We all played Saints Row
Saints Row is so good. It's the perfect GTA game. I'm going to play it until I swoop a used copy of GTA4.
Then continue playing Saints Row.
Saints Row is so good. It's the perfect GTA game. I'm going to play it until I swoop a used copy of GTA4.
Then continue playing Saints Row.
Heard Rman is full of shit. SR2 is GTA:SA done right.
I need to buy the fist one so maybe demi will be my XBL friend.
I really think a lot of the hate has to do with the fact that Himuro loves it so much.
Heard Rman is full of shit. SR2 is GTA:SA done right.
I need to buy the fist one so maybe demi will be my XBL friend.
I'll clarify. Regarding the recent pre-alpha build it was noted that framerates where unstable. But again it is pre-alpha.
Story Co Op means Sains Row 2 is the free roam game oty for me
Heard Rman is full of shit. SR2 is GTA:SA done right.
I need to buy the fist one so maybe demi will be my XBL friend.
I'll clarify. Regarding the recent pre-alpha build it was noted that framerates where unstable. But again it is pre-alpha.
Frame rate in the final build of SR wasn't great either but that's to be expected.
I love GTA but it's not perfect. Anyone who's played Saints Row would know that. I just hate the untouchable platforms shit like GTA, GT and MGS are put on where they are apparently perfect and if you say anything remotely negative against them then you're some sort of troll.
If they can pull it off then definitely.Don't call me a Nintendofag and unlike most animu fegs, I play more than jrpgs.
It's funny that Himuro loves GTA so much, it's usually the animu/nintendo fegs who hate it because it "represents everything that's wrong with gaming"
They're feggits. I'm not even bothering to make an official thread here or even discuss the game with anyone here.
It's always been the consensus that Grand Theft Auto is a pretty great game.
They're feggits. I'm not even bothering to make an official thread here or even discuss the game with anyone here.
then fuck off
:piss GTA :piss2
They're feggits. I'm not even bothering to make an official thread here or even discuss the game with anyone here.
To what?
evilbore hates everything(http://i30.tinypic.com/1180qc4.gif)
evilbore hates everything(http://i30.tinypic.com/1180qc4.gif)
How could there be bitching when there's this?evilbore hates everything(http://i30.tinypic.com/1180qc4.gif)
Fuck these jokers ferrarriman. If we made the gta4 thread all there would be is bitching. make an alt gaf account.
evilbore hates everything(http://i30.tinypic.com/1180qc4.gif)
Fuck these jokers ferrarriman. If we made the gta4 thread all there would be is bitching. make an alt gaf account.
ive deliberately stayed away from everything but the trailers for this game so i cant be over-hyped by it
ive deliberately stayed away from everything but the trailers for this game so i cant be over-hyped by it
I've only seen one of the trailers, the first one I think.
Did they bring back the thing from VC where you buy all the different businesses and they earn money for you? That was my favorite part of the PS2 series.
I don't give a fuck about the lame story, I just want the return of fun gameplay elements.
i like gta -- its earnest attempts at mission design make it the least objectionable sandbox game by far. i don't know if i $60 like it. but i'm sure i'll play gta4 at some pointThis is exactly why I got tired of Crackdown. Fun for like 6 hours and then there's absolutely no structure.
This is exactly why I got tired of Crackdown. Fun for like 6 hours and then there's absolutely no structure.
This is exactly why I got tired of Crackdown. Fun for like 6 hours and then there's absolutely no structure.
That's what made it so enjoyable for me. Go where you want, do what you want.
Get on some co op you loner mofo
I've dived back into that game more than any other next gen game so far.
I dont see how you can complain about a lack of things to do in Crackdown and yet praise an abortion like Assassins Creed.
ACs linearity doesnt make it a better game. Its popularity is pretty much thanks to its convoluted Kojimaesque story.
Crackdowns true sandbox nature is the very reason why it works so well. Its even better when you factor the fantastic DLC
the rockstar guys told us they think that the PS3 looks slightly better, but it really was hard to tell.
paging dcharlie...
So I'm reading something about how there are no checkpoints during missions... Rockstar fails again.SA had a feature where you if you failed a long mission you had the option to go back to the very end of it. IV has brought the feature back.
let's compared that video to evilbore's beloved crackdown
evilbore ownzored part 3
let's compared that video to evilbore's beloved crackdown
evilbore ownzored part 3
Released a year before GTA and did Story Co Op. Crackdown >GTA 4 confirmed.
pstriple bringin home the real talk. you can't hide much longer from the truth. we know the truth!
pstriple bringin home the real talk. you can't hide much longer from the truth. we know the truth!
home.
MGS4 > every 360 exclusive this year
MGS4 = :zzz
:ironicat:MGS4 = :zzz
But you have a MGS4 avatar :(
So I'm reading something about how there are no checkpoints during missions... Rockstar fails again.SA had a feature where you if you failed a long mission you had the option to go back to the very end of it. IV has brought the feature back.
tiesto troll fails again.
So optimistic. GTA4 blew. I miss old, naive, excited GilloD.
So optimistic. GTA4 blew. I miss old, naive, excited GilloD.
You can find him in the Watchmen thread.
So I'm reading something about how there are no checkpoints during missions... Rockstar fails again.SA had a feature where you if you failed a long mission you had the option to go back to the very end of it. IV has brought the feature back.
tiesto troll fails again.
:lol
Lost and the Damned is way better than crappy GTA4
Lost and the Damned is way better than crappy GTA4
why and how
So optimistic. GTA4 blew. I miss old, naive, excited GilloD.
You can find him in the Watchmen thread.
and it does have a lot of new features for that money. The actual story takes 7 to 8 hours, there are these road rash style races on bikes where you can whack opponents off with a bat, and 25 or so Gang War missions where you basically just murder an enemy biker gang.
I'm talking about like how in past GTA's it was OBVIOUS who was in what gang because they always wore specific colors, used specific guns, drove in specific types of vehicles.
I was really hoping that'd be taken to the next level in IV but that game didn't have any gangs in the end, and gangs are one of the reasons I play GTA.
GTAIV is still the best game of the generation for me. For someone who likes action, and story.I can agree with that, and the coincidence stuff is a huge appeal to any sandbox game. To me though, I felt that the game was very unimmersive for other reasons. I thought that the controls were very unintuitive and I constantly felt that I was fighting them. Also, it is completely open ended. For instance, I don't remember what the mission was called, but it was the one where you had to chase the guy through a laundromat on foot, at which point he escaped out the back and escaped in a vehicle. I failed the mission a couple of times, so I parked a car right behind his getaway vehicle so he would have a harder time. After chasing him through the laundromat and dippin out the back door, I see that the game has made my diversion disappear :maf
One of the amazing things about GTAIV is how immersive it is, in one of the missions i'm chasing this one dude, on foot, and the guy runs through traffic, a taxi gets hit by a bullet, and i use the car as cover in the middle of the street, and then the cops get involved, and it just looked like a movie, it was awesome.
What kills me is how many "GTA killers" came out during the space between San Andreas and GTA IV, where there were features clearly indicating some excellent gameplay:
Saints Row - Replay from mission start, restored to same state as mission initiation, including weapons, the car you brought to the mission, homies in your party
Crackdown - co-op play. co-op play with collectibles instanced per-player
Mercenaries - vehicles as faction disguise
Destroy All Humans - anal rape gun
Rockstar's own BULLY - reasonably fun, meaningfully deep, challenging melee combat
I actually enjoyed the pigeon-hunting game in GTA IV, because it had some decent cues when you got close to a bird, allowed for better audio locating of them, and they exploded in a satisfying puff of feathers.
Other than that, yeah, I have never hunted down all the packages in any other GTA game, or BULLY. Red Baloons? Tapes? Hidden Packages? Screw 'em. The worst part is trying to find out That One That You Missed. Which one is it? Who knows? Go back and check ALL the locations. I've got 49 of 50 oysters in GTA San Andreas, and will forever only have 49.
Collection blows, but I think there are ways to make it interesting. It's just laziness and me-too-ness that's keeping it at its default, constant level of suck-itude.
Also Saints Row letting you customise EVERYTHING, even your gang and their signs/colours. And getting rewards from doing missions/side missions.
Also Saints Row letting you customise EVERYTHING, even your gang and their signs/colours. And getting rewards from doing missions/side missions.
Who gives a shit?
So i can't make Niko look like a fat bitch, well guess what they are trying to tell a compelling story and characters. Seriously, Saints Row exists, go play that if you want that, but Saints Row is like the WWE to GTAIV's UFC.
Go play that shit, go play crackdown if you want crackdown, etc. I just don't understand people complaining about GTAIV not being like Saints Row or whatever, it's so distinguished mentally-challenged when you think about it.
How can anyone keep pretending that GTA4 was telling a compelling story after seeing the ending?
Congratulations, you've discovered the human instinct called "choice"
Put into a sentence:
When given the option of customization, I chose to use the default token black guy.
How can anyone keep pretending that GTA4 was telling a compelling story after seeing the ending?
GTAIV's story felt the most ridiculous to me when Niko's bemoaning his life and agonizing over killing somebody when just five minutes prior he went on a shooting spree killing countless innocents and stealing several cars while taking police on a high-speed chase from one side of the city to the other.
SR2 has more missions than GTA4, lolHow can anyone keep pretending that GTA4 was telling a compelling story after seeing the ending?
GTAIV's story felt the most ridiculous to me when Niko's bemoaning his life and agonizing over killing somebody when just five minutes prior he went on a shooting spree killing countless innocents and stealing several cars while taking police on a high-speed chase from one side of the city to the other.
Or the fact that his brother keeps whining about money when you get like $200k for a single mission hours before that.
Or how you do bitch work for a bunch of different mobsters that have basically no connection to the main story.
Or the ridiculous motorcycle-helicopter climax.
Or pretending I give a shit about that girl who I dated twice that had no purpose other than to die at the end
Also Saints Row letting you customise EVERYTHING, even your gang and their signs/colours. And getting rewards from doing missions/side missions.
Who gives a shit?
So i can't make Niko look like a fat bitch, well guess what they are trying to tell a compelling story and characters. Seriously, Saints Row exists, go play that if you want that, but Saints Row is like the WWE to GTAIV's UFC.
Go play that shit, go play crackdown if you want crackdown, etc. I just don't understand people complaining about GTAIV not being like Saints Row or whatever, it's so distinguished mentally-challenged when you think about it.