THE BORE

General => Video Game Bored => Topic started by: Howard Alan Treesong on October 15, 2008, 04:06:31 PM

Title: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 15, 2008, 04:06:31 PM
:drudgeNEW OFFICIAL THREAD:drudge

Patch 3.0.2 is OUT!

http://www.wowinsider.com/echoes-of-doom/

51-point talents, achievements, barbershop, calendar UI, Inscription available.

As with Burning Crusade, the game has been reworked to the point of practically complete newness. I have no idea what to do with my character anymore.

Who's achievement farming before Northrend comes out? I am levelling my fishing so I can fish in the Dalaran fountain for the vanity coins...
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: demi on October 15, 2008, 04:10:23 PM
ACHIEVEMENTS
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 15, 2008, 04:13:13 PM
Completing the Dalaran fountain fishing achievement (http://www.wowhead.com/?achievement=2096) rewards a vanity coin trinket (http://www.wowhead.com/?item=44430) you can flip for a special animation and text emote.

A few other achievements rewards non-combat pets, tabards, mounts, or titles. Nothing that affects gameplay, but cool things to show off.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: demi on October 15, 2008, 04:14:18 PM
ACHIEVEMENTS
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: TVC15 on October 15, 2008, 04:14:35 PM
ACHIEVEMENTS

Demi to join WoW?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: demi on October 15, 2008, 04:17:12 PM
Ha no sorry I just like seeing achievements pop up everywhere

Join the cause...
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Joe Molotov on October 15, 2008, 04:27:08 PM
I heard there's achievements, any truth to this rumor?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 15, 2008, 04:35:05 PM
I heard there's achievements, any truth to this rumor?

over 500 achievements to start

also a policy of complete transparency on what you need to do to achieve any achievement

none of this JRPG style "Do you find pudding delicious? Try eating a lot of desserts..." crap
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: TVC15 on October 15, 2008, 04:43:16 PM
Have Delicious Sundaes been added to WoW, and are they free?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 15, 2008, 04:54:09 PM
Have Delicious Sundaes been added to WoW, and are they free?

No, only Delicious Chocolate Cake (http://www.wowhead.com/?item=33924) and Tasty Cupcakes (http://www.wowhead.com/?item=43490).
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: TVC15 on October 15, 2008, 04:59:46 PM
What does being Happy or Very Happy do?  Is it a buff?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 15, 2008, 05:09:21 PM
it puts an icon on your buff bar that lasts for 2 hours but it doesn't really "do" anything (except make you happy)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on October 15, 2008, 05:22:11 PM
Almost bumped the old thread for this.  :o

Muradin was pretty stable yesterday afternoon. I hadn't been playing my hunter much because I heard they were nerfing xp reqs in outland.

When I last logged, I was 110k xp to 62. When I checked yesterday I was 1 away.

It also seems like they buffed the hell out of hunter, I don't have any fantastic gear, and I was ripping through same level mobs way faster than I remember. I got 1/3 of the way to 63 last night in less than 2 hours.

Also like the new intro and loading screens, but that's just superficial. Great patch IMO.  :hyper

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 15, 2008, 05:29:17 PM
Oh god  :o

I haven't played in months. Can't wait to get my new computer shit up and running.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on October 15, 2008, 05:32:05 PM
Has the change in +spell dmg and healing on gear been made yet?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 15, 2008, 05:35:12 PM
Has the change in +spell dmg and healing on gear been made yet?

yeah, that dropped this patch. get ready for squishy roll drama
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: TVC15 on October 15, 2008, 05:51:27 PM
Any good changes for my rogue?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 15, 2008, 06:25:40 PM
http://www.wowinsider.com/2008/10/13/encrypted-text-dough-for-your-cookie-cutters/
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: TVC15 on October 15, 2008, 06:33:50 PM
My main tree is Assassination and I've been putting my extras into (I think) combat.  The changes to Assassination sound good, more improvements than nerfs, but the new talents in there don't seem so interesting to me :-/
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 15, 2008, 07:11:59 PM
So will you guys start playing WoW again when the expansion hits?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 15, 2008, 08:00:07 PM
So will you guys start playing WoW again when the expansion hits?

I'm definitely grinding up to 80 - after that, we'll see

the new achievements have also encouraged me to futz around with Fishing and Cooking again
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on October 15, 2008, 08:58:45 PM
1.2 gigs!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: trh on October 16, 2008, 06:16:27 AM
Shit this might just make me start up WoW again. I want my Warrior back though, being able to use two-handers in one hand each.

(http://upload.wowhead.com/images/screenshots/resized/99912.jpg)

God damn. :o
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 16, 2008, 03:04:33 PM
Quote
Some of the changes that were immediately apparent had to do with the mounts in a player's inventory. With the new expansion comes a new pet tab on your character sheet. What this does is do away the need to have your mounts or pets taking up slots in your inventory. Rather, they'll each take up one of 12 slots in your pets tab, keeping those precious slots in your bag open, giving you extra room while questing. It's a really nice tweak, especially considering how much loot you'll receive during raids, where you'll need every bit of space possible to make the most of things.
http://pc.ign.com/articles/920/920456p1.html

This is cool. When I was playing the beta I couldn't believe how much awesome stuff was constantly dropping in the instances and even off mobs. Having more space=win

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on October 16, 2008, 10:16:49 PM
Has the change in +spell dmg and healing on gear been made yet?

yeah, that dropped this patch. get ready for squishy roll drama

Ah, nerd drama.

Since I haven't played my Ele Shaman for months, all my backup healing gear set from ZA + others might be an ele upgrade now. Hopefully all my fellow Resto Shamans still love me.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 22, 2008, 07:15:29 PM
WORLD WAR Z just hit Azeroth
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on October 22, 2008, 07:21:42 PM
???
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 22, 2008, 07:23:52 PM
ZOMBIE INVASION

zombies patrolling the countryside
if they bite you, you turn into a zombie and can infect other players
NPC healers in capital cities are trying to stem the tide
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MrAngryFace on October 22, 2008, 07:55:32 PM
AND MY AXE! Im back. Fuck Warhammer and its making me do shit all the time.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Don Flamenco on October 22, 2008, 08:58:56 PM
fuck, I might have to get this for my macbook.   

what class should I start up as? 
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on October 22, 2008, 09:01:06 PM
ZOMBIE INVASION

zombies patrolling the countryside
if they bite you, you turn into a zombie and can infect other players
NPC healers in capital cities are trying to stem the tide

so its like the plague from hakkar thing?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on October 23, 2008, 12:48:50 AM
Arg, too tired to play. Guess there's always tomorrow.  :gloomy
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MrAngryFace on October 25, 2008, 11:34:50 PM
Aww yeah, got Witch's Ring and Headless Horseman Signet just tonight. Gonna run as DPS for the same group tomorrow, want the pet so bad.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: T234 on October 26, 2008, 09:31:35 PM
LTTP: RANGED COMBAT

NOT HAVING TO BE IN MELEE RANGE TO KILL THINGS IS AWESOME
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 26, 2008, 09:49:29 PM
I'm kinda glad I don't have my computer shit up and running right now. My mid term studying would no doubt be fucked by a WoW relapse

few more days and I'll be freeee
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MrAngryFace on October 27, 2008, 12:17:34 AM
Fire Spec mage is l33t now. Wtf Hot Streak lol so awesome.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on October 27, 2008, 01:45:18 AM
Fire Spec mage is l33t now. Wtf Hot Streak lol so awesome.

I'm gonna make a mod so whenever Hot Streak procs the game triggers the sound "Hot stuff, coming your way!"
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MrAngryFace on October 27, 2008, 02:37:52 AM
Hot Streak will probably get nerfed or something :(

My mage has 28-29% crit chance with all fire spells and like even more for Scorch and Fireblast...I mean add Combustion and omg im blasting insta cast 3400+ dmg pyroblasts like crazy
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Eric WK on October 28, 2008, 02:04:18 AM
I'm skipping the rest this great Fall console lineup for Lich King, I think. Probably going to resub tomorrow when maintenance ends.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on October 29, 2008, 12:55:44 PM
Lich King sounds fantastic from the new Eurogamer preview. I really haven't kept up with it much because I was kind of expecting to be nowhere near 68 when it came out. I think I may hit it now, so I'm kind of psyched.

Almost at 66 atm, gotta decide between Aldor or Scryer, although from what I've seen it doesn't matter all that much.

Bring on the expansion, and freebie greens that beat out current blues! EZ mode marches on.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: FatalT on October 29, 2008, 01:25:39 PM
I'm 22 on my paladin. I'm definitely not going to be close to 70 by the time it comes out. :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on October 29, 2008, 01:28:16 PM
Lich King sounds fantastic from the new Eurogamer preview. I really haven't kept up with it much because I was kind of expecting to be nowhere near 68 when it came out. I think I may hit it now, so I'm kind of psyched.

Almost at 66 atm, gotta decide between Aldor or Scryer, although from what I've seen it doesn't matter all that much.

Bring on the expansion, and freebie greens that beat out current blues! EZ mode marches on.

I don't know. Some greens may be better than early Outland blues. My Mage is in PVP/Kara/Heroic epics and hasn't had a single upgrade at all in any of the Northrend starter zones yet.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on October 29, 2008, 01:39:50 PM
I don't know. Some greens may be better than early Outland blues. My Mage is in PVP/Kara/Heroic epics and hasn't had a single upgrade at all in any of the Northrend starter zones yet.

I was exaggerating, but yeah. There should be a lot of good quest stuff though, especially at 68.


@FatalT, If you can pace yourself to keep a full rested bar (easier at higher levels I've found) leveing is a total cakewalk. Just questing will pull you through. I played for around 2 hours last night, and got around 200k xp.

Coming from FFXI, it's just insane. Wow showers you with XP and gold. I'm just wondering how brutal 70-80 may be, XP wise.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 29, 2008, 01:50:35 PM
I read that they've made leveling from 60-70 a lot easier. I struggled getting to lv70 for a bit but that was mainly due to not finding people to do instances with. 60-65 or so was fun as hell for me because everyone was doing the HP instances but once you get closer to 70 no one wants to do shit.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on October 30, 2008, 05:23:59 AM
Despite the fact that I spend most of PVP stunned, I am enjoying hijinx with Thunderstorm.  Killed five horde by popping it on the AV bridge, sending them over the edge to their doom.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on November 06, 2008, 06:19:52 PM
WOOT

just hit 375 Fishing, 375 Cooking - ready for Lich King to hit

I also fished up Mr. Pinchy (http://www.wowhead.com/?item=27388) (1/500 drop from rare fishing pools). :D But the achievement isn't just to fish him up ... it's to have him grant you his pet. ;_; Which is about a 50% chance per Mr. Pinchy. (20% chance per wish * 3 wishes).

Now to get started on the achievements for the <Salty> title...

spoiler (click to show/hide)
if I ever get it, I am going to paid name change to Balzac
[close]
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MrAngryFace on November 07, 2008, 12:08:29 PM
SOON! EXPANSION! BOOOM
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on November 07, 2008, 01:57:09 PM
I'll probably hit 68 sometime this afternoon! Expansion eligible!  :hyper

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MrAngryFace on November 07, 2008, 04:21:57 PM
yup. I kinda wanted to get vynitha in s2 before then but the time required is argh
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 07, 2008, 04:40:02 PM
having badass lv70 gear (purples from heroics, pvp rewards, badges, etc) is gonna make the lv70 instances a breeze though right? I wonder how far someone could skip.

Utgarde Keep was pretty easy for me (despite some crazy boss battles) and I didn't have any purples
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MrAngryFace on November 07, 2008, 04:46:34 PM
Lets just say the hardest part about the beta will be saying goodbye to some if not all of those purples.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 07, 2008, 10:26:40 PM
What's wrong with time cards? The only bad thing is that the Gamestop employees give me stares. Not that I care what they think - they work at Gamestop afterall
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on November 08, 2008, 09:17:48 PM
Woo I got this pet: http://www.wowhead.com/?item=27445

1 in 500 to fish up Mr. Pinchy
1 in 5 to get the box

This is probably the most obnoxious requirement for <Salty>...huzzah!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on November 08, 2008, 09:57:33 PM
Lets just say the hardest part about the beta will be saying goodbye to some if not all of those purples.

Depends. I looked over the loot from the first instances and none are an upgrade for me yet. I am thinking I might blast through to the second tier of instances.

The loot seems better than Kara and S1 stuff, but not as good as the IQD badge loot or t6 stuff. ZA loot I think is better as well.

It will be nice for my pally, which I got to 60 today and tried tanking BF with.  It was not as smooth as I'd like. No wipes, but some messy pulls. Trying to line of sight and avoid mines created problems.

Ret pallies are nutz right now. Every BG, top damage dealers and healers, just from their hits healing. The ret in my group was pulling aggro off me and I was spamming my threat skills.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on November 11, 2008, 08:02:09 AM
ATTN SHATPACK

:drudge
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on November 11, 2008, 09:09:14 AM
ATTN SHATPACK

:drudge

?

500k to 70 lol.
Also, I'm burning through my leftover vacation, so I'm off every Friday this month. I found out earlier today that the gamestop in town is doing a midnight launch thing. I'm kinda tempted.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on November 12, 2008, 10:24:16 AM
Please close this thread and all further wow threads. 

Temptation to rejoin is rising...

Do not resist.

Quote
Is it too late to jump into Warcraft? I've played it as horde and never really made it very far and I'm thinking about going with Alliance but this WotLK stuff looks pretty ballin' Though it would be my luck that all this cool shit ends as soon as I buy WotLK.

It's never too late. The game is always changing, it's not anywhere near the game that came out in 2004.

And depending on what you mean by 'cool shit', WoW's been chock full of it, with or without WotLK, since the beginning. Enjoy.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on November 12, 2008, 12:36:22 PM
For some reason, I thought LK came out Friday. Maybe by the time I get to play tomorrow night the server won't be crashing.  :-\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 12, 2008, 05:24:31 PM
ATTN SHATPACK

:drudge

?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MrAngryFace on November 12, 2008, 06:06:18 PM
Not playin this till Friday. I did finish Fallout 3 in time to devote to WotLK tho :D
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on November 12, 2008, 06:57:34 PM
Quote
What's wrong with time cards? The only bad thing is that the Gamestop employees give me stares. Not that I care what they think - they work at Gamestop afterall


basically import tax on time cards :/

i have a credit card - it's how most people are surely paying, i just want to use it!

i have to call the australian hotline on monday, i'm going to get sorted out :)


couldnt you just get someone to buy a card for you and send you the code?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: border on November 13, 2008, 02:07:32 AM
(http://i286.photobucket.com/albums/ll100/renton199x/Random/line.jpg)

I got to Best Buy around 10:15 and there was a line of 50-60 people.  They handed out vouchers for the Collector's Edition.  I was #38 of 49 CEs that they had.  More than enough regular editions were onhand to satisfy the crowd.  Between 10:30 and midnight the size of the line easily doubled.

Once the store opened up around midnight we got out the front door by 12:15 AM.  Played a couple rounds of Halo at my friend's hosue while he installed, and now I'm home and running the installation for myself.  I live on the East Coast, but my characters reside on a West Coast server -- hopefully I'll have a couple hours to play before everyone on the West coast gets their game and everything implodes.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on November 13, 2008, 09:52:47 AM
There were about 75 people (half in tents) at the Anaheim Fry's by the time it opened Wednesday morning. 
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on November 13, 2008, 10:02:44 AM
I think the local BB has some CEs in stock since they didn't do a midnight, so going to run over there right when they open since I want the artbook and OMG the soundtrack.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on November 13, 2008, 01:59:58 PM
#4 in line at BB. They had 12 CEs. One asshat at the end of the line ran up and tried to get in first. He was only there to scalp it on eBay too.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 13, 2008, 02:17:50 PM
I'm going to continue my tradition of downloading the trial first. Can't turn down 10 free dayz of anything

spoiler (click to show/hide)
I didn't even buy BC. Someone in my guild worked at BB and hooked us up for free
[close]
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: demi on November 15, 2008, 01:07:31 AM
Damn look who I found

http://www.craigslist.org/about/best/lax/878989144.html

Yeah baby
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 29, 2008, 06:33:22 PM
Took forever to download the patches jeez. I don't have LK yet; I'll get it next weekend

OMG the game looks great on my computer. I see shadows now  :o

I've played it on high at Showcase Cinemas before but never in the comfort of my own home. :bow

I respec'd, but still prot
http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio

I want to get some better gear before jumping into LK
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 29, 2008, 11:52:27 PM
Got my first achievement (5 daily quests). Kinda startled me at first because I forgot the game had them now

Once I get back into rhythm I'll jump into some instances. Maybe run some lower levels; my fingers feel rusty
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on November 30, 2008, 12:11:31 AM
I might start my 4th account over this upcoming winter break  :-[ what server do you all play on and please say it's horde
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 01, 2008, 04:02:19 AM
Off tanking meh. On one hand it's quite relaxing not having to worry about everything, on the other hand it's booring

I'm in Magister's Terrace now; the tank has been afk for awhile. I'm really liking the design of the place

Edit: The tank never came back so I tanked the last two bosses. The first boss fight (where you go against a 5 man group of elites) was pretty easy. Kael wasn't bad either. Our healer almost died at the last second but we managed to kill Kael first.

I got this: http://www.wowarmory.com/item-info.xml?i=34807  :bow
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 01, 2008, 05:00:29 PM
fuuck I did all of the Shattered Sun dailies late last night and today and now I'm around 300rep short of exalted. Now I have to wait for the day to pass in order to reach exalted and get the badass shield I want
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 03, 2008, 09:20:20 PM
Blizzard wins: I bought LK today. Couldn't find anyone doing non-LK stuff so I had to join the party. Gonna install in a sec

Also I'm really digging these glyphs. I bought one that makes every Devastate I use sunder the target twice - great for tanking. I got another that sunders a nearby secondary target whenever I Devastate my primary target omg. :bow

And on my alt: mounts @ 30 :bow :bow :bow

The worst thing about low levels is trying to do shit running everywhere. Having a mount really opens the world up
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 03, 2008, 09:23:14 PM
welcome to the party

I'm 76, the expansion is so fucking tight so far, every zone feels awesomely cohesive and cool the way Ghostlands did in BC. Zul'Drak is fucking Angkor Wat 3000

the Wrathgate questline is also ZOMG, Battle For the Undercity is God Epic

spoiler (click to show/hide)
fight alongside Thrall and Sylvannas in an instanced version of the Undercity against 20 mob waves while you and your party have uberbuffs to RECLAIM IT FROM THE SCOURGE BETRAYERS zomg so awesome you are Ultimate God Hero
[close]

haven't touched Sholazar yet; hoping to hit 78.5-79 by the end of Sholazar and top the rest off in Icecrown, then get 5000g before going to Stormpeaks...
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 03, 2008, 09:31:50 PM
btw anyone know if there's a Quel Danas (Sunwell) type area for dailies in this expansion?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on December 03, 2008, 11:18:52 PM
There are dailies all over the place in Northrend. You'll see.

re: Patel- Told ya.  :-*
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 04, 2008, 01:28:10 AM
Ran Utgarde Keep, which I hadn't done since the beta during the summer. This time my group had no problems with the bosses, although the last one killed me shortly after he resurrected. It's a nice, quick instance. Very easy.

If I was able to breeze through it with my blue/couple purple gear I bet people like Etoilet were completing it with their eyes closed
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 05, 2008, 04:05:46 AM
I finished Nexus about an hour ago. Beautiful instance, and very well designed; I'm really loving that these new instances can be fully cleared relatively quickly. We had no problems with the trash mobs but 3 of the 4 bosses gave us trouble.

Grand Magus Telestra: We wiped a couple times before our healer looked up the fight online and found out Telestra's clones can be sheeped. After we learned that it was easy

Anomalus: Wiped the first time simply because this fucker has a TON of health (192k). He's not that hard, you just have to kill the rifts he spawns

Ormorok: Simple tank n spank, although he does throw you into the air if you step on the crystals he puts in the ground

Keristrasza: We shouldn't have wiped on her. You just have to move around a lot, making sure she can't aim her fire attack at casters.


Lesson of the day: don't do Nexus unless you have heavy DPS and at least one mage. DPS for the bosses since they have a shit ton of hp, mage(s) for cc mainly on Telestra
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Stocky on December 05, 2008, 07:14:12 AM
Hit 80 on the 17th, have been doing more heroics than I've ever done in the past.

Killed Sartharion, Archavon, and Sapphiron so far. Going for Kel'thuzad tonight.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 06, 2008, 01:35:23 AM
fuck I was doing awesome in BG (AV) before my connection died. fuuuck
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 06, 2008, 04:19:37 AM
Goinio: King of Warsong :bow
(http://i37.photobucket.com/albums/e86/PhoenixDark1/warsong.jpg)

I got our last two flags :bow :bow :bow

I also managed to do a good amount of damage. Shield Reflect  :o
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on December 07, 2008, 04:39:32 AM
EPIC FLYER!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on December 07, 2008, 02:29:18 PM
finally i am in NORFREND
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: T234 on December 07, 2008, 02:46:08 PM
I dunno what it's like for squishies, but man, Nothrend gear rocks my socks.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on December 07, 2008, 02:47:55 PM
i am seeing folks with obscene HP at level 80 -- like 24K unbuffed. is that norfrend eq itemization at work?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 07, 2008, 02:50:09 PM
yeah, I'm at 16.5k at 77 (but I have been somewhat Stamina focused). I'd imagine that decent dungeon blues at 80 would push you over 20k without a problem.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on December 07, 2008, 09:15:49 PM
just ding'd 69, niccas
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 07, 2008, 09:30:32 PM
dinged 71 earlier today :bow
http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 08, 2008, 01:06:51 AM
I dinged 78 AND 79 today ... urgh ... think I'm gonna be sick

I'm at about 4000g and have a lot tied up in JC inventory - I may play the AH for a few days until I get enough to get my epic flyer
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 08, 2008, 01:32:19 AM
78 and 79 wtf? It took forever for me just to get from 70 to 71, I can't imagine dinging two high levels in a day
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on December 08, 2008, 01:58:07 AM
i got 66-69 in two days!

:gloomy
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 08, 2008, 06:17:07 PM
i got 66-69 in two days!

:gloomy

By grinding, doing instances? I did a shit ton of quests today and now I'm half way to 72  :-\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on December 09, 2008, 08:13:02 AM
Question - I can't find my old discs for WoW or BC.  Is there a client I can download them for free so long as I have my original account info?  I'm downloading the expansion right now....

If you go to the official site, log on to your profile, and there are client download tabs.

On a side note, grats to Cocco, 2nd place will be mine on Saturday!  :teehee
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 09, 2008, 11:37:44 AM
GUESS WHO HIT 80

Hint:

spoiler (click to show/hide)
ME (http://www.wowarmory.com/character-sheet.xml?r=Muradin&n=Cocco)
[close]
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 09, 2008, 11:39:25 AM
Question - I can't find my old discs for WoW or BC.  Is there a client I can download them for free so long as I have my original account info?  I'm downloading the expansion right now....

yeah just login to Account Management and get the Universal Installer
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on December 09, 2008, 04:33:36 PM
i am seeing folks with obscene HP at level 80 -- like 24K unbuffed. is that norfrend eq itemization at work?

Stats doubled from 70-80.  It's practically a requirement if you're going to do a gear reset considering how powerful Sunwell epics were.  Level 80 blues from heroics are item level 200 (blues and Molten Core epics at level 60 were ~ item level 60-70).

lvl 60 Tier 1 Warrior Chest - http://www.wowhead.com/?item=16865
lvl 80 Tier 7 Warrior Chest - http://www.wowhead.com/?item=40544
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on December 09, 2008, 07:05:35 PM
goddamn it, I get home and see that Blizzard are about to nerf BM hunters into the ground.  :maf

Better follow through with 80 this weekend so I can spec MM.

/greek
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 10, 2008, 02:59:59 AM
lv73 now, after questing like a mad man. I really want to get revered with Valiance Alliance so I can get
http://www.wowhead.com/?item=38455
http://www.wowhead.com/?item=38453

I've done a shit ton of quests and I'm almost half way there sigh.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 10, 2008, 05:16:01 PM
Just finished Azjol-Nerub. I'm loving these short instances. With TBC instances I'd often have to turn down group offers because I knew I didn't have time to complete them. We just cleared Azjol-Nerub in less than an hour. Nice quest reward:
http://www.wowhead.com/?item=44362

The last boss (Anub'Arak) is pretty easy but he borrows a lot, which is annoying.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Fragamemnon on December 10, 2008, 05:29:01 PM
lv73 now, after questing like a mad man. I really want to get revered with Valiance Alliance so I can get
http://www.wowhead.com/?item=38455
http://www.wowhead.com/?item=38453

I've done a shit ton of quests and I'm almost half way there sigh.

dunno how distorted around all the stats got when lich king came out, but those items are fucking ace tanking kit. bravo to blizzard's itemization team, that's good gear.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 10, 2008, 06:20:15 PM
I want Revered with Kirin Tor so I can get

http://www.wowhead.com/?item=44173 :O :O :O
and
http://www.wowhead.com/?item=40698 (25 Heroic tokens)

daaaamn son that's some sweet ass DPS caster gear
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on December 10, 2008, 07:53:29 PM
I need exalted with Alliance Vanguard so I can get my fucking motorcycle schematics!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 10, 2008, 08:16:48 PM
EPIC FLYER

woo

I am fucking quested out - I pretty much full cleared all zones except for 40 Howling Fjord, 50 Dragonblight, 50 Icecrown, and all of Storm Peaks. I am probably going to focus on instances and Heroics for the forseeable future.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 10, 2008, 09:19:25 PM
Finished Nexus and got a couple great quest items
http://www.wowhead.com/?item=42768
http://www.wowhead.com/?item=42765

http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio

I'm guessing Blizzard changed some stats a few days ago. I was slightly past 500def not long ago, then today I noticed I had been nuked down to 486 or so. After getting the two items above I'm at 499
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 10, 2008, 09:47:41 PM
I'm guessing Blizzard changed some stats a few days ago. I was slightly past 500def not long ago, then today I noticed I had been nuked down to 486 or so. After getting the two items above I'm at 499

That's probably defense rating scaling with your level
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on December 10, 2008, 11:47:09 PM
I'm guessing Blizzard changed some stats a few days ago. I was slightly past 500def not long ago, then today I noticed I had been nuked down to 486 or so. After getting the two items above I'm at 499

That's probably defense rating scaling with your level

Yeah, you need ~2x the stat rating per point at 80 than you did at 70.

http://www.wowarmory.com/character-sheet.xml?r=Kael%27thas&n=Esmi
^ My armory.  0 raid items.  Only crated, rep, and heroics/emblem gear.  My flash of lights are 1.2 seconds (with judgments of the pure) and 1.05 seconds when my trinket procs.  I healed heroic Utgarde Pinnacle tonight with a pally tank who had improved devotion aura and I was critting for 5K with a 82% crit rate when sacred shield was up (seemingly most of the time).  Utterly ridiculous.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 11, 2008, 01:39:32 PM
http://us.blizzard.com/support/article.xml?tag=CRCFAQ

:bow time for a sex change :bow2  :-*
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 11, 2008, 03:06:14 PM
lol heard about that today.  :lol

Got this today :bow
http://www.wowhead.com/?item=35661

This run was a bit harder than the previous one. Had a frost mage who was dps'ing like a god damn mad man.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on December 12, 2008, 11:21:12 PM
LEVEL 80  :D

spoiler (click to show/hide)
only took 313 hours!  :-\
[close]

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on December 13, 2008, 07:07:41 AM
I finally got my epic flyer with a little donation from a guildie. I now have to return to maxing my LW so I can make the epic cloak. None of the LW epic gear is all that interesting for my Shaman, so I had sort of ignored it. Being JC/LW is nice as a caster, as I think you end up getting the most spell damage from profs out of it. The bop epic gems + 67 spellpower wrist kit.

http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Kateground

I'm hoping the proposed Ele buffs work out and get to Live.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 13, 2008, 08:33:13 PM
Akala and I had some fun this afternoon. We ran Gun'drak and it was a romp, even though our fucking tank was like "lols what is pulling, I just AOE spam everything, oh wow we got two patrols, how did that happen"

then we ran Utgarde Pinnacle - much smarter group, but our tank was 78, our healer was 79, and our 80s (self included) were still mostly rocking 75 blue gear. we cleared the minibosses okay but the last boss was HOLY SHIT evil. we tried four times and improved greatly but he involved all sorts of weird abilities and techniques that none of us were greatly familiar with.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 13, 2008, 09:28:21 PM
being able to rebound after bad pulls is essential. Challenging Shout+Thunder Clap has saved me many times lol

worst thing is when hunters insist on pulling, then do it anyway after you explicitly tell them not to
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 15, 2008, 12:47:22 PM
Yesterday I tried to do Violet Hold...not a good idea. It's like Black Morass

After that failure I tried Drak'Tharon Keep which was pretty fun. Reminded me of the good ole' days of ZF. Only Novos the Summoner gave us trouble. First few times I was busy with the ads and he'd come alive behind the group and 4 shot the healer. So I just stayed next to the healer waiting for the boss to become active, then charged in and got the arrgo.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on December 15, 2008, 01:11:39 PM
i, uh, did mana tombs for the first time
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 15, 2008, 01:18:24 PM
and it was awesome!

I did like 6 heroics this weekend. 3 were run-and-gun fun and 3 were "uhh we're not quite ready for this yet"

the big problem was tanks/leaders who would describe a fight as a "tank and spank" because, well, for them alll they do is tank and spank. but they would neglect to mention "he has a ranged attack on the farthest caster" or "he puts up a reflective spell shield" etc. etc. :P
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 15, 2008, 04:49:51 PM
Mana Tombs, yup. Not telling casters to stop attacking Pandemonius when his shield is activated=insta suicide.

Other than that it's a pretty easy instance. Nexus-Prince Shaffar is only tough if you ignore the ads
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on December 15, 2008, 08:15:56 PM
Mana Tombs, yup. Not telling casters to stop attacking Pandemonius when his shield is activated=insta suicide.

Other than that it's a pretty easy instance. Nexus-Prince Shaffar is only tough if you ignore the ads

lol that ponce didn't stand a chance.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: FatalT on December 18, 2008, 01:27:02 AM
I've poopsocked my way to level 55. I can make a Death Knight now if I want to but I'm going to get my paladin to 80. 3 more levels and I can go to Outland! I've never been before.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 18, 2008, 03:24:01 PM
Yesterday people in trade chat were wondering what the next hero class will be. Any thoughts from you guys?

A Blade Master would be awesome
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Fragamemnon on December 18, 2008, 03:32:12 PM
Yesterday people in trade chat were wondering what the next hero class will be. Any thoughts from you guys?

A Blade Master would be awesome

depends on where they go with the expansion pack. for example, if they ever decide to do something with the emerald dream stuff, expect to see archdruids.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: FatalT on December 18, 2008, 05:43:42 PM
Since they already have a pretty much melee-based hero with the Death Knight, I think it's time for a ranged hero. Archdruid sounds good!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 20, 2008, 02:00:19 AM
Old Kingdom :bow

Another great instance that can be completed quickly. When I first entered I was like fuuuck, this place is huge. But from beginning to end it took us maybe 40 minutes. Wiped on the third boss but that was it

the last boss is AWESOME. Holy shit haven't had that much fun on a boss since VC, back in Deadmines  :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: FatalT on December 20, 2008, 03:50:26 AM
I'm level 60 now and getting into the core of the Burning Crusade's content. I've had the expansion came out and this is the first time I'm getting to experience Outland, haha.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 20, 2008, 03:57:24 AM
Ha, you're in for fun times - if you like instances. I loved doing Ramparts, and later Blood Furnace.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on December 20, 2008, 01:35:47 PM
(http://ia310809.us.archive.org/3/items/Shoe-tosserGuyGif1/iraqimage001.gif)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 20, 2008, 07:52:08 PM
Another failed Violet Hold run, this time due to our dps lagging. Plus someone left due to "mom arrgo". First time I've ever witnessed that.  :lol

I did a lot better tanking it this time. Held arrgo and kept the healer safe. Plus I was feeling hella confident after a string of very successful runs. Old Kingdom/Azol/Drak feature many mobs that can't be polymorphed or cc'd, so you often wind up fighting 3-4 at a time. Great practice for holding arrgo, and the challenge is fun.

I try to push the tab button to get into the habit, but usually if the mobs are positioned around me I'll just click on them one by one and start Devastating/HS/Shield Slam/etc with Thunderclap and other aoe attacks thrown in; if enemies are stacked on each other (making it hard to click on them individually) I use the tab.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on December 20, 2008, 08:24:38 PM
arrgo? you mean aggro?

smh @ black people playin' whiteboy games
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 20, 2008, 08:27:16 PM
i can call it what i please as long as i keep the healer alive :punch
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 21, 2008, 03:02:36 PM
finally hit Revered with the Oracles - got the Shinygem Rod (wand) and the MYSTERIOUS EGG

come onnnnnn Veridian Proto-Drake
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 21, 2008, 09:45:33 PM
Finally beat Violet Hold :bow

Not a fan of the way it locks you out the instance if you die, but I can understand why it's so uncompromising: the loot is fuck awesome and plentiful. I got:
http://www.wowhead.com/?item=35642 (halfway to lv75 at which point I can use it)

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: FatalT on December 21, 2008, 09:59:26 PM
I'm level 63 on the paladin and I transferred my 49 rogue to the server all the people at my work play on.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 24, 2008, 10:45:01 PM
Did Karazhan earlier today for the first time, the entire thing. pug group; couple lv80s and everyone else under lv76. Got 22 badges, so now I have 23 total  :lol

8 manned Netherspite,7 manned Nightbane (people were leaving for Christmas shit)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 29, 2008, 01:07:05 AM
Finished a hellish Violet Hold run. We wiped twice on Xevozz but that wasn't the biggie. One great warlock dps, one good mage dps, and one horrible dps mage. I was doing more damage than him for most of the instance. Because of this each portal took minutes to clear. I've never spent so much time on one portal

We still managed to clear it but jeez, I've never had dps problems with one who didn't do enough damage; hell usually the problems arise when they're doing too much
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on December 29, 2008, 02:16:10 AM
I moved Cocco over to another server, sorry guys! Prole is guildmaster now.

I'm hella geared (1700 spell damage with Fel Armor up, 9.5% hit) and am pretty much able to roll through Heroics. I am in a Naxx-oriented guild with friends from work on the new server, yippee~
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 29, 2008, 02:28:58 AM
*cuuuuuuuuuuuuuuuuuuuum*
http://www.wowhead.com/?item=44734
:bow

My first LK melee weapon, and an uber upgrade from http://www.wowhead.com/?item=34672

plus the NPCs in zul'drak are hilarious
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on December 29, 2008, 08:00:45 AM
I moved Cocco over to another server, sorry guys! Prole is guildmaster now.

I'm hella geared (1700 spell damage with Fel Armor up, 9.5% hit) and am pretty much able to roll through Heroics. I am in a Naxx-oriented guild with friends from work on the new server, yippee~

Good for you!

spoiler (click to show/hide)
:'(
[close]
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 03, 2009, 03:46:54 PM

After 8 VH runs I finally got http://www.wowhead.com/?item=43363

Now I have all three tanking items that drop in there. What an awesome instance for prot spec players <3
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 05, 2009, 09:45:32 AM
I've almost "finished" my tanking and healing sets.  21.2K mana, 1936sp, 30.6% crit, 10% haste as holy.  26.8K health, 542 defense, 20% dodge, 16% parry, 20% block (1100 block value) as prot.  With a couple upgrades and after the next patch I'll hit between 28.5K and 29K health unbuffed and add 2% block, 80ish block value, and 1.5% dodge+parry.

http://www.wowarmory.com/character-sheet.xml?r=Kael%27thas&n=Esmi
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 08, 2009, 05:18:07 PM
Did Culling of Stratholme earlier. Eh, didn't like it that much but it was probably due to me dps'ing instead of tanking. I can't dps for shit but didn't pass up the opportunity to run through it with a lv80 tank and a great healer.

Great healer...but a huge asshole. Lv78 priest, switched from shadow to holy today. Yesterday we ran Drak'Tharon Keep. Everything went extremely smoothly but I wound up dying after we defeated King Dred; basically I wasn't healed while Grievous Bite bled me to death. So the dude then took the next 5 minutes bitching at our healer, telling him to pay attention and how that fuck up would get him kicked out of a raid. I died after the fight, there was no point in ragging the healer jeez it wasn't a big deal at all. All he does is obsess over the more technical aspect of the game, ie always talking about numbers/spell damage/buffs/etc.

Fuck that I just want to have fun.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 08, 2009, 08:22:46 PM
Did Culling of Stratholme earlier. Eh, didn't like it that much but it was probably due to me dps'ing instead of tanking. I can't dps for shit but didn't pass up the opportunity to run through it with a lv80 tank and a great healer.

Great healer...but a huge asshole. Lv78 priest, switched from shadow to holy today. Yesterday we ran Drak'Tharon Keep. Everything went extremely smoothly but I wound up dying after we defeated King Dred; basically I wasn't healed while Grievous Bite bled me to death. So the dude then took the next 5 minutes bitching at our healer, telling him to pay attention and how that fuck up would get him kicked out of a raid. I died after the fight, there was no point in ragging the healer jeez it wasn't a big deal at all. All he does is obsess over the more technical aspect of the game, ie always talking about numbers/spell damage/buffs/etc.

Fuck that I just want to have fun.



Who's the priest?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 08, 2009, 09:43:17 PM
The Culling is a really fun run.  It helps that I can put out decent damage while healing thanks to holy wrath and consecrate.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 08, 2009, 10:03:14 PM
Did Culling of Stratholme earlier. Eh, didn't like it that much but it was probably due to me dps'ing instead of tanking. I can't dps for shit but didn't pass up the opportunity to run through it with a lv80 tank and a great healer.

Great healer...but a huge asshole. Lv78 priest, switched from shadow to holy today. Yesterday we ran Drak'Tharon Keep. Everything went extremely smoothly but I wound up dying after we defeated King Dred; basically I wasn't healed while Grievous Bite bled me to death. So the dude then took the next 5 minutes bitching at our healer, telling him to pay attention and how that fuck up would get him kicked out of a raid. I died after the fight, there was no point in ragging the healer jeez it wasn't a big deal at all. All he does is obsess over the more technical aspect of the game, ie always talking about numbers/spell damage/buffs/etc.

Fuck that I just want to have fun.



Who's the priest?

Saintwhite

WoW drama  :-\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on January 09, 2009, 03:01:04 AM
any priest that switches from fuck awesome shadow to holy is a disgusting raidfuck and should be put down like a feral dog
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 10, 2009, 02:13:02 PM
Did the last boss of Halls of Lightning last night; got an invite to dps/off tank. I'm so glad I didn't agree to do it a couple days ago - I only did the final few minutes but jeez it's tough. Lv80-81 mobs damn. We had a lv80 pally tank so I made sure to watch what he did. Many of the mobs do a whirlwind attack that can fuck you up, even at my defense rating/armor. BUT any type of stun/interfere type move can stop it, like say Shield Bash.

The last boss wasn't tough, just have to follow directions. I do Halls of Stone, get to lv78 or 79 and then try to tank that place
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 10, 2009, 07:30:19 PM
Wait till you do heroic HoL and the last boss fucks you up with any sort of latency.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 11, 2009, 02:34:13 AM
Ha, I have a feeling heroics in general are gonna be a wake up call for me. I'm close to lv78, haven't had much trouble tanking any of these instances, but my experience with heroics is pretty pedestrian compared to most. I did some of Old Hillsbrad on heroic, that was about it.

We'll see. I remember struggling with the higher lv TBC (Slabs *shudder*) instances before mastering them, hell and even after I mastered them I'd run into fuck ups. But so far LK instances have been straight forward. Nexus might be the hardest one imo, but that's just because of the bosses mainly.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 11, 2009, 04:09:44 PM
lv78 :bow
Halls of Stone :bow

Fun, challenging instance. The Tribunal of Ages was pretty tough.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Draft on January 11, 2009, 08:18:43 PM
Wrath heroics are easier than TBC heroics, imo.

It seems to me that Blizzard decided to not do much in the way of legit l80 dungeons, and instead figured that everyone would just want to start doing heroics immediately.

I think that was a smart move.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 12, 2009, 10:09:18 AM
The only heroic that sucks is The Oculus and that's because the last boss is vehicle based and requires a bit of coordination which naturally makes it the worst place to PuG.  Heroic Loken is really easy.  I tell the tank to never move, stand 20 yards away with beacon on myself, and heal spam away.  Usually 1-2 dps run way out of healing range and die on the first lightning nova and then we three man it with the one non-distinguished mentally-challenged fellow DPS (which is a lot easier, anyway, and allows me to be a dick to the people who died).
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 12, 2009, 07:48:35 PM
Oh shit, found a nice place in Icecrown to farm saronite. Plus I found a titanium node which I'll be able to use after I gain a couple more mining points.

etoilet if your alt needs stuff, whisper me
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 12, 2009, 08:49:30 PM
It does, but I forgot you were a BS. I sent it to another BS I know. My alt can provide ore as its a miner. My DK mostly needs backup tanking gear and weapons. I tanked Nexus on it last night and was waaay too squishy. If I spam my aoe, aggro is little problem, but I get hit like a bitch without my cooldowns. So I got a tanking ring and been acquiring the BS cobalt defensive gear. I am not tank specced, but deep frost doesn't add that much more mitigation from what I can tell. What I lack is the low tier dodge and armor bonuses.

My DK:

http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Evilebetty

cubicle: I run heroic HoL with about 240 Latency and run out as far as the rest on Novas and still die often, while the people right next to me live. It's a bitch with latency. It's fine without it. I just generally avoid running it if my connection isn't top notch.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 12, 2009, 11:36:09 PM
An easy defense ring you can get (quest reward): http://www.wowhead.com/?item=39650

At your level you can get the cobalt defense set, and once you gain a few more levels you'll be able to get the awesome tempered saronite stuff

legs: http://www.wowhead.com/?item=39650
bracers: http://www.wowhead.com/?item=41974
belt: http://www.wowhead.com/?item=39087

Some tanking trinkets would help as well; you could just use them for instances and keep your regular ones for everything else. I'm still using these two
http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio


Edit: Tanked Halls of Lightning earlier tonight. Challenging instance, just like HoS. I'd say it's harder than HoS overall
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 13, 2009, 06:34:14 AM
I got the chest, bracers, belt and legs of the cobalt set. I also respecced a bit. I don't plan to tank much, but I'll likely end up tanking run for my friends alts that are all around the same level.

In not entirely new news, WoW isn't in good shape right now. Big Guilds are dying from lack of things to do and people are finally fed up with the crappy PvP. It will be interesting to see how things go over the next few patches. I have been meaning to talk to other more serious players than myself, who play on a more advanced server, but they aren't on anymore and I wonder if they're already left the game.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: T234 on January 13, 2009, 07:30:12 AM
Yeah, Tich is going through MAJOR LEAGUE upheaval.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 13, 2009, 09:21:05 AM
I always run with 300-400ms latency.  Of course, in this situation I'm the healer and have a paladin-specific strategy that essentially makes it impossible for me to die as long as the tank is still up.


I ran Naxx 25 up until Thaddius last night.  2 things.

1. My connection is fucking terrible.  Every ability that affected a large number of people had a good shot of disconnecting me which made me wonder why I never got booted from the group (I said in raid that they should replace me multiple times).  Thane's Meteor, DC.  Gluth's Decimate, DC.  Etc.  On Thaddius I DC'd on polarity shift once but got the same charge so it didn't kill anyone.  When I logged back in I ran away from the raid and continued to heal from 40 yards out.  This really hurt everyone's dps, though, and after a <100K wipe I excused myself.

2. Naxx 25 is awful.  It's just one big DPS and AoE heal zerg.  Naxx 10 isn't difficult but with two healers it's engaging and fun.  This was not.  If it wasn't for the ilvl 213 loot (really?  13 item levels above the 10 man?) I wouldn't go back.

edit:

My haul from last night -
http://www.wowhead.com/?item=40625 - T7.5 Chest (I'll get the Ret chest since the Holy chest sucks)
http://www.wowhead.com/?item=40204 - Legguards of the Apostle (perfectly itemized Holy legs)
http://www.wowhead.com/?item=40259 - Waistguard of Divine Grace (perfectly itemized Holy belt)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on January 13, 2009, 04:22:21 PM
I got the chest, bracers, belt and legs of the cobalt set. I also respecced a bit. I don't plan to tank much, but I'll likely end up tanking run for my friends alts that are all around the same level.

In not entirely new news, WoW isn't in good shape right now. Big Guilds are dying from lack of things to do and people are finally fed up with the crappy PvP. It will be interesting to see how things go over the next few patches. I have been meaning to talk to other more serious players than myself, who play on a more advanced server, but they aren't on anymore and I wonder if they're already left the game.

Oh come on. People say this shit all the time. If they're all bailing, where the fuck are they going? Conan? The game has less than six months of life left - they just closed half their servers. WAR? Mythic is on layoff watch right now with EA having them in their targets due to the game dropping subs fast. EQII? Yeah right.

People race to 80 and then bitch. Bliz patches in a new raid in 3.1, and they'll bitch.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: T234 on January 13, 2009, 05:56:09 PM
Manabyte, I've seen people leave Tich that were among the most ridiculous poopsocks on these shores. If that isn't an indicator that WoW isn't so healthy right now I dunno what is.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on January 13, 2009, 05:57:56 PM
Manabyte, I've seen people leave Tich that were among the most ridiculous poopsocks on these shores. If that isn't an indicator that WoW isn't so healthy right now I dunno what is.

The less Alea spam on Tich Horde-side the better.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: T234 on January 13, 2009, 06:12:52 PM
Appleyard bullshit is worse.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 14, 2009, 01:07:33 AM
http://www.wowarmory.com/character-sheet.xml?r=Drak'Tharon&n=Esmi

22.7K mana unbuffed. :lol  I want to hit 25K unbuffed but I highly doubt anyone's going to give me the Darkmoon Faire deck so I can get Greatness.  I need 4.5% more crit, 2% more haste, the 4 piece T7 bonus, and a new main hand.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 14, 2009, 12:23:45 PM
What do you guys think is the best entry heroic for new lv80s? I'm at 79 now.

According to this thread it sounds like Utgarde Keep.
http://www.tankspot.com/forums/f125/41608-heroic-difficulty.html
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 14, 2009, 02:10:55 PM
What do you guys think is the best entry heroic for new lv80s? I'm at 79 now.

According to this thread it sounds like Utgarde Keep.
http://www.tankspot.com/forums/f125/41608-heroic-difficulty.html

Utgarde Keep is definitely the easiest.  If you have halfway decent gear (maybe 23K unbuffed and defense capped) I'd run Culling of Strat and Utgarde Pinnacle for the sword / shield ASAP.  Violet Hold isn't bad and you can get tanking legs from there.  Nexus heroic is a fairly easy run for badges.

UK you can do as soon as you hit 80 but I'd also hit level 80 non-heroic dungeons for tanking upgrades.  There are a bunch of decent rep items you should pick up ASAP.  Equip the Wyrmrest tabard and hit revered asap for the chest, boot, and cape upgrades (cape is honored).  If you do the Icecrown quests you'll hit honored with Argent Crusade easily and can get the tanking legs from there (until the Violet Hold ones drop).  AC also has the tanking head enchant (revered).  Put Jormungar Leg armor on your tanking legs (until you get epic legs).

I'd also get an engineer to make you the Amor Plated Combat Shotgun ASAP.  That's a 56 stam, 21 defense rating upgrade and the mats are more than reasonable since you're a miner with a little farming.  Also you can make the Tempered Titansteel Helm which is just decent now (+110 stam, -a lot of defense rating) but will be very good after 3.0.8 hits and it gains a meta and blue gem slot.  You can create the titansteel shield wall too (shield).

Alright, I'm done.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: T234 on January 14, 2009, 02:14:30 PM
People are fleeing and I'm still toying with the idea of coming back.  Maybe I'll start completely fresh and go Alliance.  I say that, and then I think of how long it will take me to get to the new content and it makes me cry.


DON'T DO IT MAN
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 14, 2009, 03:41:38 PM
Yea, I just read about the Titansteel Helm getting a gem slot in the next patch. I'm at 430 bs right now so I just need 10 more points.

Right now I'm trying to get the def amulet and trinket that drop in HoS and HoL. And I might as well start farming for that gun; I have tons of saronite, the eternal elements are easily aquired...but damn the titanium is going to be a bitch. I've got 9 ores, which is enough to make the Titansteel Helm. The nodes have horrible respawns
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on January 14, 2009, 05:13:43 PM
What do you guys think is the best entry heroic for new lv80s? I'm at 79 now.

According to this thread it sounds like Utgarde Keep.
http://www.tankspot.com/forums/f125/41608-heroic-difficulty.html

DO NOT do Heroics right when you ding 80, that's the asshat thing to do as you will not be geared well enough. You need to do some regular level 80 instances (Halls of Stone/Lightning, UP, Oculus, etc) to get geared as well as maybe some crafted gear and THEN you can do Heroics.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 14, 2009, 09:01:44 PM
I understand that, which is why I'm always doing Lightning/Stone to get

Trinket: http://www.wowhead.com/?item=36993
Sword: http://www.wowhead.com/?item=36984
Amulet: http://www.wowhead.com/?item=35680

some other stuff I want
Utgarde Pinnacle

Chest: http://www.wowhead.com/?item=44407

Occulus

Helm: http://www.wowhead.com/?item=36969
Belt: http://www.wowhead.com/?item=36952


http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio

edit: finished Strat and got
http://www.wowhead.com/?item=37082
http://www.wowhead.com/?item=37107
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 15, 2009, 01:49:39 AM
http://forums.worldofwarcraft.com/thread.html?topicId=14318915165&sid=1

I link only for post #5

Quote
I love elves, I love the lore, and it's been a thing that's followed me since before high school. Hell... sadly enough, my elf research granted me the nickname of elf in high school.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 15, 2009, 02:17:41 AM
PD isn't too far away from tanking introductory heroics.

I solo'd Ony and most of ZG for cash today.  ZG is a fucking terrible place for a pally tank and I'm never going back.  Cleared everything except Hakkar who I couldn't get to thanks to the wind serpents that have a channeled spell that silences me.  Also, I had to exploit the tiger boss because he silenced me around 80% of the time and I can't HoJ or Arcane Torrent while silenced to interrupt the healer's GH.  Funny that Jin'do is the easiest boss to solo.

Then I tanked a heroic UP and timed Culling of Strat run to get my guild leader (another pally) the tanking shield for his off-spec.  I love that timed run as any spec.  It's so much fun.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 15, 2009, 03:17:15 AM
http://forums.worldofwarcraft.com/thread.html?topicId=14318915165&sid=1

I link only for post #5

Quote
I love elves, I love the lore, and it's been a thing that's followed me since before high school. Hell... sadly enough, my elf research granted me the nickname of elf in high school.
:usacry

When I did Strat earlier today one of our DPSers kept explaining the various intricacies of the instance's lore. I remember bits and pieces of stuff from WCII and III, nothing more
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 15, 2009, 03:54:50 PM
Wiped about 7 times in UP, all on Skadi. Everything up to that point was cake but we couldn't be that motherfucker. 3 lv80s in the group.  :'( :'( :'(

We used a little trick where we'd farm the harpoons, wait then move back into the hallway so the sequence would reset. After that we could run all the way down to the harpoon guns before the boss respawned. Then start the fight. Even that didn't work. Once the boss arrived there were still mobs on the ground, and once he starts whirlwinding there aren't many places for casters to run sigh

fuck fuck fuck
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 15, 2009, 05:29:38 PM
Casters shouldn't even come close to getting hit.  Move Skadi about halfway down the long hall as quickly as possible before the first whirlwind, let dps clean up the final adds, after that everyone focuses on the boss.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on January 15, 2009, 06:58:28 PM
Wiped about 7 times in UP, all on Skadi. Everything up to that point was cake but we couldn't be that motherfucker. 3 lv80s in the group.  :'( :'( :'(

We used a little trick where we'd farm the harpoons, wait then move back into the hallway so the sequence would reset. After that we could run all the way down to the harpoon guns before the boss respawned. Then start the fight. Even that didn't work. Once the boss arrived there were still mobs on the ground, and once he starts whirlwinding there aren't many places for casters to run sigh

fuck fuck fuck

If you have trouble with him, you'll love the guy at the end.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 16, 2009, 12:58:50 AM
23.2K mana, 40% Holy Light crit unbuffed.  I've got a little room for growth left.  Really need to replace my weapon / shield.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 16, 2009, 04:01:59 AM
You should get Darkmoon Card: Greatness.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 16, 2009, 08:21:32 AM
I'm way too poor.  That would be amusing, though.  On a greatness proc, assuming it's affected by the holy talent and kings, I'd hit just under 35K mana raid buffed (8750 mana divine plea).  More if I switched my meta.  It's all pointless (atm), though.  Last night I didn't drop under 18K mana in Naxx.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 16, 2009, 10:00:04 AM
I watched some videos of the Skadi fight and I'm more confident now. Next time we're going to exploit the reset bug again, and I'll stand in the room where the mobs spawn and aoe them there. Then make sure to get in Skadi as soon as he arrives, bring him further down the hallway and tank him there.

During our failed run I still got one of the items I wanted:
http://www.wowhead.com/?item=44407
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on January 16, 2009, 04:10:56 PM
I four-manned Skadi on Heroic last night.

Group was a DK, Prot Pally, Holy Pally, Huntard, and me (Mage). As soon as Skadi jumps off the drake, he landed right on the Huntard and basically one-shotted him. Only death in the entire run and we even got the King's Bane achievement at the end.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Draft on January 16, 2009, 04:49:06 PM
(http://i41.tinypic.com/6402h4.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on January 16, 2009, 06:08:50 PM
omg :lol :lol :lol

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 16, 2009, 06:45:12 PM
Jesus.  That's fucked up.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 16, 2009, 06:55:18 PM
I can imagine that collage happening. Or that its happened to people I know. My holy pally healbot pal is on academic probation right now, I'm guessing from wasting too much time on WoW.

PD, I hit 74 on DK. Do you have the level 74 blue Saronite blade recipe? I'll get you the bars or whatever you need.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: trh on January 16, 2009, 09:51:18 PM
It is supposedly backwards and has nothing to do with WoW.


Fake edit:
"The series of pictures are from a thread on /fit/ from like two years ago. Fat kid took pics of his weight loss and the eventual girlfriend he acquired. This picture reverses the order and slaps a big WoW logo on it in attempts at a lame joke."
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Draft on January 16, 2009, 11:23:58 PM
Shut up. What the fuck is a matter with you.

It's so funny.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 17, 2009, 03:17:02 AM
Etoilet: I'll send it to you tonight; I've got plenty mats

Finished Pinnacle today. Usually I join groups, whether someone whispers me or I whisper them. For the first time in awhile I wanted to build the group myself, based on what happened in Pinnacle last time. The last time I did it was a healer shaman, 2 rogue dps, and a hunter. This time I chose a healer pally, 1 death knight, 1 rogue, and interestingly a lv80 prot warrior. I wanted him as back up during the boss fight to help deal with the adds while someone collected harpoons

Within 10min in the instance I realized my plan had problems. The warrior had agreed to use his 2H and dps, and while his damage wasn't great we were still blazing through mobs. But I started noticing he'd Taunt mobs off me during the bigger encounters (3-4 mobs). More than a few times I'd have the rogue sap one mob, and I'd hold three; once the undead mobs came up I had to hold 4 at a time, which isn't a problem for me. His Taunts fucked up the aggro causing the healer to work harder and our dps to gain aggro. The healer started complaining and the warrior was like "it's late, I want to argue!" wtf. I didn't complain because I figured it would be worth it if we beat Skadi

So we get to Skadi, everyone agrees on the game plan: the warrior and I focus on mobs, rogue collects harpoons, and the death knight does dps. Worked like a charm until I realize the fucking warrior goes afk before the boss even arrives. Last harpoon hits, boss arrives and I tank him, kiting him down the hallway as suggested. In short we four manned him. The healer was fuck awesome

Warrior comes back eventually and continues to taunt mobs, but I figure I'll need him for the final boss. We get to the final boss and the warrior gets himself killed by taunting the boss off me, while using a 2H. So we four man the last boss :bow

Best healer I've come across in ages. His name is Rupjub (just looked his armory up, hybrid pally lol)

edit: dumbass warrior's name: Abstractsky
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 17, 2009, 04:41:13 AM
Haha you did the instance with three tanks? I can fill in on Kate for dps. DK isn't high enough yet.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 17, 2009, 05:52:20 AM
DK was more dps than tank, but he could take damage without me having to worry too much about him.

Did Culling and VH. I take back what I initially said, Culling is fun. It's also great practice for huge pulls since you can't sap/sheep/etc the mobs. Basically when facing multiple mobs, lets say 4, I:

charge Skull target, use Shield Slam
tab (or click) X target, use Taunt
tab (or click) Triangle target, use Mocking Blow
use Thunder Clap
Devastate Skull targe, Taunt Star target
Shockwave

then just Devastate and aoe my way to success.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: trh on January 17, 2009, 08:43:01 AM
Shut up. What the fuck is a matter with you.

It's so funny.

It made me sad. :( I had to get to the bottom of it.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 17, 2009, 03:41:22 PM
lv80 woot

Defense rating dropped from 550 to 539, so I'll be doing heroics soon enough; still haven't gotten the items I want from Halls of Stone or Lightning yet.

sucks that you can only smelt one titansteel bar a day. I have enough titanium ore for 3 titansteel bars, made one so far. So I'll be able to either get the helm or shield hmm
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 18, 2009, 03:06:15 AM
Buy other people's titansteel cooldowns.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 18, 2009, 03:23:37 AM
Yea, I could do that, 180g each. Sure I have the gold but I hate buying stuff I can make
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 18, 2009, 10:55:55 AM
No, you acquire the mats and just pay people for their cooldown.  Should be fairly cheap.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 18, 2009, 08:09:37 PM
Yeah, if I pull aggro on my DK, I just throw up my tanking buff CDs until the tank has it back. I had a tank get mad because I was using howling blast, to which he replied "This isn't PVP!". I tried to tell him its the big DK dps build that is the fotm, but he was like "WHATEVER!" He wasn't using Death n Decay though, which is why my HB was pulling aggro off of him.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on January 18, 2009, 09:56:29 PM
what's the best shaman spec

i am sure it is enhancement, but SNORE

can i go elemental and have ANY endgame amusement
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 19, 2009, 06:06:07 AM
Resto is the best spec. It can PVP and PVE, even if it is one of the least mobile/least protected healers. Both DPS specs have trouble in PVP. Enhance is the only melee that can't keep close distances or stun. Elemental dies in the blink of an eye and has had its damaged nerfed to the point where its the worst current spec in the game. They are buffing Elemental in the next patch to put it back up with other dpsers, but they keep delaying the patch because they can't get it bug free.

If you take out Arena, Enhance can still burst down a player crazy fast, and the wolves give you 30 seconds to live every 3 minutes. Elemental can rack up tons of damage in a battleground if you can hide in the back and nuke away. Thunderstorming people off cliffs is fun as well. I just sit in the middle flag of EOTS and TS entire groups of players off the edge.

Resto just does the best because Earth Shield, the guardian talent and riptide keep you alive longer than the other specs.

Not to be a bummer, but Shaman and Warlock are like the two worst classes right now, especially in PvP. They've shat all over Shaman since allowing Alliance to use it. Windfury and chain lightning were awesome in original WoW, but both have been nerfed considerably. It use to be a class where you wouldn't live long, but you'd kill fast enough to make up for it. Now you don't have the burst and still lack the defenses.

If you're good you can still do well in ways. I often have lead a battleground in both damage and deaths as Elemental. If you plan to go Elemental, realize you're getting less damage with equal gear than a mage or boomkin or lock. A mage with my spell power gets about 700 to 800 more dps. If you pvp, make sure to spec into the improved fire nova and drop it on every cooldown with melee around to get the aoe stun. You can try hex, but its pretty horrible as a cc. If you get silenced, you're dead. Drop grounding as often as possible and flameshock, lavaburst, elemental mastery nuke before you die. Or lure people to cliffs and thunderstorm, then go hide.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 19, 2009, 05:20:58 PM
I've done HoL so many times without the stuff I want dropping. The only time the 1H def sword I got outrolled by a DK...who already had the sword but wanted another for when he switched to a tank build.

But until today I had never done it with all casters. We breezed to the final boss at which point I figured we could have some problems. I told them the best way to beat him is to stack on me and just dps the shit out of him, no running. But of course no one wanted to do that until we wiped twice trying to run from the nova attack. Third try we did it my way and kicked his ass.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on January 20, 2009, 11:55:10 AM
(http://www.blogcdn.com/www.wowinsider.com/media/2008/12/ah121708obamabig.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on January 20, 2009, 11:59:13 AM
3.0.8 is LIVE

World of Warcraft Client Patch 3.0.8

General

    * Players may now create death knights on any realm once they reach level 55.
    * Bonus Armor: The mechanics for items with bonus armor on them has changed (any cloth, leather, mail, or plate items with extra armor, or any other items with any armor). Bonus armor beyond the base armor of an item will no longer be multiplied by any talents or by the bonuses of Bear Form, Dire Bear Form, or Frost Presence.
    * Racial restrictions on mounts have now been lifted. Night Elves on mechanostriders? Tauren on raptors? You're not seeing things.
    * Racial Resistances: These can now be mitigated against by gaining additional chance to hit.
    * Tapping: All player spells which cause a creature to become aggressive to you will now also immediately cause the creature to be tapped.
    * All Silence spells now have diminishing returns. This includes: Arcane Torrent, Garrote silence effect, Improved Counterspell effect, Improved Kick effect, Silence, Gag Order, Silencing Shot, Spell Lock, and Strangulate.
    * Dispel Resist talents have changed to protect only beneficial spells and damage over time effects.
    * Shield Wall, Barkskin, Guardian Spirit, and Divine Protection are now off the Global Cooldown.
    * A new mailbox is now available at the Crows Tavern in the Dalaran Sewers.
    * We have added over 60 new graveyards to Kalimdor and the Eastern Kingdoms.
    * The run speed in spirit form has been increased by 50%. Night Elves in Wisp form will now move at a bonus 75% speed.
    * Reputation rewarded for killing mobs will no longer automatically deprecate. This means trivial mobs will continue to give out their full amounts of reputation on kill for the majority of cases in the game (level 70 creatures in Stratholme, for example, will continue to award the full amount of rep to level 80 players seeking to boost their Argent Dawn faction).
    * World of Warcraft now supports 3-D imaging. Visit http://www.nvidia.com/object/GeForce_3D_Vision_Main.html for more information.

Achievements

    * The Loremaster of Kalimdor Achievement has had its quest amount reduced.
    * The Perma-Peddle Achievement is no longer a part of the "Fool for Love" meta-achievement.
    * The Winds of the North (Horde) has had its requirements changed. This achievement is now earned by getting Exalted with the Alliance Vanguard or Horde Expedition.

PvP

    * Vehicles can now be affected by most player spells, except CC, snares and roots.
    * Arenas
          o Arena rating requirements for all Deadly Gladiator's Arena items have been reduced by 100.
          o All rage and runic power are set to 0 when an Arena begins and the preparation period is over.
          o Ring of Valor: The small pillars will now rise immediately once the arena begins.
    * Battlegrounds
          o Lake Wintergrasp
                + Wintergrasp Commendations can now also be purchased for the low low price of 9 Wintergrasp Marks of Honor. Players can visit their respective Wintergrasp vendors and put those Marks of Honor to use!
                + Wintergrasp PvP vehicles have had their health increased.
                + Wintergrasp Tower cannons have had their health increased.
                + The Wintergrasp Fortress Exterior walls have had their health increased.
                + The Fortress Keep door now has had its health decreased.
                + The Orb is now instantly clickable.
                + Elementals should now always despawn when the battle begins.
                + Wintergrasp now extends further south so that more revenants can be reached.
                + There are now three ranks in Wintergrasp: Recruit, Corporal, and First Lieutenant.
                + Players will be eligible for participation rewards after two honorable kills.
                + Players will receive increased honor with increased rank.
                + Players will receive additional Marks of Honor at Corporal or higher rank.
                + Players will receive corporal rank at 5 honorable kills instead of two.
          o Strand of the Ancients
                + Antipersonnel Turrets will now gain vehicle immunities, use falloff damage, and damage increased to 4000 + 200 per level to compensate for falloff.
                + The Strand of the Ancients Demolisher has had its health increased.
                + The Strand of the Ancients tower cannon has had its health increased.
                + Seaforium charges have been moved closer to the graveyards on the 2nd tier.

      Death Knights
          o All multi-rune abilities generate 15 runic power.
          o Anti-Magic Shell: The cooldown has been lowered to 45 sec from 60 sec.
          o Anti-Magic Zone: This ability's duration has been cut to 10 seconds.
          o Blood Aura now grants 2/4% instead of 1/2% healing.
          o Blood Presence now grants 2/4% instead of 1/2% healing.
          o Bloody Strikes will receive extra bonus damage from Pestilence.
          o Bone Shield: The mitigation has been reduced from 40% to 20%.
          o Corpse Explosion: Damage increased substantially, added 5 sec. cooldown, and changed cost to 40 runic power.
          o Dark Command: Range increased to 30 yards.
          o Death Pact now grants 40% instead of 20% healing.
          o Frost Presence: The bonus armor has been increased from 60 to 80% and magic damage reduction increased from 5 to 15%.
          o Heart Strike no longer has a haste debuff but will now be able to strike two targets.
          o Horn of Winter now has no cost and grants 10 runic power in addition to its stat buff, but has a 20 second cooldown.
          o Howling Blast: Cooldown removed.
          o Icebound Fortitude now reduces damage by 20% instead of 50%. The amount of damage reduced increases with bonus Defense (to about 35% for 540 Defense, but can go higher).
          o Killing Machine: Instead of a chance to be triggered on critical strike, this talent now has a chance to be triggered on each swing based on the swing time of the weapon (slow weapons more likely, fast weapons less likely).
          o Mark of Blood: The total amount of healing this can grant is now capped based on a percentage of standard creature health at the target's level.
          o Night of the Dead now grants 40/70% passive area spell avoidance to your pet in addition to its current effects.
          o Outbreak will no longer receive bonus damage from pestilence. The bonus from Plague Strike and Blood Boil has been increased slightly.
          o Pestilence no longer has a 10 seconds cooldown.
          o Raise Dead has now been split into two spells:
                + Raise Dead now raises a ghoul or pet ghoul (if talented). Requires corpse dust if no humanoid corpse is nearby.
                + Raise Ally now raises a fallen party member as a ghoul and has no reagent. Available at level 72. This should now last for 4 minutes.
          o Rune of the Stoneskin Gargoyle (two-handed only) now grants 25 Defense and 2% Stamina.
          o Rune Strike: Damage decreased from 200% to 150% but threat increased to 150% from 100%.
          o Shadow of Death: The duration has been changed from 45 seconds to 25 secondsseconds and now has a 15 minute cooldown.
          o Summon Gargoyle: Damage dealt by the Gargoyle reduced by approximately 20% and maximum duration cut to 30 seconds.
          o Unholy Blight had had its cost reduced from 60 to 40 runic power.
          o Wandering Plague will now properly reset after being castand now considers the resilience of the target in determining its chance to be triggered.
          o Vampiric Blood (DK) changed from 20% health / 50% healing to 15 % health / 35% healing.
          o Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded. It no longer affects the cooldown of Anti-Magic Shell and retains the current damage reduction bonus.

      Druids
          o Aquatic Form is now available from druid trainers at level 16.
          o Celestial Focus (Balance) no longer includes Starfall.
          o Feral Attack Power: All weapons now have the potential to grant feral attack power based on their dps (as compared to the best superior-quality weapons available at level 60). Players will see their existing feral weapons grant roughly the same attack power as they did before (+/- 2 or so), but many new weapons will be options for the feral druid. Some feral weapons have had strength converted to attack power to be more appealing to other classes able to equip them. All druids will see the amount of feral attack power granted by an item in the item tooltip, if it grants any, but other players will not see that information.
          o Remove Curse and Abolish Poison can now be used in Moonkin form.
          o Genesis: Now works with Tranquility and Hurricane.
          o Growl: Range increased to 30 yards.
          o King of the Jungle - The Bear effect is now physical, and thus cannot be dispelled.
          o Moonglow: This talent now also benefits Nourish.
          o Nature's Grace - Now also effects Revive.
          o Nourish: Wild Growth applied to a target now increases the healing done by this spell by 20% like other heal over time effects.
          o Polearms: Now trainable by Druids.
          o Primal Tenacity: Now reduces the cost of Bear Form, Cat Form, and Dire Bear Form by 17/33/50% in addition to its previous effects.
          o Protector of the Pack: No longer changes value based on party size.
          o Savage Roar: The buff now persists outside of Cat Form but only provides its benefits while in Cat Form.
          o Starfall: Instead of canceling shapeshifting, now cancels on shapeshifting into an animal form.
          o Survival of the Fittest: This talent now grants 22/44/66% bonus armor in Bear Form and Dire Bear Form in addition to all of its previous effects.
          o Swipe: Swipe (Cat) has now been added at level 71, dealing 260% weapon damage, costs 50 energy with no cooldown. All talents affecting the Bear Form version affect the Cat Form one as well.
          o Wild Growth now has a 6 second cooldown.

      Hunters
          o Hunter Aspects are now off the Global Cooldown again. They still have a shared 1 second cooldown.
          o All Hunter pet abilities with a cooldown of 30 seconds or more are no longer on the global cooldown.
          o Arcane Shot: Mana cost lowered to match the cost of Steady Shot.
          o Aspect of the Wild - This aspect is now raid-wide.
          o Call of the Wild: The benefit from this pet talent now applies to only the Hunter and their own pet.
          o Deterrence: Design changed to grant 100% parry and 100% chance to "deflect" spells coming from the front, but prevents the Hunter from attacking. Lasts 5 seconds and has a 90 second cooldown.
          o Explosive Shot: Damage increased substantially, and additional scaling added to compensate Survival Hunters for the decrease in power of Steady Shot. No longer deals damage to secondary targets.
          o Ferocious Inspiration: This talent now also increase the damage the Hunter does with Arcane Shot by 3/6/9%.
          o Improved Tracking(Survival): This talent has been slightly re-designed. Now reads: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all ranged damage done to those types is increased by 1/2/3/4/5%.
          o Kill Shot – Cooldown reduced to 15 seconds, down from 35 sec.
          o Kindred Spirits: This talent now grants only 3/6/9/12/15% pet damage.
          o Lock and Load: Now has a 30 second cooldown.
          o Readiness: No longer resets the cooldown on Bestial Wrath.
          o Steady Shot: Now gains 10% of attack power as damage instead of 20%.
          o Serpent's Swiftness: This talent now grants only 2/4/6/8/10% bonus attack speed to pet. The hunter attack speed bonus is unchanged.
          o Tranquilizing Shot (Hunter): Cooldown increased to 8 sec, up from 6. Mana cost reduced to 8%, down from 12%.
          o Unleashed Fury: This talent now grants only 3/6/9/12/15% pet damage.
          o Viper Sting: Now drains a percentage of maximum mana.
          o Volley: The damage has been reduced on all ranks by approximately 30% (including attack power scaling).
          o Pets
                + All Hunter pet abilities with a cooldown of 30 seconds or more are no longer on the global cooldown.
                + The coefficient of Rake (Cat) and Scorpid Poison (Scorpid) has been lowered.
                + Rake: This hunter pet ability has had its damage adjusted to prevent unreasonable scaling with attack power.
                + Scorpid Poison: No longer stacks. The damage has been adjusted to prevent unreasonable scaling with attack power.
                + Spirit Strike (hunter pet ability) now has an initial attack (which can crit) and then a single dot. Damage overall is higher.

      Mages
          o Arcane Blast: This ability has been significantly changed. Arcane Blast now increases the damage of the next Arcane spell by 15%. However, using Arcane Blast itself does not consume the charge itself. Each time you cast Arcane Blast, the damage of Arcane spells is increased by 15% and the mana cost of Arcane Blast is increased by 200%. This effect stacks up to 3 times and lasts 10 seconds or until any Arcane damage spell except Arcane Blast is cast.
          o Arcane Flows: Now also reduces the cooldown of Evocation by 1m/2m.
          o Elemental Precision: Renamed to Precision and now works on all spells.
          o Evocation: Cooldown reduced to 4 min.
          o Improved Blizzard: The snaring effect has been reduced to 25/40/50%.
          o Incanter's Absorption: The amount of spell damage a Mage can gain from this ability is now capped at 5% of the mage's health.
          o Mirror Image: The Mirror Image Polymorph ability now has a range of 8 yards. In addition, Mirror Images will no longer have excessive threat values assigned to them when they are created.
          o Slow Fall is now castable on others.
          o Torment the Weak: Now works with Arcane Blast and does bonus damage against targets afflicted with any type of slow (such as the combat slow from Thunder Clap).

      Paladins
          o Avenging Wrath: Divine Shield, Divine Protection, and Avenging Wrath cannot be used within 30 seconds of each other anymore. Forbearance removed from Avenging Wrath.
          o Divine Protection: The penalty has been removed.
          o Divine Shield: The penalty has been changed so that all damage done is reduced by 50% in place of an attack speed penalty.
          o Hand of Reckoning(NEW): Available on trainers at level 16. It's a 30 yard range taunt that causes Holy damage.
          o Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.
          o Judgement of Wisdom: Now returns a percentage of base mana instead of a percentage of max mana.
          o Sacred Duty: Interaction with Divine Shield and Divine Protection removed, but stamina bonus increased.

      Priests
          o Abolish Disease and Cure Disease can now be cast while in Shadowform.
          o Holy: Circle of Healing now has a 6 second cooldown.
          o Levitate is now castable on others.
          o Mana Burn: Now burns a percentage of maximum mana.
          o Shadow
                + Shadowform: You can now shift into Shadowform while mounted or sitting.
                + Vampiric Embrace- Mana cost of this spell has been removed.

      Rogues
          o Cheap Shot: This ability no longer has diminishing returns against anything other than itself.
          o Fan of Knives: The cooldown has been removed. In addition, now deals 150% of weapon damage when used while daggers are equipped.
          o Feint: Rank 8 now reduces the damage taken from area of effect attacks by 50% for 6 seconds in addition to its existing effects.
          o Kidney Shot: This ability now has diminishing returns against all other stuns.

      Shaman
          o All shaman talent points have been refunded. Please visit your trainer to learn spells and abilities.
          o Fire Nova Totem: Now no longer generates threat.
          o Healing Way: Now only one application is required to reach full benefit. No longer stacks.
          o Improved Water Shield: Lesser Healing Wave now has a reduced chance to trigger this talent.
          o Magma Totem: The damage and scaling has been increased and no longer generates threat.
          o Mental Quickness and Static Shock have switched positions in the talent tree.
          o Mental Quickness: Reduces the mana cost of instant cast Shaman spells by 2/4/6% and increases spell power by an amount equal to 10/20/30% of your attack power.
          o Searing Totem (Rank 4) now does the proper damage for its rank.
          o Tremor Totem's duration has been increased from 2 minutes to 5 minutes.
          o Elemental
                + Elemental Oath: In addition to existing effects, now increases spell damage done by the Shaman by 5/10% while Elemental Focus Clearcasting is active.
                + Elemental Mastery: Redesigned. Now increases the Shaman's critical strike chance by 20% for 30 seconds. Cooldown remains at 3 minutes.
                + Elemental Shields: This talent has been removed. It has now been merged with Elemental Warding.
                + Elemental Warding: Now reduces all damage taken by 2/4/6%. Changed from only reducing Nature, Fire and Frost by 4/7/10%.
                + New Talent: Shamanism-Your Lightning Bolt spell gains an additional 2/4/6/8/10% and your Lava Burst gains an additional 4/8/12/16/20% of your bonus damage effects.
                + Storm, Earth and Fire: This talent has been moved up in the tree, and it's talent points have been reduced to 3 down from 5. Wind Shock is also included in the range increase (with Earth Shock). The damage bonus to Flame Shock has been increased, up from 10/20/30/40/50 to 20/40/60.
                + Unrelenting Storm: point cost reduced to 3, down from 5. Now does 4/8/12%

      Warlocks
          o Curse of Agony will now scale better when used with the Glyph of Curse of Agony. Ticks beyond the original duration will do 33% more damage than the ticks that preceded them. i.e. 74 -> 145 -> 217 -> 290.
          o Demon Armor and Demon Skin: Armor increased by approximately 120%.
          o Demonic Circle: The teleport now clears all snare effects.
          o Drain Mana: Now drains a percentage of maximum mana.
          o Emberstorm: Now works with Conflagrate.
          o Ritual of Summoning: Will now create a summoning portal object which can be re-used for multiple summons for 5 minutes.

      Warriors
          o Bloodthirst: Charges have been decreased to 3, but the effect has been raised to 1% per charge.
          o Fury: Bloodsurge: Now has a chance to trigger from any hit with Heroic Strike, Bloodthirst, or Whirlwind.
          o Fury:Titan's Grip: The hit chance penalty has been removed.
          o Sudden Death: The amount of rage spent on an Execute while Sudden Death is active is now capped at 30 rage. Improved Execute and the Glyph of Execute will still increase the damage done by increasing the amount of rage able to be converted into damage.
          o Taunt: Range increased to 30 yards.

      Professions
          o Alchemy
                + All flasks no longer require an alchemy lab to create.
                + The Cooldown on Transmute: Titanium has been reduced to 1 day, and the materials required have been simplified.
                + Reduced the cooldown on Northrend Alchemy Research from 7 days to 3 days.
                + The chance to discover a Northrend transmutation has been increased.
                + Changed the Crazy Alchemist Potion so it always gives health and mana. It also grants the benefit of another random potion effect.
                + Potion of Nightmares functionality changed. You can now move to interrupt the effect, and damage taken is no longer increased while you are under the effects of this potion.
                + Added a new recipe for Ethereal Oil to grand master alchemy trainers.
                + You can now discover a recipe for the Elixir of Water Walking with Northrend Alchemy Research.
          o Blacksmithing
                + Reduced the spell power on the Titansteel Guardian to bring it in line with its item level.
                + Increased the material requirements to make high level frost resistance gear created with blacksmithing.
                + Increased the materials required to make several recipes that require cobalt.
                + Added a new recipe for shield reinforcements that increases the block value of shields.
          o Cooking
                + A recipe has been added for Kungaloosh. You can learn this recipe from an NPC in the Dalaran sewers once you have completed the quest 'The Taste Test' in Sholazar Basin.
                + A recipe for the incredible Fish Feast can now be purchased for Dalaran Cooking Awards.
                + Succulent Orca Stew and Shoveltusk Soup have been removed from the requirements for any cooking achievements as they will not be added to the game.
                + A new recipe for Worg Tartare is now available for purchase with Dalaran Cooking Awards. This delicacy imbues hit rating and Stamina upon those brave enough to eat it.
          o Enchanting
                + Many high level enchantment recipes have had the amount of Infinite Dust and Greater Cosmic Essence requirements significantly reduced, but with Dream Shards being added to them.
                + Increased the Fire damage inflicted by the Icebreaker weapon enchantment.
                + Reduced the armor penalty granted by the Berserking weapon enchantment.
                + Increased the amount of healing from the Lifeward enchantment.
                + Increased the amount of damage caused by the Icebreaker enchantment.
                + Added a new recipe to enchant bracers with Stamina. You can buy this recipe from Vanessa Sellers in Dalaran.
          o Engineering
                + Engineers may now be able to properly engineer Centrifuge Constructs.
                + Reduced the cooldown and increased the duration of the effect for Hyperspeed Accelerators.
                + Added a new recipe for epic plate spell power goggles.
                + Weakness Spectralizers are now usable by druids.
                + The Saronite Bomb recipe now creates a lot more bombs for the same material cost. While this breakthrough was discovered by goblins, all engineers can take advantage of it.
                + Gnomish Lightning Generator has had its cast time and cooldown reduced.
                + The engineering Scrapbot can now repair.
          o Inscription
                + Jessica Sellers, a new vendor in the Dalaran inscription shop, will sell most inscription inks for the cost of one Ink of the Sea. She also sells Snowfall Ink for multiple Inks of the Sea.
                + A new recipe for Glyph of Arcane Blast has been added to Master and Grand Master Inscription trainers.
          o Jewelcrafting
                + Added a new recipe to convert a frozen orb and some green quality gems into several superior quality gems.
                + Reduced the spell power granted by the use effect of the Figurine – Twilight Serpent, but reduced the cooldown significantly.
          o Leatherworking
                + Iceborne Belt pattern skill up range has been increased to the correct range.
                + The epic leg armor patches now require a Frozen Orb in addition to their other materials.
          o Mining
                + Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.
                + Weakened Giants and Iron Rune Sentinels can now be correctly mined.
          o Skinning
                + Increased the critical strike rating granted by ranks 5 and 6 of Master of Anatomy.
                + Carrion Fleshstrippers are now skinnable.
          o Tailoring
                + Reduced the cloth required to make a Bolt of Imbued Frostweave.
                + Simplified the materials required for Shining Spellthread and Azure Spellthread.
                + Reduced the eternals required to make Brilliant Spellthread and Sapphire Spellthread, but increased the number of Iceweb Spider Silk.
                + Greatly reduced the materials required to make the self-only tailoring leg enchants (Master's Spellthread and Sanctified Spellthread), but these recipes no longer grant any skill gains.
                + Reduced the training cost for the normal Flying Carpet.
                + Ebonweave now requires the tailor to be in the Maw of Neltharion in Dragonblight to creating it.
                + Spellweave now requires the tailor to be at the Azure Dragonshrine in Dragonblight when creating it.

      Quests
          o The quest, "Scare the Guano Out of Them!" now only requires 10 Darkclaw Guano, down from 15. Also, only the character that scared the bat, or their party, may now loot the guano.
          o Shoveltusk Meat obtained during the quest; "Shoveltusk Soup Again?" is now correctly flagged as a quest item with no sell price.
          o During the quest, "Scalps!" you can no longer use Ahunae's Knife to scalp kills that you aren't tapped to.
          o The path followed by the Har'koa's Kitten during the quest, "I Sense a Disturbance" has been improved.
          o Westguard Sergeants, Winterhoof Braves, and Ethereal Frostworgs should no longer attempt to attack their opposite faction counterparts unless the character controlling them is first attacked.
          o Westguard Sergeant and Winterhoof Brave demoralizing shouts will now only affect the Winterskorn Vrykul and worgs at Skorn.
          o Various fixes to the Queen Angerboda event during the quest, "The Slumbering King".
          o The daily quest, "Shoot 'Em Up" now only requires 15 Jotunheim Proto-Drakes to be shot down, down from 20. As well, the harpoon now only costs 5 energy to shoot, down from 10.

      Dungeons and Raids
          o The Obsidian Sanctum
                + Players will now be affected by Twilight Residue when they leave the Twilight Realm. Twilight Residue grants immunity to Fire and Shadow damage for a few seconds.

      User Interface
          o Chat frames can now be made "Noninteractive". When in this state, they will ignore all clicks.
          o Various filters can now be applied to Achievements.
          o A special UI for chatting with GMs has been added.
          o For additional notes on Lua and XML changes please visit the UI & Macros forum.

      Items
          o Emblems of Heroism can now be purchased at a 1 to 1 rate using Emblems of Valor.
          o The Darkmoon Faire exotic vendors have been updated with new items.
          o Amberglow Signet now correctly grants Hit Rating.
          o Deadly Gladiator's Refuge has had its 4 piece set bonus changed. It now reduces the cooldown of Swiftmend by 2 seconds.
          o Deadly Gladiator's Staff has had the Agility and Critical strike rating restored to ratios consistent with other instances of the Gladiator's Staff.
          o Dreamwalker Battlegear: The Rip bonus is now 4 seconds instead of 3.
          o Druid Feral Tier 7 Set: The 4 piece bonus now also decreases the cooldown on Tiger's Fury by 3 seconds.
          o Druid Restoration Tier 7 Set: The Rejuvenation bonus has been changed to affect Lifebloom instead.
          o Gifts and Pledges of Adoration for the capital cities are now soulbound.
          o The Flag of Ownership now has only a 60s cooldown to match the 60s duration of the flag.
          o The following crafted weapons have had their stats adjusted to properly reflect their intended power:
                + Corroded Saronite Edge, Corroded Saronite Woundbringer, Cudgel of Saronite Justice, Furious Saronite Beatstick, Saronite Spellblade, Saronite Shiv, Savage Cobalt Slicer, Notched Cobalt War Axe, Sturdy Cobalt Quickblade, Cobalt Tenderizer
          o Living Lashers can now properly be skinned with Herbalism.
          o Players can now open clams while riding a vehicle, sitting, mounted, stealthed, and invisible.
          o Reduced the stats on the Savage Cobalt Slicer to match the weapon's level.
          o Some low-level rogue pvp gloves were accidentally omitted from the patch 3.0.3 update. This has been rectified.
          o Some neglected creatures in Icecrown have found the contents of their pockets.
          o Totem of Hex now correctly grants 165 spell power to Chain Lightning and Lightning Bolt, up from 85.
          o The white Polar Bear mount is now the proper (larger) size.
          o Glyphs
                + Glyph of Conflagrate now makes it so your Conflagrate spell no longer consumes the Immolate or Shadowflame spell from the target.
                + Glyph of Death and Decay has been changed to grant 20% additional damage instead of its current effect.
                + Glyph of Hammer of Justice: Now increases range by 5 yards instead of increasing stun duration.
                + Glyph of Invisibility duration has been increased.
                + Glyph of Deterrence: Now -10 seconds instead of -20.
                + Glyph of Holy Light now affects friendly targets in a larger radius.
                + Glyph of Horn of Winter now increases the duration by 60 sec.
                + Glyph of Spirit of Redemption: Now increases the duration of the effect by a fixed amount of 6 seconds.
                + Glyph of turn evil now also increases the cooldown of your turn evil spell by 8 sec.

      World Environment
          o Incapacitating Shout now has an 8 second duration.
          o Conquered Soul of the Blightcallers are no longer AE immune.
          o Corrected a raid emote in Violet Hold to display the proper creature name.
          o Corrected a redundant aura tooltip for Locust Swarm in Naxxramas.
          o Several creatures in the Construct Quarter of Naxxramas did not have Heroic values for hit points and damage.
          o Storm Peaks, Grom'arsh Crash Site - Peon Gakra is now an innkeeper and the zeppelin hull, an inn.

      Bug Fixes
          o Fixed a bug with a Wild Mustard plant that was under the ground in Dalaran.
          o Racials
                + Berserking: Can now be used properly while under the affects of Hand of Protection.
                + Heroic Presence: Now works properly in Ghost Wolf Form.
                + Shadowmeld: This ability will now properly restore threat when it is cancelled. In addition, it will correctly remove a player from combat if it is active when that player is the last person left alive that the creature hates. This ability is now also unusable while affected by Faerie Fire.
                + Will of the Forsaken: Using this ability while disoriented would trigger it's cooldown to no affect; it is no longer useable while disoriented.
          o Classes
                + Death Knights
                      # Blood Aura Will now always do the correct amount of healing, based on the actual damage taken of the target.
                      # Blood Caked Blade: Now does the proper damage amount when triggered by an off-hand weapon.
                      # Bloody Strikes: The tooltip for this talent now has correct values.
                      # Butchery: Will now always grant 20 runic power, regardless of the creature type killed.
                      # Chains of Ice: This ability is no longer able to land on death knights who have Anti-Magic Shell active.
                      # Crypt Fever: It is no longer possible to have a duration longer than the disease which caused it. Will also no longer incorrectly increase Death and Decay damage.
                      # Corpse Explosion: Fixed a bug where how much Runic Power the Death Knight had was affecting the damage done, and also increased the damage substantially.
                      # Dancing Rune Blade: The weapon no longer echoes the Raise Dead and Army of the Dead spells. In addition it will now more closely match the master's damage and will cast Rune Strike when its master does.
                      # Death Chill: The effect from this talent will no longer be consumed if Killing Machine is active.
                      # Death Pact: This will no longer cause guards to attack the Death Knight.
                      # Desecration: will no longer break stealth.
                      # Ebon Plague: It is no longer possible to have a duration longer than the disease which caused it. It will no longer stack with Crypt Fever used by another character.
                      # Frost Fever: This talent now works properly when spell reflected.
                      # Gnaw: This ghoul ability is now able to be set on autocast.
                      # Icy Clutch: This will now be applied properly in all cases to targets that gain Frost Fever via the Pestilence ability.
                      # Mark of Blood now works correctly with periodic damage.
                      # Pestilence: The diseases will now spread correctly even when the damage from Pestilence kills the primary target.
                      # Raise Dead no longer puts you in combat when you cast this spell.
                      # Shadow of Death: This ability will no longer cause tracking abilities to become inactive when the death knight becomes a ghoul.
                      # Tundra Stalker (Rank 1) will now work properly on Death and Decay.
                      # Unholy Blight: Will no longer cause spell pushback.
                + Druids
                      # Bear Form: This ability will now grant the correct attack power per level for levels 71-80.
                      # Entangling Roots: When determining if a new Entangling Roots should overwrite an old one, and will now calculate the correct damage modifiers for the creature type of the target.
                      # Maim: Tooltip adjusted to match the duration the ability has always had.
                      # Opening: Opening doors and objects should no longer cause shapeshifted forms to be cancelled.
                      # Rake: The initial damage from this ability is now properly considered bleed damage, and will be increased by Mangle and Trauma.
                      # Savage Fury - Mangle (Bear) damage was being increased by a higher percentage than intended. This has been fixed, and in result Mangle (Bear) should see roughly a 16% damage reduction. Also fixed a bug with Savage Fury where the Rake bleed effect was not being increased.
                      # Starfall will no longer cause nearby creatures to become hostile for no apparent reason while the Druid is affected by fear effects. In addition, it will no longer pick ambient creatures as targets.
                      # Survival Instincts: The extra health from this ability now persists in all forms, but the ability can only be activated in Cat Form, Bear Form, or Dire Bear Form. This prevents the health gain from occurring multiple times if constantly shapeshifting.
                      # Swiftmend: Riptide will no longer cause this ability to light up, and this ability will no longer sometimes consume Earthliving off the target.
                + Hunters
                      # Aspects: All aspects now have a 1 second global cooldown.
                      # Aspect of the Beast: Will now increase Hunter pet attack power by the correct amount.
                      # Aspect of the Viper: Beast Lore, Scare Beast, and Tame Beast will no longer trigger mana regeneration from this ability.
                      # Call of the Wild: Now only works on the pet and their own master.
                      # Carrion Feeder: No longer causes extremely large amounts of threat when the pet gains happiness.
                      # Chimera Shot: The secondary effects of this shot will now still be triggered even when the target dies from the ability's damage.
                      # Cower: Now longer shares a cooldown with Growl, but has its own separate cooldown.
                      # Dust Cloud: This pet ability will now be cast by the pet at the target instead of while they are moving toward the target.
                      # Marked for Death: Now works properly for Steady Shot and Glyph of Steady Shot.
                      # Master's Call: Now makes the pet immune to roots and snares for the duration as well, allowing the pet to break roots on the target even when the pet is rooted.
                      # Nether Shock: Pets will now correctly use this ability on all targets, not just mana users.
                      # Noxious Stings: When this talent triggers Wyvern Sting, the Wyvern Sting will now last the proper duration.
                      # Owl's Focus: Free abilities will no longer consume this effect.
                      # Prowl: This ability will no longer sometimes turn autocast on by itself.
                      # Sniper Training: Now increases the damage of Aimed Shot by the correct amount.
                      # Spirit Strike: This pet ability's duration and period have both been reduced to 6 seconds.
                      # Spore Cloud: This ability will now work properly.
                      # Swipe: The tooltip has been adjusted.
                      # Tracking: Entering an arena no longer disables tracking types.
                      # Fixed a bug that allowed Viper's Sting to target death knights. They are now invalid targets.
                + Mages
                      # Arcane Missiles: This spell now only has one chance to trigger Arcane Concentration.
                      # Brain Freeze: This talent can now be triggered by Blizzard.
                      # Burnout: This talent will now properly charge the mage additional mana when Living Bomb causes a critical strike.
                      # Fingers of Frost: This talent can now trigger properly from Frost Armor.
                      # Frost Nova: Will now properly overwrite the effect of Shattered Barrier and of Frostbite.
                      # Icy Veins: The spell pushback reduction from this talent now works on Frostfire Bolt.
                      # Improved Scorch: This talent no longer triggers effects that trigger on casting a spell.
                      # Incanter's Absorption: This talent will now work properly when the mage is sitting.
                      # Living Bomb: Now triggers Ignite when it causes a critical strike. In addition, the final explosion will now still occur even if the mage is affected by a crowd control effect.
                      # Molten Fury: This talent will now interact correctly with Torment the Weak.
                      # Precision: Frostfire Bolt will no longer receive double the intended benefit from this talent.
                      # Spell Power: Now affects the critical strike chance of Blizzard.
                + Paladins
                      # Devotion aura: When mixing two different ranks of this ability in a party, players will no longer sometimes see a spurious second copy of the buff.
                      # Hand of Freedom: Now works properly against the froststorm Breath Hunter pet ability.
                      # Judgement of Blood, Judgement of Command, and Judgement of the Martyr will now gain the correct damage modifiers for the creature type of the target.
                      # Judgement of Light: The tooltip has been corrected to remove the implication that it only works on melee attacks.
                      # Judgement of the Wise: The amount of mana gained has been corrected to match the tooltip.
                      # Pure of Heart: This talent will no longer cause Curse of Agony to do more damage than intended.
                      # Repentance: Avenger's Shield no longer breaks Repentance, but unfortunately, Seal of Vengeance and Corruption damage will break it again. This will be corrected in a future patch.
                      # Righteous Vengeance: This talent will now calculate its damage correctly when the damage is absorbed. In addition this ability will no longer cause excessive damage when refreshed on targets with damage reduction effects active.
                      # Seal of Command: The tooltip has been adjusted to show the damage gained from spell power.
                      # Shield of Righteousness now properly shares a cooldown for both ranks.
                + Priest
                      # Dispersion: This ability can no longer be cast while affected by Cyclone; doing so consumed the cooldown to no effect.
                      # Guardian Spirit: It is no longer possible for simultaneous killing blows to trigger the heal from this ability multiple times.
                      # Improved Holy Concentration: The tooltip has been rewritten to indicate that this talent reduces cast time rather than providing haste.
                      # Mind Flay: Fixed a bug with targeting where you would not deal damage if not facing the target while channeling. Also corrected an issue where the damage from this ability was slightly delayed.
                      # Prayer of Mending: Will now only benefit from the healing talents of the priest who cast the original spell.
                      # Rapture: This talent will now correctly return mana for Power Word: Shield based on the caster's mana poll instead of the target's mana pool.
                      # Shadow Weaving: Shadow Word: Death: Will now only apply one copy of this buff per cast.
                      # Shadow Word: Pain now will gain the correct damage modifiers for the creature type of the target.
                      # Surge of Light: Prayer of Mending will no longer sometimes cause Surge of Light to trigger on Priests who do not have that talent.
                      # Twisted Faith: This talent will no longer sometimes cause Shadow Word: Pain to fail due to a more powerful spell being in effect.
                + Rogues
                      # Envenom: The tooltip values have been corrected to be accurate.
                      # Fan of Knives: All poisons will now trigger correctly when used with this ability.
                      # Honor Among Thieves: The bug where stacking multiple rogues with this talent caused them all to gain additional combo points has been fixed. In addition, it no longer cancels eating and drinking if a party member gains a critical strike while it is active.
                      # Killing Spree: This ability no longer breaks stealth if it fails due to all targets being out of range.
                      # Mutilate: this ability will no longer give poisons on the off-hand weapon two chances to be triggered.
                      # Turn the Tables: This talent no longer generates threat when it triggers.
                + Shaman
                      # Chain Heal: This spell will now give an invalid target error message if the primary target is a totem.
                      # Earth Shield: Now correctly uses the Shaman's own spell critical strike chance to determine the chance of a critical heal.
                      # Elemental Shields was reducing flat physical damage, not a percentage. Now properly reduced by a percentage.
                      # Lava Lash - Fixed a bug which allowed you to use the ability even if you had a shield in offhand. Now requires a 1hand axe, fist or dagger to be able to be used.
                      # Fixed a bug where Thunderstorm (Elemental) was knocking back 15 yards, instead of 20. It should now roughly knockback the correct length of 20 yards.
                      # Magma Totem: Fixed a bug that capped the damage of this ability at too low of a level.
                      # Resistance Totems: Players will no longer see two copies of these buffs when two shamans cast the totems simultaneously.
                      # Spirit Walk: This Feral Spirit ability will now properly clear roots and snares from the Shaman master.
                      # Stoneclaw Totem: The tooltip has been revised to indicate the damage absorb shield also works on the Stoneclaw Totem itself.
                + Warlock
                      # Warlock Pets: Some pets were not properly classified to receive correct creature scaling for Wrath of the Lich King. Their health and damage done will now be higher.
                      # Corruption will now gain the correct damage modifiers for the creature type of the target.
                      # Create Healthstone: Attempting to create a healthstone when you already have one no longer consumes mana or triggers the cooldown of this ability.
                      # Demonic Circle: Teleport: the button for this ability will now darken when the Warlock is out of range of the Demonic Circle and will light up when the Warlock is in range.
                      # Demon Power Scaling: Spell power gained from spirit via the Fel Armor ability will now properly affect the scaling of spell power and attack power on summoned demons.
                      # Drain Mana: This spell will no longer cancel when the target's mana poll is low or the caster's mana poll is full. It also now generates a very small amount of threat instead of no threat.
                      # Everlasting Affliction: Will now calculate correct damage values for Corruption when it is refreshed in all cases.
                      # Haunt: Will now gain correct damage modifiers for the creature type of the target. In addition, this ability is now limited to a single target as intended. This also now works properly when refreshed on its current target.
                      # Mana Feed: This talent will no longer sometimes fire for warlocks who do not have the talent.
                      # Master Conjuror: Tooltip revised to indicate it does not increase the damage bonuses of Firestones or Spellstones.
                      # Metamorphosis: The bonus armor effect from this ability will now calculate properly and interact correctly with armor buffs and debuffs.
                      # Ritual of Doom: A Doomguard summoned with this spell will now scale properly from its master's stats.
                      # Shadow Embrace: This ability will now create a separate debuff stack for each Warlock with the talent, and each warlock will benefit properly from his or her own debuff.
                      # Soul Siphon: Will now gain the correct damage modifiers for the creature type of the target.
                      # Unstable Affliction: Will now gain the correct damage modifiers for the creature type of the target.
                + Warrior
                      # Bladestorm: Fixed a bug where sometimes stuns and roots would not be removed properly when this ability is used.
                      # Damage Shield: Rank 1 of this ability now works properly.
                      # Heroic Throw no longer triggers the snare from Mage Frost Armor.
          o PvP
    &nbs
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on January 20, 2009, 12:14:52 PM
New launcher:

(http://i44.tinypic.com/2eghg0i.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on January 20, 2009, 01:04:02 PM
mmm, convenience changes for shadow priests

looks like elemental shamans got some fixes
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: T234 on January 20, 2009, 01:48:35 PM
I <3 being a Rogue.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 20, 2009, 04:29:35 PM
Quote
Taunt: Range increased to 30 yards.

waat
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on January 21, 2009, 01:15:41 AM
Blizzard didn't fix the disconnects in 25 man raids like they said they were going to.  First spider wing pull, 15 people go offline.  And on top of that Winterspring crashed the Northrend server every 15 minutes for 3 hours until Blizzard disabled it.  Fucking bullshit.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 21, 2009, 01:30:46 AM
yea that was annoying

Just got done with Oculus, so now I've finished all the LK dungeons. Very fun instance, especially the boss fights. Last one especially. First time my dragon died rather quickly, and I fell onto the halo. I had the group draw the dragon close enough to the halo so I could taunt it (patch greatly increased its reach) and spell reflect. We wiped but it was pretty hilarious  :lol

We killed him pretty easily on the second try, probably because we switched up the dragons (2 ruby, 2 gold, 1 green)

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 21, 2009, 08:15:36 PM
Arena now disabled as well, due to ratings being bugged.

GG Blizz
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 21, 2009, 09:05:20 PM
drop rates  :'(

Did Culling three times today without the cape I need dropping. I should have more luck in HoL since there are two items I need in there
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on January 21, 2009, 09:17:04 PM
Quote
 o Cheap Shot: This ability no longer has diminishing returns against anything other than itself.

jesus i think that was an issue when i was playing march of 06 :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 22, 2009, 12:24:42 PM
A friend of mine convinced me to try Old Kingdom on heroic...at 5 in the morning. Had no problems until the first boss, which we couldn't beat. I don't remember it being such a fast encounter. After the healer left I wanted to go to bed, but he convinced me to try H VH. We wiped on the second boss but managed to complete the instance with little trouble. And I got my first instance epic:
http://www.wowhead.com/?item=43500

I had no problem holding aggro on trash mobs in either instance. The first boss in Old Kingdom summons a lot of adds that can just swarm you. I made sure to pick up the elite guardian immediately but didn't do a good job holding everything; healer kept getting killed.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on January 27, 2009, 11:53:23 PM
I <3 my pet.   :heart
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 30, 2009, 11:07:29 PM
Did H UK today. Had no problems holding aggro and my gear/health held up nicely. No good drops tho

It was a guild run (Voluntary Manslaughter), except for me. It was odd because a third through the instance they started complaining about me marking targets and using ready check. So I stopped marking for a bit, as expected people were targeting the wrong mobs, cc was being broken, etc. No one died because of it but the group's dmg taken went up. Finally a couple people admitted that yes, marking is cool.

So yea, since when is marking and using ready check noobish? It ensures everyone's on the same page and eliminated frivolous wipes. It's not like I use ready check on every mob, but if we're about to engage 4+ mobs or a boss, I use it.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on January 31, 2009, 12:09:42 AM
it's not noobish. some people just don't like actual leadership
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 31, 2009, 03:22:22 PM
I used to use ready check every other mob, thanks to some horrible wipes involving players leaving to attend to their kids. And don't forget Mr. "hey guyz imma grab a DEW brb"
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on January 31, 2009, 03:23:29 PM
I miss being a raid leader. Man that was 5 years ago.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on January 31, 2009, 06:57:25 PM
Did H UK today. Had no problems holding aggro and my gear/health held up nicely. No good drops tho

It was a guild run (Voluntary Manslaughter), except for me. It was odd because a third through the instance they started complaining about me marking targets and using ready check. So I stopped marking for a bit, as expected people were targeting the wrong mobs, cc was being broken, etc. No one died because of it but the group's dmg taken went up. Finally a couple people admitted that yes, marking is cool.

So yea, since when is marking and using ready check noobish? It ensures everyone's on the same page and eliminated frivolous wipes. It's not like I use ready check on every mob, but if we're about to engage 4+ mobs or a boss, I use it.

It's not noobish. You won't find a MT on a big guild that doesn't mark.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 31, 2009, 08:10:38 PM
Last night - well, early early this morning - was fuck awesome. Did 3 heroics (UK, VH, UP) in a row with another guild; one wipe on the dragon riding boss but that was it. When I left at 6:15am or so they were planning on doing a couple more instances lol. My guild doesn't do anything except ask for runs and money. I like running people but not everyday. We've got tons of members but 3 active lv80s. It would be an awesome guild if I was like lv40. I'll keep my alt there and move my main whenever I find a guild I want to join.

Many of the ones I've looked into seem a bit too serious/hardcore. I can't schedule hours of my time for raids during the week. I want a casual guild that's very active, not one that demands too much of my play time.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on January 31, 2009, 08:12:05 PM
I had one a guild like that, who had their hardcore crowd and their casual crowd (which at the time was Zul Gurub). Those are the best kinds of guilds.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on February 01, 2009, 12:46:19 AM
There's no need to mark anything outside of raids since 3.0.  The game is so fucking easy now.  There aren't many pulls that don't get burst down in 20 seconds.  WTB pre-nerf heroic Shattered Halls in half blues / Kara gear.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 01, 2009, 12:51:53 AM
You should have seen my VH group today. Horrible dps, which meant healer's mana was constantly low.

Groups want everything but a drug test before admitting a tank into a group; how come dps can just waltz into any group no questions asked...until it's too late
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 01, 2009, 01:03:40 AM
Hey PD, do they ever have you use vent?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 01, 2009, 01:11:41 AM
Nah, never used vent while playing. Using vent was a requirement to join many Wolfenstein ET clans, dunno about WoW guilds
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on February 01, 2009, 01:50:43 AM
You should have seen my VH group today. Horrible dps, which meant healer's mana was constantly low.

Groups want everything but a drug test before admitting a tank into a group; how come dps can just waltz into any group no questions asked...until it's too late

I either end up in groups that do 1200 dps or groups that faceroll for 2-3K dps.  Generally the latter.  My server is fairly decent.  I successfully pugged Naxx 10 (full clear) 3 weeks in a row.

Vent is basically a requirement for raiding.  It's mostly used to explain the fight and then to question why the fuck X person is doing something completely different than what they were told to do during the fight.  Anyone in a 5 man who wants to use vent can fuck off.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on February 01, 2009, 01:51:44 AM
what is faceroll
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on February 01, 2009, 02:02:48 AM
what is faceroll

Pressing random keys on your keyboard by rolling your face over it.  If I stand behind a mob and randomly press 1-4 on my paladin I can do 2K+ dps and I don't have raid gear for that spec.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 01, 2009, 02:39:57 PM
Did heroic Nexus last night with a mage that was going 2k dps. Don't think I've ever been in a group with someone that high. Didn't take much of any relevant damage :bow

Last boss kicked my ass a couple times until I used Shield Wall/Enraged regin the second she got into a frenzy.

full clear got me to revered with Wyrmrest so I picked up the tanking chest and feet pieces.
http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio

now I need to get revered with Alliance Vanguard to get the stam head enchant, and the titanium plating plans
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 02, 2009, 05:26:15 AM
Hit 77 on the DK and bought flying mount training, cold weather training and the DK flying mount all at once

About 2700g in total Yikes

But at least the DK Flyer scales up when you get a new flight training skill.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 02, 2009, 01:53:13 PM
I'm really getting outclassed in terms of dps. Did H UK last night and our DK kept stealing aggro from me due to his dps/not listening/etc. No one died plus he took the damage well, so I didn't complain. But damn while the 3 dps (mage, warlock, dk) were ticking from 1700-2400dps I was around 800. This dropped for me:
http://www.wowhead.com/?item=37179

But it's so slow it fucks up my HS rotation, plus cleave takes too long to pop. I'm still using my mace instead, and I'll have to try to find a weapon with similar speed. There's on in reg HoL but I've done that place tons of times and it dropped once (DK took it). There's an epic 1H in heroic UP which rocks. Damn I want it
http://www.wowhead.com/?item=37401   :o
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 02, 2009, 06:39:04 PM
I think there's a way to put out more dps/threat as prot, but I don't know how. Was your DK using death n decay? If so, slap him.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 02, 2009, 06:41:46 PM
Yea he was using it.

Another bad thing about uber dps is that many think they can ditch the mob rotation. So instead of everyone attacking the first target, someone will be nuking the third target, which breaks aggro and I have to start working harder.


Edit: woot
http://www.wowhead.com/?item=37401 :bow

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 04, 2009, 01:38:22 AM
Did the 10 and 25 man Vaults today. I was OT for the 10 man; pretty easy, basically all I did was Taunt the trash mobs when they gave the OT a nasty armor decreasing buff. Final boss wasn't tough either. I definitely want to MT it

We wiped once on the 25 man; first time I've ever seen 20+ people die at the same time lol. Smoked him on the second try, and I got:
http://www.wowhead.com/?item=40545
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 05, 2009, 03:19:02 AM
Did H HoL last night. We wiped once on Loken because people weren't running fast enough, but we wasted him the second time (and got the 2min achievement).

I had heard H HoL was uber hard but imo it's pretty straight forward. Just like in reg mode you can get fucked by bad decisions (like pulling mobs poorly while the first boss runs up on you with the electric buff).

Also did H CoS earlier. Mobs seemed to move a lot faster than in reg, but it's an easy instance imo. I want to attempt to do it in 25min (to get the mount)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 06, 2009, 01:45:08 AM
nightmare Drak run. There's a holy priest that I've been doing stuff with since the lv70 days who has a very active, casual guild full of lv80s (Nex por Inhonesto); always have full running with them so tomorrow I'm joining. Couple hours ago the priest asked me to do Drak. I figured sweet, this will basically be a chance to breeze through, meet everybody, have fun, show mah skills, etc

We get into the instance and I realize fuck, the dps is non-existent. Like a hunter (1400), mage (1000), rogue (900 wtf), and me out dps'ing the mage at 920 or so. Took forever to down even the easiest trash. Healer was constantly running low on mana due to having to heal me for prolonged periods of time. jeez

Oh well we got through it
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on February 07, 2009, 12:38:46 AM
I've been playing WoW on and off since it first launched, but I "quit" for good about 3 months before WotLK.

That obviously didn't last. Some real life friends transferred to a PvP server about a week into January, so I started leveling a huntard from 1. I hit 80 yesterday, and I'm honestly shocked at how easy everything is now. Somehow they managed to make 10 man Naxx easier than Karazhan, and stuff like OS and VoA is equally uncomplicated; packs in heroics can be zerged down entirely with no CC whatsoever; and arena gear can be obtained via PvE :lol

Anyway, I was lucky enough to get the helm from OS and the gun off of Kel'Thuzad today. Hopefully I can upgrade my gear quickly enough to hop into 25 mans by next week.

mage (1000)
:rofl I was doing 1100 at 78 in Violet Hold.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 07, 2009, 03:35:51 AM
Same situation today (Nexus)

DK: 1500
Mage: 1100
Mage: 1000
me: 950

Wiped 4 times on the second boss because we couldn't take the voids down fast enough. I've been doing stuff with both mages since we were lv70, they're really fun to play with. But right now they're still under geared. Last week one of them was giving me "constructive criticism" concerning my poor gear and how I needed to work harder so we could do multiple heroics a day. And here we are a week later, my gear situation is good, I've run Nexus multiple times, etc...yet he's still using lv78 weapons. smh

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on February 07, 2009, 04:56:31 AM
jesus, i'm doing 1100 at 77 with a shadow spec priest, and my gear is straight-up mediocre
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 07, 2009, 09:48:27 PM
best rare 80 weapon is the kirin tor rep reward dagger

Once you get that and mark of the war prisoner, you get much closer to spell hit cap and can focus on damage and crit.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 09, 2009, 12:08:43 PM
last boss in AN is tough as hell (on heroic)  :lol

sucky things about heroics is that if your group dissolves because you can't finish the instance you've got to wait a day to try again. booo



Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: lordmaji on February 09, 2009, 02:42:02 PM
Well that was a waste of $120

what?!?

Expansion sucks?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on February 09, 2009, 07:08:04 PM
i got bored the other day and downloaded the client since someone sent me a resurrection scroll. still tossing up whether to use it or not
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 09, 2009, 07:32:00 PM
Well that was a waste of $120

what?!?

Expansion sucks?

Expansion is lazy. Endgame lasts about a week.

A partial list of problems

-Recycled dungeon for the main raid
-All the armor models look the same. Really lazy on graphics. Mundane to the max.
-PVP finally exposed for the joke it is in WoW. Fans finally clue in and realize Arena is bork. E-sport idea becomes obviously a ploy by Blizzard to fight competition(though why?).
-Rampant class imbalance, often reported in beta but ignored/denied by developers, only to hit live and become real issues.
-More sidegrades than upgrades. Armor has become homogenized not just in visuals but in stats. Not a big problem for me, but makes doing 25 man versions not all that important.
-Yet again, expansion released with bugs reported in beta, that are allowed go live.
-Whole thing makes expansion looked rushed.
-Good PvP gear only attainable through Arena or luck, but most classes and specs not viable enough in Arena to attain them.
-Death Knights only worsen class imbalance, overrun every server.
-Blizzard spends first couple months of release telling customers they're wrong about 'issues' only to a pull a 360 and finally start to look at things.
-The game just dies at 80.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on February 09, 2009, 07:39:42 PM
why are death nights worsening class imbalance?

and what did they do to stats on armour? :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 09, 2009, 08:18:10 PM
Well that was a waste of $120

what?!?

Expansion sucks?

Expansion is lazy. Endgame lasts about a week.

A partial list of problems

-Recycled dungeon for the main raid
-All the armor models look the same. Really lazy on graphics. Mundane to the max.
-PVP finally exposed for the joke it is in WoW. Fans finally clue in and realize Arena is bork. E-sport idea becomes obviously a ploy by Blizzard to fight competition(though why?).
-Rampant class imbalance, often reported in beta but ignored/denied by developers, only to hit live and become real issues.
-More sidegrades than upgrades. Armor has become homogenized not just in visuals but in stats. Not a big problem for me, but makes doing 25 man versions not all that important.
-Yet again, expansion released with bugs reported in beta, that are allowed go live.
-Whole thing makes expansion looked rushed.
-Good PvP gear only attainable through Arena or luck, but most classes and specs not viable enough in Arena to attain them.
-Death Knights only worsen class imbalance, overrun every server.
-Blizzard spends first couple months of release telling customers they're wrong about 'issues' only to a pull a 360 and finally start to look at things.
-The game just dies at 80.

Yea, I've done VoA, and there are like a few more raids and that's it. I'm still focusing on heroics but my guild is starting to get ready for Naxx. Looks like there's not a lot of content.

don't really care much for pvp. Hell, I only go to Wintergrasp to farm titanium/eternals/etc.

Do you feel the lv70 content for TBC was more expansive/better than LK's?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on February 09, 2009, 09:32:17 PM
-Recycled dungeon for the main raid
-They recycled it because Naxx was pretty much the best thing Blizzard ever did PvE wise, but they nerfed it so much that it's way far-removed from what it was. It's still nice for the players that didn't see it Pre-BC I guess.

-All the armor models look the same. Really lazy on graphics. Mundane to the max.
-Generic armor design has pretty much always been an issue. I don't really care about this, though.

-PVP finally exposed for the joke it is in WoW. Fans finally clue in and realize Arena is bork.
-Arena was fairly well-refined towards the end of BC, but I guess that kinda goes along with what you're saying, because it is pretty imbalanced in some ways right now.

-Rampant class imbalance, often reported in beta but ignored/denied by developers, only to hit live and become real issues.

-Yet again, expansion released with bugs reported in beta, that are allowed go live.
-This I agree with wholeheartedly.

-More sidegrades than upgrades. Armor has become homogenized not just in visuals but in stats. Not a big problem for me, but makes doing 25 man versions not all that important.
-wat

-Good PvP gear only attainable through Arena or luck, but most classes and specs not viable enough in Arena to attain them.
-There is at least one player for every class/spec combination in the top 100 in every bracket (unless you're in BG9). If you aren't a complete distinguished mentally-challenged fellow you can still break 2k with any class in any bracket, even with all of the balance issues. In some comps you might be shoehorned into a certain spec depending on the bracket, but it's basically always been that way. I will admit that this is probably the worst it has been since S1. As for gear, honor farming + VoA makes gear pretty easy to at least get the lower tier PvP stuff.

The PvE is pretty unsatisfying right now, I do agree with that. The game definitely needs more difficult raiding content, because there's a problem when I -- having just hit 80 three days ago, still in all blues -- am able to hop into 25 man Naxx and actually be an asset. Last night I cleared Naxx with some shit guild that hadn't even attempted it before that. I think with PvE they are just pandering to the scrubs, mostly.

Oh yeah, and I forgot: they are supposedly delivering a much-needed nerf to mutilate rogues and arcane mages tomorrow. Should help 2v2 a bit.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 09, 2009, 10:42:15 PM
why are death nights worsening class imbalance?

and what did they do to stats on armour? :(

Because the game mechanics already favored melee in PvP and DKs are a melee with tons of anti-caster ability, which tips the scales even further.

Armor was homogenized in that there really isn't any priest cloth or mage cloth or warlock cloth, but just cloth that any of them could use. Which is good in a way, because there are more drops that people can use, but then they add tons of slight variations on these stats that sort of fill the game with gear drops, but pretty soon they don't really progress the characters much for they are only slight variations.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 09, 2009, 10:51:23 PM
Well that was a waste of $120

what?!?

Expansion sucks?

Expansion is lazy. Endgame lasts about a week.

A partial list of problems

-Recycled dungeon for the main raid
-All the armor models look the same. Really lazy on graphics. Mundane to the max.
-PVP finally exposed for the joke it is in WoW. Fans finally clue in and realize Arena is bork. E-sport idea becomes obviously a ploy by Blizzard to fight competition(though why?).
-Rampant class imbalance, often reported in beta but ignored/denied by developers, only to hit live and become real issues.
-More sidegrades than upgrades. Armor has become homogenized not just in visuals but in stats. Not a big problem for me, but makes doing 25 man versions not all that important.
-Yet again, expansion released with bugs reported in beta, that are allowed go live.
-Whole thing makes expansion looked rushed.
-Good PvP gear only attainable through Arena or luck, but most classes and specs not viable enough in Arena to attain them.
-Death Knights only worsen class imbalance, overrun every server.
-Blizzard spends first couple months of release telling customers they're wrong about 'issues' only to a pull a 360 and finally start to look at things.
-The game just dies at 80.

Yea, I've done VoA, and there are like a few more raids and that's it. I'm still focusing on heroics but my guild is starting to get ready for Naxx. Looks like there's not a lot of content.

don't really care much for pvp. Hell, I only go to Wintergrasp to farm titanium/eternals/etc.

Do you feel the lv70 content for TBC was more expansive/better than LK's?

Karazhan lasted a lot longer than Naxx has. That is partly because Kara had so many trash pulls and sort of a meandering design. I don't think anyone misses the Kara trash pulls, but the bosses were a bit more interesting. There was also Kara attunement that slowed things down, but attunement has been phased out and that is a good thing. But Kara still had some drops that were really good and worth doing it for. One of the best Elemental Shaman rings was a random Kara drop. The Terrestrian staff was a good feral stick for a while and also just cool enough looking that people liked getting it. Opera was 3 different bosses in one, and the dragon bosses were still challenging for awhile. Gruul wasn't that hard, but dragonspine trophy was like the holy grail of BC. Magtheridon(pre-nerf) was rather hard to do.

Blizzard has to figure out how to make a lasting dungeon without filling it with trash pulls from hell like they did at the start of Burning Crusade tier4 and 5 content. Zul Aman did this pretty well.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 09, 2009, 11:00:29 PM
Yola- That is one thing. Naxx was sort of legendary in its difficulty and 'epic'ness. Somehow it just doesn't come off that way in WotLK and I don't think its just the difficulty drop. Even though most have not been in Naxx before now, all of its elements, undead, abominations, spiders and death knights, are now just a lot more common than they were before. You really didn't touch those monsters in original wow until plaguelands, and plaguelands had some mean mobs just wandering around. It made it feel menacing.

And I think the original wow has way better armor design. I saw a warrior(twice) in battlegrounds, PvPing in his field marshall gear, so I was like "sup funny gear". And then he cycled through all this saved up gear he had, including ZG warrior set that just looked way more freakier than the black-brown football pads of his 80 gear.

Look at the Dreamwalker druid set from old Naxx(I think?).

(http://images2.wikia.nocookie.net/wowwiki/images/e/e3/T3_Druid_Night_Elf.jpg)

The t7 is the same design, but with duller colors. wtf? Why lose the vivid green?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on February 09, 2009, 11:05:16 PM
are there any more raids like onyxia? i liked that because it didn't have trash pulls. fucking whoever thought it was good to full raids with trash should be shot.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on February 10, 2009, 12:47:48 AM
Naxx's low difficulty is part of it.  The other part is mechanics introduced in Naxx were re-used a lot in BC dungeons and raids.  At the time it was created it was far better than any raid Blizzard had made before it.  If people really wanted it, Blizzard could easily make another Sunwell but the vast majority of people don't want that.

Quote
are there any more raids like onyxia? i liked that because it didn't have trash pulls. fucking whoever thought it was good to full raids with trash should be shot.

Malygos doesn't have any trash at all.  And Sartharion / Naxx trash is fairly limited.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 10, 2009, 03:32:46 AM
jeez, what's up with VH being the daily...every other day. It's an easy 5 emblems but fuck why not something else. No one does Halls of Stone/Lightning or Oculus, I can't wait for them to be a daily

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on February 10, 2009, 01:50:23 PM
Armor was homogenized in that there really isn't any priest cloth or mage cloth or warlock cloth, but just cloth that any of them could use. Which is good in a way, because there are more drops that people can use, but then they add tons of slight variations on these stats that sort of fill the game with gear drops, but pretty soon they don't really progress the characters much for they are only slight variations.

Ohh wow, I'm sorry, I misread this whole part. Yeah, the whole spellpower thing really backfired. The line between healer and dps gear is so fine that there might as well not even be a distinction. Just the other night there was some huge feud with that guild I did 25 man Naxx with. Kel'Thuzad happened to drop these legs (http://www.wowhead.com/?item=40398) which are currently best-in-slot for numerous classes and specs, and as a result the shadow priests complained that it is a damage piece, the disc/holy priests insisted it's healing gear, and all the priests were pissed off at the fact that the moonkin druid needed them as well (which is who ended up getting them).

I guess what I'm really saying here is that shit like this is inevitable when you don't use DKP, but you are still mostly right on this too. I have a feeling this won't be as much of an issue once they introduce some new content, though.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 15, 2009, 01:23:22 AM
Had nothing to do today so I wound up doing like 6 instances, 4 of which with the same group. Met a badass, badass healer. Etoilet, you familiar with Truwar? His alt is Cymera

We did a CoS speed run and I won the mount ha. I'm about 900g away from getting the flying training. Won't be long considering I have 7 titansteel bars, soon to be 8.

Then I joined a Naxx pug and was getting destroyed mere seconds into trash mob fights. We wiped 3 times before someone realized we were 10 manning the 25 man heroic lol. So yea, on reg we took care of the trash but couldn't get by the first boss (Anub'Rekhan). Not nearly enough dps. ie after 12min of fighting the boss he wasn't even at 50% health. But yea, from what I saw it didn't seem too hard. We had solid heals and tanks, so with solid dps I'm sure it wouldn't be too hard
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on February 16, 2009, 06:53:46 PM
i starting playing this after being out for 3 years. for some reason it's nowhere near as interesting as i used to find it. oh well, ill get to 80 with my rogue so i can see the new content
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 16, 2009, 09:13:09 PM
Our healer DC'd shortly after second boss in heroic Nexus. We had a balance druid who then started healing for us, and we cleared the rest of the instance  :lol

I took a combat log for Keristrasza
http://wowwebstats.com/i1eratmrpvxlo?s=19-2752 

(that trash mob stuff occurred after I left instance btw)


Got my artisan flight training yesterday too. Makes farming much easier
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on February 17, 2009, 02:04:53 AM
Got my artisan flight training yesterday too. Makes farming much easier

I'm jealous :maf I'm dumping thousands of gold into the Nobles deck because the trinket you get from it (http://www.wowhead.com/?item=44253) is currently best-in-slot for hunters.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 17, 2009, 04:30:47 AM
I basically sold frozen orbs, eternal belt buckles, titansteel blacksmith stuff, and did dailies. The Icecrown dailies are ridiculously easy/fast

I still miss Quel Danas though; definitely wish there was a similar area for LK
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 20, 2009, 05:12:47 AM
3.1 coming soon
http://www.worldofwarcraft.com/info/underdev/3p1/ulduar.xml

I've beaten one boss in Naxx, that's it.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on February 20, 2009, 05:09:07 PM
Eh, you'll probably have it all cleared by the time 3.1 hits. It'll at least be a month and a half from the date it hits the PTR, probably even more.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 20, 2009, 10:19:10 PM
meh, if my guild gets off their ass and starts it at a reasonable time, ie not when I'm busy with school.

I got this today
http://www.wowhead.com/?item=37872

Nice. I put it with a shield block macro, and I can't wait to pop it then use Shield Slam
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on February 20, 2009, 11:56:42 PM
fuck this game.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 22, 2009, 01:53:19 AM
Never seen that before. Only happens in Exodar?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 22, 2009, 12:27:25 PM
I've got a lv11 draeni, I'll have to dust her off and play with you lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 23, 2009, 07:04:17 PM
http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio

Been working on my mitigation, most recently by getting that chest piece. I did DTK today and it definitely seemed like I was taking less damage
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 23, 2009, 07:50:35 PM
This pally that always behaved oddly to me just figured something out yesterday. I imagine this story ends with crying in the shower.

(http://www.mapored.com/etiolate/WoWScrnShot_uhoh1.jpg)
(http://www.mapored.com/etiolate/WoWScrnShot_uhoh2.jpg)
(http://www.mapored.com/etiolate/WoWScrnShot_uhoh3.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on February 23, 2009, 09:51:37 PM
This pally that always behaved oddly to me just figured something out yesterday. I imagine this story ends with crying in the shower.


Oh my my my.   :teehee
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 24, 2009, 03:59:31 AM
 :lol

I was actually surprised a female mage I always play with it actually a chick; found out today when I learned how to use the party chat thingie.

And btw, guild vent is hilarious.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on February 24, 2009, 11:52:28 AM
This pally that always behaved oddly to me just figured something out yesterday. I imagine this story ends with crying in the shower.

Kinda like Alea on Tich.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: T234 on February 24, 2009, 01:24:54 PM
Only the difference is, I'm pretty sure there ain't gonna be a 500 CHARACTER GUILD named after our boy here.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on February 24, 2009, 01:29:57 PM
Only the difference is, I'm pretty sure there ain't gonna be a 500 CHARACTER GUILD named after our boy here.

 :lol :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on February 24, 2009, 01:42:15 PM
i can easily tell actual female players from male ones regardless of character gender just by the way they chat in-game. not that i care since i HATE THEM ALL EQUALLY

my main char is a female, but i never get mistaken for a chick. my new guild knew i was dude after the second time i typed in guild chat, when i threatened to murder every teenager in barrens chat
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on February 24, 2009, 01:49:42 PM
i can easily tell actual female players from male ones regardless of character gender just by the way they chat in-game. not that i care since i HATE THEM ALL EQUALLY

my main char is a female, but i never get mistaken for a chick. my new guild knew i was dude after the second time i typed in guild chat, when i threatened to murder every teenager in barrens chat

 :lol

80 yet? I may actually get to play some this weekend.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on February 24, 2009, 01:57:55 PM
http://forums.deadgod.net/showthread.php?t=1898
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on February 24, 2009, 05:47:20 PM
i can easily tell actual female players from male ones regardless of character gender just by the way they chat in-game. not that i care since i HATE THEM ALL EQUALLY

my main char is a female, but i never get mistaken for a chick. my new guild knew i was dude after the second time i typed in guild chat, when i threatened to murder every teenager in barrens chat

 :lol

80 yet? I may actually get to play some this weekend.

uh, i am almost 79!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 24, 2009, 08:47:31 PM
I go in to all internet games assuming everyone is a dude. If a person is being obnoxious or bragging about their dps or complaining about Blizzard etc etc, it's  definitely a dude. If a guildie seems more interested in working on their professions and setting up meetings while scheduling them around times they have to pick their kids up from school...it's probably a girl. I find most people just chat like normal human beings.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 26, 2009, 12:05:26 AM
Just finished the spider wing of Naxx. Wiped a couple times on first boss, and once on the following bosses. Overall it wasn't too tough. Kinda was bummed that we wiped twice while I MT'd the first boss, causing them to make me OT for the rest of the instance (although I wound up MTing the last boss). It wasn't even my fault:

Basically I'd die shortly after kiting the boss during the locust swarm. I wasn't healed, maybe my healer (we have 3) got the buff or something.

No drops for me tho

Doing the plague wing tomorrow
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 26, 2009, 03:00:39 PM
Soloing in TBC early areas was a bit of a pain as a prot warrior, but maybe that was because I didn't like those areas. I've always liked tanking though, and it definitely seems like things are easier in LK. Shockwave is a great aoe for tanks, something we sort of lacked previously. Heroic Throw is great for picking up mobs, Enraged Regeneration makes soloing multiple mobs much easier, Sword n Board is great, etc.

I dunno, either I'm just better than I was or Blizzard has just made it easier to generate/hold threat.

DPS is boring to me btw. I like having a good reputation as a tank; people constantly want to run with me because they know things are gonna go smooth (for the most part lol).
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 26, 2009, 05:00:55 PM
Somone Reported Kateground's name. After being around for a year or two and being decently known in the community, I have to change it.

I'm going to find out who it was and have them perma-camped.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on February 26, 2009, 08:23:15 PM
what is wrong with "kateground"

edit: oh, it's the name of that mutie footwhore from kate's playground.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 26, 2009, 11:01:31 PM
I consider myself a porn connesiour and even I didn't know who Kate Ground was. I remember people would laugh at his name in guild chat back in the day, then I looked it up :teehee
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 27, 2009, 02:24:17 AM
my lightning bolts are hardcore BEEYACH
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 27, 2009, 05:55:41 PM
No one showed up for plague wing last night. Maybe we can do it tonight

Guild bitch of the day: I'm not a fan of the "guildies before non-guildies" rule. Today we wanted to do a quick VH run. Two of the guild mates who came are badass, but one (mage) was questionable. I had never played with him before and heard he hasn't geared for heroics. So of course I try to add a safe dps pick (DK!). "no guild first!"

Wiped 4 times on the dude who spawns the voids. He's not even hard, you just have to kill those voids asap. Our mage was barely over 1000dps which didn't help either. le sigh

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on February 27, 2009, 08:46:15 PM
It was probably Denetta.  :teehee
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 01, 2009, 03:38:38 PM
Obsidian Sanctum is fun - definitely more so than VoA. The boss fight has an old school feel to it
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Dickie Dee on March 01, 2009, 05:11:26 PM
Are all you Borians spread out over multiple realms?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 01, 2009, 05:25:11 PM
Oh yea dude, gotta add you

Just quit a bad UP group. I used to think Skadi was hard, but he's pretty easy as long as you avoid the god damn whirlwind. I just taunt him and take him down hall, simple as that right?

Not if you have a DK popping army of the dead the minute Skadi hits the group. Did it fucking twice, and the previous tries he wouldn't run from the ww.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Dickie Dee on March 01, 2009, 05:48:38 PM
I'm Horde PvP for what it's worth.

Actually it's Gurubashi, the server a GAF guild was started by Manabyte until he completely flamed out, and managed to fuck it up so badly guild leadership couldn't even be transferred to someone else.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on March 01, 2009, 09:22:23 PM
I'm Horde PvP for what it's worth.

Actually it's Gurubashi, the server a GAF guild was started by Manabyte until he completely flamed out, and managed to fuck it up so badly guild leadership couldn't even be transferred to someone else.

Leadership was transferred, but the idiot then got banned.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 02, 2009, 03:56:55 AM
Had my first guild meeting today. Very...weird. Like, dancing and semi-RPing shit. I got promoted and got to make a speech, yay me. We have about 8-10 well geared people who can raid and I've taken it upon myself to get our under geared lv80s better stuff, through instances/blacksmith stuff.

We have a bunch of great DPS, one good healer with another gearing up, and three raiding tanks (myself included). Our main healer/guild leader has one of those raiding tanks as an alt and the other tank is a druid, so I don't have to compete for gear. So while the dps have lots of competition for gear I'll be able to get my stuff the minute it drops.

So it's basically like we have a top tier of players, and a second tier in the wings. Once they get into the top tier our raiding situation won't be as meh as it is now. Started Naxx a few days ago, and never continued. It resets tomorrow
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on March 02, 2009, 05:18:50 AM
Are all Evilboreans on Ravenholt? :wtf
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on March 02, 2009, 06:44:34 AM
Are all Evilboreans on Ravenholt? :wtf

No. As I recall from what PD told me Drinky/MAF/Patel/White Man/Eric P/PDs alt are on Muradin.

Ravenholt is pretty great though. You should play on Ravenholt.

I've been playing on Ravenholt the last couple months.  :P  That and Dunemaul.  HomemadeMilk's been giving me hell about being on a RPPVP server though.   :maf
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 02, 2009, 11:10:57 AM
What was the speech about, PD?

I just said uh, thanks for the invite/everyone's been nice/look forward to playing with everyone/etc. It's a great guild. We don't raid a lot but there are so many cool people in the guild, plus I like the casual atmosphere. I know some of the bigger guilds like August Muse do stuff all the time but I'm gonna stay in this one
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: T234 on March 02, 2009, 11:23:15 AM
Are all Evilboreans on Ravenholt? :wtf

No. As I recall from what PD told me Drinky/MAF/Patel/White Man/Eric P/PDs alt are on Muradin.

Ravenholt is pretty great though. You should play on Ravenholt.

I've been playing on Ravenholt the last couple months.  :P  That and Dunemaul.  HomemadeMilk's been giving me hell about being on a RPPVP server though.   :maf

Don't worry about him, he's more of a Chinese girl than Rodi is.


I'm on Tichondrius, THE GREATEST PVP SERVER IN EXISTENCE


TICH IS NOT FOR YOU
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on March 03, 2009, 12:07:06 AM
Are all Evilboreans on Ravenholt? :wtf

No. As I recall from what PD told me Drinky/MAF/Patel/White Man/Eric P/PDs alt are on Muradin.

Ravenholt is pretty great though. You should play on Ravenholt.

I've been playing on Ravenholt the last couple months.  :P  That and Dunemaul.  HomemadeMilk's been giving me hell about being on a RPPVP server though.   :maf

Don't worry about him, he's more of a Chinese girl than Rodi is.


I'm on Tichondrius, THE GREATEST PVP SERVER IN EXISTENCE


TICH IS NOT FOR YOU

 :bow TICH :bow2
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on March 04, 2009, 12:20:20 PM
After 2.5 nights of eating shadow fissures and flame walls (seriously, my guild is apparently borderline distinguished mentally-challenged) we finally killed Sarth3D.  I have to say, I absolutely love the encounter.  I dig the choose your own difficulty nature of the encounter, the feel of it as drakes fly overhead and talk shit to Sartharion as they start to land ("Father was right about you, Sartharion...You are a weakling! "), the feeling of needing a raid that has situational awareness and knows how to work together, the general chaos of it all.  It's fucking awesome which surprised me since 2D was relatively boring.

Bring on Ulduar hard modes if they're anywhere near this good.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 04, 2009, 06:15:59 PM
http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio

I was playing around with my spec a few days ago and put full points in Deep Wombs. My dps has gone up some but more importantly it's a great threat generator. I do shield damage whenever I get hit, and more often than not it's a crit hit which means that mob gets a Deep Womb. So it's great for holding multiple mobs


Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 06, 2009, 11:57:53 PM
Dusted off my shaman alt. Deadmines is so awesome. We just rambled through, and it was clear everyone didn't know what they were doing lol. Tank duel wielding swords, constantly in arms stance. Me forgetting to put up totems, hunter pulling large amounts of mobs. So fun  :lol

I did some off healing which was more interesting than dps. I might go resto (elemental/enhancement right now). I'd assume it's faster to lv as elemental/enhancement right? Either way I'll definitely do some healing when duel specs are available

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 08, 2009, 04:10:54 AM
Fuck I'm drained. Just did 25 man Naxx, well two wings (arachnid and plague). It was like 15 members of some guild plus assorted friends, and luckily I got in. Pretty smooth run. Most awesome moment was dying 5min into Heigan fight; 20min later six people remained  :lol

I got:
http://www.wowhead.com/?item=40252


My guild was supposed to do the 10 man tonight but barely anyone was on smh. I'm certainly not one of those raid 24/7 type people but I'd like to do something once or twice a week. There are 2 more heroic items I want, so at this point all that's left for me is raids; I love doing heroics though. Luckily VoA and OS are easily PUGable
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on March 08, 2009, 08:31:58 PM
After 2.5 nights of eating shadow fissures and flame walls (seriously, my guild is apparently borderline distinguished mentally-challenged) we finally killed Sarth3D.  I have to say, I absolutely love the encounter.  I dig the choose your own difficulty nature of the encounter, the feel of it as drakes fly overhead and talk shit to Sartharion as they start to land ("Father was right about you, Sartharion...You are a weakling! "), the feeling of needing a raid that has situational awareness and knows how to work together, the general chaos of it all.  It's fucking awesome which surprised me since 2D was relatively boring.

Bring on Ulduar hard modes if they're anywhere near this good.

I'm supposed to be helping my guild do 3d, but I haven't had the time lately to raid. I think the prob has been finding the right tank set up and the raid healers not dying on waves.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 09, 2009, 03:28:10 AM
Did half of the Construct wing today.

Patchwerk: ffffuuuuccccckkkk. Tough tough boss. Definitely more of a healing challenge than a tanking challenge; I was the second OT in the group but they let me MT him. A few dps kept dying early because they didn't jump into the poison pool first. Heals were a bit shaky and we wiped 4 times. I got:
http://www.wowhead.com/?item=40263
shield block rating :bow

Grobbulus: Pretty easy. Would probably be a pain without people following directions

Gluth: Couldn't beat him, plus it was getting late so we called it. Had hunters on left and right picking up adds, with me in the middle gathering them for huge aoes when they got to 5%. I'm gonna head to tankspot and check out some videos/strategy for this dude
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on March 10, 2009, 09:48:22 AM
Patchwerk: ffffuuuuccccckkkk. Tough tough boss. Definitely more of a healing challenge than a tanking challenge; I was the second OT in the group but they let me MT him. A few dps kept dying early because they didn't jump into the poison pool first. Heals were a bit shaky and we wiped 4 times. I got:
http://www.wowhead.com/?item=40263
shield block rating :bow

If you had 2 tanks eating hateful strikes the DPS were dying because they exceeded their threat (unless a tank died).  Only the top two (after the MT) in threat are eligible for hatefuls and the highest current health of the two eats the strike.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 10, 2009, 03:53:10 PM
Basically I pulled him with a heroic throw/taunt, then started tanking along with the OTs. The plan was to let us blast him for a couple seconds (giving dps time to dip into the poison), but a few dps jumped right into the melee too fast. I had #1 threat throughout the entire fight
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on March 13, 2009, 04:02:44 PM
Just killed the Horde leaders and got my Black War Bear!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on March 14, 2009, 12:00:46 AM
I hate how the war bear has the most distinguished mentally-challenged look on his face.  His mouth is constantly open it just ruins the whole thing.  :maf
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on March 14, 2009, 03:17:54 PM
I hate how the war bear has the most distinguished mentally-challenged look on his face.  His mouth is constantly open it just ruins the whole thing.  :maf

(http://i43.tinypic.com/2uemag1.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 15, 2009, 06:31:00 PM
Finally got the patch update downloaded. I wonder when it goes live

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on March 16, 2009, 03:02:12 PM
Finally got the patch update downloaded. I wonder when it goes live

Early to mid Apirl maybe?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 16, 2009, 05:47:48 PM
Oh shit, for real? Hopefully I'll have Naxx cleared by then
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on March 17, 2009, 09:13:35 AM
I figured the patch was today.  :-\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 20, 2009, 05:09:43 AM
Cleared two Naxx wings tonight (25 man): arachnid and plague. Plus we cleared three bosses in the construct wing. This was the first time we beat Gluth. Honestly I don't think we would have wiped 3 times if they let me be the main kiter.

We only wiped on Patchwerk once, which rocked. Sadly, no tank drops for the night. Hopefully I'll have more luck on Saturday when we continue
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 22, 2009, 03:00:41 PM
Spent 6 hours in Naxx last night, didn't drop a single boss. Last thursday we cleared two wings (spider/plague) and downed 3 of the construct bosses. Last night we spent like 40min practicing on Razuvious. Basically the priests were getting comfortable with MC while the tanks were getting comfortable with holding the other understudies and being ready to taunt ones that lost MC. Tanks had it down. But one of the priests couldn't get a hold of the MC

So after wasting like 2 hours getting nowhere, the raid leader finally decided we should be back and do Thaddius. And guess what, people couldn't get that fight down. We did very well with the two mobs that have to be killed at the same time but folks weren't running the correct say on Thaddius. I bet we could have downed him if we spent as much time on him as we did on Raz
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on March 22, 2009, 03:16:37 PM
[youtube=560,345]http://www.youtube.com/watch?v=Gf3GKUzaG7s[/youtube]

5:24 mark.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on March 22, 2009, 03:47:58 PM
i finally made 80

probably gonna respec holy. several forums claim shadow priests are viable dps/utility in the end game raid scene, but i dunno. i'd like to stay shadow spec, but not if it makes my character useless.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on March 22, 2009, 04:15:14 PM
i finally made 80

probably gonna respec holy. several forums claim shadow priests are viable dps/utility in the end game raid scene, but i dunno. i'd like to stay shadow spec, but not if it makes my character useless.

grats!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 25, 2009, 05:58:08 PM
http://www.wowhead.com/?item=44311#comments   :o

Dropped for me in H UK. I sold it for 1000g
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on March 25, 2009, 09:26:12 PM
nice drop and sell. I got a long way to go to get near 80, lol.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on March 26, 2009, 03:51:32 AM
Well, I'm done raiding. My guild fell apart due to stupid nerd drama, but I don't really care. I was already looking for an excuse to stop. The only reason I was still showing up for raids is because I felt obligated having taken a shitload of gear. Clearing all the live content was fun for maybe three weeks, then I fell right back into the mindset of, "this shit is boring, why am I willingly sacrificing 5 hours a week for this?" What's important is that I no longer have to respec twice a week. Arena has been the only appealing activity to me since it was introduced in BC. Hopefully I can make the Gladiator threshold before 3.1 hits.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Smooth Groove on March 29, 2009, 02:06:38 AM
After messing around with WOW for a couple of hours, I can already see why people get hooked on it.  It's so fun just to run around and the graphics are much better than what I expected. 

I'd appreciate some help before I continue playing.

1) How do I get my character from Booty Bay to Northrend?

2) Is it possible to set a waypoint for quests?  How could I tell where to go next in order to fulfill the quest requirements?

3) How do I summon my mount?  

Here is a pic of the awesome LVL 70 warrior that Frag gave me:

(http://i168.photobucket.com/albums/u173/train28/WoW2009-03-2821-26-54-80.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 29, 2009, 02:18:21 AM
Easiest way to get to Northrend from vanilla WoW is to take the boat at Stormwind. Find a flight master (there's one in Booty Bay) and fly to Stormwind, then go to the port and take the boat that's to the far right of the dock.

Download Quest Helper. It'll tell you where to go/what to collect for quests:
http://wow.curse.com/downloads/wow-addons/details/gatherer.aspx
(click the install tab to get directions on how to download the add on)

For your mount, it should be in one of your bags. Right click on it to summon it. Or go to your Character Info button (at the bottom of the screen, the button with your character's pic on it), go to the "pets" tab, then summon your mount
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on March 31, 2009, 03:58:00 AM
Been running Stratholme the last couple days for Rivendare's mount.  It's killing me in the tapeworms-eating-me-from-the-inside out sort of way.  I am spending my breaks practicing pointillism.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 31, 2009, 05:02:39 AM
People in my guild farm that place, and claim you can get like 200g a run. I still haven't tried it

anywayz, Blizz talking about Heroic Strike
Quote
Source: Ghostcrawler
The problem is that bosses hit really hard these days and we have given warriors a lot of ways to make their attacks cheaper. As a result, warriors are often flooded with rage while tanking anything remotely dangerous. You can literally HS every single white hit.

We can't just cut the rage per damage number without a lot of testing, because that would affect not only tanks in low-rage situations (like tanking a heroic with great gear) but it will also affect dps warriors, especially in PvP. Hitting a warrior is always a double-edged sword in PvP because you are giving them resources.

A long-term change would be to make even more of tanking warrior threat come from damage done and really scale back the threat from damage taken. Maybe you would HS after a big dragon breath or something, but you wouldn't be able to turn 90% or more of white hits into Heroics. Of course we'd have to make sure threat overall didn't suffer, so you can see how this gets to be a pretty big change (bigger than 3.1 in any case).

The other approach is to let HS be a toggle or something else that can bleed off rage without requiring the player to hit the button virtually every 1.6 sec (or faster).

Yet another approach is to get rid of the on-next-swing concept. Make HS something you do when you have lots of rage and make Devastate something you do when you don't have as much. Again, we'd need to make sure that the tank could do something if they felt aggro slipping away.

Even longer term we need to think about whether we're even happy with this model of tank takes damage and converts it into threat or not.
http://www.tankspot.com/forums/f64/47807-future-heroic-strike.html

I like the idea of HS being toggled, at least for fights that grant near endless supplies of rage (raid shit). I have HS mapped to the ` button, so I'm able to spam it while doing other shit. It's not hard, just tedious


Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 05, 2009, 06:46:10 AM
Was browsing the old WoW thread and saw
(http://www.mapored.com/etiolate/markofpd.jpg)
 :rofl

Speaking of noob stuff, had a painful Naxx run. The guild I do the 25 man with actually cleared most of it on thursday; I missed most of it since I had to go with my guild for the 10 man. Tonight we started on the 4 Horsemen...which was very easy. I was kinda disappointed because I had read that it was a tough fight. After that went went to the Construct wing and took out Gluth. A few weeks ago he was giving us problems but now that fight is a piece of cake. Kiting with the hunters is pretty damn fun

After that we headed to Thaddius, and proceeded to wipe for hours. The fight shouldn't be hard - just go clockwise dammit, LEFT. Then people started missing the jump, especially our MT who might have had some latency problems or something because he'd try the jump, miss, run all the way back to the platform, jump and miss again, rinse/repeat. He's a great player too so I dunno what was happening. I didn't miss the jump once, nor did I fuck up the clockwise rotation. By the end it seemed like people had the rotation down...but lots of people were missing the jump, then coming back with a charge and killing multiple people

I'm hoping this winds up like our initial Gluth problems. It better because we can't do the Frostwyrm Lair till we down Thaddius.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 12, 2009, 05:41:39 AM
Recently changed my rotation after reading up on threat maximization. I haven't really had problems holding aggro in LK but this new rotation increased my dps as well - I no longer spam heroic strike like a mad man, unless I feel the need to (raid bosses).

Today I put a few expertise gems in my armor, just to see their effect on my threat/dps. I helped a buddy's group down Loken in HoL and my threat was pretty damn high - surpassed 6000 a few times. My dps also increased (I did 1500 during the fight). My expertise is now at 50, and I'm going to start adding strength gems once I get some new armor.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on April 14, 2009, 04:54:07 AM
big patch tomorrow btw
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 14, 2009, 04:58:11 AM
:drudge 3.1 patch tomorrow confirmed :drudge

http://www.worldofwarcraft.com/info/underdev/3p1/index.xml
 :o
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on April 14, 2009, 05:23:51 AM
I did a bit of PTR.

I can't tell you much about warriors, except you'll probably hate Ele Shamans in PVP. Prot pallies may become more common due to pvp viability and I might level mine. You'll see more Destro locks post patch. Their crits are crazy mean now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 14, 2009, 12:59:28 PM
The prot spec changes that I've read about seem pretty small. Lowered CDs for last stand and shield wall will be beneficial of course. I heard something about them adding rage whenever you block/parry but I don't know if that's been confirmed
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on April 14, 2009, 01:58:15 PM
I did a bit of PTR.

I can't tell you much about warriors, except you'll probably hate Ele Shamans in PVP. Prot pallies may become more common due to pvp viability and I might level mine. You'll see more Destro locks post patch. Their crits are crazy mean now.

I have - had? - an Affliction Lock and I don't even know what my rotation is anymore :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 14, 2009, 02:39:36 PM
I remember hearing a new wing of VoA was being added, or something like that? Will that be included in 3.1? WoW Insider had some pics of it ages but but that was the last news I heard

edit: ah nm
[youtube=560,345]brOu_yF6kDQ[/youtube]
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on April 14, 2009, 04:49:22 PM
Yeah new t8 level wg boss. Supposedly will actually be hard enough not to be puggable off the bat.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 14, 2009, 05:28:03 PM
Seems so, after watching a couple videos. Hopefully since it's harder it will have better drop rates for pve stuff :-\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 14, 2009, 11:11:52 PM
Dropped my 1000g on duel specs (fury/arms). Now I gotta buy a bunch of gems for the dps gear I've been collecting.

mah add ons  :'(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 15, 2009, 01:29:31 AM
Stuck in VoA. I got disconnected now I can't get back on him because "that character already exists." I can still sign on my alts smh
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 15, 2009, 01:04:49 PM
First impressions:

-I gemmed up the dps gear I had been collecting (spiked titansteel set and heroism rewards), made my titansteel destroyer, bought that 2H Ebon Blade sword, and then engaged some mobs rdy to rock...then realized my 2H skills were below 100. So yea, I'm going to need to hang out in some lower lv instances and increase my weapon skills  :lol

-New VoA boss is going to make pugging that place less ideal than it once was. I've beaten Archavon with all dps below 1500, with some folks still in pvp gear. The new boss requires far more strategy and I hope to fucking god it's not full of pvp drops; Archavon is so easy I can accept the fact that he's going to drop a bunch of pvp shit 90% of the time, with the other 10% being a tier drop for whatever class we don't have in the group (usually shaman stuff). Some pretty good guilds failed at downing him yesterday, so I can't feel too bad. Honestly he's not that hard, the group just has to be on the ball. Get all the adds' health to 50%, focus on boss until an add enrages, then nuke it. When it respawns, get it down to 50% and switch back to boss
[youtube=560,345]68Kc9VxY8Og[/youtube]

-I flew around the Argent Tournament grounds...eh, I won't try that until late at night
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 19, 2009, 07:11:13 PM
I've only done argent tournament once. Nothing seemed interesting to me, but eventually I'll do the dailies for extra gold.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Howard Alan Treesong on April 19, 2009, 09:48:56 PM
I want the casting dagger and one of the vanity pets would be nice, too. hmmmm.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on April 19, 2009, 10:24:02 PM
Shitsux now. If anyone wants to buy an 80 death knight on horde, pm me for an armory link. 5/5 valorous, almost full 25man gear (wep included).
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 21, 2009, 01:33:59 PM
Did Flame Leviathan on heroic last night and had a blast. Only gripe I have is with the controls; it's kinda hard to accurately shoot air targets in the first phase of the fight, unless they're far away. But we had so many tanks that our crossfire made the air mobs rather easy; I'm sure it'll be more of a challenge on 10 man.

We wiped 5 times but I never felt like the encounter was impossible; in fact we got him down to 10% or lower on 3 of those tries. The other 2 wipes were due to distinguished mentally-challenged fellows pulling the boss too early. Usually when you wipe 5 times on a boss people begin to get tired, annoyed, have to leave due to grandma knocking at the door, suddenly remember they have a dentist appointment, etc. This fight is pretty fun though, especially the first phase.

I won:
http://www.wowhead.com/?item=45110

Which caused some drama. A DK rolled the highest, I came in second. No one knew who the DK was, and as the group leader started checking him out he caught him switching gear/spec from dps to tank. Now, his dps gear was all epiced out, including Jawbone. His tanking gear consisted of rep rewards (not even exalted ones) and once again, Jawbone. It was pretty damn clear he was rolling on off spec shit, plus since when do DKs use 1Hs for tanking? So they gave me the sword; btw I do Naxx 25 with them all the time, and last weekend I passed on
http://www.wowhead.com/?item=40345

...allowing one of their guild pally tanks to get it (imo it's more of a pally sword, too slow for me). Good to see my reputation get recognized lol

But that didn't stop the DK from  bitching to his GM, who then started a flame war in trade chat.  :lol

Edit: I think that boss is definitely farm-able. Sucks that my guild can't even do OS+1d but I think we could probably take Flame Leviathan...
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on April 22, 2009, 05:04:12 AM
I haven't been able to get in on Ulduar stuff yet. I keep being popped in as a replacement after they've wiped a gajillion times already on some boss. Had XT to like .2% on a wipe. After that they called it due to being tired and unhappy with everyone's dps, which sucked, because that was the closest they had got and it was only my third attempt, but like their 10th.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Eric P on April 22, 2009, 09:11:18 AM
i had a dream last night that i re-installed but couldn't get the ui stuff to work so i uninstalled.

sucks, cuz i was playing a troll shaman, the first character i brought to 50+ all those years ago.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on April 22, 2009, 09:36:15 AM
http://i44.tinypic.com/b51lwj.jpg

I picked up my first Val'anyr fragment last night off of Ignis.  My heroic group isn't doing very well, though, so it'll take forever to get all the fragments.  On the other hand, my 10 man group should be on Yogg-Saron this weekend.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 22, 2009, 04:12:01 PM
Got my 7.5 pants today. So glad I didn't waste my valors on the shoulders, which I instead won off easy ass Loatheb. Thaddius is too much of a pain (in 25 man) to try to win gear from



Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 27, 2009, 03:05:51 AM
http://www.wowinsider.com/2009/04/26/ready-check-is-ulduar-too-easy/#continued

Hm, what do you guys think. My guild is far from hardcore or amazing. Many folks aren't geared yet and don't seem to have the drive to get geared, and we struggle with 10 man Naxx; although I was hella proud that we breezed through the construct quarter earlier in the week. Ulduar is basically out of the question for us, so I did some of it with a bigger guild. Everything I've heard from fellow guilds suggests people are getting owned in there, even the ones that are progressing.

Every game has hardcore players who complain about the lack of difficulty. Blizzard could introduce the most hardcore shit possible and still have full-time WoW raiders complete the content within weeks.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on April 28, 2009, 12:01:41 PM
I think Ulduar is tuned well.  It's a nice step up from Naxx and a good challenge (25 man) for most guilds.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 06, 2009, 04:15:31 PM
I was coming off lots of success with regular instances, my head was inflated, etc. Then I got my ass kicked in some heroics and some of my dps buddies stopped asking me to tank for them lol. I remember focusing too much on stamina when I first started heroics. So I'd have a ton of health but would take a shit ton of damage due to meh defense rating/mitigation. In short I rushed into heroics too fast and struggled.

Minimum def rating for heroics is 535. With the early lv80 tank gear your def rating is going to get pretty high, which will increase your dodge/parry as well. Definitely try to get your dodge up. Building up block is also pretty easy and will help you on trash mobs. Parry...eh. Many people say it's not worth it. I wouldn't use parry gems, but having a nice parry % isn't a bad idea because obviously it has an impact on how many times you get Revenge off.

In terms of entry heroics, Utgarde Keep comes to mind first. Don't listen to people who want you to jump into VH right away; it can overwhelm you when you're undergeared.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 06, 2009, 07:53:50 PM
Shield block rating doesn't help with raid bosses, but it's good for trash imo. Shield block increases the damage your Shield Slam does tho, which means more threat.

Stamina is uber important, you need lots of health. Those blue +24 stam gems are your friend. But like I said, health won't matter if you're defense is shitty
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Dickie Dee on May 07, 2009, 12:28:29 AM
This dead zone between regular instances and heroics is pissing me off to no end. I'm basically expected to get to 23000/535 min and hardly see any way of getting there without running at least a couple heroics first.  >:(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 07, 2009, 04:34:53 AM
Getting the 4 titansteel items+armor plated combat shotgun is really essential. After that there are some good quest items, plus some of the better reg instance gear. But yea, it can be a pain. Especially when you're sitting around thinking fuuck, I dominated regular instances, now I fee like a noob again

And speaking of feeling like a noob again, I did Ulduar tonight. Well tried. We started on Ignis. First the trash owned us multiple times. Especially those Magma Ragers and there stupid tornado attack. I felt I was pretty well prepared for the actual boss fight thanks to tankspot but jeez, I made so many stupid mistakes. We didn't have a DK or druid to trap the adds in the fire, so I kited them in. That took a few tries to get used to. The thing that really fucked me up was the aggro wipe after the golems become molten. Often the flame jet attack would shoot us into the sky, by then the add was running towards healers. But often that wasn't the case and I still couldn't keep them in check. By the end I had a better handle on it luckily, but ultimately it left a bad taste in my mouth
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Dickie Dee on May 07, 2009, 06:16:13 AM
is the 535 target (or 540 depending on who you talk to) the defense rating or defense skill?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on May 07, 2009, 09:23:01 AM
Defense skill.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 21, 2009, 06:18:30 AM
My guild entered Ulduar for the first time tonight; in typical fashion it was scheduled for 11pm but we didn't start until like 1am. We took down Flame Leviathan after 3 tries, I was impressed. People weren't listening (Demos constantly being too close to the boss, not launching players soon enough, etc), plus we had some problems with a pug dude. We were missing a dps and had to pick up someone, and our GM wound up getting some Mexican dude who could barely speak English. Took forever to get this guy to download and use vent, then listen to our GM who speaks spanish. But we did it

our main healer/GM got
http://www.wowhead.com/?item=45292

and our best dps got
http://www.wowhead.com/?item=45284

So it was a pretty damn good night. IMO we should have started farming this dude ages ago, but oh well. Now there's no excuse
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Flannel Boy on May 21, 2009, 06:22:50 AM
How many hours have you put into WoW?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on May 21, 2009, 01:20:55 PM
Srsly, that healing trinket is among the best things wow has to offer for healers?  Why, oh why did I restart my account?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 21, 2009, 02:10:37 PM
Srsly, that healing trinket is among the best things wow has to offer for healers?  Why, oh why did I restart my account?

Dunno much about healers, but since it's a trinket off the first Ulduar boss I'm sure there are plenty of better ones. The mana regen seems good, I dunno; I mean, spirit has been nerfed right

Malek: Overall, like 67 days or some shit, after about 3 years of playing the game. Not bad I guess.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on May 21, 2009, 02:12:51 PM
I'm sure there are, but the point is...that's heroic healer loot?  Give me an effing break.  Reminds me why I quit in the first place, gear to a healer is so interchangeable and non-enticing.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Flannel Boy on May 21, 2009, 02:15:38 PM
Malek: Overall, like 67 days or some shit, after about 3 years of playing the game. Not bad I guess.

Wait . . . does that mean you put in 1600 hours?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 21, 2009, 02:19:19 PM
I'm sure there are, but the point is...that's heroic healer loot?  Give me an effing break.  Reminds me why I quit in the first place, gear to a healer is so interchangeable and non-enticing.

It's not heroic, it's 10 man. How does it compare to 25 man Naxx trinkets?

Malek: if that's the correct math than I guess so. I don't think I play too much, the game hasn't ruined my schoolwork or anything like that. It's spring semester so I get to go all out. I tend to play all night though regardless, unless I have very important shit to do the next morning (rare since I schedule classes for the afternoon)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on May 21, 2009, 03:26:23 PM
from the Tomb of MAF:

Quote
MAF says:
 tell PD my 10 mans down to 3 bosses left in ulduar ha ha ha.

he says you suck, pd!

here's his armory spec: http://www.wowarmory.com/character-sheet.xml?r=Muradin&n=Vynitha
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 21, 2009, 03:30:19 PM
 :'(

I doubt we can do anything but Flame Leviathan. Basically we only have two players decked in 25 Naxx stuff, me (MT) and our top dps (hunter). my shit
http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio

Nice gear Prole. How you liking Ulduar overall
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on May 21, 2009, 03:35:52 PM
that's his (maf's) gear. i am only in 5-man heroic gear, and have never been to ulduar. :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 21, 2009, 03:47:57 PM
Ah misread that, my bad. Seems like he's having lots of success, probably has a good guild. Mine is more of a casual raiding type thing, that puts having a "family environment" over killin shit. I really like the people in the guild but I wish we had more serious players. Not saying we need hardcore obsessive types, just people who want to do stuff, and can make it to raids on time at least twice a week.

They don't recruit good players, instead our GM and his fiance invite bad players (" i'm lv80 and don't have any professions lol"). We have about 3 tanks that are active players, lots of dps (but not enough to have two raid groups), and 3 healers - only one of whom is very good. The only reason I'm geared is because I have friends in raid guilds who let me do heroic raids with them.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on May 21, 2009, 04:00:46 PM
i'm in his guild, and it's pretty casual -- lotsa family folks, too. i'm gonna try a couple 10-man naxx runs, but i can't imagine going beyond the occasional 10-man, raiding-wise.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 22, 2009, 03:39:58 AM
(http://i40.tinypic.com/jpu1k5.jpg)

smh. he'll be blind in a decade  :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on May 22, 2009, 10:16:06 AM
 :lol  MAF is a mangina.   
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 27, 2009, 05:59:29 AM
Had some distinguished mentally-challenged wipes but we downed Flame Leviathan again. Awesome drop for one of our ret pallys:
http://www.wowhead.com/?item=45282
(great upgrade from a titansteel destroyer lol)

Can't wait to get a preview of the upcoming Argent Tournament 5 man and raid for 3.2. While I definitely struggled initially with some of the instances (UP comes to mind), overall LK 5 mans have been way easier than TBC ones. Sure I'm a way better player now than I was when I spent 4 hours in Mana Tombs with Etiolet lol...but damn. I read someone from Blizzard had compared the new 5 man content to Magister's Terrace. Sounds good
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 27, 2009, 02:56:20 PM
Borys....smh
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on May 27, 2009, 04:14:06 PM
:lol borys


According to forumz, my guild is

Renaissance 25 man:  Flame Leviathan, Razorscale, XT-002 Deconstructor,Kologarn, Razorscale, Ignis, Auriaya, The Iron Council, Auriaya, Hodir, Freya, Thorim

Renaissance 10 man: Flame Leviathan, Razorscale, XT-002 Deconstructor, Kologarn, The Iron Council, Thorim, Freya, Hodir, Mimiron,General Vezax


And now will school over, I can actually down more bosses with them. I am like hundreds of points behind everyone on DKP. =\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on May 27, 2009, 05:36:58 PM
I'm sure there are, but the point is...that's heroic healer loot?  Give me an effing break.  Reminds me why I quit in the first place, gear to a healer is so interchangeable and non-enticing.

It's 10 man loot and awful at that.  No one wants mp5 except resto druids who don't have much of a choice.  The major healing trinkets in Ulduar (10 and 25 man) are
http://www.wowhead.com/?item=45703
http://www.wowhead.com/?item=45490
http://www.wowhead.com/?item=45929

http://www.wowarmory.com/character-sheet.xml?r=Drak%27Tharon&n=Esmi
9/30 fragments

MAF has decent gear.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 27, 2009, 05:52:53 PM
:lol borys


According to forumz, my guild is

Renaissance 25 man:  Flame Leviathan, Razorscale, XT-002 Deconstructor,Kologarn, Razorscale, Ignis, Auriaya, The Iron Council, Auriaya, Hodir, Freya, Thorim

Renaissance 10 man: Flame Leviathan, Razorscale, XT-002 Deconstructor, Kologarn, The Iron Council, Thorim, Freya, Hodir, Mimiron,General Vezax


And now will school over, I can actually down more bosses with them. I am like hundreds of points behind everyone on DKP. =\


Nice. Definitely some great players in your guild. btw I just found out Synergy is basically done, as is Immortalis. wow
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on May 27, 2009, 08:48:24 PM
Jesus MAF(?) that is sitting TOO CLOSE.

Also you look like Gabe Newell.


:rofl
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on May 28, 2009, 04:31:46 AM
:lol borys


According to forumz, my guild is

Renaissance 25 man:  Flame Leviathan, Razorscale, XT-002 Deconstructor,Kologarn, Razorscale, Ignis, Auriaya, The Iron Council, Auriaya, Hodir, Freya, Thorim

Renaissance 10 man: Flame Leviathan, Razorscale, XT-002 Deconstructor, Kologarn, The Iron Council, Thorim, Freya, Hodir, Mimiron,General Vezax


And now will school over, I can actually down more bosses with them. I am like hundreds of points behind everyone on DKP. =\


Nice. Definitely some great players in your guild. btw I just found out Synergy is basically done, as is Immortalis. wow

Yeah. I had friends in Synergy, some from former guilds. I think most just stopped playing.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on June 03, 2009, 12:19:21 AM
Owned Emalon with Etiolet's guild. First time I've done it with shamans and boy does heroism make a difference. But even without heroism, the dps were destroying the charged adds with time to spare. Impressive

too bad he dropped t8 DK (defense! dammit) stuff, and we didn't have a DK
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on June 21, 2009, 07:26:33 PM
PTR notes for 3.2
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

warriors gettin' no love, again

Hmm emblems of conquest from instances? Nice, I'll be able to get a couple tier pieces as will the guild, which will help
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on June 21, 2009, 07:31:00 PM
After like 4 years I finally got my account back from Blizzard. I at one time was the best warlock on the Eitrigg server, sold my account, stole it back, and the guy who bought it complaigned so blizzard shut it down back in like 2005. Anywho, I got it back and started dicking around again for like the first time in that long and realized that the game is so radically different that it's impossible for me to jump back into my 60 warlock and rogue and try to play them again. :(.

I did get back into my 45 priest, but the grind at those levels is still so terrible. Atleast I can get a epic mount on this next patch at 40 :/
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Dickie Dee on June 21, 2009, 11:14:44 PM
After like 4 years I finally got my account back from Blizzard. I at one time was the best warlock on the Eitrigg server, sold my account, stole it back, and the guy who bought it complaigned so blizzard shut it down back in like 2005.

You sound like a complete cunt
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on June 22, 2009, 01:25:38 PM
I'M 80! OMGOMGOMG
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on June 22, 2009, 04:25:38 PM
I'M 80! OMGOMGOMG


congrats..


Im only to 31.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on June 22, 2009, 06:44:15 PM
I got 80 too!  We won the game.  Now let's quit!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on June 22, 2009, 07:02:46 PM
After like 4 years I finally got my account back from Blizzard. I at one time was the best warlock on the Eitrigg server, sold my account, stole it back, and the guy who bought it complaigned so blizzard shut it down back in like 2005.

You sound like a complete cunt
I used to scam people out of their accounts and then sell them to Chinese gold farmers :-\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on June 23, 2009, 02:43:13 AM
I got 80 too!  We won the game.  Now let's quit!

Nnnnooooo.....  I still don't have my epic flyer yet! :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on June 23, 2009, 03:56:27 AM
My guild finally (fully) cleared 10 man Naxx tonight (KT tonight, and we cleared everything else tuesday and thursday). Could have been done ages ago...should have been done ages ago. Some of our dps got some great gear; one of our hunters walked out with like 3 tier pieces and a bunch of other shit. So on one hand I'm happy folks have better shit, and on the other I'm wondering why we can't consistently be awesome.

I'm liking the 3.2 news about the badges. Conquest emblems dropping in instances/Naxx will definitely help us get further into Ulduar.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on June 23, 2009, 07:27:02 AM
that naxx i was in tonight was rather painful

It was alts and new people, some that had never done a lot of the bosses and I don't think we bothered enough to explain everything. And I was only running it to get something off KT, which is all I needed now from Naxx after getting a caster dagger from Ulduar.  But by the time we get to KT, most of the raid was already signed up for a 10 man Undying achievement run and bailed after wiping on KT because the melee didn't know to separate on KT.

Now that Yogg is down, Uldy is hardmode runs. And I didn't even get into the Undying run. They invited me while still in the other naxx group and then didn't reinvite me, so I was like wtfever. Honestly, after hours and hours in 25 naxx, I didn't feel like doing it all over again for a title anyways.

My prot pally is gonna hit 78 tonight.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on June 23, 2009, 12:19:07 PM
Oooh.  I has my swift gryphon and winter flying.  Of course, I cant quit til I pay my guildleader back the 2000 gold he loaned me to buy it.  Ha!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on June 23, 2009, 01:01:23 PM
Are maintenances still all day affairs?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on June 23, 2009, 01:48:47 PM
Nope. Sometimes it can last into the mid afternoon but usually it's over around 2pm, when they say it'll be over.

Seems like many guilds are trying to gear up their new folks. Last night Extirpation was in there trying to get folks further geared to enter Ulduar; from what I've heard from friends they're kinda struggling, with some really good people leaving (do you know Yoggie and Starlight? they've joined Clan Battlehammer).

I always check for good players who aren't in guilds, but they're disappearing quickly.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on June 24, 2009, 01:36:04 AM
Oooh.  I has my swift gryphon and winter flying.  Of course, I cant quit til I pay my guildleader back the 2000 gold he loaned me to buy it.  Ha!

Oh to have a set of boobs. Though someone did loan me a 1k gold for my epic and I paid them back. But my toon is a pornstar with boobs SO ITS ALL THE SAME.


PD: No, I don't recall those names. I don't know anyone looking for a guild. There's not a lot of raiders on RH and never really has been, at least on the Ally side.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on June 24, 2009, 09:13:42 AM
Oooh.  I has my swift gryphon and winter flying.  Of course, I cant quit til I pay my guildleader back the 2000 gold he loaned me to buy it.  Ha!

Oh to have a set of boobs. Though someone did loan me a 1k gold for my epic and I paid them back. But my toon is a pornstar with boobs SO ITS ALL THE SAME.

Kate is such a whore.   ::)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on June 24, 2009, 11:56:41 AM
Pfft.  If I had used my boobs I wouldn't be worrying about paying him back, silly boy.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on June 24, 2009, 01:08:46 PM
Im addicted again, but only because I keep meeting women in the game for some reason who take a liking to me, for some odd reason.  :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on June 26, 2009, 09:15:32 PM
Quote
In the next (hopefully) PTR build, we are going to try:

Shield Specialization: This warrior talent now provides 5 rage on block, dodge, and parry instead of 2 rage on block.

There might be other changes that we aren't ready to talk about.
http://forums.worldofwarcraft.com/thread.html?topicId=18031077300&sid=1&pageNo=1#2

hmm, hopefully they continue to work on this
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on June 27, 2009, 07:20:04 PM
Im addicted again, but only because I keep meeting women in the game for some reason who take a liking to me, for some odd reason.  :(

those aren't real chicks
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on June 27, 2009, 08:29:55 PM
http://worldofraids.com/news/697-random-ramblings-maelstrom-the-next-expansion.html
 :o

Anyway, I wonder when 3.2 is coming out. Before or after/during Blizzcon? I've decided to leave my guild and join a raiding guild if we haven't made any progress by the time 3.2 arrives.

btw, leveling a shaman is pretty fun. I wound up doing Uldaman twice today and getting to lv40, so I can finally wear mail. Being able to take out 3-4 mobs at the same time is pretty fun, and it goes faster than it did with my main (prot warrior).
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 05, 2009, 06:13:58 AM
Left my guild tonight, after 5 months of ups and downs. It kinda imploded today. We've have problems with progression since...forever. We have a few geared folks ready for Ulduar, but often they don't show up to do Ulduar shit. I had heard Ulduar was a "guild killer" but usually that phrase was used to describe guilds that couldn't progress in Ulduar because of the difficulty; we didn't progress because many people weren't interesting in showing up. Which meant we were stuck running our under-geared folks through 10 man Naxx. But of course that gets old, and eventually geared folks stopped showing up to help the under-geared folks.

Our guild leader's response? Kick geared folks out the guild, demote others. That caused folks to leave tonight, and ultimately I wound up leaving as well. I had no problem running people through Naxx because it's fun. But I wanted to do Ulduar and get challenged. So meh, I left and joined a raid guild I've been doing shit with for some time now

It was tough because so many awesome people are/were in my old guild. I had a blast but at the end of the day I'd like to get Ulduar cleared before the next expansion comes out.

/drama
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 05, 2009, 07:07:28 PM
Yeah, that isn't the dungeon kicking your ass, that is endgame not being alluring enough to keep people logging in.


What guild did you join?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on July 05, 2009, 08:29:34 PM
I'm level 71 and addicted again. Its fun but I did 60 to 70 in two weeks so 70 to 72 has put me off a lot and the girl ended up being a guy lolololol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 06, 2009, 04:43:47 AM
http://forums.worldofwarcraft.com/thread.html?topicId=18312411593&sid=1&pageNo=1

This is why I'm worried about my guild, even if we are tops ally right now on server.  Our recruiter complaining about something that has always been the case on the server is disturbing.  Not enough raiders? Welcome to 2006! People don't want to sit on the sidelines when there's no other endgame? Welcome to wotlk! We don't even offer much reward to people who wait around for raid spots. And there seems to be other comments about not liking everyone in the guild, which didn't use to be a problem. Most of us liked each other before some others suddenly appeared.


To ask other guilds to not exist solely for your own e-peen progression is immature.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 06, 2009, 01:46:50 PM
I joined Extirpation; they're 12/14 in Ulduar. I have friends in Clan Battlehammer who wanted me to join but eh, your link explains one of the reasons I didn't. I'd rather being in a guild where I know I can be useful and definitely raid 1-2 times a week or so. Clan Battlehammer already has some of the best tanks on the server too, so me finding a spot would be even tougher; plus they seem too damn serious. Expirtation lost their MT to Clan Battlehammer not long ago, and their new MT is busy with rl stuff. So I have an opportunity to OT a bit/further learn fight, and ultimately MT Ulduar soon.

I glanced at our raid calender from last week (before I joined) and it was full of 25 man Naxx runs, Ulduar, 3d OS, even a 10 man Naxx run. So it definitely looks like there's lots to do. Naxx is still fun to me for some reason, and once the patch comes out there will be a new raid to play around with. I definitely wish there was more content though. Emalon is kinda boring now that I've successfully pugged him a few times - but I did get my t8 gloves from him http://www.wowhead.com/?item=45426 (not a big upgrade from 7.5)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 07, 2009, 05:36:36 PM
My new guild is...interesting. Lots of geared lv80s. Guild chat boils around pvp, various folks complaining about other guilds (mainly Clan Battlehammer... the biggest raid guild on the server), and recruiting. Certainly different than the community environment of my last guild. No more lowbies to run through SM :usacry

I'm kinda on the sidelines this week in terms of Ulduar because people signed up before me, so I've been assigned to 25 man Naxx heh. We got to KT last night and failed hard, mainly due to new players (dumb melee) not doing the fight correctly. That's the first time I've ever had trouble with KT lol, he's a push over...

that being said, it's also one of the worst raid fights imo. I hate the 4min mob wave at the beginning which is boring as hell. Then the actual boss fight is just as boring, at least for tanks; probably more stimulating for healers heh
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on July 07, 2009, 06:47:05 PM
25 man Naxx is stupid easy, 25 man Ulduar is stupid hard.  I don't remember Blizzard being this dumb about difficulty spikes, but whatev.  We'll be trying Ulduar again this tue/wed with our well geared officers back from their holidays, so maybe it'll go better. 

I'm a shadowpriest, so at least I'm not healing, bored, but still - I dislike fights that require me to constantly move (like jumping on snowdrifts/campfires for Hodir, or dodging the lightning bolts that get hurled down the tunnel on the Thorim fight).  Having to constantly move makes it hard to dps, natch.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 09, 2009, 03:57:02 PM
My guild is doing 25 man Ulduar tonight. Seems like scores of people have signed up, I just hope everyone took the time to learn the fights; the guild leader has made it clear that anyone who fails hard will get replaced though, which should cut down on some foolishness.

I've focused on the first 6 fights mainly. Flame Leviathan is a loot pinata, not concerned about him. Dunno who's going to MT, but I've been looking up good ways to position Ignis and I think I'm comfortable with that. XT doesn't seem hard if dps aoes the adds fast. Dunno about Razorscale; he doesn't sound hard but we'll see
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on July 09, 2009, 11:12:44 PM

I'm a shadowpriest, so at least I'm not healing, bored, but still - I dislike fights that require me to constantly move (like jumping on snowdrifts/campfires for Hodir, or dodging the lightning bolts that get hurled down the tunnel on the Thorim fight).  Having to constantly move makes it hard to dps, natch.

wah wah, can't turn the brain off and rotate

sp has the easiest rotation of the ever, anyhow, so timeslicing the occasional HERE COMES THE MISSLES or OH GOD OUT OF THE BLUE FLAMES or GET ON THE SNOWDRIFT shouldn't be much work

lazy-ass dpsers
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 10, 2009, 06:13:14 AM
fun raiding night :bow

Lots of challenging, fun stuff done.

Flame Leviathan (25 man): lol

Razorscale (25 man): A bad initial wipe due to a tank DCing but we owned the fight on second try. The add phase can get crazy. That's the type of fight that can really fuck you with bad luck - say, a Sentinel+watcher aoe+blue flame spawning on you.

XT (25 man): I MTd it, kinda boring. I'd imagine the OT and dps have a more stimulating job. Wiped 3 times due to some shaky healing (ie me dying).

Kologarn (25 man): Ouch, dude hits like a brick. On XT our tries got substantially better, but this dude completely stomped us. The eye beam wasn't a problem, OT had the adds under control, but healers couldn't keep me up. People started leaving after a few wipes


sooooo then I got invited to the 10 man Ulduar run which was cool.

Iron Council: I failed so hard initially OTing this. The overcharge killed me a couple times (smh) and I was having trouble moving the boss out of the dps rune. But after awhile I got it and we beat it. Fun fight

Hodir: Awesome fight. I don't have a frost set so I had to dps the fight. Lots of stuff going on in this fight, really keeps you on your toes imo. I had a blast - even the wipes were fun, watching people get totally annihilated by the flash freeze :bow

Ignis: MT tanked him in the water while I gathered up the adds. Made it pretty easy



fails (other than iron council): We spent like 5min going over a strategy to kill some trash that led to Kologarn. Adds were marked for saps, sheep, banish etc, raid leader was diligently explaining everything in vent...then when given the go ahead I charged into the mobs and threw down a thunderclap, fucking up the saps/sheep and wiping the raid  :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on July 10, 2009, 06:10:24 PM

I'm a shadowpriest, so at least I'm not healing, bored, but still - I dislike fights that require me to constantly move (like jumping on snowdrifts/campfires for Hodir, or dodging the lightning bolts that get hurled down the tunnel on the Thorim fight).  Having to constantly move makes it hard to dps, natch.

wah wah, can't turn the brain off and rotate

sp has the easiest rotation of the ever, anyhow, so timeslicing the occasional HERE COMES THE MISSLES or OH GOD OUT OF THE BLUE FLAMES or GET ON THE SNOWDRIFT shouldn't be much work

lazy-ass dpsers

Hell yes I'm lazy, I don't play games as a JOB.  I have a whopping THREE SPELLS that aren't instant cast!  That makes it rly hard on me, gosh.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 10, 2009, 08:53:46 PM
qq moar  :teehee

hodir :bow
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on July 11, 2009, 03:38:52 AM
Kologarn (25 man): Ouch, dude hits like a brick. On XT our tries got substantially better, but this dude completely stomped us. The eye beam wasn't a problem, OT had the adds under control, but healers couldn't keep me up. People started leaving after a few wipes

You can't solo tank Kologarn on 25 man.  He does a stacking debuff that will destroy you.

We're working on Algalon 10 and 25 man hard modes now (Hodir, Steelbreaker).  It's fun.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 11, 2009, 04:38:23 AM
Any casters that have a cast time rotation get easily messed up on many Uldy fights.  As an Ele Shaman, I really only have 3 to 4 spells, but since one spell has a set cooldown that can not be adjusted any movement makes you lose window time on the spec's highest scaling spell(Lightning Bolt) and you must fit in as many of said spells in between the Lava Burst wall so that you get max potential out. Since haste barely alters the effectiveness of either Lava Burst of Flameshock, then movement and haste only allows you to shuffle around 1.5 books in between the static bookend of your fire spells. So movement can not be adapted by 50% of any Shaman rotation.

Melee DPSers mainly have instants and are only affected by range

end wow nerdery
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 11, 2009, 02:30:42 PM
Kologarn (25 man): Ouch, dude hits like a brick. On XT our tries got substantially better, but this dude completely stomped us. The eye beam wasn't a problem, OT had the adds under control, but healers couldn't keep me up. People started leaving after a few wipes

You can't solo tank Kologarn on 25 man.  He does a stacking debuff that will destroy you.

We're working on Algalon 10 and 25 man hard modes now (Hodir, Steelbreaker).  It's fun.

I thought that was nerfed? smh
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on July 11, 2009, 03:26:28 PM
It was nerfed in 10 man.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: border on July 12, 2009, 12:00:33 AM
My warrior prepares to storm the front door of Icecrown Citadel -- I don't think there's any way I could look more badass:

(http://i286.photobucket.com/albums/ll100/renton199x/Random/mountb.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 12, 2009, 12:22:33 AM
Nice pic :bow

booo no Ulduar tonight, only a couple healers showed up. I really want to do Ignis to get
http://www.wowhead.com/?item=45158
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 13, 2009, 01:29:09 PM
I uh

I made an account.

Doing the trial.

So far...I'm impressed. It seems more casual than FFXI (the last mmo I played, which made me swear the genre off) but fucking fun too. And this is just killing random monsters for quests.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 13, 2009, 01:51:04 PM
I'm Moiselle.

(http://i26.tinypic.com/xcvt6p.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: DJ_Tet on July 13, 2009, 02:23:05 PM
I was wondering what Pongmo's been up to.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on July 13, 2009, 02:23:49 PM
kidbuu wants some cyberchocolate
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 13, 2009, 03:35:58 PM
I'm Moiselle.

(http://i26.tinypic.com/xcvt6p.jpg)
:lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 13, 2009, 04:42:03 PM
The "yall serious" part really uh...wtf

(http://i26.tinypic.com/egoeww.jpg)

Made a new character, went Horde. Started over my pal's server of Dragonmar. Made it to level 5. He helped me out. Did a shit ton of quests, made it to Brill, then we journeyed to the Undead Capital.

This is 99999 x better than FFXI.

Alliance sucks compared to this. Horde all the way. Does the Alliance get ooze trickling out of skeletons into a giant pool of slime?

Man, that is so badass.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on July 13, 2009, 05:00:39 PM
Himuroids :rofl :rofl
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: border on July 13, 2009, 06:41:58 PM
You really should start a Blood Elf.  Their beginning quests are far better than any other Horde faction's.  If you want to keep your undead rogue though I guess you can just take the teleporter over to Silvermoon City.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 13, 2009, 06:52:14 PM
I have the trial.

You can't use blood elf without having blood crusade.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on July 13, 2009, 09:10:00 PM
i have an 80 rogue on icecrown, and a level 13 priest on skywall! both horde
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 13, 2009, 11:14:39 PM
what server are you nigs on

this server is pretty fucking empty
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on July 13, 2009, 11:39:58 PM
what server are you nigs on

this server is pretty fucking empty

it will seem like that on all servers because everyone is in northrend.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 13, 2009, 11:43:09 PM
what server are you nigs on

this server is pretty fucking empty

it will seem like that on all servers because everyone is in northrend.

the city northend?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 14, 2009, 12:36:46 AM
Almost level 8.

I've played only a few hours today and I feel like I did more today in WoW than I did my entire time playing FF11. The game's pacing is so much better.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 14, 2009, 01:14:56 AM
http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=66582

This is mine tomorrow.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 14, 2009, 03:35:25 AM
(http://i26.tinypic.com/riw3o7.jpg)

Wrath of the Himuroids.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 14, 2009, 04:58:55 AM
The "yall serious" part really uh...wtf

(http://i26.tinypic.com/egoeww.jpg)

Made a new character, went Horde. Started over my pal's server of Dragonmar. Made it to level 5. He helped me out. Did a shit ton of quests, made it to Brill, then we journeyed to the Undead Capital.

This is 99999 x better than FFXI.

Alliance sucks compared to this. Horde all the way. Does the Alliance get ooze trickling out of skeletons into a giant pool of slime?

Man, that is so badass.

barrens and post barrens may make you want to quit

I hate horde 20s leveling
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 14, 2009, 05:02:26 AM
im not sure i posted this here, but gender confusion is a great part of mmos


(http://www.mapored.com/etiolate/WoWScrnShot_uhoh1.jpg)
(http://www.mapored.com/etiolate/WoWScrnShot_uhoh2.jpg)
(http://www.mapored.com/etiolate/WoWScrnShot_uhoh3.jpg)

I who'd attenea because I didn't know who that was.  I think its just some chick that found me on facesofwow.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 14, 2009, 05:11:55 AM
im not sure i posted this here, but gender confusion is a great part of mmos


(http://www.mapored.com/etiolate/WoWScrnShot_uhoh1.jpg)
(http://www.mapored.com/etiolate/WoWScrnShot_uhoh2.jpg)
(http://www.mapored.com/etiolate/WoWScrnShot_uhoh3.jpg)

I who'd attenea because I didn't know who that was.  I think its just some chick that found me on facesofwow.
:lol never gets old

btw Xistenz (in first pic) is actually a girl. We used to be guildies. I've met more than a few female players, many are older chicks (oftentimes with kids/jobs/etc)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 14, 2009, 06:40:46 AM
Actually Camenae, Settana, Meowia and Attenea are all female.  The only male talking was me. Bad luck for Mr Cyraxx.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 14, 2009, 09:28:52 AM
 :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 14, 2009, 09:50:19 AM

Right now my computer sucks.

But I'm saving up for THIS baby:

http://promos.asus.com/US/eblast/G50Vt_NVIDIA/index.html
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 14, 2009, 01:27:43 PM
Aight I bought the game. I need to join a guild.

I'll be on tonight.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 14, 2009, 01:58:27 PM
I know.  :'(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 14, 2009, 04:18:24 PM
Encountered a gnome sweatshop in Silvermoon. The crying, the gold on the table, the gnomes working their little booties off...

THE TEARS. FROM LAUGHTER.

GO HORDE

:bow Silvermoon :bow2

:bow Blizzard :bow2

:bow Horde :bow2
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 14, 2009, 05:52:58 PM
Himu did you get an iPhone? If so download the Mobile Authenticator.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 14, 2009, 08:08:29 PM
wtf iphone wow authenticator?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 15, 2009, 01:43:19 AM
I made it to level 10 and I feel liked I'm progressing so much despite such a low level.

I mean:

(http://i32.tinypic.com/10z4bht.jpg)
(http://i31.tinypic.com/qz4phk.jpg)
(http://i31.tinypic.com/nv7es2.jpg)
(http://i26.tinypic.com/260q1xk.jpg)


I have so many options. Game has excellent sense of progression, options and variety so far.

Help me with the keyboard shortcuts guys. For some reason I'm having trouble using the shortcuts for the action menu. Is it preferable to clicking?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on July 15, 2009, 02:35:08 AM
if you're a rogue, setup your main attacks 1-5. sinister strike will be your main weapon early on, i used to have it as 2 and just spammed it
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 15, 2009, 02:38:08 AM
dual wield + sinister strike + gouge :bow :bow

You using some GUI mods, Himu? Like Cosmos?

naw
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 15, 2009, 03:30:05 AM
wtf iphone wow authenticator?

Yea. Bliz sells the authenticator keyfobs for $7 but they have an iPhone ap that does the same thing for free.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 15, 2009, 12:23:46 AM
Got to do some more Ulduar 10 man today, we did six bosses before people started leaving. Never seen so many disconnects and random afks

in terms of the new bosses I encountered

Auriaya: I thought we going to wipe for sure but we one shotted her easily. We had three hunters, all of whom are dps whores who attempt to out do each other. So of course they weren't stacking with everyone else, instead standing back and shooting. The pouncing adds made this extremely annoying to OT

Thorim: Wow, this is the funnest raid fight that I've done in WoW. I did the gauntlet portion which rocked. The actual boss fight is fun as well. We wiped once due to three dps disconnecting, and I kinda wished we wiped more just so I could do the fight again  :lol

We also did hard mode for Flame Leviathan which was just as easy as the easy mode.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on July 15, 2009, 01:00:17 AM
Reading PD's posts about Ulduar almost makes me wish I didn't quit. Have you done any of the hard modes in 25 man? I'm thinking about hopping on my friend's warrior one week and tagging along for a run with his guild.

if you're a rogue, setup your main attacks 1-5. sinister strike will be your main weapon early on, i used to have it as 2 and just spammed it

Yeah, something like:

1 - Stealth
2 - Main attack
3 - Eviscerate
4 - Gouge
5 - Kidney Shot
6 - Kick

Or at least that was my 1-6. You might even want to use the tilde for stealth and 1 for Kick if you have stubby fingers. One of the best things about rogues is the relatively small spellbook; it really makes the keybinding simple.

Whatever you do, don't click or keyboard turn. That's like an open invitation to get assraped if you're on a PVP server
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 15, 2009, 12:21:19 PM
I'm just so happy to finally have dual specs. I can have my raid DPS build and then my Frost solo/PVP build. Dailies are so much easier now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 15, 2009, 12:37:47 PM
what the fuck is keyboard turn

this is the worst thing about getting into a new mmo: having to learn all the lingo.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Fragamemnon on July 15, 2009, 01:26:21 PM
what the fuck is keyboard turn

this is the worst thing about getting into a new mmo: having to learn all the lingo.

That's when you pan your camera left and right using keys instead of using the mouse. It's considered noobie because you can flick and turn in place, but have to rotate at a constant angular velocity.

Dunno if WoW still has the dumb bunny-hopping friendly PvP code, but keyboard turning was bad news bears in PvP when I played.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: border on July 15, 2009, 01:57:09 PM
Hold down the right mouse button while the cursor is in the playfield and you essentially control the game like an FPS.  That's how you should be strafing, moving and turning.

Keyboard turning is just holding down the A or D keys so that your character slowly rotates.....like Resident Evil tank controls.  It's distinguished mentally-challenged.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 15, 2009, 02:12:36 PM
Reading PD's posts about Ulduar almost makes me wish I didn't quit. Have you done any of the hard modes in 25 man? I'm thinking about hopping on my friend's warrior one week and tagging along for a run with his guild.

Haven't done the 25 man hard modes. I definitely want to do more shit on heroic to get gear upgrades. I have a couple T8 prot warrior pieces and they aren't much better than 7.5, if at all. I do like the two set bonus though, give increases the crit chance of Devastate by 10%
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on July 15, 2009, 02:15:41 PM
We also did hard mode for Flame Leviathan which was just as easy as the easy mode.

There are 5 levels of difficulty for Flame Leviathan (you did 1 tower).  Each tower you leave up adds X% health and a new ability or add.  FL has 23 million with 0 towers, something like 89 million with 4.  And you have to deal with Freya adds, a fire wall, and freezing and lightning beams.  It's still not that hard a fight but it requires good organization.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 15, 2009, 02:24:13 PM
That sounds more challenging, but something that a good organized group could handle as you said. I definitely want to try that.

How far is your guild btw. In terms of progression we're on yog; I haven't gotten to try him yet.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on July 15, 2009, 02:57:32 PM
10 man: All hard modes except Yogg+0 and Algalon down.  I have my Rusted Proto-Drake.
25 man: FL+4 and Heartbreaker are down as well as all normal modes.  Hodir HM should go down Thursday if we stop sucking.

I lead the 10 man and co-lead the 25 man.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 15, 2009, 03:27:53 PM
There's a guild called Riders of Lohan on my server :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 15, 2009, 06:24:45 PM
So if I can't use the keyboard to turn, how do I turn if I'm in a bind?

Starting over tonight on another realm. My best friend is on Laughing Skull and I'm joining his guild. I'm starting over as a blood elf but I'm going to stick with rogue. Plan on making it to level 10 tonight. Since I've gained a lot of experience and knowledge about the game that should only take 2-3 hours.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 15, 2009, 08:49:00 PM
My original character level 11. Who cares.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on July 15, 2009, 11:30:33 PM
Druid =  :-X. Leveling one up after leveling a rogue is like..well..playing a gimped rogue.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 16, 2009, 12:17:31 AM
WoWArmory for iPhone (OFFICIAL AND FREE):
(http://www.blogcdn.com/www.wow.com/media/2009/07/iphoneappimg1.jpg)
(http://www.blogcdn.com/www.wow.com/media/2009/07/iphoneappimg2.jpg)
(http://www.blogcdn.com/www.wow.com/media/2009/07/iphoneappimg3.jpg)
(http://www.blogcdn.com/www.wow.com/media/2009/07/iphoneappimg5.jpg)
(http://www.blogcdn.com/www.wow.com/media/2009/07/iphoneappimg4.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 16, 2009, 12:29:50 AM
So far I'm doing pretty well tonight. Right now I'm level 7 and I'm taking a break. My goal to reach level 10 in just 2-3 hours may be fulfilled.

Blood Elf is fun as fuck. I really like the quests I'm getting. I just did a quest where I turned two guys into pigs and I'm currently on an assassination mission because we believe there's a traitor or spy amongst us.

Much much more involving than the quests I got an Undead so far.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 16, 2009, 01:57:52 AM
Really nice art.

(http://i32.tinypic.com/288vxip.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on July 16, 2009, 02:18:29 AM
WoWArmory for iPhone (OFFICIAL AND FREE):
You forgot "AND PERPETUALLY IN BETA". I guess that's pretty cool though, I just can't imagine it being that great seeing as they've been working on Armory for over 2 years and it's still an unreliable piece of shit.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 16, 2009, 03:01:09 AM
Fucccckkk. Only made it to level 8 tonight and that took longer than I hoped. I could have made 8 if I could have actually found more quests and didn't stop in Silvermoon for a trip.

Whatever. Tomorrow!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 16, 2009, 03:04:41 AM
WoWArmory for iPhone (OFFICIAL AND FREE):
You forgot "AND PERPETUALLY IN BETA". I guess that's pretty cool though, I just can't imagine it being that great seeing as they've been working on Armory for over 2 years and it's still an unreliable piece of shit.

The ap is a massive middle finger to all those paid wow aps out there. Who will buy a talent calc ap when Bliz give you one for free?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 16, 2009, 08:04:18 PM
Scratch my last post. Apparently all the paid armory-style aps no longer work and will probably be pulled from the ap store shortly.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 16, 2009, 11:22:02 PM
Leveling up my druid in vanilla WoW during launch was one of the best gaming experiences I've ever had, the depth of the druid class was amazing when exploring this virgin world for the first time. Open world PvP was great with him too and you could just do so many different things with a druid and goof around. I could never switch back after being a druid, because none of the other classes where so versatile and got boring for me.

 Just a shame a I was resto  :lol

Playing a hybrid in a hybrid style is crazy fun, way better than the regular class roles.  Unfortunately, Blizzard never made hybrid style gaming worth anything in endgame, so hybrid playstyle has disappeared.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 17, 2009, 03:07:33 AM
At the endgame there are only three playstyles: dps, healing, tank. I'd like to see a crowd control class like enchanter or bard sometime.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on July 17, 2009, 08:41:41 AM
At the endgame there are only three playstyles: dps, healing, tank. I'd like to see a crowd control class like enchanter or bard sometime.

Who the hell wants to spend an entire boss fight buffing people or crowd controlling?  That's the shit people don't like to do.  All Blizzard needs to do is keep making interesting encounters.  The more fights like Shade of Aran and Mimiron the better.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 17, 2009, 12:56:49 PM
http://www.wowhead.com/?item=40400
http://www.wowhead.com/?item=45111

From last night :bow

took forever to replace my shield from H CoS lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 18, 2009, 02:19:18 PM
Did Freya for the first time last night. We wiped on first try due to not spreading out enough before killing the exploding adds. On the second try we completed owned it. Overall it wasn't a hard fight imo; once the add phase was over Freya's heath dropped like a fly

Then we tried Mimiron (my first time) and failed, but it was late and people were tired. On first try I failed hard, running into the mines while trying to get away from the overcharge lol. But after that the mines were never a problem. If heals were better I'm sure we would have shitcanned him

And I got http://www.wowhead.com/?item=45458 from Hodir
No one in the group could use it except me, so it was basically handed over (for 20 dkp) :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 18, 2009, 05:54:20 PM
At the endgame there are only three playstyles: dps, healing, tank. I'd like to see a crowd control class like enchanter or bard sometime.

Who the hell wants to spend an entire boss fight buffing people or crowd controlling?  That's the shit people don't like to do.  All Blizzard needs to do is keep making interesting encounters.  The more fights like Shade of Aran and Mimiron the better.

Nah, I gotta disagree.  The boss fights are feeling like the same song, but just a different dance. Ulduar really hasn't given me much fun in playing it. I'd like a counter caster, buffer/debuffing class. The game needs something to get the fans away from watching numbers and actually playing more adaptively within the game. That is why hybrid was fun, being adaptive, more engaging and active within the game world.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 18, 2009, 06:03:01 PM
Exactly. The boss fights are now "Ok, have you done so-and-so? This is like so-and-so, but he does this instead of this."
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on July 18, 2009, 06:14:01 PM
Ulduar is fun as far as flame leviathan goes, because seige vehicles are awesome.  The rest of it is just same old same old (Except Yogg, which we haven't done - so I don't know.)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 19, 2009, 01:29:56 AM
Ulduar is fun as far as flame leviathan goes, because seige vehicles are awesome.  The rest of it is just same old same old (Except Yogg, which we haven't done - so I don't know.)

Yogg is C'Thun Level 80 XTREME Edition.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on July 19, 2009, 02:37:41 AM
Quote from: etoilet
Ulduar really hasn't given me much fun in playing it.

Just quit and go play Guild Wars.  You know you want to.


Fighting Yogg-saron is nothing like fighting C'thun.  The only similarity is the body is immune to damage until you weaken something on the inside and they both have tentacles.  Other than that they're completely different fights.

Ulduar does have tanks tanking, healers healing, and dps dps'ing.  In that way it's same old same old.  On the other hand, the encounter design on certain fights is incredible.  Hard-mode Mimiron is absolutely fantastic in every way.  Probably the best fight the game has ever seen.  http://www.youtube.com/watch?v=B5o71mA9WUs  Freya 3G and Flame Leviathan +4 are up there as well.  Overall it's my favorite instance since, well, probably Kara (which was great before it was nerfed into the ground) but it's a better instance than that.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 19, 2009, 03:57:43 AM
The only fight that's not fun at all to me is Iron Council. Overall the place is great. Fights like Thorim, Hodir, Razorscale, etc are just fun as hell imo
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 19, 2009, 08:33:02 AM
Got my toon to level 11 and I'm now in the ghostlands. Is it possible for me to teleport over back to Undead City and do Undead quests even though I'm a BElf?

I've learned herbalism and skinning. Figured they'd be the most useful. Also learned first aid.

Right now I'm curious about talents. Don't know what route to go with. Don't wanna fuck up my character like I did in Diablo once.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on July 19, 2009, 07:38:06 PM
Got my toon to level 11 and I'm now in the ghostlands. Is it possible for me to teleport over back to Undead City and do Undead quests even though I'm a BElf?

I've learned herbalism and skinning. Figured they'd be the most useful. Also learned first aid.

Right now I'm curious about talents. Don't know what route to go with. Don't wanna fuck up my character like I did in Diablo once.


Yes, at a certain point you are asked to teleport there anyway. But I don't remember what level you get to before doing so.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on July 20, 2009, 03:48:32 AM
Right now I'm curious about talents. Don't know what route to go with. Don't wanna fuck up my character like I did in Diablo once.

Combat. Efficient, simple, and very nub-friendly. Spec into swords. I'd go up to Adrenaline Rush and then dump points into Subtlety/Assassination later on. And FYI, you can redo your talents (for a bullshit fee that increases exponentially) at your class trainer.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 20, 2009, 04:02:47 AM
Way ahead of ya.

http://www.wowarmory.com/character-sheet.xml?r=Laughing+Skull&n=Himuroids

:rock

Combat spec is awesome. Poolin' points into SS is awesome because now I can save energy and get to 3, 4, 5 combo points way faster. Stealth > Gouge > SS > SS > Finishing Move is a badass rotation due to this, especially after I just recently upgrade my main hand sword.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on July 20, 2009, 04:23:54 AM
You'll be shitting bricks when you get cheap shot (http://www.wowhead.com/?spell=1833).
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 20, 2009, 04:59:13 AM
Did General Vezax for first time today; took us 3 tries; would have two shotted him if one of our top dps didn't get disconnected. Didn't kite during surge of darkness. We just alternated between shield wall (2min cd), pain suppression, etc.

After that we tried Yogg. We have the first phase on lock, but need to really work on that second phase.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on July 20, 2009, 09:25:23 AM
Is that Ulduar 10 or 25, PD?  edit: NM, looks like 25 (or not, saw Mimiron's bacers and didn't realize they were from FL).  They nerfed mind control in phase 1 which made it really easy.  Your melee just have to learn the layout of the brain rooms now and you should get a kill.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 20, 2009, 02:49:57 PM
It's 10 man. We wiped many times, but we were making progression. I was outside the portals killing/interrupting shit while noticing everyone in the brain room's health bars depleting pretty fast. Eventually it got better but yea, once they're familiar with the room/layout I think we'll be fine.

Do you usually go into the portal or stay out? On the outside we'd usually try to move in the same direction (clockwise or counter-clockwise) killing constrictors, crushers, interrupting corrupter. But a few people would eventually start going the opposite way focusing on crushers while a constrictor was on the other side strangling someone.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on July 20, 2009, 03:00:17 PM
PD!!!!!  Come to Thunderlord so you can play with us!   :hyper

Just dual spec'd on my ret paly.   :D  Still trying to get better gear.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 20, 2009, 03:03:01 PM
why the fuck doesn't eb have its own guild
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on July 20, 2009, 03:04:08 PM
we did, and it disbanded
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on July 20, 2009, 03:29:10 PM
It's 10 man. We wiped many times, but we were making progression. I was outside the portals killing/interrupting shit while noticing everyone in the brain room's health bars depleting pretty fast. Eventually it got better but yea, once they're familiar with the room/layout I think we'll be fine.

Do you usually go into the portal or stay out? On the outside we'd usually try to move in the same direction (clockwise or counter-clockwise) killing constrictors, crushers, interrupting corrupter. But a few people would eventually start going the opposite way focusing on crushers while a constrictor was on the other side strangling someone.

60% of the damage you do to the tentacles in the brain room is reflected back at you, that's why their health bars drop fast.  We don't use healers (me) in the brain room on 10 man. Hybrids can heal while killing tentacles and then be meaningful DPS on the brain.  The outside group should move immediately to the next crusher.  You kill constrictors when they grab someone and corrupters when all crushers are down and you have free time (which should be fairly shortly after the tentacles freeze if melee aren't taking more than 20 seconds to get to the brain).
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on July 20, 2009, 08:48:44 PM
thought i'd share this little screenshot of two other horde players having a nice chat in ratchet.

(http://i3.photobucket.com/albums/y96/stinkyfishtaco/WoWScrnShot_072009_163927.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on July 20, 2009, 09:34:28 PM
"u probly got glasses and smells like...poop"
:rofl :rofl :rofl
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 20, 2009, 09:49:03 PM
the pause makes all the difference
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 23, 2009, 05:22:05 PM
Some folks in my guild decided to do an instance so I can get some experience. We decided on WC.

So I went to Orgrimmar (cool place, very very busy compared to Silvermoon and Undercity) and we went to WC.

Scored a fucking awesome piece of armor and one level.

(http://i29.tinypic.com/2a0nxut.jpg)

This is pretty good for my level, but it's a shame it doesn't give bonus agility for my rogue. But now that I'm that I'm pooling points into precision I've noticed my sword is missing less by at least 90%, so I'm able to get in more hits and more often instead of missing all the damn time.

At this point, I'm almost done with the ghostlands and it's my goal to finish there tonight and reach level 20.

Now that I'm almost 20 levels in, many hours played, over 100 quests completed I'd have to say that WoW so far is one of the best mmo or online game I've played. I hope it stays that way.

After Ghostlands it's Undercity time:

(http://i31.tinypic.com/az8jsz.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: The Fake Shemp on July 23, 2009, 05:59:30 PM
I kind of want to play again, but nobody ever plays with me.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 23, 2009, 06:09:27 PM
I kind of want to play again, but nobody ever plays with me.

Maybe the Raimi announcement was one giant ploy to get Willco to post in this thread again
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 24, 2009, 02:38:40 AM
Level 20, bitches! :rock

Finished all the quests in Ghostslands tonight. Had a blast, met a lot of cool folks who were willing to suck up to my virtual vagina because I play as a female character.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 24, 2009, 02:53:24 AM
What can I do at level 20? I know as a rogue I can buy poisons, but what else? Can't wait for 30 so I can get a mount. Walking sucks!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 24, 2009, 03:17:17 AM
Next patch you can get a mount at 20 and for less gold.

Did a Heroic Flame Leviathan pug today and I was shocked how well it worked.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 24, 2009, 04:23:46 AM
Next patch you can get a mount at 20 and for less gold.

Did a Heroic Flame Leviathan pug today and I was shocked how well it worked.

Why? It's a loot pinata

Owned Kologarn finally (25 man) only to get stuck on Auriaya. Still working on the pull. We have a hunter put a trap down, then 3 tanks picking up adds at top of stairs while another tank takes the boss. I've been looking around for a better way to do this. We separate the adds and dps moves from one to another killing them

[youtube=560,345]r0Gs8eTZGb8[/youtube]

I want to try this. Our strategy seemed too sloppy, and by the end a couple people were almost always dead.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 24, 2009, 04:27:54 AM
Did a Maly 25 pug after Uld and people started bailing in phase 2.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on July 27, 2009, 02:03:43 PM
got my first character up to 50. Its bee na long time here, but only 5 days in game played time, so not sure if thats good or bad.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on July 28, 2009, 12:51:35 AM
wtf kosma

no wonder you go girl to girl, you can't even commit to an install
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 28, 2009, 05:16:58 AM
owned :lol

I'm in vent right now and our gl is complaining about people not showing up for shit this week. Because of people not showing up we didn't have much time in Ulduar 25, and didn't have the time to do Vezax on 10 man. Just a few minutes ago we cleaned up some bosses we had skipped on 10 man - Razorscale, Ignis, and IC.

Now obviously life>game, emergencies happen blah blah blah. But if you constantly sign up for stuff and don't show up/give heads up/etc there's a problem.

I still managed to get some nice stuff this week
http://www.wowhead.com/?item=45137
http://www.wowhead.com/?item=45313

:bow
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on July 28, 2009, 12:58:25 PM
Which class?

Theyve speeded up 1-60 a lot I heard.

I already de-installed wow.

:piss 13 euro :piss2

Warlock. But then again I don't power level the same as some people do either. I've been taking the time to enjoy the story (lol) and such.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 28, 2009, 02:46:57 PM
My lv44 shaman has so much dust on it. I had initially vowed to do at least a level every day (or two days), which isn't too hard with rested xp.

Now I just get on my main, and really the only stuff I do is raid and do dailies to make back any gold I lost raiding. Sometimes I'll get together with some players I go back a long ways with and just bullshit around, do instances, etc. I'm more interested in the conquest badges dropping in all heroics than I am about the new raid in 3.2. It'll give me an excuse to do heavy amounts of instances every day, like when I was a new lv80.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 29, 2009, 12:02:08 AM
Testing.


Settings are on Ultra, running 1280x720 wide.

(http://i30.tinypic.com/2sbkig5.jpg)

(http://i25.tinypic.com/14xjpg7.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Cyanista on July 29, 2009, 01:41:17 AM
Next patch you can get a mount at 20 and for less gold.

Did a Heroic Flame Leviathan pug today and I was shocked how well it worked.

Why? It's a loot pinata

Owned Kologarn finally (25 man) only to get stuck on Auriaya. Still working on the pull. We have a hunter put a trap down, then 3 tanks picking up adds at top of stairs while another tank takes the boss. I've been looking around for a better way to do this. We separate the adds and dps moves from one to another killing them




Just have a tank pull Auriya with line of sight (around the corner at the top of the stairs).  He'll eat all the pounces, but with healers watching it should be fine.  We have a tank tanking Auriya a bit away from the pack, and one ON the pack, and then we AOE them down.  After the cat pack dies, you group up really tight right in front of Auriya and waste her.  You can't be spread out or the defender will pounce around and own people. 
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 29, 2009, 02:29:10 AM
Where do I find that? In my graphics card settings?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 29, 2009, 02:31:51 AM
nvidia

(http://i26.tinypic.com/2qdc1g4.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 29, 2009, 02:56:31 AM
There's not "force antialiasing" under mode but "enhance the application setting". I clicked that and went with 8x.

(http://i32.tinypic.com/5nnfd5.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: demi on July 29, 2009, 03:03:01 AM
Dont worry Himu, WoW has always looked like shit
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 29, 2009, 03:05:47 AM
lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 29, 2009, 03:19:27 AM
uh what
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 29, 2009, 03:54:00 AM
This better?

(http://i27.tinypic.com/35k32bl.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 29, 2009, 04:45:02 AM
What counts as an AA setting in WoW's video config then? What should I turn off/change?

(http://i32.tinypic.com/2j46lw3.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 29, 2009, 10:45:59 AM
There's no AA settings in effects. I have it set to ultra.

Anyways, the reason it's smooth now is because I cranked the multisampling all the way up.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on July 31, 2009, 01:13:39 AM
what in the FUCK

we have been trying for 30 MINUTES

(http://i25.tinypic.com/kd8g49.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on July 31, 2009, 04:21:17 AM
what in the FUCK

we have been trying for 30 MINUTES

(http://i25.tinypic.com/kd8g49.jpg)

Actually won't the patch make it worse, at least on serves with high populations? More incentives to do instances=more people doing instances=more lockouts. My serve is of medium size so we don't have that problem


We downed Auriaya on 25 man tonight. The sentries were gathered together and aoe'd down quickly near boss. I was on boss, which was kinda hectic but not hard.

Then we downed Hodir. Wiped a few times but imo it wasn't much more challenging than 10 man, which isn't hard. Fun fight though. Our problems boiled down to distinguished mentally-challenged fellows dying from flash freeze, or not freeing the NPCs (dps whores!).

Then we tried Thorim and failed. The arena group was having trouble, which me and the tunnel group were doing well. I'll have to look up some tips on group makeup for that fight, it seemed like nothing was working for the arena folks. At one point the tunnel group consisted of like 3 dps, with the rest in the arena lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 31, 2009, 04:26:28 AM
It's not a number of people thing that causes that instance bug. When it happens NO instances can be created. My server is Medium as well and it happened last weekend. 
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on July 31, 2009, 07:04:11 AM
I never had any problems.  My guild did both all the time. The only problem back then were the 2 hour queues to login.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on July 31, 2009, 07:07:12 AM
Walking all the way across Searing Gorge every time you wiped was fun. And back then I was playing on some shitty Dell laptop with 256mb RAM :lol I got about 2-4 FPS in MC at best.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on July 31, 2009, 09:15:01 AM
I was such a baddie back then. Nelf hunter in full blues :rofl One time our guild finally downed Golemagg after wiping on him for 2 weeks, so we decided to give Domo a shot before calling it a night. I'm one of those ADD distinguished mentally-challenged fellows that has to constantly be jumping in circles, and as they were explaining the fight on vent I accidentally lagged into the adds, starting the encounter. The best part is that everyone died except for me :lol <3 Feign Death.

Man, I miss PreBC :'(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 01, 2009, 03:36:22 AM
I'm temped to respec my raid spec from FFB back to Arcane due to the Spell Power and +hit bonuses in that build, but then I remember how pant-wettingly awesome Living Bomb is on the PTR right now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 01, 2009, 12:23:18 PM
I know some people who are getting alts to lv60 in preparation for the xp-halt thingie. So they'll just do pre-BC stuff. They invited me to come but hell, I can't get one alt to 60, how will I get another there lol. I asked if I could just try to get my shaman to 60 but they don't want the new classes. :lol

I didn't start raiding until LK. For whatever reason I just never did anything at lv60, then I got tbc and didn't do much content either. I did half of one heroic (Durn) and that was that. My absence from TBC raids/content was more due to computer problems though.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on August 01, 2009, 12:31:29 PM
I know some people who are getting alts to lv60 in preparation for the xp-halt thingie.
What's this? I quit a while ago, so I don't really keep up on the news anymore.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 01, 2009, 12:37:12 PM
I know some people who are getting alts to lv60 in preparation for the xp-halt thingie.
What's this? I quit a while ago, so I don't really keep up on the news anymore.
http://wow.incgamers.com/blog/comments/patch-3.2-gain-experience-through-pvp/
In 3.2 you'll be able to turn XP off (10g fee) for PvP and PvE. Aimed at twinks I guess, but it'll also work for raids/dungeons etc thus allowing people to sort of replicate pre-tbc times.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on August 01, 2009, 01:35:20 PM
That's a pretty neat idea. I wish they would take it one step further and make 60 and 70 servers, though, because the fact that all the talents are now designed for players at level 80 kinda defeats the purpose of the whole thing. That's still cool, though. It almost makes me want to renew my account.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 01, 2009, 03:16:38 PM
Last night I had a blast.

Went to SFK with a party and it took some effort but we managed to beat it and do like 3 quests there.

(http://i32.tinypic.com/11jt55e.png)

Managed to make it to 26 and get a whole slew of new gear from the AH.

It's about high time I start focusing on making some fast gold so I can get me a mount once I reach 30, which should be sometime next week.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 01, 2009, 03:54:38 PM
What are your professions?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 01, 2009, 04:29:26 PM
herb and skinning

I wanna drop herb and learn mining.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 01, 2009, 09:14:50 PM
I guess. Someone else told me to turn mutlisampling to max while you told me to turn it down though.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 02, 2009, 03:15:48 AM
I got a bunch of wool cloths tonight to fulfill the 60 wool cloth quest but I said fuck it and turned them all into bandages. So now I got like 60 wool bandages in my inventory. I'm considering putting them up on the AH for some gold, but I didn't see any Wool Cloths on there....so...

What should I price it?

Actually, it's 58 wool bandages.

Anyways, I need a mount bad.

Moved from Ashenvale (most of the quests suck there) to the Barrens and Thousand Needles.

Thousand Needles is crazy in terms of design and architecture and it's hard navigating around. Need a mount bad.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on August 02, 2009, 02:22:42 PM
Are bandages worth selling in the AH?  I usually just vendor if I'm not using it.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 02, 2009, 03:18:55 PM
Yeah. I should have just kept the wool. But oh well. I got like almost 125 in FA doing this. :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 03, 2009, 03:49:10 AM
Herbalism blows to me. So I unlearned it and grabbed mining. Right now I've got 3 stacks of copper ore in the AH worth 6 gold a stack. Fuck herb.

Got my skinning to level 125 tonight. It was pretty easy due to the fact in the Barrens almost every enemies has fur.

After this whole experience I'm starting to figure out a good way to level up and train my alt whenever I choose to do so.

Aside from that, pretty eventful play of WoW tonight. At least 30 people left my guild over some drama including a few real life friends. I'm split though, because I really like the people in my guild....
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 03, 2009, 03:52:50 AM
6g for copper ore? What server is that holy shit


Tanked Mimiron for the first time tonight; I had done it as dps before. Lots of shit going on in that fight. I screwed up with the Laser Barrage. I'd get the DBM raid warning and just gtfo, assuming a plasma blast was incoming...only to get gunned down lol. Luckily I was battle rez'd and we took him out  :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 03, 2009, 03:54:05 AM
Laughing Skull
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 03, 2009, 04:06:48 AM
I also learned the valuable use of leaving the general chat of the barrens tonight. Good God the barrens general chat on Laughing Skull must be made up entirely of 10 year old children, because I wanted to shoot myself.

<Mugen> XD XD XD PEW PEW PEW XD XD XD PEW PEW PEW XD XD XD

Exact quote.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 03, 2009, 05:25:51 PM
6g per stack for copper ore wasn't selling this morning when I logged in for a few minutes. So I took those auctions down, reduced the price to 5 per stack and when I logged in a few minutes ago all of them were sold and I now have almost 50gold in my wallet.

Nice.

Skinning is up to around 185~ish now, while mining is up to 63. Just 2 more mining levels and I'm moving to Thousand Needles to level up.

My bar is halfway full on level 28. A few quests and I can make 30.

I think I'll do that tonight when I get home from a night at my buddy's, seeing as how it's WWE RAW night.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 04, 2009, 02:26:29 AM
3.2 release tomorrow, prepare for hours of delays/downtime

Quote
WoW.com has multiple independent sources confirming the release of Patch 3.2 tomorrow (Tuesday August 4th in the US) and we're happy to pass that information along to you.

There are no patch notes available yet, however they will no doubt be made available within the next few hours. But really, the patch notes are not going to deviate a terrible amount from the PTR patch notes, so this evening is a good time to familiarize yourself with everything.

The patch will also bring with it some rather significant extended maintenance as well.

WoW.com has compiled everything we've written into a very large and complete patch guide, WoW.com's Guide To Patch 3.2.

Enjoy the patch, folks!
http://www.wow.com/
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on August 04, 2009, 03:04:51 AM
Do you guys remember how fucked up it was to do Molten Core/Blackwing Lair back in 2005 on a high pop server?

I had shitty lag in MC around then (I stopped march 2006). Made trying to do something as a rogue impossible

Usually at least 5-10 people would end up disconnecting during a boss too :gloomy
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on August 04, 2009, 03:33:16 AM
I was actually hoping for more fixes in the patch. No BG rating system yet. Shaman fixes still... half assed. I'll play the the new BG though. If I log in on Kate, I'll get a bunch of angry PMs probably.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 04, 2009, 03:49:24 AM
Ha. I was gone for about 2 days during the weekend, busy with rl stuff. The second I got on, on sunday, our GL sent me a worried whisper asking where I was, why I missed raids, etc. I told him I was busy (gearing up for new renters, dealing with a fucking annoying realtor, the usual). He's paranoid about people jumping ship, especially tanks. Clan Battlehammer is like public enemy #1 to him

I'll probably download the patch and then go do something constructive, like take a jog or head to the book store. Don't want to deal with disconnects and shit like I did with 3.1. Once I get back I'll go on a heroics marathon. We have a raid scheduled tomorrow for 9pm, but if the patch drops I'm guessing those plans go out the window
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on August 04, 2009, 04:18:32 AM
Heroics being worthwhile will probably give me something to do. Plus another five man. I've been gone for weeks though. I told some of my guild I was busy with my college move. They probably still hate me. I really won't be back playing WoW until at least September.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 04, 2009, 05:42:26 AM
Should be fun indeed. Raiding with guilds is cool but nothing beats an instance/raid run with buddies imo. I'll probably wind up doing everything except Occulus/HoS/OK lol

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 04, 2009, 06:29:38 AM
(http://i31.tinypic.com/wthoad.png)

:D

Thousand Needles is a treasure trove. It's got copper, tin, silver, iron veins a plenty. Over the course of tonight's session I was able to get 90 plus g total in my wallet from selling stacks of copper and tin.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Akala on August 04, 2009, 10:08:06 AM
When do you gonna get a mount man? And what will you pick?

He's on it in the pic...
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 04, 2009, 12:32:56 PM
Quote
Players will now be able to trade soulbound items with other raid or group members that were eligible for the loot. This system will work like the Item Buy Back system and allow 2 hours for players to trade an item after it has been looted. Players who choose to enchant or add gems to the item will get one last confirmation before losing the ability to trade the item.

wut, how did I not hear about this

rest of patch notes: http://www.wow.com/2009/08/04/world-of-warcraft-patch-3-2-release-patch-notes/
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 04, 2009, 01:36:32 PM
Patch is today.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on August 04, 2009, 04:26:55 PM
Quote
Players will now be able to trade soulbound items with other raid or group members that were eligible for the loot. This system will work like the Item Buy Back system and allow 2 hours for players to trade an item after it has been looted. Players who choose to enchant or add gems to the item will get one last confirmation before losing the ability to trade the item.

wut, how did I not hear about this

rest of patch notes: http://www.wow.com/2009/08/04/world-of-warcraft-patch-3-2-release-patch-notes/
And it only took them 4 1/2 years to come up with!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 04, 2009, 04:32:19 PM
Yea and I was doing a quick Kara run last night for some lowbie upgrades for friends and the 70 DK in the group ninja'd almost ever purple and blamed it on lag. Fucking shithead.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 04, 2009, 04:37:11 PM
So...why didn't you use master looter? Or kick him
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 04, 2009, 04:41:05 PM
He was the raid leader. Everyone bailed after he did the same thing at the Big Bad Wolf.

He was also a distinguished mentally-challenged fellow who didn't know his way around the zone or that Kara required a key to get in.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 04, 2009, 07:42:34 PM
Oh god on top of unplayable lag, BGs are broken. You're in a raid, but you're being spammed with "YOU AREN'T IN A PARTY". Instead of respawning at the healer, you pop up where you die and have to run to get ressed.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 04, 2009, 07:51:55 PM
LOL I tried to leave WSG but now I'm in the BG with the deserter debuff.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 04, 2009, 07:56:09 PM
Yay hearthstones don't work. I can't get out of WSG.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 04, 2009, 08:07:54 PM
My server still isn't up. Can't say I'm envious of those on server that are up...this is gonna be ugly for awhile  :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on August 04, 2009, 11:12:00 PM
Guess I'll wait on re-activating my account.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 05, 2009, 06:36:39 AM
Did the new instance on normal and heroic. Was surprised at the drops on normal; there are a few good trinkets I saw, and others I saw linked in guild/trade chat.

It's kinda easy. The black knight's last phase is a little hard; it's basically an aotd attack and they constantly switch aggro, making my job annoying.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on August 05, 2009, 11:39:56 AM
My server was slow for the first hour.  After that it was fine and we did the new raid without any real issues.  Ulduar 25 has a few issues, though.  Not my picture: http://img81.imageshack.us/img81/884/wowscrnshot080409181833.jpg
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 05, 2009, 04:55:45 PM
The exp you gain in BGs really isn't that great. It's not like DAoC or WAR where you can level exclusively in Frontiers/BGs since in WoW you don't get exp for kills.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 05, 2009, 05:28:10 PM
The 100% devastate buff has definitely increased my dps. Haven't fully tested the rage changes yet. I did 1800dps in H CoS and had little rage problems due to all the adds; can't wait to do a raid though and see how much rage problems have improved.

Usually I can't spam HS in a heroic instance but I was pulling it off pretty easily in CoS, even on trash.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on August 05, 2009, 09:50:04 PM
Hit 80 with my BE Paladin a couple of days ago. Pally endgame kind of sucks so far.

I miss my druid. :'(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 06, 2009, 06:49:20 AM
Ret pally? Protection pallys rock in raids

Had a blast doing heroics today with friends. Got:
http://www.wowhead.com/?item=46166#comments

Then got this in normal ToC
http://www.wowhead.com/?item=47216

Badass. My dps has definitely gone up. Even after losing 36 expertise after switching my old helm (http://www.wowhead.com/?item=40328) with my new one, my dps was still improved.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 07, 2009, 10:10:12 PM
China Undead models always looked like that. It's not new. They did change icons this time around but the models aren't new.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 10, 2009, 09:27:01 AM
I installed coords and qh. Turned off the shitty arrow in QH and antlines. It doesn't feel like cheating as much as I thought it would. It feels completely fair. It makes the game feel more like Grand Theft Auto: "this is the general area of your mission, but you're still gong to have to do it." it helps with the quests I don't know where the fuck are, really, and that's the only reason I'm using it. Some quests are now no longer tedious and boring thanks to QH.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 10, 2009, 10:56:07 AM
Definitely.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 10, 2009, 04:40:55 PM
I always used Lightheaded + TomTom for quests.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on August 10, 2009, 06:59:27 PM
I dinged 80 yesterday and am super bored.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 11, 2009, 03:45:58 AM
I dinged 80 yesterday and am super bored.
::)

wow.com is saying worgen and goblins are confirmed as the new races for the next expansion: Cataclysm
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on August 11, 2009, 04:58:12 AM
I dinged 80 yesterday and am super bored.

How's your gear?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on August 11, 2009, 11:48:07 AM
pretty good, I mean, I haven't run anything yet, but I was such a hardcore poopsocker back in the days of MC and BWL that I really don't wanna start hardcore raiding again and be a total nerd like PD up there.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 11, 2009, 12:49:32 PM
So you're bored, but you admit you haven't done any 80 content because it might be too hardcore? There's nothing hardcore about 10 man Naxx, or 25 man. You can start gearing yourself in heroics, getting your conquest badges, start some dailies if you want/need gold, etc

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on August 11, 2009, 12:53:52 PM
Is there any heroics a new 80 CAN'T do?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on August 11, 2009, 04:34:10 PM
Got my Lock to 55 last night, havent had much time to play WoW lately due to work.  Although my guild ran me through Black Rock Mountain's first instance last night. Got to loot everything since they were all 80s.

Just 3-4 more levels and off to Outland for me.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 11, 2009, 05:18:06 PM
Is there any heroics a new 80 CAN'T do?

If you're dps someone can probably carry you through anything. Especially now that tons of geared, good players are doing heroics again
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 12, 2009, 12:15:47 PM
Log into WoW to see my guild disbanded. Fuccckk. They made leveling actually fun because we would talk about anything. I really liked them because they were a group that actually talked in English and not the stuff the kids use these days.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 12, 2009, 03:23:35 PM
Yea man, having a good guild makes the game so much better. Starting out I had a fun time with my first guild but ultimately there wasn't much community; it was a few lower level people like me, lots of higher level people. My previous guild had lots of community and people who are my favorite players/people to this day. But the guild leader was...unstable and it wasn't a very active guild, so I left.

My new guild is full of very good players, we raid all the time etc. But the community is weak imo. The guild leader bitches at people during raids, tempers flair in guild chat, etc. In fact right now many people are upset the guild leader has been unreliable lately. He set up a raid for yesterday, got pissed over some bullshit, then signed out. We wound up raiding without him luckily, then voted to give raid scheduling privileges to someone else, and there's gonna be an officers meeting to discuss some of the moody feelings going around. Of course this was all done while the guild leader was offline so who knows how he'll react when he learns about it.

IMO a poisoned atmosphere leads to this, and sadly that's what has been cultivating for a long time. Hard to  change that
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on August 12, 2009, 08:38:56 PM
the bigger raiding guilds rarely have community

they turn into jobs

and wonder why they have higher burnout



Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Don Flamenco on August 12, 2009, 08:41:03 PM
I'm thinking of installing a trial on my mac.  I like soloing and not spending 2+ hours a day playing...should I bother?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Don Flamenco on August 13, 2009, 12:30:17 AM
yeah, installed the trial 3 hours ago WHERE DID THE TIME GO  :-\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 13, 2009, 04:04:04 AM
Ony being converted to 10/25 man in 3.2.2:
Quote
She has lurked in her lair and done battle with the many brave adventurers who travelled to that familiar location over the years. Now, in honor of the World of Warcraft 5-year anniversary, the dreaded brood mother Onyxia is being revamped to make a return to the forefront of Azeroth, as part of our big plans for the upcoming 3.2.2 content patch.

This permanent update to Onyxia will convert the dungeon into 10- and 25-player modes. We will be adding new items to Onyxia's loot table that have the same model as some of the classic loot from this dungeon, like Tier 2 helms, with stats updated to match the current level of content. There will be a special new item too: a normal drake-sized 310% speed flying mount modeled after Onyxia herself called an Onyxia Broodling. We will also be updating the encounter mechanics to be more fitting for modern raiding, but we can guarantee players will get to experience the frightening horror of deep breaths once again.

Then for a limited time, after the 5-year anniversary event officially begins in November, anybody who logs in will receive an Onyxia Brood Whelpling pet.

We're very excited to bring this classic encounter back to provide a fun new experience for both new and veteran players. Further details will be available in the near future, and we will be setting up the Public Test Realms soon to help test out this fight along with all the new content we have planned for the patch. Keep an eye on the forums for updates!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Don Flamenco on August 13, 2009, 10:56:15 AM
human/rogue

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on August 13, 2009, 02:30:21 PM
Ret pally? Protection pallys rock in raids

Had a blast doing heroics today with friends. Got:
http://www.wowhead.com/?item=46166#comments

Then got this in normal ToC
http://www.wowhead.com/?item=47216

Badass. My dps has definitely gone up. Even after losing 36 expertise after switching my old helm (http://www.wowhead.com/?item=40328) with my new one, my dps was still improved.

Retribution. Here's my toon:

http://eu.wowarmory.com/character-sheet.xml?r=Al%27Akir&n=Kristie

You a warrior, PD?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 13, 2009, 03:08:16 PM
armory isn't loading well for some reason. Oh well here's mine
http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Goinio

Etiolet is right, it does seem more like a job than a game now. I want to raid/progress sure, but at the end of the day I want to have fun. People being late to raids is a problem, yes. But it shouldn't lead to someone being yelled at.

Update: about 8 people left the guild last night, including the guy who was given scheduling duties. He was upset people were late, bitched at someone who was late (but hadn't signed up), then rage quit lol. The good thing is that all the biggest trouble makers left with him. So now the guild leader is like "well looks like we'll be doing 10 mans exclusively now.."

If people show up we can do anything imo. In fact there were no big problems until last week when 3.2 came out; we canceled raiding for the most part so people could get badges. Perfectly reasonable thing to do, but some people complained. So that plus last night's raid debacle led people to quit, which is ridiculous; usually we breeze through 10 and 25 mans.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on August 13, 2009, 03:39:04 PM
Amazing gear, PD. Too bad you're Ally. :'(

And you guys are right about it being like a job. First time I wanted to do a normal TotC (wanted to farm rings and trinkets) I was asked to link my Epic Achievement. :lol

I had the achievement, but I realized that the requirements to enter groups were becoming ridiculous. The achievement system in WoW has done more bad than good.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Don Flamenco on August 13, 2009, 07:18:54 PM
what in the flying fuck

I had the streaming demo last night, but thought I'd upgrade to the installed demo today.  Instead of waiting 6 hours to download it, I went ahead and bought a $2 trial disc at gamestop.  I install the trial disc and it's all "Download this update!  Est. time: 2 minutes." A little inconvenience, but not unexpected.  It downloads the update, which was an installer....that's currently downloading and installing 4gb of data on my goddamn macbook. 

FML
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on August 13, 2009, 07:21:15 PM
:piss filthy human :piss2
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Don Flamenco on August 13, 2009, 07:27:51 PM
I don't know what to do with this game.  I hear you choose nightelf if you're a cigarillo.  any recommendations?

I usually just grind for a few days, get bored, then get a trial the next time I wanna play and start over. Makes me wish there were something similar to it offline (not phantasy star, or even Diablo 2...need something huge and OTS.)  I could play forever, but that monthly charge makes it hard. 
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on August 13, 2009, 07:50:00 PM
Draenei (Alliance) and Blood Elves (Horde) have the best starting areas in the game if you have the Burning Crusade trial activated. A lot of beginners pick elf hunters to fulfill their Legolas fantasies. Pick whichever race you find most interesting. My favorite two races in classic WoW are Night Elves and Tauren, them being Alliance and Horde respectively.

I recommend making a rogue (melee) or a mage (caster) as they're both great starter classes. I think druids are the most fun class, but they have a steep learning curve (same goes for warlocks). 
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on August 13, 2009, 08:08:00 PM
If you have any interest in PVP make your rogue undead or orc for the racials. The character models are better too, anyway.

A lot of beginners pick elf hunters to fulfill their Legolas fantasies.
This was me :-\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Scurvy Stan on August 13, 2009, 08:09:20 PM
Druids are fun due to the high versatility in their specs. Feral dps = rogue like, Feral tank = warrior like, Balance = mage like, Resto = Priest like. Obviously there are a lot of things that make the druid more unique than the spec it plays like but you get the idea.

I recently canceled my account though since it seems the general game community has taken a massive drop in quality. Now it's all just mouthy tanks that can't hold aggro and fire/acid/gas cloud humping dps that think they are gods gift to the game. The last week I played I just stopped healing people that were doing stupid shit in attempt to save my sanity a bit. But that didn't work. I don't know who is healing in my raid group now, don't really care anymore.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Don Flamenco on August 13, 2009, 10:14:24 PM
great....after all that downloading, it turns out whatever progress I made last night apparently didn't even happen.  I didn't even make an account, because I just made a new one with the exact same login/address info.   damn, just lost my will to play this at all. :lol

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 14, 2009, 07:27:43 PM
These spells/abilities are in the 3.2.2 PTR files:
    * Silence Fool - Pummels an enemy for 15 damage and interrupts the spell being cast for 5 sec.
    * Pity the Fool - Reduces the melee attack power of nearby enemies for 30 sec.
    * Maximum Mohawk - Only one Night Elf Mohawk may assist a group at a time.
    * Create Mohawk Grenade - Right Click to throw and pity some fools!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Don Flamenco on August 14, 2009, 07:30:10 PM
great....after all that downloading, it turns out whatever progress I made last night apparently didn't even happen.  I didn't even make an account, because I just made a new one with the exact same login/address info.   damn, just lost my will to play this at all. :lol



How much progress did you make yesterday?

about 4 hours, lv. 6 or 7
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on August 14, 2009, 11:01:32 PM
These spells/abilities are in the 3.2.2 PTR files:
    * Silence Fool - Pummels an enemy for 15 damage and interrupts the spell being cast for 5 sec.
    * Pity the Fool - Reduces the melee attack power of nearby enemies for 30 sec.
    * Maximum Mohawk - Only one Night Elf Mohawk may assist a group at a time.
    * Create Mohawk Grenade - Right Click to throw and pity some fools!

:wtf
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 15, 2009, 12:56:34 AM
MMO Champion leaked Cataclysm:
Quote
None of the information below has been officialy announced by Blizzard, this is only a compilation of information gathered from reliable sources. Just keep in mind that it takes a LOT to make me post something on the front page and I'm definitely not speculating here.

Other sites started it, I'll try to finish it. Think twice before you read this post, we have a lot of spoilers here.

Most of this stuff will be announced at the Blizzcon anyway, if you didn't take the time to order the live stream you might want to consider doing it. We will probably see a lot of interesting things here.
Quote from: Blizzard (Source)
This year, for the first time, you'll have the opportunity to enjoy a live Internet stream of BlizzCon coverage from the comfort of your own home. The stream includes the same content as the DIRECTV pay-per-view event, but you do not have to be a DIRECTV subscriber to purchase it. It consists of over 16 hours of video, including interviews and commentary, main stage presentations, and tournament coverage. It’s now available to order for $39.95, and purchasers will also receive the BlizzCon 2009-exclusive in-game pet, Grunty the Murloc Marine (not available in all regions). Head over to the BlizzCon 2009 Live Stream website to get more information, to test video playback on your system, or to place an order.

http://blizzcon.rayv.com/

Forums - The WoW Cataclysm General Discussions forum is now available.

Update - Another update from the Something Awful forums has been confirmed and is now integrated to the post. (The original quote was removed by the author's request on SA)

World of Warcraft: Cataclysm

World of Warcraft: Cataclysm is the next expansion for World of Warcraft. Dark and forgotten threats that have long stayed out of sight have finally arrived on our shores, unleashing a cataclysmic event upon Azeroth and now preparing more nefarius plans to take it back.

Level Cap
The level cap in the next expansion will be slightly lower than expected this time around; 85.

This suggests Blizzard wants more room for expansions before hitting the level 100 cap. With less leveling to do (along with the revamped leveling listed below likely to increase the speed and ease of leveling), leveling a new race remains appealing for new and existing players alike.

Leveling from 80-85 should be a much bigger deal, the idea is to make sure that gaining a level really means something and doesn't make you feel like you just have 4 more levels to go.

New Classes
Cataclysm doesn't introduce any new classes to the game. Instead, Blizzard have offered more race and classes combinations to players. The Some of these have alreadly been datamined from the 3.2.2 Test Realms. The An Injured Colleague quest and it's new Night Elf counter-part help to introduce the lore for these new race and class combinations, so we can probably expect to see more of these for some of the less traditional ones.

Human Hunter
Orc Mage
Night Elf Mage
Dwarf Mage
Blood Elf Warrior
Dwarf Shaman
Undead Hunter
Tauren Paladin
Tauren Priest
Gnome Priest
Troll Druid


New Races
The events of the cataclysm has caused two new races to seek new allies. The Goblins for the Horde and the Worgen for the Alliance.

Goblins
Deathwing once again sought the services of the goblins, as slaves. Unable to refuse such an offer, the goblins were enslaved by him. A large group have resisted however. With their previous homes devastated by the cataclysm, they escaping to an island off the coast of The Barrens. As they strive to recover, they come across an Orc captured on an Alliance ship and rescue him. The Orc turns out to be none other than Thrall himself, and in return offers the Goblins a place within the Horde. These events are carried out in a quest line, allowing players to experience first-hand the reasons behind the Goblins' shift from neutrality.

Worgen
The cataclysm has cracked open the Greymane Wall, finally revealing what has happened to the kingdom of Gilneas and its citizens. With the Worgen cruse taken hold, they have found a partial cure, allowing thme to retain their Human minds evne when transformed. Venturing forth from Gilneas and seeking help from the Alliance, they have decided to join them, to combat the new threats of Cataclysm.

Gilneas will make extensive use of the phasing system (much like the Death Knight starting area), to show what happened while the kingdom was cut off from the rest of the world and lead up to present day.

Worgens will have two forms, a Worgen form and a Human form. Players will be able to customise the look of both forms.

New Content
Cataclysm will be the first expansion not to introduce a new continent, instead making use of previously unreleased zones and revamping existing ones.

Classic Azeroth Revamp
A cataclysmic event caused by Deathwing and Azshara will change the face of Azeroth as we know it. Most of the new content for Cataclysm will take the form of a revamped Azeroth, taking advantage of newer additions to WoW such as phasing and daily quests. Most of the quests and mobs in the classic zones will also be redesigned to make leveling less painful. With the revamp, a greater narritive and sense progression will be offered to players. Some zones and dungeons will change drastically to fit this, e.g.,

The Barrens will be split into two separate zones of two different level bands.
Azshara will become a low level (~10-20) zone.
Some of the zones like the Thousand Needles will be flooded.
Durotar is wrecked and apparently Orgrimmar could be destroyed. A new Orc city is rebuilt over the course of the expansion.
Gnomeregan will be part of the expansion as well and gnomes might be able to reclaim their capital. (The last part is still unconfirmed)
Wailing Caverns will be become a lush tropical area as a result of the druid's magic.
The Blackrock Spire will erupt and a new version of Blackrock Mountains will be available, apparently Ragnaros will be back too.

In the aftermath of the cataclysm, and the new conflicts on the horizon relief efforts can be found in many zones and new open PvP areas similar to Lake Wintergrasp.

Flying in Azeroth
Part of the redesign of the Eastern Kingdoms and Kalimdor is the introduction of flying to the two continents, allowing access to many new areas and quicker travelling across the large continents.

Classic Dungeon Revamp
Redesigning Onyxia's Lair in Patch 3.2.2 was just the first step. As most of the leveling will take place in revamped areas of Azeroth, so too will the dungeons, allowing players to use them to level from 80 to 85.

Unreleased Zones & Dungeons
With the addition of flying mounts to Kalimdor and the Eastern Kingdoms and the redesign of many zones, most of the previously unreachable or incomplete zones will now be made available to players. This is where most of the new content from 80 to 85 will take place. Some of these are,

Hyjal (present)
Gilneas - The Worgen starting Zone.
Uldum

It is unclear if the old Goblin locations such as Kezan and Undermine will be included in Cataclyms with the revelation of the goblins' plight, but several new islands have also been risen from the seas by the events of Cataclysm, some on the backs of giant sea turtles and whales, with the addition of several underwater zones.

Characters and Events

Deathwing
Deathwing the Destroyer / Neltharion the Earth-Warder will play a major role in Cataclysm. Having been driven mad by Old God whisperings and turning against his own kind only to be fail in his attempts, Deathwing has sunk into the shadows. While the Horde and the Alliance were busy fighting back the Burning Legion only to then be beset with the Scourge, he has been lurking and moving things into place. After Lady Sinestra's failed attempts to create a Twilight Dragonflight, he again retreated to Grim Batol and succeeded where she failed. With his results seen in the Obsidian Sanctum, he has finally created the supreme Dragonflight he sought and plans to unleash it upon the world. But what of the Old Gods' sway over him?

Azshara
Queen Azshara will also play a major part in Cataclysm. Unknown to many mortal races, long forgotten by others, and believe to be dead by her own kind, she has not been dormant in depths of the Maelstrom. Having those around her transformed by the Old Gods into Naga after her failure in the War of the Ancients, she has become far more powerful and a greater threat than she once was. Not content with just Nazjatar and the depths of the sea, Azshara seeks to reclaim power and reign once again. With the true plan behind Lady Vashj's support of Illidan remaining a mystery we do not know what hand Azshara has yet played. The big question remains, is she now serving her "saviors", the Old Gods?

The Cataclysm
I'm still not sure who is the true end boss of Cataclysm is, but the cataclysm appears to have been caused by attempts to incantation to summon extremely powerful beings using an ancient incantation by Deathwing and Azshara. They're both very powerful, but the cataclysm itself suggests something more powerful is behind it, perhaps their shared past of Old God influence?

The Guardian of Tirisfal
Malfurion Stormrage will be returning to Azeroth to aid in the creation of the new Guardian of Tirisfal - Thrall! Med'an's role in these events is currently unknown.

The New (New) Horde
Thrall will hand over the leadership of the Horde to Garrosh Hellscream, while he serves as a coordinator for both the Horde and Alliance forces in and effort to combat the new threat of the Naga and Black Dragonflight. Without Thrall to keep Garrosh in check, he declares open war on the Alliance. In the political upheaval Cairne Bloodhoof is implicated as a traitor to the Horde and murdered by Garrosh. Cairne's son Baine takes over as the new Tauren chieftan. This could explain why Baine was removed from the game in Patch 3.2.2, you can find more information about this in Ahmo Thunderhorn - replacement for Baine Bloodhoof?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 15, 2009, 04:05:57 AM
Beat the Northrend Beasts tonight. :rock

Only got to try the next boss once. Dunno if it bugged or what, but multiple people got DC'd and couldn't sign back in. We died on our only try but honestly he didn't seem too hard
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on August 15, 2009, 05:10:30 AM
Any word on what classes the new races can play as?  I was hoping for a new anti-melee, counter-caster class. Dorf Shamans is a weird idea.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 15, 2009, 06:21:35 AM
It says no new classes in the expansion.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on August 15, 2009, 07:22:50 AM
Didn't Blizzard say they're adding a hero class with each new expansion? I hope that's the case. No hero class in Cataclysm would be a massive disappointment (and I wanted to roll an archdruid ever since it was rumoured). The game would benefit from a healer hero class.

And troll druids make no sense at all. High/blood elf druids do, though:
http://www.wowwiki.com/Druid_magi

(http://images3.wikia.nocookie.net/wowwiki/images/thumb/3/38/High-Botanist-Freywinn.jpg/435px-High-Botanist-Freywinn.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on August 15, 2009, 07:41:16 AM
I know. I was wondering what classes the worgen/goblins will play.  If troll is really getting Druid, the I imagine Worgen is getting druid as well.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on August 15, 2009, 08:40:53 AM
Didn't Blizzard say they're adding a hero class with each new expansion? I hope that's the case. No hero class in Cataclysm would be a massive disappointment (and I wanted to roll an archdruid ever since it was rumoured). The game would benefit from a healer hero class.

And troll druids make no sense at all. High/blood elf druids do, though:
http://www.wowwiki.com/Druid_magi

(http://images3.wikia.nocookie.net/wowwiki/images/thumb/3/38/High-Botanist-Freywinn.jpg/435px-High-Botanist-Freywinn.jpg)

Hey is your GAF avatar the Bear Pride flag?

(http://www.overtherainbowshop.com/bearflagflag.gif)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on August 15, 2009, 08:45:53 AM
yup
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 16, 2009, 04:06:02 PM
I'm fine with no new hero class. Adding new races/new combinations sounds good. 5 lv (80-85) cap sounds interesting as well. Making high leveling a challenge could be pretty damn fun.

I exchanged my fury off spec for arms. It's definitely more exciting than fury; I had a fury rotation but ultimately was just facerolling to good dps, but being rage starved. Arms seems to be less about rotation and more about priorities, and making sure you use CDs correctly. In that sense it's like building threat as a tank; I could just spam one attack, but doing various ones in my rotation keeps threat high. With arms it keeps dps high. Can't wait to test it in a raid situation
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on August 16, 2009, 04:59:46 PM
yup

Do you also post on the mmo-champion boards? I noticed the avatar when I saw it on mmo and then in that gaf thread.


What I wish they would do with the new races is allow people to start at 58 like they did with DKs. It would help balance out class population if more classes could skip past leveling to 50.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 16, 2009, 05:43:59 PM
I know I sure as hell can't will myself to get my shaman to lv50. smh  :-\
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 20, 2009, 02:53:58 AM
We cleared all three bosses available in the Trial of the Crusader raid tonight. Honestly the hardest part about the entire thing was the second phase of Northrend Beasts. Those two worms are annoying. Of course once you get by them it's basically a cake walk since Icehowl is easy

Lord Jaraxxus is a long ass fight, we two shotted him. Seemed like OTing the adds would be fun, I want to do that next time; I was on boss so I could tank/interrupt his fireball attack.

The Faction Champions is one of the coolest raid fights I've come across. Maybe it's because I rarely pvp so a lot of the strategies were relatively new to me. We wiped three times, each time making progress. On the fourth try we had the CC/dispells/interrupts/etc down and totally destroyed it.

Almost every armor drop was plate, which pissed our casters off ha. In fact Northrend Beasts dropped the exact same dps plate belt/gauntlets that dropped last week. An awesome tanking trinket dropped tho, but I didn't get it (I don't see it on wowhead)


So yea, we were definitely surprised we cleared the place, without our top tier 10 man group. After that we went to ulduar and one shotted General Vezax. So in two days we cleared Ulduar and the available bosses in ToC. Now we can focus on Yogg for rest of week

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 21, 2009, 03:23:02 PM
http://www.wow.com/2009/08/21/blizzcon-2009-opening-ceremony-live-blog/

Quote
11:15AM Over in the playable area for World of Warcraft, there are two big signs, draped in black fabric to hide what they're showing. Pretty sure that means there's a new expansion to talk about, and pretty sure that means we'll also be playing it at the show this weekend.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on August 22, 2009, 03:26:16 PM
yup

Do you also post on the mmo-champion boards? I noticed the avatar when I saw it on mmo and then in that gaf thread.


What I wish they would do with the new races is allow people to start at 58 like they did with DKs. It would help balance out class population if more classes could skip past leveling to 50.

Nah, I don't post on the MMO Champion boards. I enjoy reading them, though.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 25, 2009, 01:54:49 PM
Forgot to mention we downed Yogg (10 man) a couple nights ago, making us the fifth alliance guild to do it on the server. I wasn't there sadly, but some funny shit happened. The guild leader's router crapped out in the middle of a try, and he wasn't able to sign in for the rest of the day. So after the group downed Yogg they started texting the gl's phone, telling him they failed on Yogg because of him etc. They set up a calender date for more Yogg tries, as if he wasn't already dead. When our gl got on the next day he signed up for the raid, and I told him the guild was about to explode. He freaked out, then someone linked the achievement and he went nuts (in a good way)  :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 27, 2009, 02:52:42 AM
Would have one shotted Twin Val'Kyrs if our healer didn't let me die lol; got him on next try. Extremely easy.

That raid is essentially a loot pinata. We cleared the first three bosses before my 1hr stoneblood flask ran out :lol

(alas no good tank drops tonight)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Error2k4 on August 27, 2009, 05:03:44 AM
I'm an undead warlock. I tried the Alliance but they are too goody-to-shoes to me.

FOR THE HORDE.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 28, 2009, 08:10:12 AM
(http://static.mmo-champion.com/mmoc/images/news/2009/august/pandarenmonk2.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 28, 2009, 12:37:30 PM
Finally got my Albino Drake!

(http://i26.tinypic.com/33c6a6u.jpg)
:rock :rock :rock :rock:rock
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on August 29, 2009, 02:15:56 PM
[youtube=560,345]http://www.youtube.com/watch?v=W5URoWzt9UE[/youtube]

:rofl :rofl
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 29, 2009, 10:33:07 PM
 :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 30, 2009, 01:11:13 PM
who how does that work?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on August 30, 2009, 02:12:35 PM
I'll try that. My shaman has rested xp out the asstail
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on September 05, 2009, 03:23:29 AM
Downed Anub'arak tonight (10 man normal). We wiped a couple times, each time with him around 10%. Wasn't hard, and I got:
http://db.mmo-champion.com/i/47835/b...e-royal-guard/

We then tried the heroic 10 man and got owned.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Himu on September 05, 2009, 09:42:56 AM
Really want to resub but don't have the time to sink into WoW now  :'(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on September 06, 2009, 03:36:38 AM
[youtube=560,345]http://www.youtube.com/watch?v=W5URoWzt9UE[/youtube]

:rofl :rofl

The nightmare never ends.

And I really want to get back in but I'm broke and my computer sucks ass.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: FatalT on September 06, 2009, 04:29:27 AM
I'm level 74. Wooo!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 06, 2009, 05:25:00 AM
The look on that Huntards face after being one shotted by Hogger would have been worth the pice of admission alone.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 17, 2009, 12:14:19 PM
Druid just dinged 80 in AV. Got two 80s now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 17, 2009, 01:14:27 PM
So I dinged 80 and immediately went and healed Heroic AN. And we did it without any wipes. My gear is basically a full set of Overcast (level 78 PVP gear, about equal to level 80 loot in SP) and one piece of Deadly Gladiators + some SP enchants.

The warlock was bitching at the beginning that I didn't have good enough gear...she was owned.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on September 17, 2009, 02:55:02 PM
Ha, I'd be shaking my head if my healer was geared like that. But by the end, sounds like I'd have friended you

Anyway we've been trying hard modes over the last couple weeks. Last night we got FL+4. We also have XT, Iron Council, Hodir, and Thorim down. The problem with focusing on hardmodes is that many people don't get to raid; currently we just take the best folks. We have enough people for another 10 man group, but the guild leader is dragging his feet. I've been recruiting folks, trying to get enough to start 25 mans again. We'll see where it goes
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on September 17, 2009, 09:56:56 PM
I did TotC 25 today for the first time with a PUG. We wiped about 20 times, and the raid disbanded at the twins because of shitty healing/DPS. It wasn't very fun. :lol

However, I now have almost enough Emblems of Triumph to get the new DPS libram. :rock
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on September 18, 2009, 01:54:15 AM
I did TotC 25 today for the first time with a PUG. We wiped about 20 times, and the raid disbanded at the twins because of shitty healing/DPS. It wasn't very fun. :lol

However, I now have almost enough Emblems of Triumph to get the new DPS libram. :rock

I have like 120 EoT, haven't used any. The new VoA boss drops all that shit, but then again my server is dominated by the horde so alliance rarely gets VoA :(

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: FatalT on September 18, 2009, 02:03:53 AM
I'm 76. Man, just one more level and I can fly in Northrend!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on September 18, 2009, 07:19:15 AM
I'm 76. Man, just one more level and I can fly in Northrend!

You can fly in Northrend at 70 now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 18, 2009, 09:56:43 AM
I'm 76. Man, just one more level and I can fly in Northrend!

You can fly in Northrend at 70 now.

Only if you already have an 80.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on September 19, 2009, 07:42:01 PM
When do you know you're ready to do 10 man TOC? Like what DPS should I be putting up? I can put up like 4k sometimes in Naxx, otherwise i'm mostly near like 3.5k
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on September 19, 2009, 09:07:27 PM
When do you know you're ready to do 10 man TOC? Like what DPS should I be putting up? I can put up like 4k sometimes in Naxx, otherwise i'm mostly near like 3.5k

You need more for HC, but normal should be fine.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on September 22, 2009, 02:54:57 PM
Patch 3.2.2 is out today. So...Onyxia will be available for raids tonight I guess

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 22, 2009, 03:10:55 PM
What do you mean tonight? I'm killing her ASAP.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 22, 2009, 04:39:35 PM
Bitch is going down right now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on September 22, 2009, 05:04:04 PM
Not many guildies/friends were on just now, so I logged onto my alt. I'm not pugging Onyxia.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 22, 2009, 05:08:52 PM
BITCH is down. I did 10 man, was the only mage in the group and the mage helm dropped! WOOT
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 22, 2009, 06:39:04 PM
She drops good loot now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 23, 2009, 03:28:35 PM
In honor of Onyxia coming back:
[youtube=560,345]http://www.youtube.com/watch?v=HtvIYRrgZ04[/youtube]

It never gets old.  :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 23, 2009, 08:18:24 PM
Yea you can even try some 25 man like VoA or OS.

This sucked:

INSTANCE RESET: 15:00
INSTANCE RESET: 0:15

Disconnected from server.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on September 23, 2009, 11:25:47 PM
Living Bomb is so fun in PVP now.

I slapped it on these two undead near the alliance gy and they were both dying so they ran into the little house there and all I saw from outside was the massive damage when the bombs went off and the honor point gains :rofl
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on September 28, 2009, 11:34:35 PM
I got a resto dual spec on my shaman today and healed some of BRD. It wasn't as interesting as I expected. Maybe because the pally tank wasn't taking much damage plus he was holding aggro very well so all I was doing was throwing small heals on him. I played around with timing, figuring out what's a good time to throw a bigger heal vs spamming small heals.

Someone pulled a huge pat and I got swarmed/killed, after which a druid in the group asked to heal since our dps was lacking.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on October 03, 2009, 08:54:41 PM
Just got the brewfest kodo mount on my human warlock.  :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 03, 2009, 10:03:23 PM
Downloaded the ptr today. I was too lazy to play around with it, I guess I'll give it a spin tonight

plus the LFG option wasn't working. All I want to do is check out the new instance lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 05, 2009, 04:56:22 AM
Got from lv51-58 this weekend on my shaman. Two heirlooms+AV+quests were a great combo. I'm loving the eastern/western plaguelands quests (which I didn't do on my main), and had a blast in a couple Strat runs. Wow, that place must have been epic when it was a raid.

Went through the dark portal before signing off and just looked around for a bit/flew to Honor Hold. I'm gonna finish my plageland chains before getting into Outlands quests. I'm gonna quest in different areas when I do though; on Goinio I stuck to Hellfire Penn for a long time. 
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on October 05, 2009, 11:06:43 AM
It was never really a raid per se, was a 20 man instance then reduced to 10 man then reduced to 5 man.

I actually kinda miss those, 20 man instances.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 08, 2009, 09:05:29 AM
T10 set bonuses
http://www.mmo-champion.com/news-2/patch-3-3-ptr-build-10554/

T10 armor preview
http://www.mmo-champion.com/news-2/tier-10-armor-sets-hd-preview/

I like the set bonuses for warriors, and the armor looks better than T9 imo
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on October 14, 2009, 06:37:12 PM
(http://www.blogcdn.com/www.wow.com/media/2009/10/dramalawyersubpoenae.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on October 14, 2009, 06:43:56 PM
Do you have any context for that image manabyte?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on October 14, 2009, 06:45:51 PM
Read the text. From what I can tell the guild leader (or someone in the guild) made some kind of board post about Serve and he claims to have filed a federal report on it :rofl
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on October 18, 2009, 01:42:17 AM
Any idea what he posted?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 22, 2009, 01:29:32 PM
Guild got the Knock Knock Knock On Wood Freya hard mode last night. I thought it would be hard but we only wiped once.

Then we moved on to Mimiron's hard mode but only got in a couple tries before folks had to leave. If people follow directions/pay attention I think we can get it, but damn it sure looks annoying.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on October 28, 2009, 07:54:08 PM
(http://i38.tinypic.com/13z8ms8.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on October 29, 2009, 04:30:59 AM
I logged on to get 25k HKs achievement the other night. I got it and I am not sure I'll play anymore.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on October 29, 2009, 05:19:54 AM
You'll be back to test out IC, and later for Cataclysm. I'd bet a leper-ship on that  :-*

Guild drama tonight. Tuesday night we started Mimiron's hard mode (10 man). Our first couple tries were ugly but it wasn't long before we were making great progress; we were getting to phase 3 consistently before calling it. It's a hard fight but I had fun and definitely think we can do it.

We were supposed to pick things back up tonight. Had 9 of our core folks ready to go, but one of the core dps didn't show up. One. An hour went by and he's still a no show. So we have 9 people in raid, and a total of 17 people online, yet the guild leader didn't do anything for an hour and a half, then people started leaving and the raid was cancelled. We were going to be wiping tonight anyway, I don't see why we couldn't just add one of our 80s and start.

I'm not a hardcore raider who goes apeshit over stuff, but I certainly don't like my time being wasted. Instead of raiding I was ambushed with negative whispers from disgruntled folks, and vent was filled with snarky comments.

I like our guild leader but he botches so many aspects of guild health/relations. We rely on 10-14 people, our core, and everyone else basically rides the bench while we focus on hard modes (guild leader wants the proto-drake before 3.3). We had two ToC 10 man groups for awhile, people were happy, everything was going fine...then we threw that out the window for Ulduar hard modes. Sure I want to do them, but raid weeks that mainly focus on 10 or so people aren't healthy for the guild. I suggested we get back to two ToC groups - start it at 9pm (first group on tuesday, second group wed), then at 11pm the core folks head into Ulduar. Vetoed. Now the complaints are rising and the guild leader is looking around for people to blame. Sigh

Why join a guild that focuses on 10-14 people, with everyone else reserved to the bench. Having more geared/good players would help ensure raids weren't canceled due to someone not showing up, but ultimately most raiders are more interested in ToC/25 mans than 10 man hard modes
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on October 29, 2009, 09:25:37 AM
Based on the amount of time I've had to play lately, being 70 is pretty awesome. Been running around in Howling Fjord doing quests. About 3 blocks from 71.  Can't wait to get to 80 so I can do some of the high level dungeons and begin gearing my character out.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on November 04, 2009, 06:59:18 PM
(http://www.blogcdn.com/www.wow.com/media/2009/11/unusualcompass.jpg)

:rofl
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on November 04, 2009, 07:55:05 PM
I scammed 7000g over a weekend advertising myself as a representative of MMOwned (http://mmowned.com) offering sale of a Swift Spectral Tiger mount for 1000g. I'd give them a false 26 digit code, say, "Thanks! Enjoy the mount", mail an alt the gold, log out and delete the character. I felt shitty for a while, but at least I got my epic flying mount. About two weeks down the road I got a week-long ban and the players ostensibly got their gold back, but the great part is that the GM only took away the mount itself and not the 300/300 training :lol

spoiler (click to show/hide)
I also scammed multiple people on markeedragon using an exploit on the WoW account page :-\ I'd offer a trade (usually with a much better geared character) and even go first to gain their trust, but the exploit allowed me to retrieve my account via password reset after the trade was complete. I'd then transfer their character to a new account, get the old one banned, and sell the characters to Chinese gold farmers. I don't know if it's good or bad that this is probably the most fucked up thing I've ever done to anyone
[close]
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on November 04, 2009, 08:17:15 PM
I scammed 7000g over a weekend advertising myself as a representative of MMOwned (http://mmowned.com) offering sale of a Swift Spectral Tiger mount for 1000g. I'd give them a false 26 digit code, say, "Thanks! Enjoy the mount", mail an alt the gold, log out and delete the character. I felt shitty for a while, but at least I got my epic flying mount. About two weeks down the road I got a week-long ban and the players ostensibly got their gold back, but the great part is that the GM only took away the mount itself and not the 300/300 training :lol

spoiler (click to show/hide)
I also scammed multiple people on markeedragon using an exploit on the WoW account page :-\ I'd offer a trade (usually with a much better geared character) and even go first to gain their trust, but the exploit allowed me to retrieve my account via password reset after the trade was complete. I'd then transfer their character to a new account, get the old one banned, and sell the characters to Chinese gold farmers. I don't know if it's good or bad that this is probably the most fucked up thing I've ever done to anyone
[close]

wow, dude. you are an asshole, and coming from me, that's pretty bad.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on November 04, 2009, 08:33:45 PM
I know :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: The Fake Shemp on November 05, 2009, 02:29:59 AM
Wow, OptimoPeach is an asshole.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on November 05, 2009, 02:58:48 AM
I KNOW :'( It was like being Amir0x without the obesity and mom-beating.

Although I was on the receiving end of some karmic payback when someone brute forced my email and snagged my hunter decked out in T6
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 05, 2009, 03:15:45 AM
smh optimo  :lol
So Blizzard now sells 2 in-game pets on their shopping site:

http://us.blizzard.com/store/browse.xml?f=c:5

:piss Activision :piss2

Don't the sales go to a charity?

Anyway uber fail tonight. We've been working on Mimiron's hard mode and tonight was a complete disaster. Almost 3 hours of wipes. The last time we went there was definite progress being made, which is the key to hard content imo; if the group is making progress, even if it's slow, that makes the raid feel like something more than a bunch of wipes.

Not tonight. I can honestly say I witnessed the worst raid awareness and downright stupidity that I've ever seen, in all my WoW playing. It was like watching a bad Thaddius pug constantly fuck up basic shit. First off, mines. DON'T WALK INTO THEM. I made sure not to drag the boss through mines, and I only moved it by strafing (to make myself a safe run path during shock blast). Yet multiple dps and even healers were getting hit by it. Our guild leader has this addon that tracks fails lol, and by the end of the night multiple people had been hit by mines 30 times.  :lol

Second, Frost Bomb. GTFO. Mimiron does this at the beginning of phase 2, every fucking time. That people got hit by it every fucking time. I created a nice "FROST BOMB GTFO MELEE" macro, the raid leader yelled out in vent, but none of that stopped the fail. By the end of the raid multiple people were recorded at 20-30+ fails on Frost Bomb

I dunno what to say. Maybe people don't care? But if they didn't care, why would they hang around for almost 3 hours. I can understand a few mental lapses, but not 30. I didn't expect us to beat it tonight, but I at least expected progress. We've dominated the other hard modes (haven't tried Vez or Yogg's hard modes yet), but I honestly don't think we can do Firefighter if people are this stupid. Oh well, maybe we'll finally put some actual focus on heroic ToC now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on November 05, 2009, 02:35:30 PM
I don't associate with filthy Euros anyway :smug
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on November 05, 2009, 02:52:30 PM
smh optimo  :lol
So Blizzard now sells 2 in-game pets on their shopping site:

http://us.blizzard.com/store/browse.xml?f=c:5

:piss Activision :piss2

Don't the sales go to a charity?

50% of the Pandaren Monk sales do, the Lil' KT sales do not.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on November 05, 2009, 03:04:48 PM
nerdrage
I've got to say, it's been fun watching you become a full-fledged WoW elitist. :bow Competent players :bow2
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 06, 2009, 03:55:06 AM
I'm not elitist! But yea, scrubs need to gtfo of my raidz  :maf

Tonight was pretty awesome, and a break rebound from the Mimiron disaster. We started ToC 40min late which obviously isn't a good thing...but wound up finishing it in record time. After that we sprinted to Ony and for another 1 shot. By that time it was 11:11pm and our raid schedule for the day was already finished. We had enough core folks on to head to H ToC (10). Got to the Worms pretty easily on first try, and for a second I thought we were going to 1 shot it before we wiped. We wiped about 12 more times, some dumb, but many more close calls. One person in particular kept fucking up by getting hit by Icehowl's charge, causing enrages. First time it occurred when Icehowl was at 30%, second time at 5%. UGH. Shortly after that our raid leader DCd and we had no one else to replace him....

So we headed to OS and zerged 3 drakes; first time I've ever done it.

Shortly after that the raid leader came back and we went back to H ToC and killed Northrend Beasts; 22 wipes total. I figured Lord Jaraxxus would be easy but got stuck on him, and eventually called it. OT couldn't keep adds under control (mainly because dps wouldn't give him enough time imo). I wanted to do them, but I had to stay on boss for interrupts (warrior tank ftw). We had a shaman and DK who could interrupt but they were sucking pretty bad, so raid leader didn't want to risk the druid taking my place on the boss.

Fun night, huge repair bill but I'm not complaining. I hope we put Ulduar hard modes on the backburner (maybe once a night), and start focusing on H ToC whenever we can. :bow
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CurseoftheGods on November 08, 2009, 04:32:34 PM
I cleared TOTGC10 with a pug (even got Tribute to Skill with 44 tries remaining). I think I'm gonna quit WoW until Icecrown hits. I don't feel like I can get any better gear right now (except for Death's Choice maybe):

http://eu.wowarmory.com/character-sheet.xml?r=Al%27Akir&n=Kristie
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 09, 2009, 12:14:39 AM
holy shit @ yer gear. welcome back btw

also I fucked up: we did it with 12 wipes, not 22
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on November 12, 2009, 04:06:00 PM
holy shit @ yer gear. welcome back btw

also I fucked up: we did it with 12 wipes, not 22

PD can i join your guild?! I'm coming back after a ~3 month hiatus

http://www.wowarmory.com/character-sheet.xml?r=Skywall&n=Zegai
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 12, 2009, 07:36:04 PM
I'm on Ravenholdt. Dunno if you'd want to transfer here. Horde are like 70% of the server, and the raid situation isn't great.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on November 12, 2009, 07:51:30 PM
I'm on Ravenholdt. Dunno if you'd want to transfer here. Horde are like 70% of the server, and the raid situation isn't great.

oh :(  im so lonely now. everyone i know either quit or doesnt come on much anymore
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 12, 2009, 09:17:05 PM
 :'(

Are you on a good server?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on November 13, 2009, 12:31:50 AM
:'(

Are you on a good server?

i dunno. It seems alright. I just joined a raiding guild as an app. I quit before patch 3.2 and have never done TOC/TOGC so I guess it's time to research some new encounters.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on November 13, 2009, 12:00:05 PM
I don't think I like this guild. They aren't very nice to me. They kind of treat me like im 2nd class since I'm only a lowly app. Listen bitches, you guys never even got past Mimiron so don't act so high and mighty!
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on November 13, 2009, 01:28:55 PM
Roll Horde on Tich, gank noobs. Have fun.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 13, 2009, 02:20:28 PM
A bi-polar Blackmage ragequit would be a sight to see  :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on November 13, 2009, 08:12:23 PM
so im sitting here at the entrance to ToC and the raid decided not to invite me cause I'm useless melee DPS. Get this: Not a single rogue in the raid and I'm the only one logged on. Every other class is represented.  :'(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: BlackMage on November 13, 2009, 10:42:48 PM
so they finish the raid and form 2 10-man raids.. 21 people logged on, I'm the only rogue. Guess who got left out again. seriously...
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 14, 2009, 01:29:00 PM
That sucks; have you done the fights before? A rouge would be pretty helpful on Jaraxxus (if you don't have warrior or DK tank) and definitely Faction Champs

Last night was pretty cool. We did 3 drakes (I got the achievement last week), then many of us joined with a couple other guilds for a ToC 25 man run. It went very smooth, although members of my guild fucked up a couple times (ie getting hit by Icehowl's charge lol) and we 1 shotted everything. I got to OT thankfully and won some boots, a blacksmith plan and a trophy

Definitely saw a difference in raid leadership on display. The host guild's raid leader was calm and explained stuff even though everyone knew the fights. Who knows, maybe things would have been different if we were failing but it was definitely different from our guild leader who's pretty uncaring and obnoxious at times.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on November 27, 2009, 05:13:51 AM
Started playing again.  Leveling a mage.   :-\ :D
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on November 27, 2009, 01:26:00 PM
i just started an alliance pally. SNORE. ran to the drainy area just to keep from falling asleep.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on November 28, 2009, 01:56:46 AM
Pallies are hard to level, good luck

I'm taking a break from the game. Tired of drama and the raid grind. I'll probably resub after a week but I'm definitely chilling for now
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on November 28, 2009, 10:00:23 PM
Just did the entire WrathGate quest chain. Nice. Just freed the Undercity as well. Running around with Thrall and Sylvanas was pretty cool.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 02, 2009, 06:05:21 PM
:drudge

MMO-Champion is saying 3.3 should be out on Dec 8th

:drudge
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 04, 2009, 02:41:03 AM
Quote
Let's project this out: For the sake of argument, say Icecrown comes out Decemeber 1st, just to make the math easy. On Dec. 1, we get Wing 1. Now, Blizzad's wording on the release of new wings is "several weeks." To me, several weeks means more than 2, so I'm going to say 3 weeks between release of each wing. That puts wing 2 at December 22nd. Three more weeks puts Wing 3 at January 12. Finally, Wing 4 comes out February 2nd. If your billing cycle starts on that same December 1st, you pay for December, January, and February--three months--just to *see* Arthas, provided you and your guild are good enough to get past the extremely limited number of attempts you will initially get in Icecrown. Then, you kill Arthas that week, let's say, because you're that good. The week of February 9th is when you can start hard modes. Start. A raid initially released on Dec. 1 will allow for hard modes to begin on February 9th. My powers of prognostication and experience as a guild leader / recruiter say that many, many guilds will not survive hard modes.
http://wowriot.gameriot.com/blogs/Fives-the-Paladin-Hates-the-Blues/Six-Words-that-Terrify-Blizzard

That article goes overboard at times but I have a feeling many people will be parroting those arguments in a few months. I have no problem with gating in general, I just wonder how I'll feel about rehashing the same content just to get to new content two months from now.

Limiting the amounts of tries sounds like more of a problem than gating to me.
The article goes overboard at times (especially the last paragraph) but I have a feeling many people will be parroting those arguments in a few months. I have no problem with gating in general, I just wonder how I'll feel about rehashing the same content just to get to new content two months from now.


Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on December 06, 2009, 03:26:19 AM
Pallies are hard to level, good luck

I'm taking a break from the game. Tired of drama and the raid grind. I'll probably resub after a week but I'm definitely chilling for now

No wonder I haven't seen you online!

My pally was easy to level.  I thought it was the most enjoyable too.  May be personal preference.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 07, 2009, 02:35:43 PM
Doing some research on the first ICC wing in preparation for tomorrow lolol patch day DCs Wednesday. I had watched the videos and briefly read the descriptions before, but I'm actually paying attention now...and wow, some of these fights sound fun. I can't fucking wait for the Gunship fight. Sounds epic. Imagine a 40 man version of that fffuuuuuuu
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 07, 2009, 02:39:28 PM
Yeah Paly is ridic easy to level and also my favorite so far. He's level 66 but its been so much fun to get ap ack of 10 enemies and just rape them all at once.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on December 07, 2009, 08:48:19 PM
pallies are easy to level now that you don't hafta watch yer seals
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 07, 2009, 08:58:23 PM
ya that sucked ass, seal, judgement, seal, judgement, seal, judgement, smh
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on December 07, 2009, 09:22:54 PM
pallies have enough work to do with their threat rotation, anyhow
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 08, 2009, 04:06:20 AM
well i guess i musta sucked on my pally then. it was hard/boring.

I really like my shaman tho. Lv76 and it's sooo obvious I'll be doing crazy dps once I get to 80 and geared. Shame I didn't get it to 80 in time for tomorrow.

Tomorrow should be badass though. Got a test and study session to attend, then I'm free. I doubt the servers will be stable enough to do anything meaningful in ICC but we're gonna try. Plus I wanna see what the weekly raid is; would be fun heading back into Naxx to kill some shit.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on December 08, 2009, 04:07:02 AM
speaking of which I got black heart trinket on my prot pally

edging a little bit by bit to the 30k hp mark I want

People a little wary of new tank in blues for heroics, mainly due to threat I would feel. I managed to hold threat in heroic VH in blues. Need to do heroics for badges to get the prot libram.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 08, 2009, 04:19:40 AM
I definitely want a lv80 prot pally...I just doubt I can will myself to get there. My pally is on another server, and horde...meh not paying for faction change/server transfer. If I get serious I'll make another one on my main server.

I doubt I'll take another character 1-80 until Cataclysm. In the meantime I'll probably make a DK; definitely want to try tanking as a DK
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on December 08, 2009, 09:43:54 AM
Blizzard needs to hurry up and release the Fall of the Lich King trailer.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 08, 2009, 11:08:30 AM
is today paatch day?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 08, 2009, 11:20:04 AM
FUKKKKK I was not ready for this patch, I still had some AV grinding left to do fuck :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on December 08, 2009, 03:45:37 PM
Currently sitting at level 73 with my Lock. Need to get to 80 so I can do some of the high level dungeons at least.

Guy on GAF recommended doing alot of AV (Alterac Valley?) battlegrounds for those epic items via honor.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 08, 2009, 03:47:46 PM
Guy on GAF is a fucking idiot as it's pointless to do AV after this patch.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on December 08, 2009, 03:50:22 PM
Guy on GAF is a fucking idiot as it's pointless to do AV after this patch.

So what do you recommend I do then to level and get better gear than the ragtag stuff i currently use?


http://www.wowarmory.com/character-sheet.xml?r=Korialstrasz&cn=Tyllanis&gn=Dawn+of+Shadows
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 08, 2009, 03:51:51 PM
Yeah it's not hard to get groups as a lock as they're severaly underpopulated. Just man up to 80, then run some regular ToC, as that pretty much gives you Naxx equivalent gear.

Granted I have no idea how hard the new 5 mans are so I could be lieing.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 08, 2009, 04:10:24 PM
Can anyone else log on? I'm stuck at 100% not loading.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 08, 2009, 04:30:30 PM
I got into a random group for the new instance (on normal). Got dc'd with the first boss at 10% health. Still can't log back in
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on December 08, 2009, 04:39:42 PM
cant check really, im at work. sorry.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 08, 2009, 04:40:52 PM
Game sux won't let me get past server select.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 08, 2009, 04:46:30 PM
I'd imagine the multi-server LFG stuff could cause some problems for the rest of the day. It might be the most exciting thing in 3.3 to me. Playing on a small to medium sized server makes it hard to find groups for lower lv characters, so random server searches will be a godscend. Plus using this, you can do heroics multiple times and not have to worry about lock outs.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 08, 2009, 04:48:59 PM
Yeah it'll be awesome for 1-60.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 09, 2009, 02:25:18 AM
Shitty patch day for me. I joined a group for the new instance, but we got dc'd on the first boss. Couldn't get on for a few more hours, at which point I realized I got saved to the instance boo.

Then my computer started acting up right as my guild entered ICC. I left raid to deal with it. Wasted an hour and a half taking things apart before realizing the problem was pretty simple (loose fan was making a shit-ton of noise). Luckily the guild didn't do the raid without me, but at the same time it sucked that my computer problem caused them not to be able to raid (I'm MT).

Oh well. The LFG thingie is very nice; I'm about to test it on my lv76 shaman
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 09, 2009, 10:21:49 PM
im not that impressed with new patch, the new dungeons are mediocre (but provide a decent challenge on heroic, for now), and they made all my gear obsolete again. What happened to the Blizzard that was able to introduce new dungeons and 5 mans in vanilla wow and not completely fuck up old loot?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on December 09, 2009, 10:42:59 PM
have done 2 group finders, both are the same dungeon, lmao. We pugged it easily twice. Its the Violet Hold instance. Alas, no drops for my character yet. just a buncha mail for the tanks and such.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 10, 2009, 01:22:21 AM
We cleared the first ICC wing tonight. Marrowgar wound up giving us the most trouble surprisingly; had 5 wipes lol. Mainly due to people not paying attention to the aggro wipe, or fighting in front of the boss even after being yelled at.

Lady Deathwhisper: 1 wipe. I expected this fight to be tough, but we breezed through. The adds weren't a problem at all, and eventually I stopped paying attention to their casts. P2 was a breeze

Icecrown Gunship Battle: 3 hilarious wipes. First time I was being a dumbass and forgot to jump off the ship; Saurfang beat the shit out of me. Second wipe I wound up rocketing off the horde ship to the very edge of our ship, then falling off lmao. Third wipe wasn't my fault! Very fun fight, and I'd kill to see a 40 man version

Deathbringer Saurfang: No wipes. Surprisingly easy. He only reached the Mark of the Fallen Champion cast twice so we got the achievement

Overall I like the layout, and some of the trash fights are fun. The Gunship fight is my favorite raid boss in ages and I'd imagine Deathwhisper will be a nice tanking challenge on heroic, whenever it comes out. Marrowgar is fun as well. Saurfang was pretty meh, probably because we stomped it so easily lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 10, 2009, 09:27:41 AM
I'm still stunned as to why the Gunship battle isn't a PVP encounter.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on December 12, 2009, 04:59:32 AM
im not that impressed with new patch, the new dungeons are mediocre (but provide a decent challenge on heroic, for now), and they made all my gear obsolete again. What happened to the Blizzard that was able to introduce new dungeons and 5 mans in vanilla wow and not completely fuck up old loot?

eh I rather like the new 5mans. Haven't tried the raid. Was not a fan of Ulduar, felt too big and bloated. Pit of Saron is one of the better five mans in wotlk now that I think about it.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 12, 2009, 10:25:33 AM
Yeah i've grown to like the 5 mans since that.

I got my pally up to 69, will hit 70 later. How bad did they nerf XP Gain in AV?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on December 12, 2009, 07:39:44 PM
Yeah i've grown to like the 5 mans since that.

I got my pally up to 69, will hit 70 later. How bad did they nerf XP Gain in AV?

still seems to be alot of exp gain honestly. and its still the easiest pvp battleground to do.

I'll do one later and make notes of what i did and how much exp i got. or try to.

Edit:

Did one, came in towards end.

Capped one graveyard.

got 8 honor kills

587 bonus honor

got around 18-20k exp
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 13, 2009, 12:06:14 AM
coo so still should be decent for 70-80 levelling
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 13, 2009, 04:09:20 AM
Got to lv78 tonight, pretty quickly with the lfg system. I've basically given up AV because the instances are so much faster, plus you get gold; I made 100g doing instances lol. I think I can hit lv79 tomorrow, although I'll probably be hamstrung studying for finals

Trying to decide what to do once I hit 80 though. Right now I'm leaning towards getting my resto tier stuff before enhancement. Should make me more valuable, plus it'll be pretty easy to get decent dps gear through instances; from what I've seen it seems like a decent geared enhancement shaman can do lots of dps, assuming they know what they're doing.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on December 13, 2009, 06:08:53 AM
PD, have you been getting emblems of triumph from random dungeoning? My druid gets 2 embels at lvl 71 every time he does a random dungeon. I figure leveling like that you'd be able to buy a piece of t9 by the time you hit 80.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 13, 2009, 10:24:10 AM
I thought its 2 triumph per day.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 13, 2009, 11:46:05 AM
Ok so either:

A. I lost all my healing skills overnight
B. The tank sucked
or
C. Is there a severe difficulty curve in healing Utgarde Keep over something like Sethekk? I got destroyed in my mana and couldn't keep the tank up at all. It sucked and was embarrasing.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 13, 2009, 11:55:07 AM
PD, have you been getting emblems of triumph from random dungeoning? My druid gets 2 embels at lvl 71 every time he does a random dungeon. I figure leveling like that you'd be able to buy a piece of t9 by the time you hit 80.

I get 2 emblems a day from the first random LFG I do, like getting 2 frost emblems a day for the first LFG at lv80. If you're getting 2 each time that's a bug. Right now I have 10 on Daeny; the most you could get this week without the bug is 12 (tues-sun)

A few people were getting 2 frost emblems for every dungeon they did this week, hence people already having 50+ frost emblems, and not even stepping into ICC

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on December 16, 2009, 04:55:22 AM
MERRY CHRISTMAS, FELLOW EB WOWERS!!!
(http://photos-b.ak.fbcdn.net/hphotos-ak-snc3/hs075.snc3/14236_633120919048_60710639_35941093_2048066_n.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 16, 2009, 11:12:26 AM
Merry Christmas, Im still undecided if I want to do the christmas stuff yet  :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 16, 2009, 01:35:48 PM
The only holiday thing I ever did was do the  brewfest thing to get loot  :lol

Shaman is lv79, half way to 80. I probably won't get home from school/library until around raid time for my main (ICC at 9pm), and after we roffle the place I'll jump back on my shaman and hit 80.

I heard they nerfed the dmg Marrowgar does to tanks. Our healers will be happy
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on December 16, 2009, 02:17:57 PM
Friends keep harassing me to resubscribe and cool young dude at 60, and right on cue Blizzard gave me a free month of play time for no reason. I'm tempted, but this game is such a disease
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 16, 2009, 02:21:39 PM
level 60's so boring now a days, it's not worth twinking.

My paly is level 71, will get him to 72 today. Damn it takes forever to go form 70 - 80. I am tanking alot of instances though, I love it. People say im good too so :D
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 16, 2009, 02:24:50 PM
Dude it doesn't take forever anymore. Heirlooms+LFG system=win
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on December 16, 2009, 04:49:18 PM
Dude it doesn't take forever anymore. Heirlooms+LFG system=win

sorry to be a noob, but Heirlooms?


*I have yet to get a character to 80. My Destrolock is 75, but I havent played in a few nights. I normally play about 1-2 hours a night when I do play. I try to do battlegrounds and LFG dungeons.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 16, 2009, 04:58:07 PM
Heirlooms are items that bind on account which you can send to alts; armor, trinkets, weapons, etc. They increase the amount of xp gained; you can get up to 20% more xp gained by using them. Each time you gain a level the stats on the item scales.

Gotta be lv80 to get them with badges though
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on December 16, 2009, 11:52:55 PM
Heirlooms are items that bind on account which you can send to alts; armor, trinkets, weapons, etc. They increase the amount of xp gained; you can get up to 20% more xp gained by using them. Each time you gain a level the stats on the item scales.

Gotta be lv80 to get them with badges though

so, if I buy them with my main 80, I can use the items on a brand new level 1 to super power level quickly? And do the stats always go up? (As in the next level 1 I put them on has insane armor stats/bonuses) Or do they reset with each character they get put on?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 16, 2009, 11:54:50 PM
it resets but it doens't really. For example if you have it on a 74 rogue and movies it onto a 30 rogue, it would have the stats of a level thirty item.


And it doesn't make you level super fast, just a little bit of a bigger boost.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 17, 2009, 02:15:24 AM
20% is a nice boost imo. Add the random lfg xp in and you're ready to rock. Especially if you're a tank or healer lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: CrystalGemini on December 17, 2009, 05:48:06 AM
The only holiday thing I ever did was do the  brewfest thing to get loot  :lol

Shaman is lv79, half way to 80. I probably won't get home from school/library until around raid time for my main (ICC at 9pm), and after we roffle the place I'll jump back on my shaman and hit 80.

I heard they nerfed the dmg Marrowgar does to tanks. Our healers will be happy

How could you not want this:
(http://photos-c.ak.fbcdn.net/hphotos-ak-snc3/hs055.snc3/14236_633348018938_60710639_35946375_4980904_n.jpg)
 :lol :lol :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 17, 2009, 02:58:00 PM
20% is a nice boost imo. Add the random lfg xp in and you're ready to rock. Especially if you're a tank or healer lol

I'm both, do you think I should be doing those non stop instead of questing? I have all heirlooms you can get btw.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 18, 2009, 05:02:19 AM
If you're a healer or tank you'll get groups extremely fast. Save up some rested xp and then go crazy running instances. I barely did any quests from 76 to 80.

Got my T9 dps gloves. I figure it'll be easier to build up a decent dps set, then start building the resto set. Plus, I'm usually the only shaman in groups so I can take dps and healing gear
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on December 18, 2009, 10:44:12 PM
Had my first run in a 25 man doing VOA yesterday. Hit 6.4k dps on Kol. A pretty big jump from the summer when I last raided at all. 2-3k jump perhaps. I was hitting 4k in Naxx, but the mobile fights of Uldy, my melting cpu and latency knocked me down. Plus, Elemental Shaman is a spec that Blizzard doesn't seem to recognize as truly existing or having a purpose, so I long ago gave up on the class and just play it because I like the playstyle.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 19, 2009, 04:38:16 PM
Slowly gearing up my shaman; I decided to focus on enhancement gear to ensure I don't get kicked out of groups for low dps. I have the 2 set bonus and some other pieces, but I'm still using an heirloom mace and a lv76 mace lol. My dps isn't horrible though - I've hit 3.3k before on trash, and 3k on a few bosses. It's so obvious my dps is going to be insane once I'm decently geared.

Meanwhile my resto set is coming along nicely. I've done a shit ton of randoms this weekend, yet only came across one other shaman; which rocks because I can need dps and resto gear. I don't think I'll try healing heroics until I get my 2 set bonus.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 19, 2009, 04:45:42 PM
I'm considering dropping my holy spec to go retribution. Although even in Prot i'm top DPS while levelling up and being the tank, so I don't know if that's a statement about how op palies are, how amazing I am, or how shitty the average wow player is.


Also, if one more fucking night elf / draenei death knight drops death and decay while i'm tanking i'm going to burst. What are these people, idiots?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 19, 2009, 04:46:52 PM
Oh, it also saddens me that once I hit 80 I really won't be able to tank anymore, or anything of worth without hours of investment as a DPS and hoping I can get tank gear that no one wants :/.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 20, 2009, 01:19:31 AM
Oh, it also saddens me that once I hit 80 I really won't be able to tank anymore, or anything of worth without hours of investment as a DPS and hoping I can get tank gear that no one wants :/.

Shouldn't be hard. There are lots of uber geared people grinding badges through the lfg system. And don't forget to do reg ToC for the Black Heart trinket, which still rocks


Got my shaman weapons today
http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&n=Daeny

I know overall my gear sucks stfu, but I'm slowly getting better
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on December 22, 2009, 10:44:31 PM
Played alot this weekend and went up to 79 and about 20% of the way to 80.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 22, 2009, 11:17:54 PM
Grats, my paly is 76 and I have to start to learn the 969 rotation and respec pretty soon. Can't wait :/.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on December 23, 2009, 02:50:56 AM
how can you NOT know the 969 by 76? jesus. shadow priest rotation would blow your mind.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 23, 2009, 11:08:39 AM
Why would I bother with 969 without Shield of Righteousness? I'm sure i've been doing it subconsciously, but I had no problems otherwise not doing it how must people do it. Besides, isn't it 868 now?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 23, 2009, 11:09:02 AM
Oh and a Shadow Priest rotation?  :lol :lol :lol Try a 80 Afflic Lock rotation.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 24, 2009, 03:18:26 AM
http://www.mmo-champion.com/news-2/neverdied-lvl-80-mage-mlg-orlando-blue-posts/

....

there are no words
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on December 24, 2009, 03:58:02 AM
Oh and a Shadow Priest rotation?  :lol :lol :lol Try a 80 Afflic Lock rotation.
PvE? :lol :lol :lol Try PvP
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on December 24, 2009, 11:34:22 AM
Why would I play a shadow priest in PVP? Shadow priests are just poor excuses for warlocks, always have been.


Women play shadow priests because they can't heal for shit.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on December 24, 2009, 06:07:27 PM
where did gender come into the conversation?

Most people played shadow priests because they use to be valid utility, but Blizz never really managed to work every former utility hybrid back into legit DPS when they went homogenized. It's a real gut-tearing splattershot by inept devs. Feral Druids and Boomkins are miles apart in legitimacy and they're the same damned class.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on December 24, 2009, 06:33:45 PM
Why would I play a shadow priest in PVP? Shadow priests are just poor excuses for warlocks, always have been.
That was more of a general statement
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 26, 2009, 01:44:59 AM
eh, most of the best healers I know are female

and resto shamans
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on December 26, 2009, 02:34:14 AM
got my char to 80 about 3 days ago. I got my first t9 (i think) piece last night.


Working on doing heroics and such to get emblems to get my gear upped so i can start looking to do 10 man and then eventually 25 man runs/raids.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on December 30, 2009, 03:55:26 PM
I've been healing heroics with my shaman for the past couple days; had two horrible runs that ended in fail, but the majority of runs have been successful. It's pretty damn fun, and I love situations where I seem to go into auto-pilot, where if I fuck up most likely a wipe will occur. I don't feel that when I dps; in fact I just follow whatever rotation is required for the most success. I definitely feel it when I tank though. :bow

Guild drama update (on my warrior): I'm getting so tired of arrogant WoW players. I'll never understand the stupidity behind people complaining about "welfare" gear and how it's so easy to gear up. The funny thing is that most of the people who make these arguments didn't spend any time doing hard modes in Ulduar or TogC. Obviously the ICC hard modes aren't out yet, but when they do come out I fully expect to witness these same fucktards standing in fire and ultimately not showing up to raids. This arrogance is really annoying me.

To make matters worse, our guild leader lets this environment fester. He'll join in on lambasting a guildie, or making fun of someone for screwing up. If someone sucks they need to be talked to, but embarrassing them in front of everyone is stupid. It's an unhealthy environment. Honestly I'd leave the guild if I could find a legitimate alternative. But the best raid guilds on our server are too bloated for me to make much of an impact.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on January 04, 2010, 08:51:25 PM
http://mandalus.wordpress.com/2009/12/31/fallen/
 :'(

I laughed at the joke at the end, but yea...sad story
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on January 12, 2010, 02:40:00 PM
So, after a bit of grinding, this is what im up to atm.

http://www.wowarmory.com/character-sheet.xml?r=Korialstrasz&n=Tyllanis

still need my other 2 tier pieces. Hopefully I can replace the crappy trinket and upp my weapon soon.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 02, 2010, 03:47:44 PM
Bumping so we don't derail Kosma's thread anymore

In raid news: we spent up our Lana'Thel tries last night. At one point we had her at 40%. I definitely think we can get it this week. The bloodbolt would constantly kill a healer or caster right before Lana'Thel's air phase; people were not spread out correctly. Once that's corrected we'll be fine. Also, since a healer didn't show up our enhance shaman had to go resto for raid heals; he did alright, but he's just not a healer. Once all our healers show up we'll definitely have this.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on February 02, 2010, 04:04:02 PM
Pretty sure I'm gonna unfreeze my account and reroll a Human Pally or something.

Actually I've been meaning to go Druid, are they pretty rad now? They get mail at 40, right?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on February 02, 2010, 04:07:50 PM
I actually caved in and re-subbed last month, but I already cancelled again. I was gonna cool young dude at 39 until I discovered (upon hitting 39 and queueing for a battleground) that twinking is dead in every battlegroup thanks to the active/inactive XP split they did with battlegrounds a few patches ago. Blizzard hates fun.

Oh yeah, and I can't even ride my Gladiator drake and flex my epeen in Dalaran on my 70 rogue because of that cold weather flying bullshit.

I should really sell my account but I just can't do it :'(

Pretty sure I'm gonna unfreeze my account and reroll a Human Pally or something.

Actually I've been meaning to go Druid, are they pretty rad now? They get mail at 40, right?
Druids can't wear anything higher than leather
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on February 02, 2010, 04:09:56 PM
I actually caved in and re-subbed last month, but I already cancelled again. I was gonna cool young dude at 39 until I discovered (upon hitting 39 and queueing for a battleground) that twinking is dead in every battlegroup thanks to the active/inactive XP split they did with battlegrounds a few patches ago. Blizzard hates fun.

Oh yeah, and I can't even ride my Gladiator drake and flex my epeen in Dalaran on my 70 rogue because of that cold weather flying bullshit.

I should really sell my account but I just can't do it :'(

Pretty sure I'm gonna unfreeze my account and reroll a Human Pally or something.

Actually I've been meaning to go Druid, are they pretty rad now? They get mail at 40, right?
Druids can't wear anything higher than leather

Fffffuuuuuuuuuu

Pally it is then. Or maybe Hunter. fml.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 03, 2010, 12:55:41 AM
New VoA boss is pretty easy, well on 10 man; talked to some people who struggled in 25 man, but I'm guessing it was just ranged dps being dumb.

Then we breezed through the first wing of ICC 10 and one shotted Festergut. We've been stuck on Rotface for the last few weeks, but tonight we were doing very well on him. On our second try we got him to 15%...then our raid leader/healer DC'd. Some folks called him and he wasn't responding, so maybe he lost power dunno. We definitely would have got Rotface tonight if he didn't DC. And it also sucks that we had no healers to take his place.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on February 03, 2010, 04:01:21 AM
I actually caved in and re-subbed last month, but I already cancelled again. I was gonna cool young dude at 39 until I discovered (upon hitting 39 and queueing for a battleground) that twinking is dead in every battlegroup thanks to the active/inactive XP split they did with battlegrounds a few patches ago. Blizzard hates fun.

Oh yeah, and I can't even ride my Gladiator drake and flex my epeen in Dalaran on my 70 rogue because of that cold weather flying bullshit.

I should really sell my account but I just can't do it :'(

Pretty sure I'm gonna unfreeze my account and reroll a Human Pally or something.

Actually I've been meaning to go Druid, are they pretty rad now? They get mail at 40, right?
Druids can't wear anything higher than leather



Fffffuuuuuuuuuu

Pally it is then. Or maybe Hunter. fml.

Every Druid tree gets a bonus to their armor, even Resto Trees. It may be Leather gear, but you end up with mail armor values at the least.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Dickie Dee on February 03, 2010, 08:59:11 PM
[youtube=560,345]http://www.youtube.com/watch?v=wttxD9iT9iM[/youtube]
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on February 12, 2010, 11:11:28 PM
I remember now why I quit this piece of shit game after 8-10 days of this ridiculous latency issue and STILL no fix.

:piss Blizzard :piss2
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 13, 2010, 04:03:23 AM
 ???

Did ICC 25 tonight in a joint raid with members of my guild and a couple others. One shotted the first wing before getting owned by Festergut and calling it; it was a great raid. I think we can get blood princes

It feels good doing a drama-free raid. Our raid leader is a complete selfish asshole, and too petty to come to the weekend 25 man because it was another guild member's idea; he demands people be good to come to the 25 man, but runs it extremely laid back and smooth as hell. If it was up to me, he'd be our guild leader.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on February 13, 2010, 06:41:54 PM
???
You must be one of the lucky ones :maf

http://forums.worldofwarcraft.com/thread.html?topicId=23141114035&sid=1&pageNo=1
http://forums.worldofwarcraft.com/thread.html?topicId=23140344720&sid=1&pageNo=1
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on February 20, 2010, 12:47:40 PM
Our lich king 10 kill - http://www.youtube.com/watch?v=9OHMDYy4C3s
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on February 20, 2010, 12:55:49 PM
Our lich king 10 kill - http://www.youtube.com/watch?v=9OHMDYy4C3s

I'm so out of the loop. Didn't know Icecrown is already available. I kind of wanna get back in but I'm not so sure I can play it anymore
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 20, 2010, 01:52:41 PM
Our lich king 10 kill - http://www.youtube.com/watch?v=9OHMDYy4C3s

Grats man. :bow :bow

We one shotted Putricide (10) last night which rocked. We should make more progress in the coming weeks now that our top dps is finished with night school, thus allowing us to raid 3 days a week instead of 2.

Meanwhile our joint 25 man with a couple other guilds is going good. We have the first wing down every week, and are making progress on Festergut. Dps has definitely improved, and soon we're gonna have to start not inviting some folks if their dps stays low. Which kinda sucks because some of them are people we've played with for years, leveled with, etc.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 23, 2010, 05:04:10 AM
We tried Valithria tonight. Wipes galore but I definitely think we'll get it. Our biggest problem was that healers were often focusing on Valithria so much they didn't heal me or the OT. I died so many times damn

Lots of damage going around. Interrupting/stunning adds is a good idea; healers need all the help they can get.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on February 23, 2010, 08:21:12 AM
You need 1 healer not taking portals (if you're prioritizing adds correctly) and 2 continuously building stacks of the healing buff (taking every portal).  The fight soft enrages at about 5:30 so near the end when they have ~30 stacks blow bloodlust, put Guardian Spirit on her if you have a Holy Priest, and have them go crazy.  They'll stay out and finish the fight at this point.

On 25 man Lich King we made it to phase 3 last night.  Should kill him on Thursday since we'll be doing our normal farm clear today.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 23, 2010, 12:48:22 PM
Yup we had two going in portal (resto druid and holy pally), one staying out (resto shaman). Our shaman is an off spec healer and not too great; I think this will would have been easy if our main spec third healer showed up. Or if the raid leader (resto druid) would agree to not go in the portal, instead of trying to compete with our holy pally lol.

btw how's the difficulty level on LK as compared to the rest of ICC, in your opinion?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on February 23, 2010, 01:52:20 PM
Resto Shamans and Holy Paladins are the two best classes to send into the portal.  Ancestral Awakening procs on the dragon for whatever reason so you get enormous Healing Waves.  A Holy Paladin can hit 11K HPS on the fight without going into the portal with beacon, though.

The Lich King is much harder than anything else in the zone.  The execution isn't that difficult once you know what you're doing but learning that takes a long time.  If you don't understand how Necrotic Plague works you'll spend 7 minutes in phase 1 and feel the fight is impossible, if you know how it works it'll take 2-3 and be really boring.  Phase 2 will feel impossible for a while as Val'kyrs drop a raid member off the side of the platform every time and people fill the entire platform with defile but once you know what you're doing it won't be that bad.  Etc.  It is probably tuned too tightly for most 10 man guilds, right now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 23, 2010, 02:48:41 PM
Interesting, we'll try that tonight. Our holy pally his hitting 10-11khps on the fight easily
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on February 24, 2010, 06:09:33 AM
(we extended lockout)
Got her tonight after a handfull of painful wipes. Resto shaman going into the portals definitely helped.

Then we headed to BQL and got her to 5% on first try, with each following try getting worse. We should get her tomorrow
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on March 04, 2010, 04:56:00 PM
Now this is just strange:
http://forums.worldofwarcraft.com/thread.html?topicId=23425638095&sid=1

??? ???

Converting a PVP server over to PVE...
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on March 04, 2010, 05:01:55 PM
:lol That's the last server I played on. My 80 hunter in full Season-whatever gear is still parked there from when I abandoned my acc in the midst of a rocky Gladiator run doing 2s with a resto shaman. The PvE progression there was always garbage, so I'm assuming this is Blizzard's ingenious solution.

So glad I quit this SHIT GAME
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on March 04, 2010, 08:38:39 PM
It's just world of instances now anyway. there's no reason for a pvp/pve server
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on March 04, 2010, 08:53:18 PM
They should just make every server PvP to filter out all the keyboard-turning scrubs
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 07, 2010, 03:58:25 PM
Blizz should balance horde/alliance on servers. My server is about 70% horde, so being alliance really sucks with respect to Wintergrasp and other things
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 09, 2010, 12:10:06 AM
Logged in for the first time in a couple days today, and saw an invitation on my schedule to a wedding. It's for a couple of people I've played with for ages without knowing they were getting together irl lol. The funny thing is that I can't even laugh or anything, I'm actually kind of excited and plan on attending in full roleplay gear  :lol

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on March 09, 2010, 08:07:38 PM
I hope it gets ambushed
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 09, 2010, 09:12:30 PM
Got that covered! The wedding invite says some invitees have been asked to wear "pvp attire" to guard the reception

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: pilonv1 on March 09, 2010, 09:58:06 PM
:lol amazing
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on March 11, 2010, 04:01:50 PM
Got that covered! The wedding invite says some invitees have been asked to wear "pvp attire" to guard the reception



:lol


wait, are you guys Horde or Alliance?
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Van Cruncheon on March 11, 2010, 04:37:45 PM
use random group, nublet, that's what everyone else is doing
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 11, 2010, 05:58:34 PM
Got that covered! The wedding invite says some invitees have been asked to wear "pvp attire" to guard the reception



:lol


wait, are you guys Horde or Alliance?

Alliance

Green Man: it might be a bit hard to get early instancing done. Luckily, leveling goes by pretty fast at the early levels. Join a guild with people around your level, that should help too.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on March 16, 2010, 11:09:13 PM
[youtube=560,345]tRGDcwOxBzY[/youtube]
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on March 17, 2010, 03:07:59 PM
 :lol :lol :lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on April 15, 2010, 02:10:54 PM
(http://us.blizzard.com/store/_images/product?productId=1100000942&type=3&loc=en-US)

$25 in the Blizzard store.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on April 15, 2010, 05:15:03 PM
So far I've seen three people with the mount in-game.
(http://i39.tinypic.com/28hmwpf.jpg)

That's not me.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 16, 2010, 02:28:43 AM
lolol

Haven't played in a week, and no real interest in resubbing. I'm going to resub simply to help my guild. Many guilds are breaking up or transferring. I'm tired of most of ICC. The interest I had in killing the LK has basically evaporated. A few weeks ago I was just tanking, essentially doing nothing considering Blizz gave tanks little to nothing to do in ICC...when I realized "wow, I don't want to be here for hard modes." The Ulduar hard mode grind was pretty damn challenging for my guild, and I had fun. There was just enough variation to keep me going. But of course after awhile the constant hard mode grind burned me out, and I was happy as fuck for ToC to come out.

I know at some point I'll get the WoW fever again, it's just not now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 16, 2010, 04:41:32 AM
Pretty sure the geographical changes will happen for everyone through a patch, you just won't be able to do the quests/interact and shit.

I wonder if I should just leave until Cata.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on April 16, 2010, 02:19:43 PM
Why not just level something other than a Warrior to 80. Playing one class all the time gets boring fast.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 19, 2010, 05:22:47 PM
Why not just level something other than a Warrior to 80. Playing one class all the time gets boring fast.
I have a lv80 shaman

Anyway, my account got hacked. I think it was focused on the SCII beta considering I haven't played WoW since the 7th when my time expired, and none of my stuff has changed according to WoW Armory. I was playing the beta last night and ending around 4am lol. Tried to sign in today after some studying and got an authenticator prompt. I have never used an authenticator so it must have been put on my account. I changed my password and contacted Blizz (lines full) so I emailed as well.

Meh, hope this gets resolved. But maybe it's a good thing since I can now focus on my finals lol
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on April 20, 2010, 03:24:59 AM
Why did you never spend the $6 for an authenticator. Worth it for headache prevention and the mobile phone version is FREE.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 20, 2010, 03:34:20 AM
Got things worked out :rock

I guess I'll get the mobile version
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 20, 2010, 03:47:15 PM
Yesterday while trying to figure out wtf was up with my account, I contacted my guild leader over facebook to ask if my character had been online recently. He said no, then he mentioned the guild essentially broke up; apparently most of our core left, joining the current guild with the "most popular/trending" label; I'm sure you've seen a guild come out of nowhere on your server, formed from former members of other guilds, and start siphoning off members from other guilds, including perhaps the most respected/liked couple on the server. They've been around for a few months, and we laughed them off because they weren't progressing particularly well despite having a good lineup.

Once I resub I'll have to make a decision. I've kind of lost interest in raiding, so my decision will have more to do with joining a guild full of people I like. The guild mentioned above fits that description. Plus I won't be in a situation where I have to raid x amount of days, which is the situation in another guild that many of our other core members joined.

Another decision has to concern whether I continue playing until Cata comes out, or whether I just wait for it.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on April 20, 2010, 04:34:21 PM
I was always the guy that got geared and then hopped guilds :-\

If you've lost interest in raiding and aren't big on PvP then there's not a whole lot left to do, is there? Time to start saving that sub money for a 360 and playing Starcraft 2 in the meantime
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 20, 2010, 05:01:15 PM
True, but I want to give it a couple more months and see if I change my mind. Plus I definitely want to get back and see what's up with my friends who left the guild, and I wound up not being able to attend an in-game wedding (lol I know) so I want to get on and give congrats.

WoW is still a fun game for me, I've spent a lot of time with it. But since the SCII beta came out I've lost interest in doing the same thing over and over again, ie raiding. The beta was followed by me focusing on other things, whether it was school or the census. There was a time when I made sure to get all my shit done before 9pm in anticipation of raiding, and if raids were canceled I'd feel disappointed and bitch about it to other people who felt similar. Last month I'd look at the clock and realize 9pm was coming, but not feel like getting on.

I played StarCraft with my brothers for years. Often they'd come over during the weekend to play, and of course I'd look at the clock and see it was raid time, but feel more interested in having fun with my brothers than blowing through ICC.

Eventually I'll get the WoW "bug" again and want to play.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: OptimoPeach on April 20, 2010, 05:56:22 PM
You'll probably just fizzle out eventually. I followed the same trajectory (this game is the shit -> this game is shit -> hey I think I want to play WoW again) several times before I finally was bored with the game and dropped it altogether. But then I was also playing upwards of 6 hours a day, so who knows
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on April 21, 2010, 07:40:19 PM
I'm seriously considering getting back into WoW but I want to know that I can play with somebody when I get on. I'm not super needy, but the occasional run-through and gold handout would be nice.

What server do you guys play on again and what allegiance is it?

Looking up at the posts, however it looks like you guys are breaking :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 21, 2010, 09:29:02 PM
I'm on Ravenholdt (alliance). The alliance side is vastly out numbered by horde
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on April 22, 2010, 03:09:36 AM
I'm on Ravenholdt (alliance). The alliance side is vastly out numbered by horde

Eeeh, I think I'm gonna join my friend on Bloodscalp. I may throw an alt up on your server when Cata hits so I can roll a Worgen.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on April 25, 2010, 08:20:57 PM
Actually, PD are you in a guild? Anybody running dungeons anymore? I kinda want to roll a DK and power level so I can get some raid action before Cata. Is that even possible anymore?  :(

EDIT: I rolled a Pally on Bloodscalp and it's fun, I have like 3000g from my friend, but I don't think this is a raid server :(
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 25, 2010, 10:57:20 PM
I don't play much anymore, and my guild is basically dead lol. Looking around for another one
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on April 25, 2010, 11:11:25 PM
I don't play much anymore, and my guild is basically dead lol. Looking around for another one

Are you still Goino? I think I'm going to make a toon on your server. Probably a Nelf druid. Would you play more if I joined in? :-[
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on April 26, 2010, 12:52:27 PM
Cata raids:
10- and 25- man raids in Cataclysm will share the same lockout
Normal versus Heroic mode will be chosen on a per-boss basis in Cataclysm raids, the same way it works in Icecrown Citadel
10- and 25- man bosses will be close in difficulty
10- and 25- man bosses will drop the exact same items
25-man bosses will drop a higher quantity of loot, but not quality.
For the first few raid tiers, our plan is to provide multiple smaller raids. Instead of one raid with eleven bosses, you might have a five-boss raid as well as a six-boss raid.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 28, 2010, 02:11:49 AM
Cata raids:
10- and 25- man raids in Cataclysm will share the same lockout
Normal versus Heroic mode will be chosen on a per-boss basis in Cataclysm raids, the same way it works in Icecrown Citadel
10- and 25- man bosses will be close in difficulty
10- and 25- man bosses will drop the exact same items
25-man bosses will drop a higher quantity of loot, but not quality.
For the first few raid tiers, our plan is to provide multiple smaller raids. Instead of one raid with eleven bosses, you might have a five-boss raid as well as a six-boss raid.

10 and 25 mans share same lockout? Fuck that. Same loot? Fuck that.

I like the idea of smaller raids though. Focusing on the  big, main raid gets boring after awhile. I liked being able to knock ToC out the park in an hour or so, then move on to bigger things.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on April 28, 2010, 02:47:52 AM
I hate the shared lockout. I like being able to do both 10 and 25 in the sane night.

My guild has 3 ICC groups a week and all three go at the same time, but if one finishes early they'll go do a 10 man or something on a different lockout. Basically we do four bosses a night and tonight we finished early so we went and did both VOA 10/25. With the shared lockout you couldn't do that.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on April 28, 2010, 08:46:27 AM
I think it's awesome news.  Fuck doing the same instance twice a week and fuck leading 25 mans.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on April 28, 2010, 01:41:16 PM
I think it's awesome news.  Fuck doing the same instance twice a week and fuck leading 25 mans.

You got more loot/badges by doing it twice a week though.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: cubicle47b on April 28, 2010, 03:11:45 PM
Yeah, I'm aware.  I'll happily live without the extra loot.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 28, 2010, 06:29:38 PM
As someone who's always been with 10 man guilds, this should excite me. But eh, I always liked getting into well run 25 mans over the weekend for a chance at better weapons or trinkets. I don't consider myself a loot whore though.

While I'm not one to complain about bad players getting the gear I "worked so hard" to get, I do hope the decision to include multiple smaller raids leads to some of them actually being challenging, and reward some cool stuff.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on April 29, 2010, 12:58:38 AM
omg Blood spec Death Knights are so fucking hax
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: etiolate on April 29, 2010, 04:18:27 AM
I prefer 10 man runs. I like playing with 10 people that I know the habits and tendencies of; players I play with in multiple areas of the game, rather than 25 man runs with an odd assortment of players I hardly know, only see in 25 man raids and who are all part of different cliques.

I never found a 25 man run to be "fun", successful often yes, but never fun.

But then again, what they really need to work on is making the game dynamic. They keep messing with raids, but sticking to the limited tank, dps, healer roles.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on April 29, 2010, 02:50:52 PM
If this means more focus on crafting raids, cool. I really lost interest in ICC after a few months of "stand here to spread damage, move left to right everytime x happens, etc" tanking. I've tanked everything except the Lich King, and can't say anything was challenging to me as a tank. Really seemed like healers were the only people being challenged, but a healer is more qualified to say that than me.

Honestly Halls of Reflection and Pit of Saron are more challenging than anything I've done in ICC.

I prefer 10 mans as well, but I've had lots of fun with 25 man groups. The 25 man ICC runs we did consisted of our guild and some others, so I had been playing with nearly everyone in the group for 1-3 years. I've been in some successful 25 man raids where I didn't know many people, and those could be quite annoying. Lots of dps dick measuring, loot drama, shockingly bad decisions, etc
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on May 06, 2010, 01:00:56 PM
Tons of Cataclysm leaks:
http://www.mmo-champion.com/news-2/cataclysm-friends-family-alpha-198562/
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on May 08, 2010, 11:43:07 PM
MMO Champion datamined the Worgen Female models.  They aren't textured yet and use the Dranei Female animations right now.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 09, 2010, 01:40:31 PM
(http://i44.tinypic.com/2i0oxh.jpg)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Raban on May 09, 2010, 02:19:41 PM
I was waiting for some kind of furry joke. Now that the Tauren and Draenei fodder has been expunged, time for some saucy wolf-sex. GREAT.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on May 15, 2010, 04:37:59 PM
FYI, WoWwiki is infecting people with a keylogger again. Avoid the site.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 16, 2010, 01:29:14 AM
Thanks for the heads up.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Bloodwake on May 29, 2010, 10:49:07 PM
So, someone should buy me the game or let me use their account if they aren't using it.

I'm broke as fuck and I'm thinking about coming back to the game after more than four years.

Edit: I traded some stuff in.  Never mind.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on May 30, 2010, 07:32:45 PM
The SCII beta is about to end, maybe I'll be able to get back into WoW then. My time runs out in late June I think. This might be the last time I play until Cata, assuming I come back for it. I only resubbed to address some drama that arose in my absence.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on June 03, 2010, 05:54:29 PM
My 70 combat Rogue is dual wielding:
http://www.wowhead.com/item=31332

OMFGBBQ

Once I get him and my 70 Lock to 80 I'll have two 80s on each side.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Bloodwake on June 09, 2010, 09:29:42 PM
SO, only been playing for two and a half weeks, and I'm up to level 32 on my rogue.

What server does everyone play on? Right now I'm on Maiev but may create characters on multiple servers.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on June 10, 2010, 08:15:22 PM
Stonemaul (A), Tichondrius (H)
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on June 14, 2010, 04:21:54 PM
so, even though I canceled my WoW subscription a while back, i've gotten an email from Blizzard about Real Id coming. Anyone else gotten this email? and how do you feel about it? I like the part of adding a friend and having all their characters already added by doing so.

Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: MyNameIsMethodis on June 14, 2010, 04:35:12 PM
Pretty good except for the part where they implemented a "Friends of Friends" thing, so you can see all your friends friends, including their real names.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Ganhyun on June 14, 2010, 05:20:37 PM
Pretty good except for the part where they implemented a "Friends of Friends" thing, so you can see all your friends friends, including their real names.

Yea, that part sucks, and hopefully will be removed or at least a setting you have to choose to turn on to allow yourself to be seen by friends' friends.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: ManaByte on June 30, 2010, 07:51:39 PM
Cataclysm closed beta has begun. NDA dropped.
Title: Re: World of Warcraft: Episode 3: A New Patch
Post by: Phoenix Dark on June 30, 2010, 07:56:44 PM
So I can finally say I did Blackrock Caverns and it has like 5 bosses; it's a pretty long instance that reminds me of vanilla instances.

I really didn't like the heroic strike change for warriors. I couldn't hold aggro for shit