Author Topic: Dead Island  (Read 19560 times)

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GilloD

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Dead Island
« on: February 16, 2011, 07:15:00 PM »
No one posted this yet? Amazing, amazing trailer.

http://www.ign.com/videos/2011/02/16/dead-island-announcement-trailer
wha

Robo

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Re: Dead Island
« Reply #1 on: February 16, 2011, 07:20:24 PM »
Such a great trailer.  Dare I say it?

spoiler (click to show/hide)
:bow Poland :bow2
[close]
obo

Great Rumbler

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Re: Dead Island
« Reply #2 on: February 16, 2011, 07:22:48 PM »
You can definitely tell that it's going to be really fun game, what with the melancholic piano music and reverse chronological order of the trailer's narrative in slow-motion. Dare I sat it? Oscar-worthy? :omg
dog

GilloD

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Re: Dead Island
« Reply #3 on: February 16, 2011, 07:27:52 PM »
I have no idea what the game will be like. It could be a shitty L4D clone, but that trailer is one of the best.
wha

Eel O'Brian

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Re: Dead Island
« Reply #4 on: February 16, 2011, 07:38:31 PM »
good trailer, but trying to inject emotion into a game where you're splitting open the skulls of the undead with axes while cackling with your buddies over xbl is sort of a lost cause
sup

Eel O'Brian

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Re: Dead Island
« Reply #5 on: February 16, 2011, 07:39:47 PM »
the home video thing at the very end was pretty cliche, though
sup

cool breeze

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Re: Dead Island
« Reply #6 on: February 16, 2011, 08:05:38 PM »
Glanced at the gaf thread and it sounds like it'll be a first person brawler.  Most games like that are great! (just don't mention Zeno Clash).


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Re: Dead Island
« Reply #7 on: February 16, 2011, 09:23:10 PM »
Techland also developed Call of Jaurez: Bound in Blood, which was supposed to be decent. Not much else in their portfolio to inspire a great deal of confidence, however.
dog

GilloD

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Re: Dead Island
« Reply #8 on: February 16, 2011, 09:30:45 PM »
Techland also developed Call of Jaurez: Bound in Blood, which was supposed to be decent. Not much else in their portfolio to inspire a great deal of confidence, however.

Is that the second one? It was pretty good!
wha

Brehvolution

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Re: Dead Island
« Reply #9 on: February 16, 2011, 09:45:05 PM »
Holy shit, that was really cool.  :'(

Watched the other vids and it seems like a tech demo for an engine. Probably wrong though. Looks fantastic.
« Last Edit: February 16, 2011, 09:52:41 PM by Zero Hero »
©ZH

cool breeze

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Re: Dead Island
« Reply #10 on: February 16, 2011, 11:11:23 PM »
trailer played in reverse, or in the order events happened

[youtube=560,345]OxO1YUHVmrg[/youtube]

I was wondering when this would pop up

Sho Nuff

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Re: Dead Island
« Reply #11 on: February 16, 2011, 11:35:19 PM »
zombie goasts leave this place

HyperZoneWasAwesome

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Re: Dead Island
« Reply #12 on: February 17, 2011, 12:00:55 AM »
zOmblivion?

Cravis

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Re: Dead Island
« Reply #13 on: February 17, 2011, 09:03:49 AM »
This game was announced like 5 years ago.
Yeah I was wondering what had happened to it. The premise always sounded cool. Glad to see it hasn't been canceled.

chronovore

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Re: Dead Island
« Reply #14 on: February 17, 2011, 10:37:04 AM »
Trailer's great, but any game which has taken 5 years to produce is suffering in some way.

HyperZoneWasAwesome

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Re: Dead Island
« Reply #15 on: February 17, 2011, 01:22:38 PM »
I'd bet anything this was put on hiatus after their Call of Juarez games became huge sellers for Ubi Soft.

Also, I'd love to see Deep Silver produce a big seller, they've been a scrappy little publisher for awhile now, they deserve to stick around.

Brehvolution

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Re: Dead Island
« Reply #16 on: February 17, 2011, 07:24:02 PM »
http://www.wired.com/gamelife/2011/02/dead-island-trailer/

Quote
First and foremost, Techland didn’t make the Dead Island trailer — according to Develop, Scottish studio Axis Animation was in charge of production. Presumably the two teams worked together on the teaser, but we don’t know from whence the ideas sprung.

Quote
I’m reminded of 2007, back when Square Enix finally released a trailer for the long-delayed, highly anticipated Final Fantasy XIII. The trailer was flashy and gorgeous, hyping up even the most casual of RPG fans. Then, after several years filled with delays, the game was a resounding disappointment. The trailer gave a false impression of the game, making it seem like a project that was well along in development when in fact it was still flailing to find a direction.

 :(
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The Sceneman

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Re: Dead Island
« Reply #17 on: February 17, 2011, 07:25:08 PM »
I misread the the title as "Sex Island"  :-\
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chronovore

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Re: Dead Island
« Reply #18 on: February 17, 2011, 07:29:26 PM »
http://www.wired.com/gamelife/2011/02/dead-island-trailer/

Quote
First and foremost, Techland didn’t make the Dead Island trailer — according to Develop, Scottish studio Axis Animation was in charge of production. Presumably the two teams worked together on the teaser, but we don’t know from whence the ideas sprung.

Quote
I’m reminded of 2007, back when Square Enix finally released a trailer for the long-delayed, highly anticipated Final Fantasy XIII. The trailer was flashy and gorgeous, hyping up even the most casual of RPG fans. Then, after several years filled with delays, the game was a resounding disappointment. The trailer gave a false impression of the game, making it seem like a project that was well along in development when in fact it was still flailing to find a direction.

 :(

Wat? Jaded games industry journalist is jaded? Where's the news flash here?

Yeah, I know what I said above, and five years is a long time no matter how you slice it, but there is no connection between this and the epic travesty of FF XIII.

Great Rumbler

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Re: Dead Island
« Reply #19 on: February 17, 2011, 09:21:43 PM »
People expecting the game to be anything like the trailer are going to be incredibly disappointed, I think.
dog

Robo

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Re: Dead Island
« Reply #20 on: February 17, 2011, 09:29:42 PM »
I should edit my post.  Should've known Poland wasn't capable of something that cool.
obo

demi

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Re: Dead Island
« Reply #21 on: February 18, 2011, 10:40:01 PM »
> watches LOST again
fat

Phoenix Dark

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Re: Dead Island
« Reply #22 on: February 22, 2011, 03:30:16 PM »
good trailer, but trying to inject emotion into a game where you're splitting open the skulls of the undead with axes while cackling with your buddies over xbl is sort of a lost cause

It's people like you who hurt the cause of videogames being considered art.
010

Eel O'Brian

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Re: Dead Island
« Reply #23 on: February 22, 2011, 03:35:23 PM »
 :(
sup

dicklaurent

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Re: Dead Island
« Reply #24 on: February 22, 2011, 05:45:42 PM »
I'd bet anything this was put on hiatus after their Call of Juarez games became huge sellers for Ubi Soft.

yeah, it was. same with chrome 2 and warhound.

the techland studio doing racing games is separate btw. xpand rally, gti racing, fim speedway grand prix, nail'd.
« Last Edit: February 22, 2011, 05:50:34 PM by dicklaurent »
PCP

cool breeze

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Re: Dead Island
« Reply #25 on: May 23, 2011, 07:59:11 AM »
[youtube=560,345]PuhfqrXCTpk[/youtube]

surprisingly, the game looks solid too

Brehvolution

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Re: Dead Island
« Reply #26 on: May 23, 2011, 10:43:13 AM »
Looks great. Definitely on my radar.
©ZH

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Re: Dead Island
« Reply #27 on: May 23, 2011, 10:47:24 AM »
On-screen damage numbers and experience points?! :omg

Weapon crafting?! :omg

Large, open world?! :omg

Drivable vehicles?! :omg

:hyper
« Last Edit: May 23, 2011, 10:52:44 AM by Great Rumbler »
dog

The Sceneman

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Re: Dead Island
« Reply #28 on: May 24, 2011, 10:52:51 PM »
On-screen damage numbers and experience points?! :omg

Weapon crafting?! :omg

Large, open world?! :omg

Drivable vehicles?! :omg

:hyper

:hump this looks really great. Seems like sort of a blend of L4D and Dead Rising
#1

fistfulofmetal

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Re: Dead Island
« Reply #29 on: May 25, 2011, 02:50:03 PM »
mechanically it looks really subpar
nat

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Re: Dead Island
« Reply #30 on: May 25, 2011, 09:25:51 PM »
Looks janky, but could definitely be fun.

pilonv1

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Re: Dead Island
« Reply #31 on: May 25, 2011, 09:56:42 PM »
On-screen damage numbers and experience points?! :omg

Weapon crafting?! :omg

Large, open world?! :omg

Drivable vehicles?! :omg

:hyper

Had no interest in this and you've sold me
itm

Third

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Re: Dead Island
« Reply #32 on: May 26, 2011, 07:30:18 AM »
Boring.

Joe Molotov

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Re: Dead Island
« Reply #33 on: June 08, 2011, 08:32:46 PM »
[youtube=560,345]6-6lTrQqrws[/youtube]

Hide yo kids, hide yo wife.  Angry black man's gonna go medieval on some zombie ass.
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Brehvolution

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Re: Dead Island
« Reply #34 on: August 11, 2011, 02:31:48 PM »
http://multiplayerblog.mtv.com/2011/08/11/dead-island-the-first-20-minutes-of-gameplay-video/

First 16 minutes of game play. I'm gonna pull the trigger on this one. Madden only gets 1 week of exclusivity this year.  :-\
©ZH

Cerveza mas fina

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Re: Dead Island
« Reply #35 on: August 11, 2011, 02:36:37 PM »
This game has been getting some nice buzz, tell us jow it is

Great Rumbler

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Re: Dead Island
« Reply #36 on: September 02, 2011, 09:36:17 AM »
Couldn't resist for $34. Got my Steam activation key just a few minutes ago, so I'm currently preloading.
dog

Sho Nuff

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Re: Dead Island
« Reply #37 on: September 02, 2011, 11:14:24 AM »
Where did you see it for that price?

Great Rumbler

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Re: Dead Island
« Reply #38 on: September 02, 2011, 11:23:40 AM »
Where did you see it for that price?

http://www.greenmangaming.com/

It's regularly 15% off the MSRP of $50, and they were running a 20% off sale this past weekend [which included pre-orders].
dog

Sho Nuff

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Re: Dead Island
« Reply #39 on: September 02, 2011, 11:29:39 AM »
Ahhh gotcha. Green Man Gaming is awesome

demi

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Re: Dead Island
« Reply #40 on: September 02, 2011, 11:39:46 AM »
Buying at KMart for $30, and getting a $20 coupon for the next HOT TITLE
fat

MrAngryFace

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Re: Dead Island
« Reply #41 on: September 02, 2011, 12:14:31 PM »
So is this a pass or fail?
o_0

demi

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Re: Dead Island
« Reply #42 on: September 02, 2011, 12:57:13 PM »
Both are those are kind of bad... I say buy it cause it will be awesome unless u r a loser with no friends
fat

Brehvolution

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Re: Dead Island
« Reply #43 on: September 02, 2011, 01:04:10 PM »
Buying at KMart for $30, and getting a $20 coupon for the next HOT TITLE

Any special trick or coupon you are using?
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demi

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Re: Dead Island
« Reply #44 on: September 02, 2011, 01:04:57 PM »
Yes

The "gift card"
fat

FatalT

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Re: Dead Island
« Reply #45 on: September 04, 2011, 04:59:33 PM »
I bought it on GreenManGaming with that coupon code for $33. Pre-loading it on Steam now. Woo!

Joe Molotov

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Re: Dead Island
« Reply #46 on: September 04, 2011, 06:58:05 PM »
Dead Island + Call of Juarez: The Cartel for ~$50. Screw it, I don't care how bad COJ is, imma be killing some zombies and some messicans this month, from Poland with eurojank love.
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demi

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Re: Dead Island
« Reply #47 on: September 04, 2011, 07:08:31 PM »
I want this game in my boypussy so bad. Can't wait...
fat

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Re: Dead Island
« Reply #48 on: September 04, 2011, 08:58:55 PM »
Quote
Dead Island is Fallout 3 with zombies. Plenty of people are going to compare it to Dead Rising (as you can create weapons) and Left 4 Dead (as the action is first-person and good for four players online), but when I finally got past the game's obtuse opening and less than stellar cutscenes, I found a world rife with quests, interesting environments, and a character progression system that had me begging for more hours in the day. In short, Dead Island's a rough around the edges role-playing game, and I dug it.

Quote
You rarely feel safe in Dead Island, and that's how a zombie game should be. You have a limited stamina bar, so you can't run or swing your weapon forever. Med kits were few and far between in my experience, so scavenging for energy drinks and fruit -- which have to be used at that moment and can't be stored -- became part of the experience. Weapons degrade as you use them, so finding a "legendary" weapon was exciting, but not as exciting as finding a workbench to keep weapons in tip-top shape.

Quote
Thankfully, joining games is easy. When you're playing, a pop-up message will notify you if a player is close to you and joinable. If I see you sign on, I can invite you in. Of course, experience levels play into this. Players can only join the games of people who are equal or lesser levels. I can't be level 31 and about to win the game and have a level 1 player join me. It might sound depressing, but there are tons of character slots, so having a character for different sessions shouldn't be too tough. Plus, you can always switch your game to single-player if you just want to be left alone.

And the complaints:

Quote
Is Dead Island perfect? No. Far from it. As much as I lauded it, Dead Island is rough around the edges and that's sure to turn a lot of people off. First-person melee combat doesn't feel natural right away. Sometimes textures take their time loading in, I'd describe every cutscene as "stiff," and the visual flaws like hands going through doors and weird mini-game meters made me laugh. Still, presentation doesn't make a game, experiences do. And they are packed into Dead Island.

Overall:

Quote
But the game gets a lot right. There is a huge world to explore, thousands of zombies to kill, and tons of side quests to take. Here on the other side of a 25-hour playthrough -- where I skipped a lot of side quests after Act 1 -- I'm anxious to get back into Dead Island, and despite the game's flaws, that's not something I say often.

8.0/10

http://xbox360.ign.com/articles/119/1192320p1.html
dog

naff

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Re: Dead Island
« Reply #49 on: September 04, 2011, 10:40:54 PM »
Sounds awesome, just found a place I can pick this up for 65 NZD so imma bite this week most likely. Sounds like a fun game to get when everybodys just starting out.
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fistfulofmetal

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Re: Dead Island
« Reply #50 on: September 04, 2011, 10:48:49 PM »
if i can grab this for ~30 later this month I may grab it. if not i'll just wait for the winter steam sale.
nat

Bildi

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Re: Dead Island
« Reply #51 on: September 05, 2011, 06:53:10 PM »
It sounds great.  I'll pick it up in a few months.

pilonv1

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Re: Dead Island
« Reply #52 on: September 05, 2011, 08:05:40 PM »
I dunno, this sounds to me like Borederlands where it's no fun single player and if you get it 6 months later no one is playing it.
itm

MrAngryFace

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Re: Dead Island
« Reply #53 on: September 05, 2011, 08:50:13 PM »
Bought it on STEAM_ review sounded promising enough.
o_0

Great Rumbler

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Re: Dead Island
« Reply #54 on: September 06, 2011, 12:05:08 AM »
It's decrypting right now.
dog

demi

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Re: Dead Island
« Reply #55 on: September 06, 2011, 12:06:25 AM »
I dunno, this sounds to me like Borederlands where it's no fun single player and if you get it 6 months later no one is playing it.

Then it's a good thing you're buying it now like the rest of us
fat

The Sceneman

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Re: Dead Island
« Reply #56 on: September 06, 2011, 12:08:18 AM »
I dunno, this sounds to me like Borederlands where it's no fun single player and if you get it 6 months later no one is playing it.

Then it's a good thing you're buying it now like the rest of us

:rofl

yeah, no sympathy for being late to the party. You cant really expect any sort of long term community for any game, other than the big boys like Halo, Battlefield, CoD
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pilonv1

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Re: Dead Island
« Reply #57 on: September 06, 2011, 12:13:44 AM »
I dunno, this sounds to me like Borederlands where it's no fun single player and if you get it 6 months later no one is playing it.

Then it's a good thing you're buying it now like the rest of us

Except I'm not
itm

demi

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Re: Dead Island
« Reply #58 on: September 06, 2011, 12:16:32 AM »
Then... stfu? rofl
fat

Great Rumbler

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Re: Dead Island
« Reply #59 on: September 06, 2011, 12:40:12 AM »
This game's awesome. I'm snatching and grabbing loot left and right, hitting zombies with an oar, and drinking Coke on a tropical island.
dog