Author Topic: The official Grand Theft Auto IV news thread (UK OPM news update)  (Read 14522 times)

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BlueTsunami

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Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #180 on: April 01, 2007, 07:28:58 PM »
Rockstar announced GTAIV for Wii!

Quote
Rockstar Games and Take-Two Interactive Software are proud to bring Grand Theft Auto IV to the Nintendo Wii. This version contains features exclusive to the Wii...and I don't only mean certain motion controls.

A character from the past has returned. This is a whole new Grand Theft Auto IV, and it is coming November 20, 2007...right in time for that long Thanksgiving weekend...

Rockstar Games has released a trailer. It is not 720p since the Wii does not support that, though it is in 640x360 downloadable.

View the trailer here!

Google Video (400x326): http://video.google.com/videoplay?docid=-6307295674180257795

:rofl :rofl :rofl :rofl :rofl
:9

dsn2k

  • Junior Member

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #182 on: April 01, 2007, 08:42:57 PM »
Someone gaf that shit.
IYKYK

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #183 on: April 02, 2007, 12:57:30 PM »
SCANS FROM GI MAY ISSUE



Small as shit lol



spoiler (click to show/hide)
and fake
[close]
« Last Edit: April 02, 2007, 01:00:15 PM by Himuro »
IYKYK

Error2k4

  • Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #184 on: April 03, 2007, 05:45:27 AM »
wait GI is going to get a GTA4 exclusive? sweet! I cant wait for my GI issue then if true.

Game Informer reviews are shit but when it comes to hot exclusives, they are awesome that and hi-res pics that look omg omg. EGM on the other hand....   :-\
« Last Edit: April 03, 2007, 10:00:13 AM by Error2k4 »
AAA

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #185 on: April 03, 2007, 08:42:20 AM »
Error:

IYKYK

Error2k4

  • Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #186 on: April 03, 2007, 09:59:53 AM »
 :hyper :hyper :hyper

fucking awesome.
AAA

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #187 on: April 03, 2007, 10:44:47 AM »
That artwork got me fucking excited.
IYKYK

Error2k4

  • Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #188 on: April 03, 2007, 05:09:54 PM »
That artwork got me fucking excited.
looks more dark and serious than the cartoony art of the other PS2 GTAs, I dont know if that's good or bad tbh.

I just hope the usual rockstar satire and humor find their way into GTA4
AAA

Phoenix Dark

  • I got no game it's just some bitches understand my story
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Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #189 on: April 03, 2007, 10:49:32 PM »
Damn I wish I didn't end my early subscription. I used to get them like a week before the store, which is how I broke the Red Steel story before anyone else :bow
010

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #190 on: April 03, 2007, 11:48:38 PM »
Thought you didn't like gta.
IYKYK

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #191 on: April 04, 2007, 12:01:57 AM »
http://www.ridiculopathy.com/news_detail.php?id=1803

This is fucking hilarious.

""As far as I'm concerned, Grand Theft Auto is primarily a whore punching simulator bundled with a bunch of lame driving mini-games," posted game enthusiast RL2R1LLR1L1L2L1 on the ign.com message boards. "So, without the this key element, GTA4 will be just another shitty 'me too' drive-and-shoot yawnfest, indistinguishable from the dozens of other crappy GTA clones."
IYKYK

Himu

  • Senior Member
IYKYK

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #193 on: April 10, 2007, 12:39:56 PM »
GI MAGAZINE PICS AND INFO

http://www.hidebehind.com/E542A333
http://www.hidebehind.com/42A0C288
http://www.hidebehind.com/76BC9478

Still waiting for proper scans.

One thing is for sure.

We know this from the scans so far:

1. The main character's name is Niko.

2. There are NO planes.

3. Only one city (wahoo!)

4. You use a cellphone to call contacts

5. "A new level of freedom means the main storyline will be up to you, unlike in other gtas."
IYKYK

Beezy

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #194 on: April 10, 2007, 12:44:50 PM »
Hopefully thats all realtime. Thanks Himumu.

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #195 on: April 10, 2007, 12:47:46 PM »
It is all real time.
IYKYK

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #196 on: April 10, 2007, 01:59:31 PM »
Here's basic information in the GI article supposedly:

- Game Informer people demoed it on XBOX360...

- In the previous GTA games, you must have felt like a slave. You were ordered by people to do things. Now there's still going to be an element of that because you are an underling that people tell you what to do for large parts of the game, but you can also choose on how you want to spend your time. "I want to hang out with him, or her..." "I want to go see this guy 'cause he always has something to do..." Call him up and maybe you can hang with him, maybe he'll answer. That's the fun way of navigating the story and navigating the world and your time in it. You have a lot of choice over what you want to do.

-GTA experience shouldn't be too much different than San Andreas. The only noticeable difference is that players -

- it says players, plural - players won't be able to pilot airplanes. There are no planes because it's just a city out there. Apart from the fact that the vehicles are similarly surrealistic. Players are not going to be riding a unicycle or roller blading. We're giving a choice of varieties that feels right for the character. We're not necessarily says there are no more motorbikes, we are keeping all that stuff in the same range and diversity that we have, so that it fits the character.

-Some people talk about it like its a franchise, they think its a series of games made by the same people. Since GTA III, we have had exactly the same people. We have added some great people on top of that, but it's the same two main programmers, the same physics guy, same researchers, same producers, same audio guys same designers, they're all in one place, no one's left.
Huh.

-Storytelling is a huge focus in this next installment, and it will be reflected through the various ways you can interact with the city and its citizens. According to Houser, Rockstar North is giving people more freedom, more choice, and more sense of control over their destiny. The game still follows a narrative path, but it's quite different in its structure. The story unfolds a number of different ways, adds Houser, but we've tried to replicate as many ways possible that you need.

- There is talking on cell phones, a bunch of other ways of giving the player information. We're trying to use that kind of stuff to give you back story, or front story, or to explain character motivations. You still meet people, get rich, do missions, and if you do well they will help you, or they may stab you in the back. We've tried to provide more diversity to the missions. We've tried to provide certain choices about the missions. We've tried to give branches that maybe give you a critical choice, a new way of interacting with the characters and a new way of interacting with the world, kind of experience.
IYKYK

GilloD

  • TAKE THE LIFE OF FRED ASTAIRE. MAKE HIM PAY. TRANSFER HIS FAME TO YOU.
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Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #197 on: April 10, 2007, 02:32:18 PM »
If A=Success, Do B,C and D.

No planes? The F-17 was the best part of San Andy. No crazy new kinds of vehicles? The second best part of Sandy Antoine was the bike! This sounds like a Saint's RowRowRow Your Boat clone :(
wha

Robo

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #198 on: April 10, 2007, 02:34:09 PM »
So basically it's the same as the other games, except there are no planes and now you can call people to get missions instead of driving to their house.

I'm perfectly fine with the limitation on the vehicles so long as they keep bicycles that can olly into oncoming traffic.
obo

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #199 on: April 10, 2007, 02:39:22 PM »
This is Grand Theft Auto, not Grand Theft Aero. As long as they make improvements while they take away the flying, I'm fine, which is what i'm sure they'll do.

The planes in SA suck. Fuck planes. Bumping into trees and shit. Jet pack ftw.

So basically it's the same as the other games, except there are no planes and now you can call people to get missions instead of driving to their house.

I'm perfectly fine with the limitation on the vehicles so long as they keep bicycles that can olly into oncoming traffic.

These are snippets from the article dude. We haven't even gotten full scans yet, hell, we can't even read the text in the cell phone pics available. Keep your pants on.
« Last Edit: April 10, 2007, 02:40:57 PM by Himuro »
IYKYK

Robo

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #200 on: April 10, 2007, 02:45:14 PM »
I'm not wearing any pants.
obo

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #201 on: April 10, 2007, 03:01:22 PM »
The only plane you can fly in GTAIII was the dodo.

It means that emphasis will always be and will be grounded vehicles. It shouldn't be that much of a big deal if there's no planes.
IYKYK

GilloD

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Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #202 on: April 10, 2007, 03:30:31 PM »
The only plane you can fly in GTAIII was the dodo.

It means that emphasis will always be and will be grounded vehicles. It shouldn't be that much of a big deal if there's no planes.

"Good enough" isn't good enough, anymore, Himuro. Stop defending this step backwards in intense awesomeness. Sandford Andrews crazed orgasam of ZOMG vehicle options (BMX, Parachute, F-16, JETPACK, Tractors) should have been the first step towards future ZOMGASAMS like skateboards, roller blades and monster trucks, not the pinnacle of the series.
wha

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #203 on: April 10, 2007, 04:13:43 PM »
Ummm no. Plus, I reiterate there's little info out right now on the content of the magazine. For all you know, there could be monster trucks and shit. But why would you want to ride a fucking skateboard or roller blades in GTA? That's not gangster. That's stupid.
IYKYK

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #204 on: April 10, 2007, 04:17:30 PM »
No planes eh. That should save Rockstar some complaints since you just know Thompson would pull the "you can fly planes into buildings and train to be a terrorist" shit
010

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #205 on: April 10, 2007, 04:18:00 PM »
Exactly. I'd rather them not implement planes than people get the game banned because immature fuckers have sick dreams of flying a plane into the Empire State Building's look a like.

BUBUBUBUT YOU CAN'T FLY PLANES THAT'S A STEP BACK

When they know little about the gameplay.
« Last Edit: April 10, 2007, 04:24:15 PM by Himuro »
IYKYK

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #206 on: April 10, 2007, 06:47:44 PM »
Here are camera pics of the mag article. The article is now readable.

Quote
rockstar north have created 4 of the 5 boroughs that make up NY city... as well as a section of New Jersey.

rockstar tried 2 make it more real, livin like.. people now smoke, speak on phones are more life like.

a big part of the game is delivering the story in new ways, allowing the player to plot their own destiny.

GTA4 is set Liberty City... overall the map will be smaller then San Andreas.

« Last Edit: April 10, 2007, 07:22:51 PM by Himuro »
IYKYK

Beezy

  • Senior Member
Staten Island better be the borough that they left out. If they left out the Bronx, then I'm boycotting this game.

Himu

  • Senior Member
« Last Edit: April 10, 2007, 07:25:34 PM by Himuro »
IYKYK

Himu

  • Senior Member
Staten Island better be the borough that they left out. If they left out the Bronx, then I'm boycotting this game.

Quote
In the GTA universe, Brooklyn has been transformed to Broker, Manhattan has mutated into Algonquin, Queens is now Dukes, The Bronx is Bohan, and New Jersey has become Alderney.
IYKYK

GilloD

  • TAKE THE LIFE OF FRED ASTAIRE. MAKE HIM PAY. TRANSFER HIS FAME TO YOU.
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Re: The official Grand Theft Auto IV news thread (GTAIV for Wii announced!)
« Reply #210 on: April 10, 2007, 07:30:40 PM »
Exactly. I'd rather them not implement planes than people get the game banned because immature fuckers have sick dreams of flying a plane into the Empire State Building's look a like.

BUBUBUBUT YOU CAN'T FLY PLANES THAT'S A STEP BACK

When they know little about the gameplay.

What gameplay? You get in a car, your drive it around, you act like a scumbag. The only way that formula gets better is by changing the ways I can act like a scumbag. Being a scumbag from an F-16 is better than being a scumbag from some no-name generic sportscar (THE PANTHERLATOR).

Don't be dumb, Himuro. You're hyping a game that doesn't even really exist yet, yo. GTA:XXIIV will not be as good as Santa Angel.
wha

Himu

  • Senior Member
Shut up. You're being an idiot.
« Last Edit: April 10, 2007, 07:35:31 PM by Himuro »
IYKYK

Beezy

  • Senior Member
Staten Island better be the borough that they left out. If they left out the Bronx, then I'm boycotting this game.

Quote
In the GTA universe, Brooklyn has been transformed to Broker, Manhattan has mutated into Algonquin, Queens is now Dukes, The Bronx is Bohan, and New Jersey has become Alderney.

 :D

The names suck though.

Himu

  • Senior Member
I agree, but whatever. I liked Portland, Shoreside Vale, and Staunton Island's names more. :)

Waiting for the rest of the article, particularly the part where it gets into how the game will allow you to choose how you want to dictate the story.
« Last Edit: April 10, 2007, 07:52:02 PM by Himuro »
IYKYK

BlueTsunami

  • The Muffin Man
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Remembering that scans like that hide visual issues withing the game and end up making the game look better, those screen a fucken hot.

All the shit about taking away wacky rides and stuff seems to fit with the mindset that Rockstar is trying to move away from the random nature of the previous games. This one is coming off more focused, more serious. I'm not defending it though, I liked riding a bicycle and stealing a plane in SA. Hopefully theres at least a Dodo in this game and a Helicopter.
:9

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Himuru you are such a forum slut. I've seen you sleazing around the internet posting these.
serge

Himu

  • Senior Member
I got those from somethingawful.
IYKYK

tiesto

  • ルカルカ★ナイトフィーバー
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Aww, I kinda hoped LI would make it in... it'd be cool taking out rich &#*&#@$ in the Hamptons or something. That's weird they have Jersey but no Staten Island.
^_^

Himu

  • Senior Member
FUCKING FINALLY the rest of the article is being uploaded right now.
 

We'll learn more about this "choose your destiny gameplay"
« Last Edit: April 10, 2007, 09:47:30 PM by Himuro »
IYKYK

Himu

  • Senior Member
Choice quotes and information:

The game will be different in how the crime is presented. they talked to a lot of people and crime is harder to pull of these days. They want to make you feel like it is and HIGHLY emphasize on police involvement. Also, they say that you can now supposedly plot your destiny.

here's a goodie too: Once the initial loading screen is over, there is NO loading at all in the game, even for interior environments.

Online multiplayer is in it.

360 version gets exclusive content, and not ps3.

The rest of the article:

http://img85.imageshack.us/img85/7942/articleqe6.jpg
http://img178.imageshack.us/img178/3779/a713bf6faa59b85bc82b45foc4.jpg
http://img178.imageshack.us/img178/2177/1bb1d752975529aa6c9fbc3gq3.jpg



IYKYK

BlueTsunami

  • The Muffin Man
  • Senior Member
Quote from: Himumu
here's a goodie too: Once the initial loading screen is over, there is NO loading at all in the game, even for interior environments.

Quote from: Himumu
here's a goodie too: Once the initial loading screen is over, there is NO loading at all in the game, even for interior environments.

Quote from: Himumu
here's a goodie too: Once the initial loading screen is over, there is NO loading at all in the game, even for interior environments.

Quote from: Himumu
here's a goodie too: Once the initial loading screen is over, there is NO loading at all in the game, even for interior environments.

Quote from: Himumu
here's a goodie too: Once the initial loading screen is over, there is NO loading at all in the game, even for interior environments.

Quote from: Himumu
here's a goodie too: Once the initial loading screen is over, there is NO loading at all in the game, even for interior environments.

YEEEEEEEEEEEYAHHHHHHHHHHHHHHHHHHHHHHHHH

:hyper
:9

TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Doesn't anyone own a real scanner anymore?  These are like, shitty pictures of pages.
serge

Himu

  • Senior Member
Doesn't anyone own a real scanner anymore?  These are like, shitty pictures of pages.

Yeah. The person said he didn't have a scanner at his house. Ugh.
IYKYK

Scurvy Stan

  • Member
This looks quite cool. I might actually have to buy a next gen system one of these days.
^_^

The Sceneman

  • Did my wife send you?
  • Senior Member
:piss Grand Theft Auto
#1

Himu

  • Senior Member
Kiss my ass and go play your Wii.
IYKYK

tiesto

  • ルカルカ★ナイトフィーバー
  • Senior Member
Okay, if that bottom screen is realtime, and there is truly no loading at all past the initial startup, I will have to say I'm very impressed.
^_^

Himu

  • Senior Member
Most anticipated game in a long time! This may top GTASA, MGS2, and FFVIII! :hyper
IYKYK

GilloD

  • TAKE THE LIFE OF FRED ASTAIRE. MAKE HIM PAY. TRANSFER HIS FAME TO YOU.
  • Senior Member
No planes, no purchase. Who's with me? GTA:XIVIX DissapointmentTON '07.
wha

Himu

  • Senior Member
I'd rather play GTA than Mario.

I beat III the other day and I'm working on VC now.
IYKYK

TakingBackSunday

  • Banana Grabber
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I'd rather play GTA than Mario.

I beat III the other day and I'm working on VC now.

I don't know man, Galaxy is sure to be fucking awesome.
püp

Himu

  • Senior Member
It was a reply to Scenester's antics in that other thread. Every mario thread for now on I will troll. Thanks scene!
IYKYK

Himu

  • Senior Member
R* is going to be at E3! :hyper
IYKYK

Error2k4

  • Member
Kiss my ass and go play your Wii.

 :lol
AAA

Himu

  • Senior Member
NEW INFO!

You fegs who complained about lack of planes will be in for a surprise!

Quote
http://www.gta4.net/news/index.php

Last week, Game Informer invited GTA fans to ask questions about their recent experience at R*. Game Informer's Andrew Reiner, the only journalist so far to have seen Grand Theft Auto IV in action, promised to answer as many of your questions as he can. The answers are in...

(Interesting points: There are no airplanes in GTA IV, but flying remains a big part of the game. This means you will be able to fly helicopters. Niko can also climb telephone poles, it seems.)

1.

Kobe Asks: I heard that you can’t fly in Liberty City anymore. What is up with that?! Flying is one of my favorite parts of this series!

This is incorrect. There are no airplanes in the game, but flying is still there. One means of this is the helicopter. As Dan pointed out, this is just one city and a plane really doesn’t fit into that very well for gameplay. Flying is still very much a large part of the game.

2.

Did you see any female pedestrians? Are there any good looking chicks?

Sigh.... Truth be told, I’m curious why anyone would want to know this. Is this really one of the top questions? If my memory serves me correctly, I don’t recall myself thinking “man, that chick is banging” or “I find myself strangely attracted to this game”, but I can confirm that there are female pedestrians in the game. There’s a ton of ‘em, too. They shop. They talk. They even wear clothing.
3.

Did you see some indication of seasons (winter, summer, spring...)?

Sadly, the demo that Rockstar presented was only about 15 minutes in length. Time of day definitely progresses, but whether it progresses throughout an entire calendar year remains to be seen.
4.

How is the AI? Are the enemies smarter? Can they find cover?

This is another area that Rockstar is keeping under wraps at the moment. I can, however, tell you that I saw a truck driver swerve onto the sidewalk right in front of where we were walking. This strange little incident also took the Rockstar representatives by surprise. It almost looked like the driver was drunk, but then again, he could have just been in a hurry too.

5.

Is it possible to climb on a ladder?

I didn’t see Niko climb a ladder, per se, but I did see him ascend a telephone pole to get a bird’s eye view of Liberty City. He didn’t climb up it like a gorilla, however. He simply pulled himself up on the series of rungs on the pole. This feat was actually quite impressive. You could clearly see his weight transfer from side to side as he moved up the pole.

6.

Can you speak with other pedestrians on the street?

Niko seemed to have other things on his mind than talk with pedestrians. The people we passed, however, were very vocal.
7.

Chester Asks: What was the first mission in the game, and what was you first word when you saw this new game?

I didn’t get to see the first mission in the game, but if I had to guess, I would imagine it would have something to do with the taxi stand that Niko’s cousin runs. As for my first word…I can’t print it here, but I did follow it up with “Oh my God!”
8.

Matt Asks: Did it seem to you like Liberty City was an authentically sized city? A problem that I had with San Andreas was that you could drive to a coast in two minutes. Do you think it will be different this time?

Great question. In terms of scale, it definitely feels more like a realistic city. It feels you are traversing New York City. As you’ve seen in the trailer, there are a number of ways to traverse this massive area.

9.

We didn't see any boats in the trailer, what can you tell us about them?

Dan wouldn’t go into specifics on this one, but the only type of vehicle he said that wouldn’t be in the game was the airplane. So this should point to boats still being a part of the GTA experience.
10.

What can you say about the graphics quality? Can you compare the trailer to the game, is the trailers quality better or worse?

Rockstar is still putting polish on the graphics. The demo I saw was definitely a step up from the trailer…which is kind of ridiculous given how great it looked already.
11.

Can you buy properties like you could in Vice City?

Again, no specifics were given, but Dan did say that this isn’t a game of real estate, or from rags to riches. I wouldn’t be surprised if you eventually do find new places to call home, but it sounds to me like properties might be handled in a different way – perhaps tied to moments in the story.
12.

Will there be girlfriends like in San Andreas? If yes, can you marry them?

What is with you people and your woman-related questions. Yes, there are girlfriends. I forgot to ask if you could marry them.
13.

Zhooles Asks: Unusual vehicles. Will be there any and if will, name them please.

Rockstar wouldn’t reveal anything in the demo, but strange vehicles are very much a part of the GTA experience. Dan said that much of the game revolves around Niko. I have a feeling that the choice of the vehicles does as well.
14.

Aaron Hall Asks: Rockstar have said that the cars in GTA IV will have all new physics to them and the camera will be closer to allow a better driving perspective of cruising Liberty city and seeing more detail on the cars.Could you please elaborate on the experience of driving best as possible and what’s new to the experience? Thanks.

From what I was shown, the only new element was breaking the window of the car to get in. The animation for this was awesome, and something I wish I had seen more than once. The car I saw was newer in make – which was evidenced in both the beautiful crimson sheen and suspension that handled pot holes and variances in the road with ease. Now, I only saw one car, but it really did have that new car look to it. It’ll be interesting to see how Rockstar handles the shocks and struts for other vehicles in the game.

If I had to give a comparison, I would say that the new camera angle positioning is more like Midnight Club now. It’s closer, allowing the player to see more of the minute detailing on the car, and also lower, allowing you to see more of the horizon and verticality of the city.
15.

Alex Sheridan Asks: As far as the surrounding area of Liberty City goes, what can we expect to see in things such as countryside relative to San Andreas?

From what I am told, you will not see countryside like you did in San Andreas. I wouldn’t be surprised, however, if the expanded content that Rockstar is planning through Xbox Live will offer new areas to explore. I can definitely see them adding a fifth borough to Liberty City, but outside of this, anything is possible.
16.

Have you seen members of any mobs in the game? If yes, which? Is new Liberty City a detailed copy of NY, or just is looking like it? Are there houses enterable without loading?

I didn’t see any mob members, but that doesn’t mean they aren’t there. Rockstar didn’t reveal everything to me. There’s still a lot of the game that remains blanketed in mystery. It is GTA, however, so I would be shocked if a mob or two or three weren’t involved. As for your second question, Liberty City is modeled after New York City, but it isn’t a copy, per se. As Dan pointed out in the magazine, the real world isn’t fun. You can’t just throw in the city and expect gameplay to emerge from that. There are certainly recognizable parts to it, but the gameplay comes first.
17.

Sacha Asks: Will characters from earlier GTAs appear in the game?

Rockstar wouldn’t say outright, but from the smile that Dan Houser gave me, I would say there’s a good possibility of crossover.

18.

Bobby Swansom Asks: Will the player have to go to the gym and eat right as in GTA:SA?

It doesn’t sound like Niko is the sort of person who does a lot of working out to staying in shape. From this, don’t expect him to have to work out to stay slim. As for eating, I doubt we’ll see him doing that, either. The one thing I am not sure of is whether or not he can get haircuts or buy clothing.
19.

J Asks: Is it true that there's no load time?

I didn’t see one load in the entire demo, and this included visiting two interiors at different points on the map.
20.

Marcus Asks: What was the phone like?

The graphic for the phone wasn’t finished just yet, so I won’t go into the detail on that, but it seemed that the interface was very simple in design and easy to use. Truth be told, it looked like a real cell phone. We just have to see if it drops as many calls as a real phone.
21.

Brenny Asks: Is it still the same three cars over and over again like previous games we've seen?

I’m not sure which GTA you’ve played, but I have always had more than three cars to choose from. There’s a good chance you’ll see more taxi cabs than usual, but if anything, there should be plenty of rides to choose from.
22.

Gary S Writes: How are the graphics and how far is the draw distance in the game ?

The visuals are tremendous and easily some of the best I have seen. What’s scary about this statement is that Rockstar North is still improving upon the visuals. There’s little question that it will be one of the best looking games come this holiday. As for the draw distance, I didn’t see one building, car, streetlamp, or pedestrian pop up. The framerate was also incredibly smooth and the lighting really couldn’t have been much better.
23.

Isaac "Sculay" Hussain Asks: Will there be a Xbox 360 Demo?

Rockstar hasn’t announced anything yet, but I have a feeling most people will pick this game up whether they play it in advance or not.
24.

A Canadian Asks: I just wanted to know when GTA IV for Xbox 360 will be in stores in Quebec, Canada.

Nope. Rockstar specifically told me that Quebec is the one location on earth that won’t be getting GTA IV. Actually, I have no idea. Call your store to find out.
25.

Matthew James Asks: Compared to previous GTA titles, how big is GTA IV?

I already talked a lot about the city, so I will answer this question like it is being asked about the length of the game itself. I asked Dan this, and he said it should be comparable to all the other GTA games, but they don’t know exactly how long it is since the game is still in development. In other words, you’ll still be able to vest hundreds of hours. The multiplayer component, which is still a mystery, could greatly expand the time you spend with it too.
IYKYK

GilloD

  • TAKE THE LIFE OF FRED ASTAIRE. MAKE HIM PAY. TRANSFER HIS FAME TO YOU.
  • Senior Member
Re: The official Grand Theft Auto IV news thread (you can fly)
« Reply #235 on: April 24, 2007, 03:56:33 PM »
WHERES THE HANGGLIDER
wha

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (you can fly)
« Reply #236 on: April 28, 2007, 02:51:17 PM »
http://www.ottae.com/images/iv/3.jpg
http://www.ottae.com/images/iv/4.jpg
http://www.ottae.com/images/iv/5.jpg
http://www.ottae.com/images/iv/6.jpg
http://www.ottae.com/images/iv/7.jpg


- Niko interacts with pedestrians e.g pushing them if they get in his way.
- Niko steals an improved Admiral, proving old cars return.
- Niko, in his mid-thirties, is on the run from a "dark past".
- The mafia take a role in the game (although not a main one).
- Pop ups are eliminated.
- Roosevelt Island appears in-game.
- "The game isn't trying to be photorealistic, but artificial intelligence needs to have a similar quality to the visuals or it's not going to hold together." Dan Houser
- If you pull a gun out everyone will scatter screaming
- One airport appears in the game. Helicopters have been confirmed by Dan as well.
- Cross developing for the PS3 and Xbox 360 has apparently been a challenge.
- Both systems have their pleasures and pains.
- The game will be online (previously only a multiplayer mode was confirmed)
- The character customization is not on par with San Andreas.
- You can see right into buildings now.
- The plot will contain "outrageous betrayals" and "jackknife reversals".
- Custom tracks isn't confirmed but it is "possible"
- Dan wants it to be a huge step up, but still similar to previous games.
- There giving us more to do in our [Niko's] leisure time.
- There will be "virtually" no returning characters. "Anyway, most of the characters we liked were dead" DH.- The game is not as influenced by films as previous games have been.

IYKYK

FatalT

  • Senior Member
Re: The official Grand Theft Auto IV news thread (you can fly)
« Reply #237 on: April 28, 2007, 02:54:35 PM »
- The game will be online (previously only a multiplayer mode was confirmed)

Better be decent. *shakes fist*

Himu

  • Senior Member
Re: The official Grand Theft Auto IV news thread (you can fly)
« Reply #238 on: April 28, 2007, 02:58:54 PM »
No returning characters = :(
IYKYK

FatalT

  • Senior Member
Re: The official Grand Theft Auto IV news thread (you can fly)
« Reply #239 on: April 28, 2007, 02:59:45 PM »
No returning characters = :(

Eh, it's not that big of a loss.