered.com/app/2054970/Dragons_Dogma_2/

This might be hitting early next year  :whew

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #67 on: August 31, 2023, 09:22:49 AM »
https://twitter.com/DragonsDogma/status/1697127175361577057?s=20

Quote
Dragon's Dogma 2 joins the Capcom lineup at #TGS2023! Tune in to the TGS 2023 Capcom Online Program on 9/21, 7am PT as Director Hideaki Itsuno shares new gameplay and info.

Will be playable demo at the show.

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #68 on: August 31, 2023, 10:36:33 AM »
https://twitter.com/DragonsDogma/status/1697127175361577057?s=20

Quote
Dragon's Dogma 2 joins the Capcom lineup at #TGS2023! Tune in to the TGS 2023 Capcom Online Program on 9/21, 7am PT as Director Hideaki Itsuno shares new gameplay and info.

Will be playable demo at the show.
Holy fuck we eatin'!!

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #69 on: September 15, 2023, 12:30:03 AM »
Sooooo, what are the chances that they drop a public demo for this during TGS next week?  The first one had a demo (which completely sold me on the game).  Guess it's a stretch, but holy shit that would be awesome.

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #70 on: September 19, 2023, 11:32:12 AM »
https://www.capcom-games.com/tgs/en-us/online/

Just two more days before more gameplay is revealed... the hype is unreal. Haven't felt so excited like this about a game in a very long time.  
Already GOTY 2024
Already GOTG
Already the GOAT



Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #72 on: September 21, 2023, 09:42:46 AM »
Ok... gonna be perfectly honest.. from the snippets they've shown and what controls theyve pointed out, there are "concerns".

First off, I know this is probably an older build, but I can't help but to notice some of the animations look.. stiff? Especially the fighter when running... just looks very videogamey average.  The running in DD1, although looked awkward sometimes, it looked way more organic; the character would look around and over their shoulder while moving.  Also hard to tell because people playing are spazzing out running everywhere, not seeing too much of a slow walk where the fighter has his shield in front of him; not on guard , but still prepped, if that makes sense... still too early.

The other thing that people have people have pointed out is that there are only 4 skill slots vs 6... and classes appear to be more set with certain weapons, instead of a class having a variety of weapons usage... Again, too early to tell...

I'm sure my concerns will go out the window in about 20 minutes.  :heh

Lessdodisss...

Joe Molotov

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Re: Dragon's Dogma II, brehs
« Reply #73 on: September 21, 2023, 11:07:29 AM »
©@©™

MMaRsu

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Re: Dragon's Dogma II, brehs
« Reply #74 on: September 21, 2023, 02:42:26 PM »
Yeah when they showed the vocations I was like ehh this looks really plain. But the subclasses looked cool
What

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #75 on: September 21, 2023, 04:44:53 PM »
I’m a bit beside myself by the sheer amount of feels going on so far…  There are concerns, that bring up even more questions now… But the drip feed of the other potential, surprising things you can do… hooo boy. 

I want to write so much atm, but work has pimp slapped me today.  The main concern is the vocations and how they appear to be segregated some at first glance… BUT, it looks like there’s more potential of branching vocations, so that could be seriously awesome.  Pretty much already decided I’m going for that Spear wielding Mage vocation, whatever that was.  Oh man that looks dope.

Also, again, certain animations look… rough.  But again, it could be a generic setting set during character creation.  DD1 has posture(masculine and feminine), height, width… who knows what they’ll include now and how it affects animations. 
So… many … questions….  NEED MORE.

One thing is for sure, this is not a Devil May Cry 2 situation. lul

remy

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  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #76 on: September 21, 2023, 06:54:29 PM »
I don't think they're going to show literally everything in the first few showings, I'm pretty sure even in the trailer I spied a couple weapons that didn't seem to fit into the vocations we saw. I imagine the reason the base vocations seem to be 1-1 with weapons is the advanced vocations have been expanded.

I trust itsuno as a designer and don't think he would serve something "less" expanded than his previous work.

Mystic Spearhand looked stupid cool. The combination of the blinking to enemies like ff15 and shooting the wolf corpse like a projectile dilated my pupils. stick something like BBI in here and the game will be goated

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #77 on: September 21, 2023, 07:20:29 PM »
I don't think they're going to show literally everything in the first few showings, I'm pretty sure even in the trailer I spied a couple weapons that didn't seem to fit into the vocations we saw. I imagine the reason the base vocations seem to be 1-1 with weapons is the advanced vocations have been expanded.

I trust itsuno as a designer and don't think he would serve something "less" expanded than his previous work.

Mystic Spearhand looked stupid cool. The combination of the blinking to enemies like ff15 and shooting the wolf corpse like a projectile dilated my pupils. stick something like BBI in here and the game will be goated
:aah
What Itsuno pointed out regarding the grab physics sounds ludicris too... Sounds like there's so much potential for spearheading enemies while running, ground and pound, disarming, etc.  Oh man.. Fucking bring it all on.

But yeah... Not even a Coming in 2024 or anything.  ???  But it really doesn't matter... This will be a masterpiece regardless.  I just want MOAR.

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #78 on: September 22, 2023, 11:48:42 AM »
As excruciating it is to watch these demo'ers play and suck at gaming, there's so many little things to feed off of this clip...  Seamless town entry, world map, menu UI... 


Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #79 on: September 22, 2023, 01:40:04 PM »
Mystic Spearhand looked stupid cool. The combination of the blinking to enemies like ff15 and shooting the wolf corpse like a projectile dilated my pupils. stick something like BBI in here and the game will be goated
:mynicca

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #80 on: September 22, 2023, 07:06:15 PM »
I need to get a confirmation somehow that they're still going to have layered/comboed clothes and armor so I can get my panties out of a wad.

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #81 on: September 23, 2023, 01:56:12 PM »
So previews are dropping today.  People that get it, say it's awesome.  People that don't, are whining that it's not really bringing anything new... and should be punched in the face for bringing such ignorance and shouldn't be allowed to play videogames.  :steiner

It's even worse... some of these journo interviews with Itsuno are asking if he has played BG3.   :rogan
« Last Edit: September 23, 2023, 02:14:00 PM by Svejk »

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #82 on: September 23, 2023, 08:40:02 PM »
I literally have zero worries about this game. They're showing starting areas, (mostly) starting classes and enemies we're familiar with. There is going to be a lot of new, cool stuff but #gamers are impatient little children. Trying to read any discussion about this game on social media was giving me an aneurysm. jfc.

DMC4 and DD1 were rushed out by Crapcom but still managed to be good games. DMC5 was a banger, now we see what Itsuno does with proper time and budget.  :rejoice
« Last Edit: September 23, 2023, 09:36:27 PM by Let's Cyber »

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #83 on: September 24, 2023, 12:12:18 AM »
I hear ya... I need to quit worrying. I just want every inch of DD1 in this (with UX improvements and then some obviously). These " gamers" and journos are excruciating.  They're so set on vocations (obviously there's even more now, and he's confirmed there's plenty more), performance, "looking last gen" and possible multiplayer... it hurts. I almost feel bad for Itsuno dealing with such plebs.

So yeah... this dude climbs a griffin and rides it all the way back to it's nest.   :gladbron

https://m.

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #84 on: September 24, 2023, 12:12:55 PM »
So DD2 won the Game of the Show at TGS. 

As if anything can compete...
 :foodcourt :betty :dice :win

MMaRsu

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Re: Dragon's Dogma II, brehs
« Reply #85 on: September 24, 2023, 12:52:54 PM »
So previews are dropping today.  People that get it, say it's awesome.  People that don't, are whining that it's not really bringing anything new... and should be punched in the face for bringing such ignorance and shouldn't be allowed to play videogames.  :steiner

It's even worse... some of these journo interviews with Itsuno are asking if he has played BG3.   :rogan

That shit is fucking annoying lets compare this game to that game and why isnt this game doing what this game is doing instead?

People should stop comparing nonsense
What

Nintex

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Re: Dragon's Dogma II, brehs
« Reply #86 on: September 24, 2023, 02:40:43 PM »
I hear ya... I need to quit worrying. I just want every inch of DD1 in this (with UX improvements and then some obviously). These " gamers" and journos are excruciating.  They're so set on vocations (obviously there's even more now, and he's confirmed there's plenty more), performance, "looking last gen" and possible multiplayer... it hurts. I almost feel bad for Itsuno dealing with such plebs.

So yeah... this dude climbs a griffin and rides it all the way back to it's nest.   :gladbron

https://m.
Holy fucking shit  :whoo
🤴

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #87 on: September 25, 2023, 03:42:19 PM »
I hear ya... I need to quit worrying. I just want every inch of DD1 in this (with UX improvements and then some obviously)
Quote
Itsuno: Before jumping into creating Dragon's Dogma 2, we put together a lot of information - namely, what people expected of a sequel, what they would want from a sequel, and trying to see how that would align with what we wanted to develop as a follow-up. A lot of the concepts actually matched between what fans expected and what we personally wanted to develop, so that gave us confidence to move forward with this concept.

Of course, we were very careful with leaving in many of these key elements to convey them to a new generation of fans, but we also made many adjustments to live up to current trends and expectations.

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #88 on: September 25, 2023, 05:55:28 PM »
I hear ya... I need to quit worrying. I just want every inch of DD1 in this (with UX improvements and then some obviously)
Quote
Itsuno: Before jumping into creating Dragon's Dogma 2, we put together a lot of information - namely, what people expected of a sequel, what they would want from a sequel, and trying to see how that would align with what we wanted to develop as a follow-up. A lot of the concepts actually matched between what fans expected and what we personally wanted to develop, so that gave us confidence to move forward with this concept.

Of course, we were very careful with leaving in many of these key elements to convey them to a new generation of fans, but we also made many adjustments to live up to current trends and expectations.
I sure hope so..  And based on that earlier leak about character creation, it will be insane; supposed bone density forming and fat distribution... like, are you kidding me?  That may be a stretch, but who knows. Could very well be the greatest character creator of all time. 

This guy's preview shows some snippets of new stuff, like crawling down into a well and actually running through a town...  There's definitely more ground finishers and such.  Nothing but choice nugs this game will be...

Let's Cyber

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Re: Dragon's Dogma II, brehs
« Reply #89 on: September 25, 2023, 07:26:42 PM »
Quote
RPG Site: One moment that especially surprised me during one of my demo playthroughs is when I was in a small encampment, and a goblin that I thought I had killed on the way to it ended up finding its way inside its gates. It's interesting, because outside of scripted segments in the first game you never really saw enemies in villages or cities, or encampments. Was that an intended possibility for Dragon's Dogma 2?

Itsuno: It's fantastic you ran into a situation like that. With the original Dragon's Dogma 1, there were hardware limitations - such as the load areas between camps and cities were separate. This dictated some restrictions that we wanted to remove with Dragon's Dogma 2, so that situations like you ran into could occur.

For example, if you kite enemies not just Goblins, but even Cyclops' or Griffins we put the work in to have NPCs react naturally, rather than just having scripted events. This was a great challenge, but the hope is that every player will run into situations similar to what you discovered.
:ohyeah

Svejk

  • Senior Member
Re: Dragon's Dogma II, brehs
« Reply #90 on: September 29, 2023, 10:11:23 AM »
More DD2 goodness!  I think I've watched every possible preview on the interwebs now.   :D



So there's cooking at camps now?  Check out that MEAT at 3:14.   :takei

The big question on the web now, is that real?  Or is that the RE engine serving that hot beef injection into DD2?