Techland also developed Call of Jaurez: Bound in Blood, which was supposed to be decent. Not much else in their portfolio to inspire a great deal of confidence, however.
This game was announced like 5 years ago.Yeah I was wondering what had happened to it. The premise always sounded cool. Glad to see it hasn't been canceled.
First and foremost, Techland didn’t make the Dead Island trailer — according to Develop, Scottish studio Axis Animation was in charge of production. Presumably the two teams worked together on the teaser, but we don’t know from whence the ideas sprung.
I’m reminded of 2007, back when Square Enix finally released a trailer for the long-delayed, highly anticipated Final Fantasy XIII. The trailer was flashy and gorgeous, hyping up even the most casual of RPG fans. Then, after several years filled with delays, the game was a resounding disappointment. The trailer gave a false impression of the game, making it seem like a project that was well along in development when in fact it was still flailing to find a direction.
http://www.wired.com/gamelife/2011/02/dead-island-trailer/QuoteFirst and foremost, Techland didn’t make the Dead Island trailer — according to Develop, Scottish studio Axis Animation was in charge of production. Presumably the two teams worked together on the teaser, but we don’t know from whence the ideas sprung.QuoteI’m reminded of 2007, back when Square Enix finally released a trailer for the long-delayed, highly anticipated Final Fantasy XIII. The trailer was flashy and gorgeous, hyping up even the most casual of RPG fans. Then, after several years filled with delays, the game was a resounding disappointment. The trailer gave a false impression of the game, making it seem like a project that was well along in development when in fact it was still flailing to find a direction.
:(
good trailer, but trying to inject emotion into a game where you're splitting open the skulls of the undead with axes while cackling with your buddies over xbl is sort of a lost cause
I'd bet anything this was put on hiatus after their Call of Juarez games became huge sellers for Ubi Soft.
On-screen damage numbers and experience points?! :omg
Weapon crafting?! :omg
Large, open world?! :omg
Drivable vehicles?! :omg
:hyper
On-screen damage numbers and experience points?! :omg
Weapon crafting?! :omg
Large, open world?! :omg
Drivable vehicles?! :omg
:hyper
Where did you see it for that price?
Buying at KMart for $30, and getting a $20 coupon for the next HOT TITLE
Dead Island is Fallout 3 with zombies. Plenty of people are going to compare it to Dead Rising (as you can create weapons) and Left 4 Dead (as the action is first-person and good for four players online), but when I finally got past the game's obtuse opening and less than stellar cutscenes, I found a world rife with quests, interesting environments, and a character progression system that had me begging for more hours in the day. In short, Dead Island's a rough around the edges role-playing game, and I dug it.
You rarely feel safe in Dead Island, and that's how a zombie game should be. You have a limited stamina bar, so you can't run or swing your weapon forever. Med kits were few and far between in my experience, so scavenging for energy drinks and fruit -- which have to be used at that moment and can't be stored -- became part of the experience. Weapons degrade as you use them, so finding a "legendary" weapon was exciting, but not as exciting as finding a workbench to keep weapons in tip-top shape.
Thankfully, joining games is easy. When you're playing, a pop-up message will notify you if a player is close to you and joinable. If I see you sign on, I can invite you in. Of course, experience levels play into this. Players can only join the games of people who are equal or lesser levels. I can't be level 31 and about to win the game and have a level 1 player join me. It might sound depressing, but there are tons of character slots, so having a character for different sessions shouldn't be too tough. Plus, you can always switch your game to single-player if you just want to be left alone.
Is Dead Island perfect? No. Far from it. As much as I lauded it, Dead Island is rough around the edges and that's sure to turn a lot of people off. First-person melee combat doesn't feel natural right away. Sometimes textures take their time loading in, I'd describe every cutscene as "stiff," and the visual flaws like hands going through doors and weird mini-game meters made me laugh. Still, presentation doesn't make a game, experiences do. And they are packed into Dead Island.
But the game gets a lot right. There is a huge world to explore, thousands of zombies to kill, and tons of side quests to take. Here on the other side of a 25-hour playthrough -- where I skipped a lot of side quests after Act 1 -- I'm anxious to get back into Dead Island, and despite the game's flaws, that's not something I say often.
I dunno, this sounds to me like Borederlands where it's no fun single player and if you get it 6 months later no one is playing it.
I dunno, this sounds to me like Borederlands where it's no fun single player and if you get it 6 months later no one is playing it.
Then it's a good thing you're buying it now like the rest of us
I dunno, this sounds to me like Borederlands where it's no fun single player and if you get it 6 months later no one is playing it.
Then it's a good thing you're buying it now like the rest of us
This game's awesome. I'm snatching and grabbing loot left and right, hitting zombies with an oar, and drinking Coke on a tropical island.
This game's awesome. I'm snatching and grabbing loot left and right, hitting zombies with an oar, and drinking Coke on a tropical island.
Its a tropical island so its probably REAL cane sugar in that coke!
http://forums.steampowered.com/forums/showthread.php?t=2101559
lol pc
GreenManGaming Green Man Gaming
Rumors are circulating that the PC version of Dead Island is actually a 360 debug hence the amount of bugs. Nothing GMG can do right now /R
http://forums.steampowered.com/forums/showthread.php?t=2101559
lol pc
KB&M, it works okay.
Uh oh, is pilnov projecting again?
"I never played Dead Rising 1" :lol
what's the word on the ps3 version? my irl red dead redemption buddy (he only owns warhawk and rdr :lol) is interested in it, i might pop that version just to play with himYou will be missed on Steam. :'(
hahahahahahahahahaha
oh man. what a fuck up. someone's fired.
what's the word on the ps3 version? my irl red dead redemption buddy (he only owns warhawk and rdr :lol) is interested in it, i might pop that version just to play with himYou will be missed on Steam. :'(
[img]http://cloud.steampowered.com/ugc/542904147902664979/1261CA91806C937E81F625A2C6E747124723F493/[/img
wtf is this? it's moves like the surface of water.
edit: worst thing about the PC version is that there are no analog controls for m/k. you only get that when you use a controller. that is really dumb because the melee combat is the same as how it's done in Mount and Blade and it works fine with mouse/keyboard.
(http://cloud.steampowered.com/ugc/542904147902664979/1261CA91806C937E81F625A2C6E747124723F493/)
wtf is this? it's moves like the surface of water.
by analog control do you mean like Daggerfall where you drag and make gestures to attack?
I read you could do it on the consoles, AitD or RAD style. Does the PC at least have 360 pad support?
Please tell me that 3rd person camera mode is not an actual mode you can activate without some debug commands
I don't believe this is really good.:rofl
[youtube=560,345]http://www.youtube.com/watch?v=hXmZX8iz2SE[youtube]
not a pc problem, a shitty dev problem, warhammer looks sweeeeeeeeeeeeeeet and runs fantastic maxed out at 1600x900 60+fps
not a pc problem, a shitty dev problem, warhammer looks sweeeeeeeeeeeeeeet and runs fantastic maxed out at 1600x900 60+fps
This is true, and I'm maybe I'm being unfair, but every time one of these clusterfucks ships it discourages people from buying other games on PC. Stick a disc in a console, and the damned thing is running inside two minutes. Manufacturer/Publisher QA is a PITA but it's there for a reason.
Dead Island honestly runs fine for me aside from having to force vsync which is, at most, annoying. I'm having a lot of fun with the level up/explore/quest approach to zombie gaming- Question though- how do I figure out where to go for quests on the map. I can set waypoints and I see fast travel points- but am I supposed to just use the information provided by the quest giver to find the place? For example I wandered around looking for the lifeguard tower didnt see it on the map and didnt see any kind of indicator. I assume the grey arrow indicates North?
I'm having fun and really enjoying it, but I'm kind of annoyed by how easy it is. Even the quests that are supposed to be "VERY HARD" are the same as the easy ones just longer and take up more distance.
At first the humans with guns seem really hard but they go down easily with headshots. Just keep using guns for humans and melee weapons for zombies.
Dead Island developer Techland has apologised for a line of code that referred to a skill called "Feminist Whore".
The controversially named ability - "FeministWhorePurna" - was found within the Data0.pak\Data\default_player_setup.scr file by Steam forum goers.
Feminist Whore is thought to have become Gender Wars, a skill that allows Purna - in the final game - an extra 15 per cent damage against men.
"It obviously violates professional and ethical standards at Techland and should never have happened," Blazej Krakowiak, international brand manager, told Eurogamer. "We're investigating this right now and we'll issue a statement later.
"For now, I can only express my sincerest apologies for this incident and assure you that whoever acted so irresponsibly did not represent the views and opinions of Techland.
"I'm equally sure that aside from the author of that unfortunate line of code, everyone at the office is as disturbed by this as you are."
QuoteDead Island developer Techland has apologised for a line of code that referred to a skill called "Feminist Whore".
The controversially named ability - "FeministWhorePurna" - was found within the Data0.pak\Data\default_player_setup.scr file by Steam forum goers.
Feminist Whore is thought to have become Gender Wars, a skill that allows Purna - in the final game - an extra 15 per cent damage against men.
"It obviously violates professional and ethical standards at Techland and should never have happened," Blazej Krakowiak, international brand manager, told Eurogamer. "We're investigating this right now and we'll issue a statement later.
"For now, I can only express my sincerest apologies for this incident and assure you that whoever acted so irresponsibly did not represent the views and opinions of Techland.
"I'm equally sure that aside from the author of that unfortunate line of code, everyone at the office is as disturbed by this as you are."
:rofl
Ouch, PS3 is confirmed the inferior version from all opinions. Plus the recent patch wipes your saves and shit
i may have, but i thought you had to hold it to swap out weapons, they really need an "are you SURE" pop up for swapping seeing as how they have one for just about everything else you do in the game
that was an awesome wrench, too, lasted forever and did hella damage :(
also i have noticed that the zombies are getting in a lot of cheap shots the higher i level
hmm i wonder if green man gaming is still having any referral deals on this
this game has kind of a shitty risk/reward system
i went to get some medicine for someone (not a spoiler, you will do this type of mission a lot), got $1500 in reward cash, but by the time i got back i had to do $1700 in repairs to my weapons
so i basically paid $200 to do that mission
this game has kind of a shitty risk/reward system
i went to get some medicine for someone (not a spoiler, you will do this type of mission a lot), got $1500 in reward cash, but by the time i got back i had to do $1700 in repairs to my weapons
so i basically paid $200 to do that mission
i have upgraded, i think i am just using the same weapons too much, and should switch up more
city gets hard as fuck later on when you're alone, things just pop around corners and whale on you, those straitjacket monsters start multiplying, looters start taking shots at you from the rooftops, really brings that "i hope i can stay alive long enough to finish this mission" feeling
spoiler (click to show/hide)second head of cerberus, i fell off the catwalk right into the middle of a dead mob, i think i had about an 1/8th of a segment of health left after that :lol[close]
It runs fine for me.
It runs fine for me.
Thanks for confirming!
Unfortunately everything posted after your response is scaring me off from the game.
How do I set my game to be closed. Randoms keep showing up and while I enjoy co-op, I don't care for dudes just popping up.
I heard this game has loot and is more like Borderlands than L4D?
I thought it was just another L4D clone.
In the Jungle now. Is this the last environment?
Popular zombie-basher Dead Island is still top of the UK games chart.
Dead Island sold more copies in two weeks than any other game published by Deep Silver has managed in a lifetime.
Dead Island is also now outselling PlayStation 3 exclusive Resistance 3 on the PS3 platform alone.
Good to see that none of you are to keep up the charade that you're enjoying this broken game.
Good to see that none of you are to keep up the charade that you're enjoying this broken game.
:rofl Salty. How does it feel to be... DEAD WRONG
:bow
Dead Island is also now outselling PlayStation 3 exclusive Resistance 3 on the PS3 platform alone.
I masturbate at the sound of a chinese girl eating candy bars