I honestly don't think it's anything anyone really wanted. I think honestly people liked the characters, story, and tone of previous RE games. This one seemingly took it all out for honestly no reason. What people probably wanted was just a high budget and ambitious Revelation honestly. More scares, atmosphere, and survival systems did'nt have to come at the expense of the third person gunplay they have honestly been good at.
I don't like Revelations 2 at all, but thats because at the end of the day it's really low budget. The level design is awful and pedestrian. There's little enemy variety and they aren't interesting or scary. The overall presentation is just kind of crummy. Yet, the more slow paced gameplay is a bit better. If they could fix those things, complete with scary enemies and situations that require interesting approaches creating a tense survival experince with I don't know...an interesting ambitious mechanic I think you could have had a really cool followup to RE6.
Yet they seemingly threw everything out for something that doesn't look or feel like RE and I think it will fail because of it.
Yet, I will say it looks a bit more interesting then I thought of before. I don't like the change in character, but the game itself looks visually cool.I think the combat looks kind of bad which is what I expected, but at least it seems to be less Outlast and more RE1. It does look like an interesting game, still it's not what I wanted from a Japanese survival horror game.
Still really interested in trying it out though.