dude, i'm a software developer. i live in this space, and i know hardware. feel free to chat up any major third-party developer, and he'll be glad to tell you how cripped rsx is compared to xenos, and that the advantages of the CELL processor have been sorely oversold by Sony (he'll also bitch about 360 core performance, but i ain't claimin' the 360 doesn't have shortcomings as well.)
you're taking the work of a talented team with some of the best devs in the industry -- polyphony digital -- and comparing them to the work of a middling studio? (although the physics modelling used in forza 2 are frickin' amazing, nonethess; let's not downplay an accomplishment just because it doesn't make for flamewar-ready screenshots.)
dude, you're the hypocrite here -- the ps2 was grossly inferior to the xbox from a technical perspective, and where were you when you were pining for the BEST EXPERIENCE POSSIBLE? not supporting the xbox, that's for sure!
i go where the games i want to play are in the greatest quantity. they're on the 360. actually, they're on the pc and the ps2, but that's not the question!
what i'm about to say is purely subjective, i'll admit, but here goes.
if rsx is so crippled, why are the exclusive titles on the ps3 more impressive than exclusives on the 360?
when we look at the games, the difference is there and it, shane put it, is tangible.
this isn't an opinion gleaned through 4D glasses.
it's an obvious fact that people like you aren't willing to admit.
ps3 launched with f1, which topped pgr3's visuals.
genji (shit camera, but whatever), which topped its closest counterpart -- kameo.
resistance, which features an online experience (42 players, seamless framerate, zero lag) that can't be found on the 360.
look at the upcoming titles.
you're sitting there acting as if game developers can't be fanboys, that they're opinions are untainted by silly console allegiances.
i think that's bullshit.
also, on beyond3d, there are third party devs who say the rsx bests the xenos in a # of areas.
it goes both ways.