when your mandate to keep 60fps at all costs leads you to make DigitalFoundry salivate over your technical wizardry in a series often mocked for running on the Quake III Engine (15 years ago) by the ignoranti
best part of that vid was finding out about the 20v20 and potentially 50v50 regular larger MP maps
yes please
I can definitely see this whole thing as being "five years in the making" and not just the engine, you trace back that means post-Ghosts, which never was the "relaunch" originally intended because it was also split-gen, so they stuff that to get the game out, keep working on it, split-off parts to do IW during their cycle and come back to this, Sledgehammer implodes while proving that you can "relaunch" an older CoD setting, with IW being the absurd "IN SPACE" endgame, while BlackOps goes off and does something entirely different at the same time, it does sorta feel like the confused Call of Duty series that was this generation essentially became a whole bunch of testbeds for all kinds of ideas, and now, IW and Treyarch have figured out the two main ideas to go forward, so they dust off MW as a concept to throw all this stuff, the tech, the ideas, etc. into a beloved and familiar setting at a time where their competition has basically offered a great big gap for them to roll this thing right into
it feels a lot like what was going on last year where Blops4 kept sounding like they maybe had figured it out, then we got the betas and it was like yeah they did, compared to all the completely all over the place stuff from years prior
definitely looking forward to the beta now in September as much as it feels weird to be optimistic about two CoD's in a row before they even release, plus as toku has pointed out, Respawn guys coming back is definitely another thing making me feel optimistic
I'm still a little worried about Blops V though, really felt like they should let Treyarch push Blackout for an extra year, while MW came in as the regular MP replacement, so Treyarch could setup for a further Blackout with an extra year but maybe they're eager to get Blackout 2.0 out there especially if they can focus on that with the ideas the last year plus has given them and pawn off the single player/Zombies/etc. onto Raven and the ruins of Sledgehammer... it sounds almost insane to say but if MW lands huge, they should consider not even doing MP outside of Blackout for V, instead try to intentionally keep MW going an extra year instead of trying to watching the different games cannibalize each other like how Blops II survived Ghosts and AW (once the launch windows passed) to stay as the top game until III (even MW3 lasted quite a while strong as those dried up)
that night vision stuff looked really cool from a gameplay perspective too