Dead Island has its glitches, flaws, and little issues that are kind of annoying, but most of that stuff doesn't really bother me too much. However, there is one aspect of the game that I really just hate: scaling. All zombies in the game scale to your level, without exception. So it never feels like you're getting any stronger, it actually feels like you get weaker and weaker as the game goes on because the zombies become more aggressive, they come in bigger packs, and it feels like you can take less and less hits before you're killed. It's bad design. Period.