Game looks pretty shit now its 360 only.
I love the bitter tears of PC gamers
I love the bitter tears of PC gamers everytime a thread gets made about the game on GAF.
I wonder what everyone is seeing in this game that makes it look like it will be fun to play? Everything I have seen hasn't shown anything that looks the least bit interesting from a gameplay standpoint, and froom what i've heard of the dialogue the writing is going to leave a lot to be desired. Sure they made Max Payne, but no one is going to argue with the fact that Max payne looks like fun. Alan Wake? The last video was literally eight minutes of a guy doing nothing.
I wonder what everyone is seeing in this game that makes it look like it will be fun to play? Everything I have seen hasn't shown anything that looks the least bit interesting from a gameplay standpoint, and froom what i've heard of the dialogue the writing is going to leave a lot to be desired. Sure they made Max Payne, but no one is going to argue with the fact that Max payne looks like fun. Alan Wake? The last video was literally eight minutes of a guy doing nothing.
Did you like Resident Evil games before RE4, or the Silent Hill games? The appeal, for me at least, is similar to those games.
The only parts I've seen of the gameplay that I think look dull are what was shown in that last video (the "walk through a cutscene" shit) and the weird times when you whip out a flair and the camera pulls back and gets all stupid. The E3 videos looked great.
I wonder what everyone is seeing in this game that makes it look like it will be fun to play? Everything I have seen hasn't shown anything that looks the least bit interesting from a gameplay standpoint, and froom what i've heard of the dialogue the writing is going to leave a lot to be desired. Sure they made Max Payne, but no one is going to argue with the fact that Max payne looks like fun. Alan Wake? The last video was literally eight minutes of a guy doing nothing.
I wonder what everyone is seeing in this game that makes it look like it will be fun to play? Everything I have seen hasn't shown anything that looks the least bit interesting from a gameplay standpoint, and froom what i've heard of the dialogue the writing is going to leave a lot to be desired. Sure they made Max Payne, but no one is going to argue with the fact that Max payne looks like fun. Alan Wake? The last video was literally eight minutes of a guy doing nothing.
Did you like Resident Evil games before RE4, or the Silent Hill games? The appeal, for me at least, is similar to those games.
The only parts I've seen of the gameplay that I think look dull are what was shown in that last video (the "walk through a cutscene" shit) and the weird times when you whip out a flair and the camera pulls back and gets all stupid. The E3 videos looked great.
Game looks like an action based Silent Hill. Which I'm perfectly fine with. For those that complain about the writing or story.
A.) All Videogames have shit stories and 98% of them have weak voice acting. Including the very game this one evokes the most. Silent Hill.
B.) These are the same people who made the incredibly cheesey and hokey Max Payne series. Why would I expect anything different.
C.) I still love the bitter tears of PC gamers. Some of them are still pining over Halo. Get a life people.
Logic told me backup should be on its way; someone must've heard the gunfire. Logic was such a liar.
I realize all those things, but Max Payne was fun. it even looked fun. This doesn't look fun in the least bit. Maybe I'm just past the point where atmosphere or mood in games means shit. I should just start playing Hearts of Iron instead of crap like Assasin's Creed II.
I wasn't aware that anyone could be excited for Alan Wake without being a big fan of Max Payne
The map covers an expansive area, the engine able to draw insane distances
The tech at the heart of Alan Wake is nothing short of staggering
akin to what might be produced if konami was to give the Silent Hill series a RE4-style reboot
Frequently startling action is bound together by an intriguing and twisting narrative that makes you question the ever-blurring line between normal and the paranormal
Alan Wake triumphs in its ability to make the unbelievable both intimidating and troubling, a trait shared with only a few of gaming's finest scare-em-ups
There are even a few shared elements with more narrative-driven games like Heavy Rain
it calls to mind the likes of Silent Hill, Max Payne and even Dead Space........Remedy has the tools and the desire to elevate this beyond any of those examples
so robust, so interesting and so unique
"Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience "Alan Wake" was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform." said a Microsoft spokesperson.
All I can think of when I see Alan Wake anymore is that fucking "in the shadow of a brain tumor" line from a previous sneak peak.
Not sure about this one at all.
Looks like Dark Sector but smudgier and with more forest.
I'm not feeling this game. I just hope Remedy pull out of development hell without much trouble.
This game looks boring as shit, whats with all the xtards excited about this?
This game looks boring as shit, whats with all the xtards excited about this?
This game looks boring as shit, whats with all the xtards excited about this?
woah, lot of killing for Diablo 3 around these parts
Microsoft will be giving Alan Wake a full Japanese localization. Famitsu.com got first word on the game's primary voice staff.
In the starring role as Alan Wake is Shunsuke Sakuya. Previous game work from Sakuya includes Yakuza 2 and 3, and Final Fantasy X and X-2. He's also done voice overs for character portrayed by Ben Affleck, Ethan Hawke and Brad Pitt in a number of movies.
Alice, Alan's Wife, is being voiced by Yuko Kaida, voice of Maria Santiago in Gears of War 2, Aya in the Onechanbara series, and Faith in Mirror's Edge.
Barry, Alan's manager, is being voiced by Wataru Takagi, who's done voice over work for characters portrayed by Cuba Gooding Jr., Jamie Fox, Jack Black and Jim Carrey. Game work includes a variety of Street Fighter characters.
The Famitsu.com editors were able to sample the Japanese language version in advance and were apparently impressed with what they heard. They also had no problems with the Japanese subtitles present in the first chapter.
Alan Wake hits here on May 27.
It looks like ALone in the Dark.
(http://images.gamersyde.com/image_alan_wake-12275-759_0009.jpg)
game looks like shitYou suck
I'm probably going to buy it because I love survival horror games and there's literally NOTHING THE FUCK ELSE coming out that month.Yes and that's what makes it interesting.
Doesn't anyone think the game's story sounds like a Stephen King novel? Seriously. "I'm a writer and the world's fucked up around me all of a sudden." That's pretty much every Stephen King novel ever penned.
I like how the one guy is wrapped up in Christmas lights.
I like how the one guy is wrapped up in Christmas lights.
:lol
I really want to like this game. I don't have enough money for Red Dead and this, so I can pick only one. :-\
Framerate looks good. The video is probably from the PC version. :'(
What's all this talk about not being in HD, is there any truth to the claims?What's all this talk about you being a jackass, is there any truth to the claims?
What's all this talk about not being in HD, is there any truth to the claims?
What's all this talk about not being in HD, is there any truth to the claims?What's all this talk about you being a jackass, is there any truth to the claims?
What's all this talk about not being in HD, is there any truth to the claims?
Yeah, saw that. But Remedy says it's 720p, so...
We'll see. .
Ban Third if he starts talking about playing the pirated copy before it's released.
nothing else coming out? what? my reason for passing on it at release is because too much is coming out.
a week before:
Lost Planet 2
Skate 3
3D Dot Game Heroes
the week of:
Alan Wake
Red Dead Redemption
Prince of Persia Forgotten Sands
Split Second
Trauma Team
week after that:
Blur
Modnation Racers
Mario Galaxy 2
etc.
I'm only picking up Galaxy 2, Red Dead Redemption, and probably 3D Dot Game Heroes. Most of those games there I want to at least play (except maybe Skate 3 and Modnation) but they need to be put off. I'll probably get around to Alan Wake in the summer even thought I'm liking it the more I see of it. But June is also pretty stacked. space this shit out.
Now, April is a dead month. Only Splinter Cell Conviction but I'm passing on that. If only RDR wasn't delayed.
Confirmed to be 540p.
Confirmed to be 540p.
Wow really? :lol
I finally understand the term Wii60.
Not sure what the 3tards are laughing about. There's still way more sub-HD games on the PS3. It's like Kanye West calling Tiger Woods black.
aside from the HD resolution, it looks like a Xbox 1 game.
Looks better than Forza 3.
GT5 will annihilate both though.
Wipeout HD looks stunning btw stfu
Not sure what the 3tards are laughing about. There's still way more sub-HD games on the PS3. It's like Kanye West calling Tiger Woods black.
Sony's own games tend to be 720p, though, and quite a few of them look really fucking good. 360 exclusives seem to generally run in some significantly-less-than-HD resolution. Not that I ever really notice this shit, but it's worth the lulz.
So it's basically like your typical Xbox 360 exclusive except that it's running at a proper HD resolution, then! :drake
Seriously, all console graphics look almost like PS2 games to me nowadays. I just look past them to get to the game. It's hard to go back to console graphics with current PC hardware letting me play almost everything with 60fps, max settings, crazy AA levels and resolutions greater than 1080P. I'm more than ready to move on to the next gen of consoles.
Confirmed to be 540p.Do you understand what are you saying now?
At this rate, the only 360 game that will unseat GeOrW2 from the 'graphics throne' will be GeOW3.
Seriously, all console graphics look almost like PS2 games to me nowadays. I just look past them to get to the game. It's hard to go back to console graphics with current PC hardware letting me play almost everything with 60fps, max settings, crazy AA levels and resolutions greater than 1080P. I'm more than ready to move on to the next gen of consoles.
Yeah, but no one uses it. My little lappy runs circles around any of the consoles, but other than resolution, framerate and texture/edge filtering, the games aren't all that hot. I got more oohs and aahs out of Uncharted 2 than any of the super-res'd, hyperclean PC games I've played recently. There is the odd Crysis, but those games are few and far between.
Why is this pixel counting stuff so popular(especially among fanboys)?Simple,very easy to detect,hard number to hang on
But in the end it's no more important than shadow map res,etc etc...some games even change it on fly
Confirmed to be 540p.The polygon visuals seem to be but the lighting/post-processing are at multiple different resolutions, similar to Killzone 2. It seems like this approach actually works really well in low contrast games.
At this rate, the only 360 game that will unseat GeOW2 from the 'graphics throne' will be GeOW3.
Why is this pixel counting stuff so popular(especially among fanboys)?Simple,very easy to detect,hard number to hang on
But in the end it's no more important than shadow map res,etc etc...some games even change it on fly
Yet they don't care when a game on their system of choice is running at a lower than advertised resolution, i.e. WipeoutHD.
Confirmed to be 540p.Do you understand what are you saying now?
At this rate, the only 360 game that will unseat GeOW2 from the 'graphics throne' will be GeOW3.
Some(very weak) PC can run quake 3 at 1080p and acording to you
graphically
quake 3>>>uncharted 2...easily
A little example Bioshock 2 PS3 runs at pixel counting "720p",but on screen effects run at 360p-upscaled to 720p of course
But in the case of Bioshock 2 those effect are always on,sometimes nothing else is on screen except them.
So someone could easily claim that Bioshock 2 PS3 is a 360p game.
Killzone 2 is very similar.
Why is this pixel counting stuff so popular(especially among fanboys)?Simple,very easy to detect,hard number to hang on
But in the end it's no more important than shadow map res,etc etc...some games even change it on fly
Confirmed to be 540p.The polygon visuals seem to be but the lighting/post-processing are at multiple different resolutions, similar to Killzone 2. It seems like this approach actually works really well in low contrast games.
At this rate, the only 360 game that will unseat GeOW2 from the 'graphics throne' will be GeOW3.
In the old gameplay videos, the image quality was the last thing I'd complain about the graphics since there seems to be practically no jaggies because of the 4X aa.
If you die tomorrow in some horrible accident, how will you look back at this afternoon?
If you die tomorrow in some horrible accident, how will you look back at this afternoon?
If I died tomorrow I wouldn't be able to look back at shit.
I would be dead.
For your sake, I hope that's true.
Killzone 2 is rendered at 720p.The particles for example are at 1/4 the resolution, yet the game looks great. Largely due to the low contrast and post-processing (similar to AW).
The HUD is the only part of Alan Wake that is 720p.currently, pixel-counters can only measure HUD and polygon pixels, disregarding the fact that modern engines have so many different parts with different resolutions. All that matters is how good the final product looks (to the naked eye). I don't see why resolution by itself would matter to anyone from a technical or aesthetic standpoint.
Confirmed to be 540p.Do you understand what are you saying now?
At this rate, the only 360 game that will unseat GeOW2 from the 'graphics throne' will be GeOW3.
Some(very weak) PC can run quake 3 at 1080p and acording to you
graphically
quake 3>>>uncharted 2...easily
A little example Bioshock 2 PS3 runs at pixel counting "720p",but on screen effects run at 360p-upscaled to 720p of course
But in the case of Bioshock 2 those effect are always on,sometimes nothing else is on screen except them.
So someone could easily claim that Bioshock 2 PS3 is a 360p game.
Killzone 2 is very similar.
Why is this pixel counting stuff so popular(especially among fanboys)?Simple,very easy to detect,hard number to hang on
But in the end it's no more important than shadow map res,etc etc...some games even change it on fly
A 540p game cannot be the graphics king on a HD platform because from a technical perspective a resolution of 540p is a complete joke.
Killzone 2 is rendered at 720p. MGS4 is not, GTA4(Ps3 version) is not, Alan Wake is not, Splinter Cell: Conviction is not, all Halo games (including Reach and excluding the spinoff) are not, etc etc.
GeOW3 will more than likely be rendered at a resolution of 720p, and it will more than likely be the best looking game on 360.
Live in denial or learn to accept the facts.
Killzone 2 is rendered at 720pSome things are 720p,some things are not...
Confirmed to be 540p.Do you understand what are you saying now?
At this rate, the only 360 game that will unseat GeOW2 from the 'graphics throne' will be GeOW3.
Some(very weak) PC can run quake 3 at 1080p and acording to you
graphically
quake 3>>>uncharted 2...easily
A little example Bioshock 2 PS3 runs at pixel counting "720p",but on screen effects run at 360p-upscaled to 720p of course
But in the case of Bioshock 2 those effect are always on,sometimes nothing else is on screen except them.
So someone could easily claim that Bioshock 2 PS3 is a 360p game.
Killzone 2 is very similar.
Why is this pixel counting stuff so popular(especially among fanboys)?Simple,very easy to detect,hard number to hang on
But in the end it's no more important than shadow map res,etc etc...some games even change it on fly
A 540p game cannot be the graphics king on a HD platform because from a technical perspective a resolution of 540p is a complete joke.
Killzone 2 is rendered at 720p. MGS4 is not, GTA4(Ps3 version) is not, Alan Wake is not, Splinter Cell: Conviction is not, all Halo games (including Reach and excluding the spinoff) are not, etc etc.
GeOW3 will more than likely be rendered at a resolution of 720p, and it will more than likely be the best looking game on 360.
Live in denial or learn to accept the facts.QuoteKillzone 2 is rendered at 720pSome things are 720p,some things are not...
I don't think that you understand anything...
Do you really think that CG in a movie like Avatar "rendered" in 480p can't be a "graphics king"*...really???
We would be lucky if games would ship with that level of detail.
*Whatever that means
Do you really think that CG in a movie like Avatar "rendered" in 480p can't be a "graphics king"*...really???So what is it,yes or no?
QuoteDo you really think that CG in a movie like Avatar "rendered" in 480p can't be a "graphics king"*...really???So what is it,yes or no?
Lol Super Mario Galaxy being the best looking game :lol :lol
Why, because it has pretty colors? Give me a break. Not even close, like, way far from it.
Please, I played WipeoutHD this weekend and aside from the HD resolution, it looks like a Xbox 1 game. It's not even running in real 1080P, btw.
One kid tried to say a blurry image is a positive because it hides the imperfections :lol
Welcome to “Bright Falls,” the Chilling Live-Action Film Prequel to “Alan Wake”
The six-part series premieres exclusively on April 25 on Xbox LIVE and April 27 at BrightFalls.com
Turn down the lights but keep your flashlight and batteries handy, as Xbox 360 unveils “Bright Falls,” a six-part live action series that serves as a thrilling prequel to the mystery unfolding in “Alan Wake.” Each episode will bring you to the edge of your seat and spur your curiosity with the same eerie and suspenseful cliffhangers as in the game. TV fans will find that the series evokes the same ghostly chills as “Twin Peaks” did when it premiered 20 years ago this month.
The first two episodes of “Bright Falls” will be available for viewing exclusively on Xbox LIVE for Gold members starting April 25 and for all Xbox LIVE members on April 26, before debuting at BrightFalls.com on April 27. A new episode will be released each week thereafter, leading up to the shocking conclusion with the final two episodes on May 17.
Shot on location in Oregon, “Bright Falls” is directed by Philip Van, whose short films have won over a dozen awards in festivals including the Sundance Film Festival, Berlin International Film Festival and more. “Bright Falls” also features notable actors such as Tom Noonan who recently appeared on FX’s “Damages,” and Cooper Huckabee who joins the cast of HBO’s “True Blood” this season.
I'd watch that if it came on TV.
I'm not watching any gamepaly videos anymore. Don't care how the combat turns out to be. I just hope there isn't much of it in the game.
Fighting enemies off isn't scary.
I'm not watching any gamepaly videos anymore. Don't care how the combat turns out to be. I just hope there isn't much of it in the game.
Fighting enemies off isn't scary.
It's bound to be funny though, apparently giant logs and machines and stuff come alive and start trying to own you at night then during the day you just walk around chatting to people.
I'm still debating between Red Dead and this.
Reminds me of Silent Hill, which is why i'll rather play it during the day.
I get scared. I don't like it.
I get scared. I don't like it.
gangsta image shattered :fbm
Maybe you should just become PS3 exclusive.
I'm still trying to remember when PC gaming was relevant
Is this coming out for pc?
There's a quicklook?
ugh, but I can't see any more of this game before I play it.
i cant pirate it, wahhhh :rofl
Alan Wake once again shows Finnish developer Remedy's capacity for the borderline brilliant and borderline bad, but without any meaningful gameplay to prop it up. It fails when it comes to doing the stuff a game has to do. In fact, Alan Wake partly convinces me that Heavy Rain had the right idea. If you're just going to tell a story, then you know what? Just tell a story.
This is definitely a rental. Would rather spend full price on Red Dead.
Finished the game...fantastic game
As a heavy Stephen King,X-Files,Supernatural,SF thriller horror fan...this is :omg give me more
Combat...its very clear from the start that Remedy knows what combat is all about...satisfying,heart-pumping action...it works really well...it had to,game is combat heavy
Enemies are fast,vicious and ruthless,let your guard down even for a second...dead
Graphics whores are not going to be disappointed also,especially in the later parts off the game...amazing stuff
Open world..this game could easily pass as some open world RPG game...huge areas for people to explore,there is a map somewhere on the net and that's how big the game is...everything fells cohesive and connected
Took me about 20 hours...
Story...hmm,see for yourself...things are not what they appear to be or maybe they are...this game will have a cult following
I remember every character in this game and almost every location too...
Starting nightmare now.
Game can be very scary too...
http://fidgit.com/archives/2010/05/alan_wake_buries_decent_horror.php::)QuoteAlan Wake once again shows Finnish developer Remedy's capacity for the borderline brilliant and borderline bad, but without any meaningful gameplay to prop it up. It fails when it comes to doing the stuff a game has to do. In fact, Alan Wake partly convinces me that Heavy Rain had the right idea. If you're just going to tell a story, then you know what? Just tell a story.
ethered
now I'm lostyeah probably a bit vague. I just found it funny you said the game was ethered by a single reviewer who I'd never heard of as
but it is a joke. I'm sure if anyone else has read anything else from him they would find some humor in it.
now I'm lostyeah probably a bit vague. I just found it funny you said the game was ethered by a single reviewer who I'd never heard of as
but it is a joke. I'm sure if anyone else has read anything else from him they would find some humor in it.
- Game reviewers are a dime a dozen
- This games been getting really good reviews
- There doesn't seem to be a sizable community following that guy
- Even popular critics don't have jack all impact on games with a marketing juggernaut like Microsoft behind them
now I'm lostyeah probably a bit vague. I just found it funny you said the game was ethered by a single reviewer who I'd never heard of as
but it is a joke. I'm sure if anyone else has read anything else from him they would find some humor in it.
- Game reviewers are a dime a dozen
- This games been getting really good reviews
- There doesn't seem to be a sizable community following that guy
- Even popular critics don't have jack all impact on games with a marketing juggernaut like Microsoft behind them
Combat is the only reason to play Resident Evil. Don't tell me you actually enjoy the puzzles.
Yeah still haven't played HR. Watched this vid and it weirded me out so much I haven't bothered picking it up
[youtube=560,345]http://www.youtube.com/watch?v=TghC1bCaFfs&feature=related[/youtube]
:-\
edit:spoiler (click to show/hide)did anybody who played HR actually play through this scene thinking 'this shit is so deeep man'. I find it to be the most laughably awkward forced piece of shit I've seen in a game, interactive sex where you tilt the controller and shit to take this journos bra off. It's just fuckin lame. I understand this is a single scene and I dont judge the game by it but unfortunately I watched it not long after the game was released and it turned me off.[close]
now I'm super lost
Tom Chick? You haven't heard of Tom Chick?
Considering we're on a videogame forum that is a spin off of another videogame forum I don't think that "normal person" applies here. If we're talking about game reviewers know to, as prole so eloquently puts it, "interfags" Tom Chick is right up there. I'm not saying that reviews matter, because I can't see the typical gamer being swayed by any critical opinion that isn't accompanied by marketing video, but my sentiment stands.Tom Chick? You haven't heard of Tom Chick?
Why would any normal person have?
Considering we're on a videogame forum that is a spin off of another videogame forum I don't think that "normal person" applies here. If we're talking about game reviewers know to, as prole so eloquently puts it, "interfags" Tom Chick is right up there. I'm not saying that reviews matter, because I can't see the typical gamer being swayed by any critical opinion that isn't accompanied by marketing video, but my sentiment stands.Tom Chick? You haven't heard of Tom Chick?
Why would any normal person have?
One other thing,about game structure and open world
Game structure is similar to Crysis,something like that
One other thing,about game structure and open world
Game structure is similar to Crysis,something like that
Basically the game puts you into some kind of sandbox environment and leaves you alone,you always have clear(visible) destination.One other thing,about game structure and open world
Game structure is similar to Crysis,something like that
???
Are you talking about Alan Wake. Every review I've read said the game is completely linear.
I can't really hate it. I don't even mind the Wii-resolution or the N64-textures.
dlc endings :-\
dlc endings :-\
No DLC could end this game.
Game has a clear ending,no cliffhanger,but you will have many questions...
You will know what happened but how,why,where...hmm
Can't wait until more people get this game,it will be interesting to read theories.
I can't really hate it. I don't even mind the Wii-resolution or the N64-textures.
?
How long did it take you to finish this game, WW?
I'm really loving it so far. Up to Episode 3.
dlc endings :-\
No DLC could end this game.
Game has a clear ending,no cliffhanger,but you will have many questions...
You will know what happened but how,why,where...hmm
Can't wait until more people get this game,it will be interesting to read theories.
i'm interested in your theory. :drake
I can't really hate it. I don't even mind the Wii-resolution or the N64-textures.
I can't really hate it. I don't even mind the Wii-resolution or the N64-textures.
Funny about that, Eurogamer says theres like 2.5gb of data for this game :lol
I can't really hate it. I don't even mind the Wii-resolution or the N64-textures.
?
Some of the textres are really reaaaaaally bad. You won't notice the bad texturing when it's nighttime in the game. Though they're still terrible when you get close to an object or a wall, etc.. The textures are especially bad during daytime.
Maybe it's because of the resolution? I remember MGS4 also having bad textures all around. That was also a sub-hd game.
Lol at the topic title change. ::) :lol
If my xbox wasn't broken I'd try this out.
Should I be buying Red Dead Redemption instead?
RDR is terrible.
Special edition is 117, normal is 82. Yeah I think Im going for the normal! If soundtrack is good I can torrent it anywaysI clicked on some random thread, read this, and thought you were talking about Halo Reach and had a nerd moment.
Buy/Rent/Skip
What's the verdict, FatalT?
besides, nothing could take MGS4's crown for worst writing :smug
Jesus christ, that is bad. :\besides, nothing could take MGS4's crown for worst writing :smug
What she created was an anti-AI FOXDIE. But this virus's name is FOXALIVE. It's... The conceptual opposite of the nanomachines that I created all those years ago. We wished to free the captured foxes... To let them run free in the wild.
:rofl
besides, nothing could take MGS4's crown for worst writing :smug
What she created was an anti-AI FOXDIE. But this virus's name is FOXALIVE. It's... The conceptual opposite of the nanomachines that I created all those years ago. We wished to free the captured foxes... To let them run free in the wild.
:rofl
Oh shit, its L4D2 all over again :rock
i'm enjoying the game but it's impossible to take any cutscene seriously with shit like THIS (http://tinypic.com/r/2copi5t/6).
so hilarious.
SFUD! I'm more inclined to believe the real talk from unbiased system warrior Demi.
He's right, some of the animation is pretty eh-oh-el.
I love the episode format. I really hope another developer takes this concept and runs with it.
really loving this so far.
the only thing i would change so far is adding credits to the end of every chapter. even if they'd be the same for every chapter. it would add so much to the already top notch a++++ atmosphere and style.
He's right, some of the animation is pretty eh-oh-el.
I love the episode format. I really hope another developer takes this concept and runs with it.
It's not a new concept. It's been done plenty of times before.
He's right, some of the animation is pretty eh-oh-el.
I love the episode format. I really hope another developer takes this concept and runs with it.
It's not a new concept. It's been done plenty of times before.
I've certainly never played a game that did it. The LOST game does it.
He's right, some of the animation is pretty eh-oh-el.
I love the episode format. I really hope another developer takes this concept and runs with it.
It's not a new concept. It's been done plenty of times before.
I've certainly never played a game that did it. The LOST game does it.
Wow, I really never should have sent you that copy of Sakura Wars if you were never going to play it, then.
Every Sakura Wars game has done that since 1996. They even have trailers for the upcoming episode after each episode ends.
He's right, some of the animation is pretty eh-oh-el.
I love the episode format. I really hope another developer takes this concept and runs with it.
It's not a new concept. It's been done plenty of times before.
I've certainly never played a game that did it. The LOST game does it.
Wow, I really never should have sent you that copy of Sakura Wars if you were never going to play it, then.
Every Sakura Wars game has done that since 1996. They even have trailers for the upcoming episode after each episode ends.
So random JAP series that never came to America - "done plenty of times before"
Ok thanks
Sakura Wars is not television :lol
dude, you just lost an internet slapfight to WEEABOOS. man up!
Except we all agreed that crappy videogame anime isn't real television, brah.
anime is not tv :fbm
Ichi i'd play your shitty anime moving pictures game.spoiler (click to show/hide)If you got me unbanned at gaf[close]
And BTW, if Sakura Wars wasn't "anime"
Seriously, how the fuck can Wilco act all high brow towards anime when we all know his shitty tastes in basically everything?
japafags ruining another thread
Willco annihilated by Ichirou while talking about weaboo trash no less. What a fucking embarrassment. :wag
Demi can you send me Alan Wake when you're done. GameFly is being a douche. Let me know what you game you want to borrow in its STEAD.
japafags ruining another thread
Indeed. Ichirou never learns.
jesus christ, this game has quite possibly the worst writing -- specifically the dialogue, exposition, and narrative -- in any recent horror game i've played. how do you make a game about a writer without EMPLOYING a writer i ask :smugI just watched a special piece with the writer talking about how they're mirroring a TV program for writing style and pattern. The guy has a huge French accent. Where was this developed, France or French Canada? Either way, I feel like I can't relate to French cultural handling of fantasty/SF. Spies and criminals? Excellent. Metal Hurlant? Metabarons? Moebius? Pretty but I can never understand its mix of lowbrow and affectedness.
does the game save right when you finish an episode? I'm making it a habit of playing 1 episode sitting and I also listen to the end episode song as well. My concern is that if i quit back to main menu just as the song finishes it won't saved and i'll have to replay a bit of the previous level again. Just as the song ends it goes right into the next episode and I can't quit back to main menu until the game loads.
Oh my god, best end credits song ever :lolWait, wut? Even better than Portal's?
So I take it there will be ALAN WAKE: SEASON TWO DLC or something?
You are like, the worst gamer ever. :lol
lol, sony gamer
I've been playing too much Red Dead to give this my attention, but damn, this game has some SHITTY voice acting.
Controls are okay and I like the concept but, seriously, the game BEGINS with a Stephen King quote. Really?
I don't know if I like this game yet or not.
holy goddamn, episode 4!!!!!!!!!!
CHILDREN OF THE ELDER GOD :rock
[youtube=560,345]gwV0jMmvtt0
Hey, how long is this game?
You guys like Barry? ???
He's very annoying and generic. I don't know what Remedy was thinking when they put him in the game. His "comic" persona doesn't fit the game.
What a vapid thing to say
Well, I liked the game. I just didn't like a few things in it.
pro's
- atmosphere
- graphics are only sub-HD :teehee
- sound
- gunplay
- the story (chapters 1 to 4)
cons
- only on Xbox 360
- story (chapters 5 and 6)
- alan's shitty stamnia
- sometimes too repetitive
- misplaced comic relief
- not a PS3 exclusive
I'd probably rate the game at a 8,5/10 and 9.9/10 if it were on the PS3
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6 Halo: Reach Multiplayer Beta (Pre-order the game)
7 FIFA 10
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Game is doing well in Europe,number one on many EU charts.
Europe likes Remedy.
+1 for BARRY WHEELER: THE VIDEOGAME :bow2
Are you supposed to burn the darkness off the enemies first then shoot them?
and I just got to thehow close am I to finishing this chapter.spoiler (click to show/hide)mine[close]
Are you supposed to burn the darkness off the enemies first then shoot them?
and I just got to thehow close am I to finishing this chapter.spoiler (click to show/hide)mine[close]
I thought it was just to crowd control them. >:(
It's not my fault this game doesn't tell you anything.
It's not my fault this game doesn't tell you anything.
I'm not trolling though, I must've just missed it or something. I've mostly been using the flashlight as crowd control, but I guess that's why I keep dieing so much.Honest suggestion: Have you considered going to YouTube and watching how other people play? Maybe you're doing something fundamentally wrong, or misunderstanding a core gameplay mechanic in a way that is so alien that we're unable to visualize it...?
How do you guys manage to burn the darkness off of the groups of like 10 though? Or does the flare auto burn it off?
I'm not trolling though, I must've just missed it or something. I've mostly been using the flashlight as crowd control, but I guess that's why I keep dieing so much.
How do you guys manage to burn the darkness off of the groups of like 10 though? Or does the flare auto burn it off?
when installing the game, my 360 sounded like a buzzsaw (compared to every other game I installed, including RDR last week, that was fairly normal).
I have bad news. There's a lot more combat coming up. The mechanics are good, but I got tired of it also. That's why I just ran away at some time...
I hope someone makes some rule 34 with Barry Wheeler fucking Sarah, or Rose.
What did you think of the stage battle Stoney?
What does Bright Falls have to do with the game anyways besides sharing some characters? Is it just showing how one gets consumed by the darkness?
So basically Alan Wake and DP are both good games, cool
Thanks for the copy, demi. :hyper
It reminds me of Dexter lolthe characters are intentionally insane, and the plotting is definitely a cut above alan wake
think david lynch fanfic versus dean koontz fanfic
:rofl
One of the reasons I love Alan Wake is the guy's constant narration of his actions. I find it hilariously awful.
She's called Lamp Lady, in twin Peaks she's called Log Lady. They both hold a lamp like that. They both share the major plot device to their story.
She's called Lamp Lady, in twin Peaks she's called Log Lady. They both hold a lamp like that. They both share the major plot device to their story.
I'm still not quite sure I understand. There are many lamps in this world and logs as well and people hold both of them frequently
Remedy's imperiled author sim, Alan Wake, will be extended in two downloadable episodes later this year, with the first set to launch on July 27th. Entitled "The Signal," the first add-on is available free to players who purchased the game new. We met up with Remedy's Head of Franchise Development, Oskari Hakkinen, and ascertained that the episode -- which should last around 90 minutes -- will cost 560 MS Points ($7) on the Xbox Live Marketplace to those who purchased the game sans shrinkwrap.
The second downloadable episode, "The Writer," will also cost 560 MS points ($7). According to Hakkinen, the $10 price seen within Alan Wake's DLC menu was meant to be a placeholder.
That's a lot of words for "I like wacky jappy horror more!"
SMH
any more collectibles?wouldn't be alan wake without them.
The last dlc? Wasn't this game suppose to have more than 5 dlc's?
Don't think MS will ever fund a sequel. It was nice knowing you, Alan Wake.
Wasn't this game suppose to have more than 5 dlc's?
spoiler (click to show/hide)I really liked the bit near the end with the words, was pretty interesting.[close]
Re: Endingspoiler (click to show/hide)So, the entire game we've been playing as Mr. Scratch? Would have been nice if things were just a tad more clear but I appreciate mystery[close]
The DLC comes off as a side story that sets up Alan Wake 2 basically. I'd say only buy The Writer if you really liked the game, since it's short and not really worth $7.Just as a general rule, I measure DLC purchases in coffee. I drop a little over 3 bucks on coffee without even thinking about it. I'll buy a big latte and a scone, and suddenly I'm dropping 7 bucks on a snack. If a game has DLC, and I think I'll enjoy it more than a coffee and scone, I'd buy it.
My biggest problem with Alan Wake is how the characters and story are apparently so important to the game, but in the end I couldn't give a shit about anyone -- especially Wake's Mary Sue wife. Barry was entertaining at least.