MGS2 was not the pinnacle of art direction, but it sure as hell looked better than Deus Ex (artistically and technically). Don't get me wrong, Deus Ex is one of my favorite games ever made, but I never thought it was a good looking game. Back in 2000, it was already quite dated.Love the realtime shots. Fantastic art direction (much better than the original games).
... what?
Have you played Deus Ex? How can you say MJ12 Commandoes or the huge mechanical Bots or the Hand sculpture in the lobby have bad art direction?
Hong-Kong streets?
They looked realistic and pushed the Unreal 1.0 engine pretty hard.
Oh yeah I forgot the pinnacle of art direction for you is MGS2 Tanker scene.
I was just worried you were one of the guys that spat on Deus Ex and 99% other WRPGs but the moment SQUARE-ENIX drops a FMV in the game they go drooling because JAPANESE ART DIRECTION!!!Man, that's insulting. I don't feel that way at all. I actually don't care for a lot of Japanese art direction, to be honest, but I also recognize quality work when I see it. There's great work coming from studios all over the world.
trolling much?:lolspoiler (click to show/hide)that hallway has doors[close]
I'm a mega huge fan of the first game but I'm completely open to a new style and gameplay. As long as the game is good then I'll be happy.
trolling much?spoiler (click to show/hide)that hallway has doors[close]
I'm a mega huge fan of the first game but I'm completely open to a new style and gameplay. As long as the game is good then I'll be happy.
That's how I feel. I read some posts on gaf and it's like people won't accept anything that isn't the same game from 10 years ago. It's like if people complained about Tron Legacy not looking like the old film.
So far I'm liking the style of this game. I mean, the first thing I didn't like about Invisible War was how it looked. The style of the trailer and screens look great here.
Not hating on the game but my expectations are pretty damn low. It's being developed by Eidos Montreal, a new studio with team that has no track record.The fact that it is a new team is one of the reasons I have hope, actually.
um, did you see the reactions to Mass Effect 2 before it was released?
QuoteNot hating on the game but my expectations are pretty damn low. It's being developed by Eidos Montreal, a new studio with team that has no track record.The fact that it is a new team is one of the reasons I have hope, actually.
I guess that's a fair point. There's nothing to compare them to so it could turn out either way.
um, did you see the reactions to Mass Effect 2 before it was released?
Or Fallout 3? Didn't many people on some Fallout fan community totally lose their shit?
I was just worried you were one of the guys that spat on Deus Ex and 99% other WRPGs but the moment SQUARE-ENIX drops a FMV in the game they go drooling because JAPANESE ART DIRECTION!!!
QuoteI was just worried you were one of the guys that spat on Deus Ex and 99% other WRPGs but the moment SQUARE-ENIX drops a FMV in the game they go drooling because JAPANESE ART DIRECTION!!!
It doesn't appear to be Japanese art direction, look at the credits at the end. The credits for the game itself are all Western names and even the trailer credits (which I'm guessing are representative of the in-game FMV team) have Western names for the script, direction, editing and concept art, though the actual CG production team appears to be Japanese.
Also, by this point does this style qualify as retro-futurism? (I don't mean the Renaissance conceit.)
I loved one, but a pretty CG movie is never, ever going to be enough to make me buy a game. I doubt that montreal will pull off the complexity and depth of experience the old game afforded. I really like whatever Ubi montreal produces, visually speaking, but gameplay tends to get short shrift.
MGS is a ridiculous franchise and it shouldn't even be mentioned in the same sentence as Deus Ex.
/rant
what else has the studio made?
Er... ooops? :-[I loved one, but a pretty CG movie is never, ever going to be enough to make me buy a game. I doubt that montreal will pull off the complexity and depth of experience the old game afforded. I really like whatever Ubi montreal produces, visually speaking, but gameplay tends to get short shrift.
It's Eidos, not Ubisoft.
(http://static.gamesradar.com/images/mb/GamesRadar/us/Daily/2010/06-Jun/02/PC%20Gamer%20Cover/0810_PCG_CVR--article_image.jpg)
Adam looks bad-ass.
Art design in Deus Ex 3 is hitting all the notes for me i must admit.
Man I really want his coatme too. :heartbeat
DX1 is my best game ever.
IW was utter shit.
I have a good feeling about DX3. I give them the benefit of doubt and remain hyped.
Aww come on, IW wasn't that bad. If it had any other name it would've been praised.
Just for Borys,EG lengthy preview
http://www.eurogamer.net/articles/deus-ex-human-revolution-preview (http://www.eurogamer.net/articles/deus-ex-human-revolution-preview)
Eurogamer was given unparalleled access to Deus Ex: Human Revolution. It was one of the most open and interesting days of our young lives. For a Deus Ex fan the sheer amount of information to garner was exhausting, but we did our utmost.
Contained below are all the vital nuggets of fan-pleasing (or angering, potentially) information that we thought were too precious to abandon on a lonely wave file on our dictaphone. We did forget to ask how traditional lockpicking was going to work though. Sorry about that one.
And, to be honest with you, it's something that might reach a larger audience too - through being spectacular and giving reward it's a little less 'hardcore gamer'."
Multitools are a goner :-\ :-\ :-\
Hype ...deflating...
QuoteAnd, to be honest with you, it's something that might reach a larger audience too - through being spectacular and giving reward it's a little less 'hardcore gamer'."
And just like that the pendulum swings back to super cynical. I guess I'm still fourteen. :-\
no one seems to care about this :fbm
I thought the gameplay videos looked awesome apart fro the early looking stuff happening in the demo.
[youtube=560,345]NG1qKzIsisU[/youtube]
Eidos Montreal is still tweaking it, but Deus Ex: Human Revolution uses a Resident Evil 4 style inventory system. In a hands-off demo, a staffer grabbed grenades and a mine off an inventory grid. Weapons that take up multiple squares, tools, and even story items are stored in the same space. David Anfossi, Producer of Deus Ex: Human Revolution, mentioned Resident Evil 4 as an inspiration for the system in one of our interviews.
I don't get why they didn't just say Deus Ex or the many other old games that used similar inventory systems.
3.How many items will Adam be able to carry, and does this exclude weapons?
Depends on the size of your inventory. If you invest in it, you'll carry a lot and if you don't, you'll have to make difficult choices on what to keep with you or not. It includes everything but "story items".
9.How does health regeneration work? What will trigger it, how fast is it going to be, will it use energy?
When you take damage your health goes down. If you have being hit for "x" seconds, than it starts to regenerate somewhat slowly. It's not as quick as games like Halo or CoD. You really need to stay out of the firing zone otherwise you won't last long. When in trouble, you can use consumables (if you have any) to replenish it faster or to boost your health when it's already full.
[youtube=560,345]http://www.youtube.com/watch?v=PgXHCVQGl5s[/youtube]
http://www.eurogamer.net/articles/2010-11-18-deus-ex-gameplay-detailed-interview
Mass effect who?
ooh, this is starting to look REALLY good. You gonna play this on PC, borys? Are you ready for this jelly?
Actually, more on that later, I think I'll get it for Sony's console :-\
ooh, this is starting to look REALLY good. You gonna play this on PC, borys? Are you ready for this jelly?
Actually, more on that later, I think I'll get it for Sony's console :-\
Looks & feels unbelievable, like a straight Deus Ex game.
This will be my game of the decade, easily. Deus Ex is more than a game for me, it's a religion and personal experience. I have 3 boxed copies of it for fucks sake (2 bought, 1 won). The only game I finished 5 times.
BTW this kills on sight my theory that console games (or console sequels to PC franchises) are always dumbed down piece of shits. You can make a console game that is deep and satisfying. It's just that lazy devs do not want to.
Game will be ass, Eidos isn't capable of anything more.
Game will be ass, Eidos isn't capable of anything more.
It's not like people are getting hyped up just based on the name, the game and the gameplay both look really awesome.
Game will be ass, Eidos isn't capable of anything more.
It's not like people are getting hyped up just based on the name, the game and the gameplay both look really awesome.
Yeah yeah, morons told themselves that about AvP as well. Hell, some even said as much about Invisible War.
looks so good it makes me wanna d/l invisible war
looks so good it makes me wanna d/l invisible war
It's a decent game.
ooh, this is starting to look REALLY good. You gonna play this on PC, borys? Are you ready for this jelly?
Actually, more on that later, I think I'll get it for Sony's console :-\
ooh, this is starting to look REALLY good. You gonna play this on PC, borys? Are you ready for this jelly?
Actually, more on that later, I think I'll get it for Sony's console :-\
my condolences :'(
ooh, this is starting to look REALLY good. You gonna play this on PC, borys? Are you ready for this jelly?
Actually, more on that later, I think I'll get it for Sony's console :-\
my condolences :'(
Borys :violin
(Reuters) - Japanese video game maker Square Enix on Thursday slashed its full-year net profit forecast by more than 90 percent to far below the market consensus and said it will postpone the launch of two key game titles.
Square Enix said in a statement it is delaying the rollout of the latest installment in its "Deus Ex" game series until the financial year starting in April. It had initially planned the launch for the January-March quarter.
Shut the fuck up. Deus Ex sucks and this will too.
http://www.pcgamer.com/2011/01/14/deus-ex-human-revolution-preview/
Stats? Inventory management? I just had a nerdgasm.
Eidos needs to seize control of Square-Enix and dump those twin money pits for good. To no ones tears.
looks great
also confirmed recently that Nixxes is handling PC version of the game. They made the PC versions of K&L2 and the last two tomb raider games, and both of those were amazing jobs.
Contextual highlighting is very nice as well, makes it a lot easier to see what you can interact with and it doesn't look overly obtrusive.
Contextual highlighting is very nice as well, makes it a lot easier to see what you can interact with and it doesn't look overly obtrusive.
Bull-fucking-shit. This "contextual highlighting" counters the very idea of the original Deus Ex, where you were able to explore and experiment your own paths. I'm not some "PC elitist", but the best part of Deus Ex was figuring shit out for yourself, and not having someone holding your hand.
I was hyped to all shit for this game until I discovered this highlighting bullshit......
They added an option now to turn off all the hightlighing and a few other on screen elements (objective locator, takedown/cover prompts). The hardest mode now has highlighting off by default.
Oh well, I never saw the problem with it anyway.
Looks like Square Enix is better than Warren Spector at Disney games and Deus Ex games :teehee
Sure enough, this game doesn't need to look like Crysis 2, but the dated animation to the characters is off putting since you spend so much time looking at them. They animate terribly, and sound terrible, the V.A is pretty bad.
This version was stolen Armenian developer by the name of Artak Avakian, who in May 2011 went to work in the studio Nixxes Software from the studio of Santa Monica, where he was guilty leaks press whale God of War 3 in January 2010. Having a racist statement from a Russian developer Ivan Badaeva who worked in the studio since November 2010, Avakian psihanul, pulled the hard drive of the system unit of a business PC, which was kept full build yet unreleased hit Deus Ex: Human Revolution, and fled in an unknown direction. His wife reported that he did not come home.
The same evening, stolen version of the game appears on a torrent.
According to some, the damage inflicted Avakian studio, ranging from 25 to 35 million dollars.
Wrika can you post some screengrabs? Anything? Why do NPCs look like shit?First 10 minutes,Russian commentary
The responses on Eidos forums are very positive. Game's gonna rock, much like DX1 :rock
You don't know Roman Numerals, don't you :lol
I really liked the first one, can't remember if I ever installed the second one. I have it... around here... somewhere.
What's up with the music sounding like it was ripped straight out of Mass Effect? I have my doubts about this game now. Presentation wise at least.
Maybe the rebel protesters would make a better point if they didn't use Microsoft Impact as their font of choice
CG? pfft I've got here some live-action moral quandaries for
Deus Ex 3: MORE REAL: IM ACTUALLY SCARED [Human Revolution]
[youtube=560,345]aRtdAOYKvmI[/youtube]
And people are going to be really disappointed when they compare the "graphics" in that movie to what they actually get in the game.
PC Gamer gave it 96
PC Gamer gave it 96
:bow
Edit: PC Gamer UK gave it a 94 and calls it a "A dark, cool and beautiful revival of an incredible game" that "puts almost everything else in the genre to shame".
PC Gamer gave it 96
:bow
Edit: PC Gamer UK gave it a 94 and calls it a "A dark, cool and beautiful revival of an incredible game" that "puts almost everything else in the genre to shame".
I bet they said something similar about IW :teehee
IW isn't nearly as bad as it's made out to be. I wouldn't give it 92/100, though.
Supposedly the UK PC version is region locked ??? :lol
If I dont get my TF2 items from the GMG steam key I'm gonna be pissed
It didn't have so much as disdainful remark when I used Jensen's super strength to block all the doorways with vending machines, thereby surviving a waiting-for-the-elevator standoff without firing a single bullet.
quote from Joystiq's reviewQuoteIt didn't have so much as disdainful remark when I used Jensen's super strength to block all the doorways with vending machines, thereby surviving a waiting-for-the-elevator standoff without firing a single bullet.
vending machines :bow2
This could just be review hype... I'll wait for some real talk. Too busy playing JRPG of forever
no false hype about this puppy... this is Deus Ex 2, just as good as Deus Ex 1
This could just be review hype... I'll wait for some real talk. Too busy playing JRPG of forever
The stealth aspect didn't really work all that well (admit it, its even more obvious today),
This could just be review hype... I'll wait for some real talk. Too busy playing JRPG of forever
a few of the reviews do that "sick of corridor shooters? here's a game for thinkers!" thing, so some of it is. but...
(http://i53.tinypic.com/2d7ap93.gif)
This could just be review hype... I'll wait for some real talk. Too busy playing JRPG of forever
a few of the reviews do that "sick of corridor shooters? here's a game for thinkers!" thing, so some of it is. but...
(http://i53.tinypic.com/2d7ap93.gif)
cardboard boxes > turrets
cardboard boxes > turrets
:lol
I folded and bought this from a local retailer, will arrive tomorrow :hyper
Just wanna say that the art design in Human Revolution is absolutely stellar. Even little details like the glow of neon signs or soft light filtering through windows, it's all so moody. And there's something about Jensen's apartment that just makes me want to be there.
I really hope this sells a lot and Eidos Montreal gets to make a lot more games.
Just wanna say that the art design in Human Revolution is absolutely stellar. Even little details like the glow of neon signs or soft light filtering through windows, it's all so moody. And there's something about Jensen's apartment that just makes me want to be there.
I really hope this sells a lot and Eidos Montreal gets to make a lot more games.
They're making THIAF
I was watching someone play, and I was -this- close to writing it off for not including a form of sonar for stealth. Then he was exploring the augments and saw there is an exact area dedicated to improving the stealth. I am satisfied.
Is PC version on sale yet? I've been avoiding news completely.
AI is really sketchy in this. At least on the default level.
I was in a room with about 4 guys so I just started shooting them with from long distance with a tran gun. The other people would see them get tran-shot. Run over to try to wake them up, occasionally actually do it, and then I would shoot them both again. Imagine this repeated process with about 4 guards and its like slap stick comedy routine. They never thought, hey I should take cover or let me go look for the guy who keeps shooting us and putting us to sleep. :P
The reality is in these type of games people don't actually really want smart AI. They want predicatable AI that they can exploit and feel like a bad ass against but this was a bit much. Hopefully they address this somewhat as the game nears release.
“I’d be lying if I said the AI meets all of our expectations but I think it’s normal that every developer has something they’d like to do differently,” director Jean-Francois Dugas said in the latest issue of Play, as reported by NowGamer.
“That being said, when you look at the type of game we’re making, where stealth and combat need to cohabit as naturally as possible, I think overall gamers will be satisfied with what we did. It’s not perfect but it makes for interesting gameplay situations.”
Reviewers have been forgiving of Human Revolution’s problems; although the AI has indeed drawn some criticism, the game currently holds an 89 Metacritic average on all three platforms.
Just wanna say that the art design in Human Revolution is absolutely stellar. Even little details like the glow of neon signs or soft light filtering through windows, it's all so moody. And there's something about Jensen's apartment that just makes me want to be there.
I really hope this sells a lot and Eidos Montreal gets to make a lot more games.
Holy crap at those review scores. I'm super happy this isn't turning out to be the crapfest I expected.
Do tranquilizer darts work on bosses?
I ask because the first boss fight was really stupid and I wondered if I had the gun equipped could it have made things more fair.
So, I was wondering,
If Eidos decided to make a sequel to DE1 instead of more prequels (I actually prefer the tech in HR to DE1), could they get away with pretending IW doesn't exist or would they have to make a game that comes after that too?
I wonder which DE1 ending would be cannon to them as well.
(http://img811.imageshack.us/img811/1264/uncensored.jpg)
Gamestop are opening and removing all OnLive coupons from the PC version :lol what a fucking shit company
do any of you understand how to make use of that social system when you unlock the perk ? i don't get it.
What's with the tearing on signs? Part of beer is gone along with the regular unleaded price and other weird things.
Pritchard knew I was spying on the ladies in the bathroom :-[
Rumbler, what settings are you using? Game looks like a HL2 mod from your shots.
Rumbler, what settings are you using? Game looks like a HL2 mod from your shots.
Seeing that the game takes place in a neo-futurist Detroit... PLEASE tell me the soundtrack is good.
Rumbler, what settings are you using? Game looks like a HL2 mod from your shots.
I couldn't get it looking any better. It's a pretty fugly game, console port total. Controls are sluggish and floaty too. Also, no support for NVidia 3D :(
no, AS is better I believe
I'm nearing the end of the Detroit mission so I'm trying to go back and find side quests. How many in are there in Detroit?
i don't feel like googling it to find out of it's a common problem,
but am i the only person whose game crashes every few minutes? it has become even worse after the new patch.
So what's the best way to level up or get cash? I need some more praxis before I leave Detroit.
Music wasn't my thing. Was kinda hoping for something like this (guy's mixing skills are horrible but the tracks are awesome):
[youtube=560,345]http://www.youtube.com/watch?v=O2i1QfJ16A0[/youtube]
Early GOTY contender, that's for sure.
Early GOTY contender, that's for sure. Thank you Eidos for fucking making it good. Game looks like the moles on my ass on 360 but whatever, so gooooooood.
PS: Don't have the PC version. I work at GameStop. Should be explanation enough.
Anyone need this Square Enix card code?
X360 version if it matters.
PM sent.Anyone need this Square Enix card code?
X360 version if it matters.
I'll take it, friend of mine got the 360 version of the game and it didn't come with the code.
The vibe I get from this game is it's exactly what Alpha Protocol should have been. Given that I love Alpha Protocol, this is like heaven for me.
I've not even tried but can you bash open the cardboard boxes? I miss my crowbar/baton
The vibe I get from this game is it's exactly what Alpha Protocol should have been. Given that I love Alpha Protocol, this is like heaven for me.
I was actually thinking that it was like what Vampire the Masquerade: Bloodlines should have been.
I've not even tried but can you bash open the cardboard boxes? I miss my crowbar/baton
AGREED. I just did my first boss fight and was like "SERIOUSLY WHAT IS THIS SHIT"
For a game that prides itself on letting you solve things any which way, throwing you in a closed arena and having a bullet sponge dude unload on you with a chaingun is pretty :maf
re: comparisons, of course it's like Deus Ex, I was just picking something modern that's a good comparison.
So what's the consensus? I can't play the game until next week. Great game with shitty bosses, or mediocre game with shitty bosses?
I think it's also that I played both on PC and some of the interiors in DXHR are giving me AP vibes. If Bebpo starts playing this I think he may say the same thing.
Boss fights in 2011 stealth game
Seems pretty Japanese.
I left at least one sidequest in Detroit left uncompleted.spoiler (click to show/hide)I guess I dicked around too much after I met that Mexican dude from the first mission when he tells you where to find the aug who set him up. The quest was available for a while but I got caught up doing that multi tiered mission for the cop who was undercover as a prostitute and the next thing I know it was no longer there. I think I broke into his apartment by accident though. I hacked a level 5 security lock on one of the appartment doors and the place was looked like an illegal aug clinic. I'm not sure if that was related or not.[close]
Anyway, I'll be sure to correct that the next time I play it.
I can't get the Forgotten Acquaintances quest to trigger. It takes place in Detroit part 2 and you had to have done some things during your first trip that I def did and then it will trigger when you come back... but it's not triggering :\
Anyone know if there's a new game+ after you beat it?
the most obvious part about it is: (spoilers, but not really, for deus ex 1...it's in the opening cutscene)spoiler (click to show/hide)The guy at the end of Bob Page, who is more or less the main bad guy in Deus Ex 1. It's setting up what happens in DX1, which is about 25 years after Human Revolution.
If you haven't play DX1, it just seems like an MGS post credit ending[close]
So what do you guys think their next Deus Ex game is? More Adam Jenson adventures or direct sequel to Deus Ex 1?
I'd really like more stuff pre-dating Deus Ex 1. I much prefer dudes with robot bits than clones filled with nano-machines.
the most obvious part about it is: (spoilers, but not really, for deus ex 1...it's in the opening cutscene)spoiler (click to show/hide)The guy at the end of Bob Page, who is more or less the main bad guy in Deus Ex 1. It's setting up what happens in DX1, which is about 25 years after Human Revolution.
If you haven't play DX1, it just seems like an MGS post credit ending[close]
i figured that was the connection. just didn't have any kind of impact.
played the Hell's Kitchen mission in DE1. The archaic shooting mechanics are what really holds this down. And the fact that the tranq gun is useless if there's more than 1 dude around or if there's an alarm in the area. i guess i'm spoiled by head shots with a tranq taking a guy out.
maybe i see if there's some kind of god mode cheat. that way i can dick around with the stealth stuff and do more hacking and play for the story without worrying about dying.
So what do you guys think their next Deus Ex game is? More Adam Jenson adventures or direct sequel to Deus Ex 1?
I'd really like more stuff pre-dating Deus Ex 1. I much prefer dudes with robot bits than clones filled with nano-machines.
Invisible War is a "direct sequel" to Deus Ex. Though, Human Revolution doesn't acknowledge it, but why would it when it's about 45 years in the future. I don't think they'll write it out of whatever world they're building on.
How are the console version? My PC sucks butts.
How are the console version? My PC sucks butts.
Deus Ex: Human Revolution has stormed the UK all-formats chart, finally shoving Zumba Fitness off of the top spot.
505 Games' Rugby World Cup entered in third, just 400 sales behind Zumba.
Xbox 360 sales of Deus Ex counted for 57 per cent of its total. PlayStation 3 notched up 31 per cent while just 13 per cent of copies were sold on PC - although Chart-Track doesn't count digital downloads.
Human Revolution is already just 26,000 copies away from beating predecessor Deus Ex: Invisible War's lifetime sales.
Damn this game is fucking crazy, the China area is great. Amazing how good the environments look while the characters look soooooooooo bad
This is on Steam,right?
I suspect that majority bought it there,this kinda shows that PC userbase moved into DD.
I think that sooner or later console userbase will do the same--not without bitching of course
You know if the Steam sales numbers of some titles would be up in the millions companies would love to boast them.
We never hear of Steam sales #s. Maybe because they aren't that high, huh?
CD Projekt Red (previously Optimus), producer of the record-breaking “The Witcher” and “The Witcher 2” computer games, reported a net profit of zł.20.4 million and generated zł.80.3 million in revenue for the first half of 2011, Parkiet reported.
Of the group’s many areas of operation, the gaming division provided the largest contribution to the result. In particular, The Witcher 2 game, released on May 17, proved a great success, with sales of 940,000 copies, out of which 200,000 were downloaded online by gamers.
The result was what the company had expected, Piotr Nielubowicz, CD Projekt Red board member, told Parkiet.
He also announced that the company wishes to diversify its source of income by widening its selection of movie publications. Currently, it distributes Disney movies in the Polish market and will start publishing Polsat movies and series starting in September. Also coming up are games by global leader Activision Blizzard which CD Projekt Red will distribute exclusively in Poland.
hahahahahahahahahahahahahahahaha
^^^accurate representation of me after viewing that video.
(http://26.media.tumblr.com/tumblr_lp24kjKOxy1qdyq52o1_400.gif)
This is on Steam,right?
I suspect that majority bought it there,this kinda shows that PC userbase moved into DD.
I think that sooner or later console userbase will do the same--not without bitching of course
So out of 30M Steam 'users' only 200k bought Witcher 2 (or even less, it was cheaper and without DRM on GOG.com).
That is less than 1%, more like 0.5% of userbase.
:piss PC 'gamers' :piss2
so, playing through Deus Ex:spoiler (click to show/hide)the heel turn for Paul is a critical plot point but is your turn also required? I got a sense I could simply have just got back in the chopper and left him high and dry. now i'm being held captive by the Majestic 12 (Illuminati) and need to escape.[close]
so, playing through Deus Ex:spoiler (click to show/hide)the heel turn for Paul is a critical plot point but is your turn also required? I got a sense I could simply have just got back in the chopper and left him high and dry. now i'm being held captive by the Majestic 12 (Illuminati) and need to escape.[close]
I'm trying to remember that scene, but in general, you almost always have a choice.
I love how you can hack a turret, make it friendly, and then pick the thing up and carry it around like a portable death machine. It doesn't happen nearly enough in the game but when it does it's fucking awesome. The only downside is that you don't get a lot XP when it kills people.
second playthrough as robocop right now
after 30 odd hours of sneaking around, never sounding a single alarm, or killing non-bosses, it's just so satisfying. first mission I walk up to the first guy, stab him; stroll around the corner, pop one guy in the head, throw an explosive barrel at the other, run up and stab third guy, turn around and shoot explosive barrel, and walk through the front door.
You're in Hengsha and don't have Level 3 hacking yet? :wtf
Isn't that just a side quest where you need to hack the club?
You're in Hengsha and don't have Level 3 hacking yet? :wtf
I'm not playing as a hacker :(
I managed to murder enough random people to level up and reach Level 3, but the degree of difficulty of the hack is pretty much distinguished mentally-challenged unless you've boosted Fortify etc. Tried the hack +20 times and never got it. Already wasted an hour on this shit so fuckit, I'm going to Tai Yong Medical and get on with the story.
TYM is pretty good, especially towards the end.
Overall one of my new favorites, looking forward to whatever Eidos Montreal have in the pipeline next.
spoiler (click to show/hide)And when I was leaving their facility I see a dead mechanic and the other one is also acting all suspicious? You did something to my helicopter so I'm gonna watch out for that.[close]
To those who beat the game:spoiler (click to show/hide)So which ending did you end up choosing? I've done all 4 and my favorite is definitely deciding to blow up the facility killing myself and everyone else. I feel like that would be Jensen's decision(at least the Jensen from my playthrough) and is the one I agree with the most. What about you guys?[close]
Do you still find it difficult to reconcile the critically adored, Western-developed Deus Ex: Human Revolution with the Square Enix logo on the game's packaging? You'll get over it in the coming years, as La Presse Affaires reports that Eidos Montréal aims to double in size and accomodate 350 additional employees by 2015.
Though Square Enix has yet to officially announce such plans, the report states that a tentative agreement has been made between the Japanese company (which acquired Eidos in 2009) and financier Investissement Québec. The deal, when solidified, will grant tax credits and a $2 million subsidy to Square.
Earlier reports suggested that Square would establish a new studio once talks with several Canadian provincial governments had concluded. According to La Presse, it has opted to boost its existing Eidos location from 330 to 680 employees over the next four years. Square will reportedly increase staff count by 100 toward the end of 2012.
This game is pure sex.
However, I am going for the pacifist achievement on hard and on my first playthrough so it's a major pain right now.
And does anyone know if it's even possible to get the pacifist achievement andI just don't understand how anyone could do it, especially with that robot.spoiler (click to show/hide)save Malik?[close]
This is the first day I don't want to rush home and play this game. Stupid stealth boss
It might work on mines too but I haven't tried that yet.
I think I ruined my pacifist run by throwing a guy off a building in China :(
does the pc version have good 360 gamepad support?
also, the 10mm pistol is such a broken and awesome gun
Got back to Detriot and kept randomly taking damage and then died during a hack. WTF
EMP mine doesn't really work on the stealth boss, since there's water all over the floor and you die too :-\
Spam typhoon and shoot the bitch, hell just shoot the bitch.
Damn why didn't I get this wall punching aug earlier
And does anyone know if it's even possible to get the pacifist achievement andI just don't understand how anyone could do it, especially with that robot.spoiler (click to show/hide)save Malik?[close]
Jensen's jacket floral print is awesome, stfu
Jensen's jacket floral print is awesome, stfu
Seconded, where can I buy one
The Deus Ex: Human Revolution conspiracy grows deeper in The Missing Link. During lead character Adam Jensen’s quest for the truth in Deus Ex: Human Revolution, he mysteriously vanishes for three days. Where was he? What did he find out? The Missing Link reveals it all.
"We are very excited for Deus Ex: Human Revolution fans to be able to complete Adam’s journey in the game with The Missing Link DLC," said David Anfossi, producer of Deus Ex: Human Revolution at Eidos-Montreal. "Gamers will be able to experience a vulnerable side of Adam like never before, which gives the overall game a whole new dimension. The Missing Link propels players into compelling gameplay, beginning with Adam being stripped of his use of augmentations, new, visually stunning environments and the continuation of Deus Ex: Human Revolution’s conspiracy rich story.”
After being tortured by Belltower agents and having his augmentations disabled, Adam Jensen must rely solely on his basic capabilities to escape from a freighter, destined for an unknown location. While fighting for his survival on the ship, he uncovers another layer to the conspiracy that he never would have suspected. As Adam, gamers will befriend new, mysterious allies and fight ruthless enemies to discover what was happening in the shadows during the events of Deus Ex: Human Revolution!
Umm... wasn't Jensenspoiler (click to show/hide)asleep in that hibernation pod on the freighter for three days?[close]
I'm all for DLC, but their explanation doesn't make a lick of sense.
How do you avoid these red colored bombs on the walls?
I'm gonna have to start pouring Praxis into armor and actual combat-related abilities in anticipation of the final boss. Tsc tsc
In Deus Ex 1 couldn't youspoiler (click to show/hide)kill the big German guy, Gunther or whatever, by learning and repeating his killcode?[close]
I'm gonna have to start pouring Praxis into armor and actual combat-related abilities in anticipation of the final boss. Tsc tsc
In Deus Ex 1 couldn't youspoiler (click to show/hide)kill the big German guy, Gunther or whatever, by learning and repeating his killcode?[close]
Yeah it's no Halo or Gears.Halo and Gears has nothing to do with this,but I will fight to death anyone that claims that this is some outstanding graphics,tech game.
Roll fucking eyes.
early game spoilersspoiler (click to show/hide)let Sanders go during the warehouse hold-up. Afterwards he met me in an alleyway to repay his debt. Thought this would be a good opportunity to tranq and give him over to the authorities. Kinda disappointed that the game didn't recognise this. Was hoping for a small communication from Jensen saying Sanders' was incapacitated and ready to be picked up.[close]
early game spoilersspoiler (click to show/hide)let Sanders go during the warehouse hold-up. Afterwards he met me in an alleyway to repay his debt. Thought this would be a good opportunity to tranq and give him over to the authorities. Kinda disappointed that the game didn't recognise this. Was hoping for a small communication from Jensen saying Sanders' was incapacitated and ready to be picked up.[close]
late game spoilersspoiler (click to show/hide)he shows up again later on so i wonder if you knock him out you'll actually avoid the confrontation later.[close]
Oh boy now I'm on the invisible bullet sponge bitch. Amazing how the boss fights take this game from divine to the most tedious fucking bullshit.
Here comes boss fight number three
And the third opportunity for the game to shit in my mouth
spoilers in the link below
http://rooc.offtopicproductions.com/blog/2011/08/31/deus-ex-human-revolution/
Pretty much sums up my feelings on the game. Great game, very close to brilliant, but I can't see myself playing it again anytime soon due to some design decisions.
Anyone else:
- smacked the fuck down the dancing punk in Detroit's metro?
- sneaked to the back of the Police HQ making a bridge over the electric floor with 2 crates?
Just finished it, good game, I only had the option to get two endings though.
I went with Darrow's ending. I always play as the good moral character looking out for humanity.
I have no cluuuue why im having so much trouble getting into this game. I've put 3 hours into it but arghh- maybe im playin it wrong; I do spend an awful lotta time in apt buildings full of empty hallways
Im OK with the main character- whats his face in the first game wasnt mr personality either. Really its just the exploration leads to situations where getting out of an area that goes nowhere takes way too long. Its like I can explore- but there's a 50% chance i'll find nothing and have to backtrack a bunch.
Here comes boss fight number three
And the third opportunity for the game to shit in my mouth
Typhoon + heavy/laser rifle combo. Boom. Dead.
took a few times but i managed to save Malik while maintaining pacifist. went back and looked around and i don't see anyone dead. should be good.
took a few times butwent back and looked around and i don't see anyone dead. should be good.spoiler (click to show/hide)i managed to save Malik while maintaining pacifist.[close]
How do I kill this stupid texas cyborg, god this games gunplay is retardo- bosses take 80 bullets, you take 3
How do I kill this stupid texas cyborg, god this games gunplay is retardo- bosses take 80 bullets, you take 3
go into the little room to the left of where it starts. just hide behind the crate and shoot him from there. he'll walk up to the entrance but never come in and when i tried it his grenades never did either. they just bounced off the wall due to the angle they are being thrown.
Yes you can. Need a jar of energy boost and just run up to everyone and put you sleeper hold on them (tap q i think), emp that spider bot.
How do I kill this stupid texas cyborg, god this games gunplay is retardo- bosses take 80 bullets, you take 3
about Sandersspoiler (click to show/hide)so he still showed up in that booby-trapped apartment after I tranq'ed him in the alleyway early on in the game. Thought it was a neat touch that he turned out to be Sandovar's brother.[close]
about Sandersspoiler (click to show/hide)so he still showed up in that booby-trapped apartment after I tranq'ed him in the alleyway early on in the game. Thought it was a neat touch that he turned out to be Sandovar's brother.[close]
about Sandersspoiler (click to show/hide)so he still showed up in that booby-trapped apartment after I tranq'ed him in the alleyway early on in the game. Thought it was a neat touch that he turned out to be Sandovar's brother.[close]spoiler (click to show/hide)Probably because you tranq'ed him instead of killing him, I would think.[close]
What a minute, WHAT?! Aw... :-\
Nah, it wasn't that - now I feel bad I killed him. I really prided myself on...spoiler (click to show/hide)...saving Sandovar from suicide...only to find out I already murdered his psycho-hostage-taking brother.[close]
:(
game straight up stanks.
p.s u rodi u so fine
game straight up stanks.
p.s :heartbeat u rodi u so fine
Tranq gun kills people :(I still see ZZZ on their data.
Is 244K in the first 5 days in the USA bad?
(Seriously, I have no idea)
DLC :bow2 love it when it's for a game you loved. I hope this turns out to be a solid yet slow burner sales wise (since it's obviously not a blockbuster hit). Best fps in a long time
lol, I was kinda trolling everyone that was complaining about boss fights in this game :lol
Nothing like that on the PC version.
That's actually *only* in the PC version so far. Only if you're Amurrican though. Added in the most recent patch.
Seriously? Ads during loading screens?
You guys paid full price for a game and it also shows you ads? I think I'd be irate, except that I'm just not going to buy the game now.
Can't wait until next gen when a constant online connection is required, license keys lock copies of games to individual consoles/user accounts, dynamic ads appear like VH1's old "Pop-Up Video" show throughout the game, and every publisher has a separate pay service for multiplayer. I'll save a ton of money!
As it turns out, those boss battles weren't designed at Eidos Montreal, they were outsourced to a studio called Grip Entertainment. In the video above, Grip's head Paul Kruszewski talks about the process of crafting the boss encounters, from gun-arm Barrett to silent robo stealth-chick to the "boss conversation" at the end of the game's first level.
It certainly sounds from the interview as though Kruszewski took their contribution to the game seriously, despite being a "shooter guy" without a ton of knowledge of the Deus Ex series.
With five-hour-long The Missing Link, Deus Ex: HR's first batch of DLC, on its way next month, many are wondering if we'll be dealing with more of the same issues in taking on the main game's big bads. Fortunately, this is not the case, according to Marc-Andre Dufort, the DLC's producer.
"We have a boss battle at the end," he said during an interview with Eurogamer, "but it's different from the main game boss battles. You can actually not kill the boss. You can do a non-lethal takedown on him. And you can kill him from afar. You can even kill him without him seeing you. It's more of a bigger challenge than a standard boss fight like we have in many games."
Is it possible to defeat the third boss on hard without AUGs?Beat him.spoiler (click to show/hide)Because I took the new pill and no save point to fall back to.[close]
I NEVER ASKED FOR THIS.
Also this game is ugly. Not that it matters.
But when I booted it up on the PC, I thought it probably end up looking much better. It doesn't.
Also this game is ugly. Not that it matters.
But when I booted it up on the PC, I thought it probably end up looking much better. It doesn't.
:wtf