No games, man.
The 3DS looks like even more of a joke after the psp2 was unveiled.
|System | This Week | Last Week
---------------------------------
| PSP | 35.834 | 58.075 |
| 3DS | 32.910 | 42.979 |
| PS3 | 22.431 | 27.453 |
| NDS | 16.935 | 19.901 |
| WII | 8.825 | 10.249 |
| 360 | 1.906 | 1.789 |
| PS2 | 1.395 | 1.996 |
Stolen from gafQuote|System | This Week | Last Week
---------------------------------
| PSP | 35.834 | 58.075 |
| 3DS | 32.910 | 42.979 |
| PS3 | 22.431 | 27.453 |
| NDS | 16.935 | 19.901 |
| WII | 8.825 | 10.249 |
| 360 | 1.906 | 1.789 |
| PS2 | 1.395 | 1.996 |
I think that 3DS has a real chance of dropping bellow 20k.
Stolen from gafQuote|System | This Week | Last Week
---------------------------------
| PSP | 35.834 | 58.075 |
| 3DS | 32.910 | 42.979 |
| PS3 | 22.431 | 27.453 |
| NDS | 16.935 | 19.901 |
| WII | 8.825 | 10.249 |
| 360 | 1.906 | 1.789 |
| PS2 | 1.395 | 1.996 |
I think that 3DS has a real chance of dropping bellow 20k.
Stolen from gafQuote|System | This Week | Last Week
---------------------------------
| PSP | 35.834 | 58.075 |
| 3DS | 32.910 | 42.979 |
| PS3 | 22.431 | 27.453 |
| NDS | 16.935 | 19.901 |
| WII | 8.825 | 10.249 |
| 360 | 1.906 | 1.789 |
| PS2 | 1.395 | 1.996 |
I think that 3DS has a real chance of dropping bellow 20k.
True,if you look it that way but then again 3DS is a new console.I would say that things are not exactly going according to the plan,but there is no need to panic.Stolen from gafQuotesome numbers
Those 3DS numbers are pretty impressive considering that the PSP has received a number of high-profile titles recently.
smh you're a terrible xbro117 units,blah...blame Master Chief and his deep pockets
Every system except the Xbox 360 had less sales this week. Xbox 360 is making its comeback in Japan punch
Everything I've seen suggests Nintendo dropped the ball with the 3DS release. The price alone determined it wouldn't be a predominant casual or youth oriented handheld, yet Nintendo treated it that way and lost. If it launched with a host of solid games for older players, things would be different. You can rely on Oprah and Nintendo Dogs to sell something that's $150, but the 3DS is as expensive as a console. Barring a holiday launch date it wasn't going to sale gangbusters at that price, in this economy.
Meanwhile Apple laughs to the bank
Fucking thing doesn't even work for me. I just see 2 separate images :fbm
The fishing pond looks amazing. The ground is now textured with a very nice, rocky surface and a small waterfall has been added to the back (though there’s still some clipping issues as the camera dives underwater).
(http://www.gamexplain.com/storyimages/1302738983Zelda_OcarinaofTime_SS_14.jpg)
The 3DS looks like even more of a joke after the psp2 was unveiled.
We said the same thing about the ds :(
wow that looks awful
Damn, the N64 version looks bad nowadays. I wonder how the 3DS version will look like.
How many of you started your week with a special, private demo of LoZ: OoT 3D with a few of the Treehouse folks from Seattle, including an English-only Bill Trinen? That wasn't you? Pity that, because it's exactly what I did. Let's chat...
How many of you started your week with a special, private demo of LoZ: OoT 3D with a few of the Treehouse folks from Seattle, including an English-only Bill Trinen? That wasn't you? Pity that, because it's exactly what I did. Let's chat...
How many of you started your week with a special, private demo of LoZ: OoT 3D with a few of the Tr only Bill Trinen? That wasn't you? Pity that, because it's exactly what I did. Let's chat...\
From 2009 to 2010, iOS and Android game sales increased from 5% to 8% market share within the U.S. video game market. Specifically, we estimate that iOS and Android game revenue increased from $500 million in 2009 to more than $800 million in 2010. Of this, the significant majority of revenue was generated by iPhone games. And while we do not include retail PC game revenue in our total snapshot, which we estimate was $700 million in 2010, it’s worth noting that smartphone and tablet game revenue surpassed the U.S. PC game category for the first time in 2010.
From 2009 to 2010, iOS and Android game sales have spiked significantly, resulting in nearly a doubling of their market share. With both Nintendo DS and Sony PlayStation Portable shrinking in sales, while smart-device game sales simultaneously grew by more than 60%, iOS and Android games now represent more than one third of the portable game category. The net effect is that the U.S. portable gaming category, as we define it, has declined from $2.7 billion in 2009 to roughly $2.4 billion in 2010.http://blog.flurry.com/bid/60307/Apple-and-Google-Capture-U-S-Video-Game-Market-Share-in-2010 (http://blog.flurry.com/bid/60307/Apple-and-Google-Capture-U-S-Video-Game-Market-Share-in-2010)
Wedbush Morgan Securities video game analyst, Michael Pachter, points out that the “onslaught of $1 games is going to continue” and that "[Nintendo and Sony] are going to have to share the market with Apple and Android.” Our numbers quantify just how much. Further, as iOS and Android continue to change the paradigm of casual gaming, the battle between Nintendo against platforms such as iOS and Android will intensify. Mario may indeed be standing on a burning platform.
The 3DS sold nearly 400,000 units in its first week of American sales, along with 371,000 Japanese sales in its first two days and 303,000 European sales in its opening weekend there.
But in a recent investor presentation, Iwata acknowledged that those brisk sales have dropped off considerably in the weeks following launch, confirming analyst reports that such a slowdown was occurring.
The company announced yesterday the 3DS had shipped 3.61 million units worldwide through the end of March, below internal projections that the system would sell 4 million units in that time.
In Japan, Iwata suggested that "the great earthquake largely affected the sales," but acknowledged that March's natural disaster could not explain sales that dropped off significantly in the U.S. and Europe after a few weeks on the shelf.
In launching the 3DS, Iwata said the company overestimated the ability of the system's glasses-free 3D screen to drive sales virally.
"We originally expected that the value of 3D images without the need for special glasses would be automatically spread to some extent by many consumers experiencing the device by themselves and ... together with people around them," he said.
Iwata said the company "recognize(s) that we are in a situation where we need to step up our efforts to further promote the spread of Nintendo 3DS" and that "it has become clear that we need to do a lot more to convey the value to consumers."
"We originally expected that the value of 3D images without the need for special glasses would be automatically spread to some extent by many consumers experiencing the device by themselves and ... together with people around them," he said.
PSP 49,162
3DS 23,038
PS3 19,033
Wii 7,866
DSi LL 7,064
DSi 6,214
Xbox 360 1,891
PS2 1,163
DS Lite 283
PSP go 265
What's a 3DS
killer app coming in june
sure it's just a 3D remake but you'd have to be mad to not one to take another spin with a gaming classicspoiler (click to show/hide)williams pinball collection 3d :hyper[close]
"We originally expected that the value of 3D images without the need for special glasses would be automatically spread to some extent by many consumers experiencing the device by themselves and ... together with people around them," he said.That's a bit rich since the tiny sweet spot prevents others from "experiencing the device" together with the person that's playing it. Did he not play the damn thing himself?
You can sit there crying in your coffee about the system it's on, the rest of us are going to be racking up scores that make your testicles look even smaller than they are.What, all four of you? :lol
oh saleswise they shit the bed here. i'm just talking about software.
UK Top 10 March 2011
01-[NDS] Pokemon White Version (Nintendo) 154.000
02-[NDS] Pokemon Black Version (Nintendo) 132.000
03-[360] Homefront (THQ) 116.000
04-[360] Crysis 2 (Electronic Arts) 82.000
05-[WII] Just Dance 2 (Ubisoft) 71.000 / 1.076.000
06-[360] Dragon Age 2 (Electronic Arts) 64.000
07-[360] Fight Night Champion (Electronic Arts) 63.000
08-[PS3] Killzone 3 (Sony) 58.000 / 115.000
09-[PS3] Fight Night Champion (Electronic Arts) 55.000
10-[WII] Zumba Fitness (505 Games) 52.000
indeed. doesn't change the fact that launches are almost always shit and particularly with portables you're wasting your money jumping in during launch period.
of course the men in black show up with their flashy memory thingies after every launch period finishes so that gamers can whine anew the very next time about how the latest launch is shit and the worst launch ever.
360 launch was pretty bad...
360 launch was pretty bad...
WTF, the 360 had a great launch line up.
Condemned
Geometry Wars
Gun
Ridge Racer 6
Kameo
NFS Most Wanted (the best NFS game)
Call of Duty 2
and in Japan
Tetris The Grandmaster ACE (the best Tetris game)
I was planning on rushing in and scooping up a used 3DS from some bored person but I can't even be bothered
I'm thinking of picking up a used Japanese one while they're cheap. Even with the "slow" sales this 17,000 yen price isn't going to hold for too long, I think.
Trevor McFur and Cybermorph? Oscar is trippin' if he thinks that's bad.
still havent seen a single 3ds in the wild! Anecdotal, but still weird.
I was planning on rushing in and scooping up a used 3DS from some bored person but I can't even be bothered
I'm thinking of picking up a used Japanese one while they're cheap. Even with the "slow" sales this 17,000 yen price isn't going to hold for too long, I think.
That would be super tempting except ... region locking
I was planning on rushing in and scooping up a used 3DS from some bored person but I can't even be bothered
I'm thinking of picking up a used Japanese one while they're cheap. Even with the "slow" sales this 17,000 yen price isn't going to hold for too long, I think.
That would be super tempting except ... region locking
This
Why would you region lock a handheld
WHY WOULD YOU REGION LOCK A HANDHELD
They annouinced Fifa 12 for 3ds so i'm happy I got one now :bow
They annouinced Fifa 12 for 3ds so i'm happy I got one now :bow
Time Crisis, Mega Man Legends 3, SMT game(also an SMT persona game but who gives a shit abotu persona games anyway?) and Ace Combat
QuoteThey annouinced Fifa 12 for 3ds so i'm happy I got one now
did you play the other mobile versions of Fifa ?
:(
Quoteno but Pro Evo Soccer is pretty dam good and looks better than the wii version some how
the 3DS version of Pro Evo is extremely disappointing - how can you be so harsh on everything yet let this huge turd sail on by ?
Too waifer thin, plays a passable game of football but the difficulties are nerfed so that it's reasonable to play in the 3D default mode, the Masters LEague is back to being an unadultared watered down bucket of shit, and -oh great- offside bugs are back :/
Seems that way. At least to this game's credit, under 50,000 people in the entire universe have played it.
Remember, Borys, nothing Nintendo does makes Nintendo weep. It only makes nintendo fans weep.
as long as Cafe has one game that rocks, then i can live with it. I'm easily pleased. Infact, if your hardware is not pleasing me you are doing something wrong.
I'm easily pleased as well, so if Nintendo deliver the promise of housing a broad range of Western multiplatforms and up-ports, provided they end up being the superior console versions and the kooky controller doesn't stand in the way of that, I'll be there day 1.
Edit: Somehow I think that's asking too much of Nintendo.
I saw that. Absolutely hilarious. Apparently everyone has it, but never noticed it until that thread popped up.
I saw that. Absolutely hilarious. Apparently everyone has it, but never noticed it until that thread popped up.
QuoteNo doubt this is disappointing news for 3DS owners, particularly given that it contradicts the game’s first press release issued last week.
http://www.pocketgamer.co.uk/r/3DS/FIFA+12/news.asp?c=29910
PSP 34,655
3DS 18,324
PS3 13,789
Wii 6,336
DSi LL 5,358
DSi 5,292
Xbox 360 2,763
PS2 1,319
DS Lite 208
PSP go 171
I think the NGP is in good shape for Japan, it's going to get absolutely fucked everywhere else though.So just like the PSP then!
I think the NGP is in good shape for Japan, it's going to get absolutely fucked everywhere else though.
Well, Sony can't be arsed to make a new business plan, don't see why I should be arsed to make a new prediction.
As a friend said, PS2 and NDS were the peaks for console and handheld and i can't see that level of single success ever happening again.
I'm not a smart enough guy to know which way is the path to success, but I'm reasonably sure that path is not "PS1 games in 2011".
Didn't you read? So far all the titles on PSsuite have sold UNDER A 1000 COPIES :lol
The Xperia play (single core phone in a dual core market, wtf was SE thinking? If you release a gamephone it should be with new hardware) is a failure and so is PSsuite.
Proving once again that early adaptors = beta testers. Will wait for lite version at sub $200:lol @thinking this will get a superior hardware rev.
Akiba's Trip - 58k
Dead or Alive Dimensions - 23k
PSP 30,463
3DS 17,240
PS3 12,935
Wii 6,269
DSi LL 5,176
DSi 4,938
Xbox 360 2,186
PS2 1,129
DS Lite 158
PSP go 65
01. / 00. [PSP] Akiba's Trip (Acquire) {2011.05.19} - 58.150 / NEW
02. / 00. [3DS] Dead or Alive: Dimensions (Koei Tecmo) {2011.05.19} - 23.078 / NEW
03. / 01. [NDS] Dragon Quest Monsters: Joker 2 - Professional (Square Enix) {2011.03.31} - 19.290 / 494.793 (-7%)
04. / 00. [PSP] Gungnir: Mayari no Gunshin to Eiyuu Sensou (Atlus Co.) {2011.05.19} - 16.355 / NEW
05. / 05. [PSP] Patapon 3 (SCE) {2011.04.28} - 11.458 / 95.341 (-12%)
06. / 00. [PS3] Portal 2 (Electronic Arts) {2011.05.19} - 8.942 / NEW
07. / 06. [PSP] Pro Baseball Spirits 2011 (Konami) {2011.04.14} - 8.032 / 160.066 (-21%)
08. / 11. [WII] Wii Party (Nintendo) {2010.07.08} - 5.043 / 1.891.324 (+8%)
09. / 14. [NDS] Pokemon Black / White (Pokemon Co.) {2010.09.18} - 4.767 / 5.181.982 (+9%)
10. / 03. [3DS] Steel Diver (Nintendo) {2011.05.12} - 4.583 / 21.991 (-74%)
11. / 09. [PS3] Pro Baseball Spirits 2011 (Konami) {2011.04.14} - 4.401 / 151.465 (-33%)
12. / 10. [PSP] Dai-2-Ji Super Robot Wars Z: Hakai-hen (Bandai Namco) {2011.04.14} - 4.100 / 403.064 (-35%)
13. / 12. [PSP] Monster Hunter Freedom 3 (Capcom) {2010.12.01} - 3.902 / 4.474.713 (-15%)
14. / 04. [PSP] Suzumiya Haruhi no Tsuisou (Bandai Namco) {2011.05.12} - 3.758 / 18.711 (-75%)
15. / 00. [PSP] Elminage Original: Majo to Megami to Kamigami no Yubiwa (Starfish) {2011.05.19} - 3.625 / NEW
16. / 18. [WII] Mario Kart Wii (Nintendo) {2008.04.10} - 3.562 / 3.228.399 (-2%)
17. / 02. [PS3] Suzumiya Haruhi no Tsuisou (Bandai Namco) {2011.05.12} - 3.529 / 22.360 (-81%)
18. / 08. [PSP] Final Promise Story (Image Epoch) {2011.04.28} - 3.518 / 89.054 (-49%)
19. / 00. [360] Portal 2 (Electronic Arts) {2011.05.19} - 3.468 / NEW
20. / 16. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends (Nintendo) {2011.02.26} - 3.192 / 221.708 (-13%)
stripping vampire lolis > badass samurai action
REDMOND, Wash.–(BUSINESS WIRE)– The portable Nintendo DS™ Lite system is getting a new suggested retail price. Effective June 5, the system will be available at a suggested retail price of just $99.99 in the United States. The Nintendo DS family has become the best-selling video game system in history. More than 48.9 million systems in the Nintendo DS family have sold in the United States alone. Also in June, six Mario™ games for Nintendo DS will receive new red packaging, making it easier than ever for consumers to identify these hit titles in stores.
“From the moment it launched, Nintendo DS Lite hit a sweet spot for consumers in terms of value, experience and fun,” said Nintendo of America President Reggie Fils-Aime. “This new price point will introduce Nintendo DS Lite to even more consumers, and the new red packaging will make it easy for them to find their favorite Mario titles.”
The six Mario games that will begin sporting the new Mario-red packaging in June are New Super Mario Bros.™, Mario Kart™ DS, Super Mario 64™ DS, Mario & Luigi™: Bowser’s Inside Story, Mario vs. Donkey Kong™: Mini-Land Mayhem! and Mario Party™ DS. These games represent some of the best-selling fan-favorite Nintendo DS games of all time, and demonstrate the well-known “evergreen” sales trend of Nintendo games. Their total U.S. sales through the end of April 2011 according to the NPD Group are as follows:
New Super Mario Bros.: more than 9.25 million units
Mario Kart DS: more than 7.40 million units
Super Mario 64 DS: more than 4.34 million units
Mario Party DS: more than 3.27 million units
Mario & Luigi: Bowser’s Inside Story: more than 1.98 million units
Mario vs. Donkey Kong: Mini-Land Mayhem!: more than 1.01 million units
Mario is one of the most beloved video game characters and the top video game franchise of all time. Thirty-one Mario games have topped sales of more than 1 million units since 1995, more than any other franchise. Through the end of March 2011, more than 262 million games in the core Super Mario™ series have sold worldwide.
For more information about Nintendo DS Lite, visit http://www.nintendo.com/ds.
The 3DS is sounding more and more like the PSP1.October 8th, 2010.
I just wanna say, that if we were having this discussion elsewhere, there would be at least a dozen people cockatooing "PSsuite!", and how it's very important and relevant in today's smartphone and tablet market. Personally speaking, I think it's a stupid distraction for both developers and gamers.
Oh god someone get rid of him again
As time passes by, it's looking like Sony made the right decision to not pursue 3D technology for their upcoming handheld.
As time passes by, it's looking like Sony made the right decision to not pursue 3D technology for their upcoming handheld.
wasn't there a 3D and move patent pic a while ago?
Oh you're back, and just when I started to enjoy the gaming section.
So why aren't people buying Nintendo's new system? As part of a survey conducted last month, Goo Research asked its monitors the reason they haven't bought the 3DS. It posted the results of the 1,110 person (39.5% male, 60.5% female) survey at Goo Ranking today.
* 1. Price is high/waiting for a price drop
* 2. Satisfied by DS/DSi
* 3. Worried about eye strain
* 4. Worried about getting sick from the screen
* 5. Few launch titles
* 6. Will buy once a game I want is released
* 7. Satisfied by cell phone and smartphone games
* 8. Satisfied by PSP
* 9. The battery is weak
* 10. It's heavy and I don't feel like carrying it with me
Sony is not ruling out the use of 3D technology for PlayStation small-screen devices such as NGP, the company has said.
Yet the firm told Develop that its current strategy for the PSP successor is to build a “pure gaming device”.
Mick Hocking, the director of Sony WorldWide Studios’ 3D team, told Develop that small-screen 3D technology is “rapidly improving”.
“The amount of new 3D mobile devices at this year’s CES show is evidence of that,” he said. “As small screen 3D improves we may be able to deliver these high quality 3D experiences on smaller screens."
* 1. Price is high/waiting for a price drop
* 2. Satisfied by DS/DSi
* 3. Worried about eye strain
* 4. Worried about getting sick from the screen
* 5. Few launch titles
* 6. Will buy once a game I want is released
* 7. Satisfied by cell phone and smartphone games
* 8. Satisfied by PSP
* 9. The battery is weak
* 10. It's heavy and I don't feel like carrying it with me
* 11. Can't play Game Boy Advance games
* 12. The color I want isn't available
* 13. Can't play Game Boy games
* 14. I'll save my money for NGP, thank you very much
* 15. Waiting for a version with a larger screen
* 16. Because you can't move your DSi Points over
* 17. The buttons layout looks hard to use
* 18. No Famicom/NES in the Virtual Console
* 19. The zoom view for DS games is hard on the eyes
* 20. Waiting until my friend buys it
13. Can't play Game Boy games
* 14. I'll save my money for NGP, thank you very much
if Sony shoe horn an OPTIONAL 3D screen into the PSP2 then they have a real chance of burying the 3DS.
ah
capcom :piss2
Nintendo kinda jumped the gun in this case,portable 3D is a very easy thing to copy--just release some model with 3D screen,done.
is it really that simple? don't game need to be done in 3D to begin with? i don't think they can just start to re-release games in 3D after a while....
i tought each game needed some 3d coding or something? like could you play uncharted in 3D now even if it was released well before all this 3d bullshit began?
From Hachima's blog, from Stringfellow
(http://farm6.static.flickr.com/5108/5785265179_db1de47b22_b.jpg)
if i'm being VERY generous i could possibly say that it's just a contrast/tweaking thing but ... i'm not generous so i'm going with MASSIVE DOWNGRADE instead.
posted this on konami thread,posting this here too
(http://livedoor.blogimg.jp/hatima/imgs/7/9/79475c6d-s.jpg)
From Hachima's blog, from Stringfellow
(http://farm6.static.flickr.com/5108/5785265179_db1de47b22_b.jpg)
if i'm being VERY generous i could possibly say that it's just a contrast/tweaking thing but ... i'm not generous so i'm going with MASSIVE DOWNGRADE instead.
Hahahaha that's horrible.
Nintendo better drop that price to 129 to compete with the PSP1.
Same will happen with Project Cafe I'm sure.
That screen is 800x480. The 3DS's screen is 400x240. So I guess it should look like this:
(http://i.imgur.com/YHIah.jpg)
As I expected, it still looks like shit, but at least we're kicking the 3DS in the spleen *fairly* now.
I really wish that phones had d-pads and buttons.
UK sales April, 2011 (famitsu)
Top 10
01 [WII] Zumba Fitness 92,000 / 144,000
02 [360] Portal 2 62,000
03 [PS3] Mortal Kombat 48,000
04 [360] Mortal Kombat 44,000
05 [PS3] Portal 2 39,000
06 [360] Crysis 2 36,000 / 118,000
07 [NDS] Pokemon Black Version 36,000 / 168,000
08 [NDS] Pokemon White Version 36,000 / 188,000
09 [WII] Wii Fit Plus 34,000
10 [WII] Just Dance 2 30,000 / 1,106,000
Total sales April 2011 <- April 2010
Units 3,018,630 <- 3,203,139 (-5.8%)
Value(Ł) 69,5M <- 68,1M (+1.8%)
Unit Sales by Publisher
01 (01) Electronic Arts 21.4% (645k)
02 (02) Nintendo 10.5% (317k)
03 (03) Ubisoft 8.3% (250k)
04 (05) Activision 6.2% (187k)
05 (04) THQ 5.7% (172k)
06 (17) Warner Bros. 5.5% (166k)
07 (14) 505 Games 4.2% (127k)
08 (08) Take-Two 4.0% (121k)
09 (06) Sega 3.7% (112k)
10 (07) Sony 3.7% (112k)
_ (_) Others 26.8% (808k)
Unit Sales by platform
01 (01) 360 30.6% (923k)
02 (03) PS3 22.6% (682k)
03 (04) Wii 16.5% (498k)
04 (02) NDS 15.2% (458k)
05 (05) PC 10.5% (317k)
06 (07) PSP 2.3% (69k)
07 (06) 3DS 2.3% (69k)
08 (08) PS2 0.1% (3k)
It's a wonderful thing, but as a result it's relatively easy to get lost or stuck
two qualities that I personally feel have atrophied over the past decade as games have become increasingly terrified to let you work anything out for yourself.
The modern answer to this is the inclusion of Shiekah Stones, giant Gossip Stones that appear in the Temple of Time and other start points. (There's still no autosave; turn the game off and you'll resume at the start of whichever dungeon you're exploring, in little Link's treehouse, or in the Temple. Instead of saving and quitting, it's much more convenient to close the 3DS lid.)
These offer video clips that show you where to go next, or illustrate the answers to tricky puzzles
That's another thing that has been largely forgotten since Ocarina of Time first came out: the joy of traversal. If you want to go somewhere in Ocarina's Hyrule, you have to walk there on your own two feet or ride there with Epona as the sun rises and sets, with no fast-travel, no helpful narrative segue that conveniently deposits you exactly where you need to be. You're supposed to wonder, and to wander. You're invariably rewarded for it.
what is it about ocarina that inspires distinguished mentally-challenged from reviewers :'(spoiler (click to show/hide):'( :'( :'( :'( :'([close]
[youtube=560,345]bINUfbLV_0M[/youtube]
so... since when does robin williams looks like a hobo? ???
other than the brief span of his life where he was clean and sober, when has he *not* looked like a hobo of some sort?
Crazy Taxi arrows are patented by Sega.
http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PALL&p=1&u=%2Fnetahtml%2FPTO%2Fsrchnum.htm&r=1&f=G&l=50&s1=6200138.PN.&OS=PN/6200138&RS=PN/6200138
I am THAT person who gets hopelessly lost in Castlevania and am tempted to just give up on the game, so a superguide/metroid prime hint system is fine by me.
Superguides are okay, I don't remember if the hint system in Metroid Prime was optional or not, but if it was, then it's okay too. If it wasn't, I'd rather throw you in front of a train.
[youtube=560,345]bINUfbLV_0M[/youtube]
eeehhh i'm sorry but i don't see it like that,people already own an animal crossing game,a mario game,a mario kart game... these people have no reason to pay 300 bucks for game they already owns,if they didn't operate under these logic then the 3DS would have been a huge success and we would see Nintendo Dogs and layton on top of the chart once again
the only game that it's going to make a difference is pokemon and by the time it hits,i expect psvita of having take more ground on a simple "japanese developer will do game for it" aspect
DK '94 hit the 3DS VC? Glad to see the system finally get a good game. :bow2
ugh, just got two hours off a full charge
this is the worst handheld since the game gear
eeehhh i'm sorry but i don't see it like that,people already own an animal crossing game,a mario game,a mario kart game... these people have no reason to pay 300 bucks for game they already owns,if they didn't operate under these logic then the 3DS would have been a huge success and we would see Nintendo Dogs and layton on top of the chart once again
the only game that it's going to make a difference is pokemon and by the time it hits,i expect psvita of having take more ground on a simple "japanese developer will do game for it" aspect
People don't buy sequels to popular franchises? Hell, Animal Crossing City folk was pretty much a more refined version of Wild World and still sold 3 million+. Same with mariokart, same with New Super Mario Bros, etc. (Which are at what, 15 million+ apiece?)
I also forgot Smash which is a guaranteed million seller in every territory while also moving mucho consoles. But I don't think we'll see Smash 3ds/WiiU for 3 years :(
As of March 31, 2009, all versions of Nintendo Dogs combined have sold 22.27 million copies worldwide,[4] making it the third best-selling standalone game of all time.
So turns out 3DS tie ratio is 1.23. Not too hot, considering there is nothing big until the holiday season. Wonder if we will see the hardware sales drop below PSP during the year.
May software sales per platform, for those who are interested:
360 >>>>>> Wii = PS3 > DS >>>>>> PSP >> 3DS
|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
-------------------------------------------------------------------------------------
| PSP | 26.750 | 30.217 | 22.380 | 1.040.345 | 1.030.090 | 17.690.557 |
| 3DS | 24.649 | 27.357 | 0 | 1.089.548 | 0 | 1.089.548 |
Everybody expects 3DS to top PSP this week/month cause of 13 year old game :-\
copy-pasteQuoteSo turns out 3DS tie ratio is 1.23. Not too hot, considering there is nothing big until the holiday season. Wonder if we will see the hardware sales drop below PSP during the year.
May software sales per platform, for those who are interested:
360 >>>>>> Wii = PS3 > DS >>>>>> PSP >> 3DS
so they can sell you that version a few months from now
Except N64 already had Mario, Pilotwings, Blast Corps, Banjo Kazooie, F-Zero X, Diddy Kong Racing, Goldeneye and Mario Kart 64 when OOT launched! (this also means that the first two years of N64 from Mario to Zelda were better then all the years of the Wii combined).
[youtube=560,345]bINUfbLV_0M[/youtube]
ugh, just got two hours off a full charge
this is the worst handheld since the game gear
Why dont you have the nyko battery pack addon?
In 1998, Ocarina was groundbreaking. The size of the world, the number of areas to explore, the scope of the time-traveling story that sees Link change from child to adult and takes him from volcanoes to dungeons to haunted dungeons… it was all unprecedented for a console game. To have such a robust, engrossing experience and have it be the first 3D iteration of The Legend of Zelda was nothing less than mind-blowing. To this day, millions will parade it as the best game of all time.
Like it or not, that’s simply not the case today. Ocarina is particularly bad about dropping excessively vague hints (or no hints at all) as to what to do next. There are a handful of extremely important items (say, the Fire Arrows, Lens of Truth or even Epona) that are buried under a layer of riddles that don’t quite add up. Back in the day, we expected games to be mysterious and obtuse; today, we’re all accustomed to mechanics that lead us from one place to the next, even if it’s on an almost subconscious level. This isn’t about hand-holding or over-tutorializing, which is a whole other problem with games today – it’s about fundamental design, and Ocarina has always had this issue, especially compared to Wind Waker or Twilight Princess.
From Gamesradar:QuoteIn 1998, Ocarina was groundbreaking. The size of the world, the number of areas to explore, the scope of the time-traveling story that sees Link change from child to adult and takes him from volcanoes to dungeons to haunted dungeons… it was all unprecedented for a console game. To have such a robust, engrossing experience and have it be the first 3D iteration of The Legend of Zelda was nothing less than mind-blowing. To this day, millions will parade it as the best game of all time.
Like it or not, that’s simply not the case today. Ocarina is particularly bad about dropping excessively vague hints (or no hints at all) as to what to do next. There are a handful of extremely important items (say, the Fire Arrows, Lens of Truth or even Epona) that are buried under a layer of riddles that don’t quite add up. Back in the day, we expected games to be mysterious and obtuse; today, we’re all accustomed to mechanics that lead us from one place to the next, even if it’s on an almost subconscious level. This isn’t about hand-holding or over-tutorializing, which is a whole other problem with games today – it’s about fundamental design, and Ocarina has always had this issue, especially compared to Wind Waker or Twilight Princess.
What a strange complaint.
http://www.gamesradar.com/3ds/the-legend-of-zelda-ocarina-of-time-3d/review/the-legend-of-zelda-ocarina-of-time-3d-review/a-20110616202423556029/g-2010061610502183083/p-2
Wow, gamers nowadays are true pussies.
I remember drawing around 16 32x32 maps for Might & Magic I or mapping all the Ishar islands in my notebook.
There was no internet back then, no GameFAQs, hell no printers.
Fuck you modern gaming, fuck you.
But I can easily remember the periods when Nintendo was as cutting edge as any devs out there. They were on the forefront.
game in 2011 not as good as it was in 1998
"best game of all time" secretly "...so far"
gamesradar spitting mad fire, offending nintards
I never really got the whole 2D Zelda > 3D Zelda thing, I feel like in 3D Zelda realized much more of its aspirations than in 2D and there's a lot more potential in 3D for the series.
personaly i think it's a good game but i don't think i'll ever stop saying that it has to be the most overrated videogame ever,the music inside dungeons is incredibly dull no matter how many times somebody links me to gerudo valley,most of the puzzles are so paint-by-the-numbers i'm not even sure i should use the word puzzle and the whole game is so banal
"GO GET THE 6 ELEMENTAL MCGUFFINS!"
the oracle games are better than this!
Playing now, i'm enjoying it - the 3D is actually pretty good too :O
WOW @ the poor people here who think OoT is overrated. If you fail to recognize OoT as a masterpiece, you have my sympathies.
I don't know if it's the most overrated game ever. It's pretty overrated, but it's also a really phenomenal game. It's kind of like Chrono Trigger in that way. Better to save that title for shit that was never that great to begin with, like the first Uncharted.
at least it's better than FFVI
Target is doing buy Zelda, get 3DS game half off. What is another good 3DS game?
Target is doing buy Zelda, get 3DS game half off. What is another good 3DS game?
personaly i think it's a good game but i don't think i'll ever stop saying that it has to be the most overrated videogame ever,the music inside dungeons is incredibly dull no matter how many times somebody links me to gerudo valley,most of the puzzles are so paint-by-the-numbers i'm not even sure i should use the word puzzle and the whole game is so banal
"GO GET THE 6 ELEMENTAL MCGUFFINS!"
the oracle games are better than this!
someone's catching feelings
The 3D effect is good, but this is my first 3DS game. If everyone says this game's 3D effect is very good, then how are the other games? It's weird because all I see is a very convincing 3D effect. It would be shitty if it was even slightly different. I play it with the slider all the way up. MAXIMUM
I cannot believe how shitty the library is for this console
wait for e3.... o wait
I cannot believe how shitty the library is for this console
The launch was okay but there has been like... *nothing* since then except DoA. And I don't even mean shovelware and average garbage, but NOTHING.
Of course, it also sounds like the Saturn when it was first released. Look how that turned out.
:bow PS2 :bow2
No game console will ever match the PS2 lineup, with how things are now its pretty much impossible.
You act like other Zelda's are any different.
I'm not seeing how the puzzles are paint by the numbers either.
Who gives a shit, you aren't original. Go choke yourself on a sock puppet so I don't have to read your internet drool anymore. I think that any time I read "overrated" and "oot" in the same sentence.
oh look! a switch far-away! i wonder if i'll ever get some sort of ranged weapon to hi... oh here it is,it's a slingshot,oh what's that? the boss has a huge glowing spot that casualy can only be reached with the new item i just found?
(http://i194.photobucket.com/albums/z2/teasels/zelda2.jpg)
you don't like Zelda
Are you gonna try OoT 3DS patel?
You're not preaching to the choir. Even I'm not buying a 3ds for OoT.
Uh, wouldn't this mean he is, in fact, preaching to the choir?
read a book himu
a book
not a manga
But that doesn't change the fact that you don't like Zelda, if you're going to complain about hitting switches to solve puzzles.
QuoteBut that doesn't change the fact that you don't like Zelda, if you're going to complain about hitting switches to solve puzzles.
does anybody here thinks "oh my god this is so awesome!" everytime he breaks a cracked wall? hit a switch with the boomerang? use the grappling hook to go whenever they have to go?
sorry for my posts last night I was drunk
that said I went to get the game today but it wasn't at wal mart, they got no copies :lol
So glad I didn't buy this piece of shit x 100
I got the 3DS, Zelda, and Ghost Recon for $240 at Target. Had some gift cards that were like $65 or so.
I had $225 worth of reward points on my card, plus gift cards.
Was very difficult to pick a second game. Hardware is shoddy. Tech doesnt work well. Dirty poors stay away, it is not worth it.
Do i need to take a picture of the game?
the hardware *is* shoddy -- the hinges loosen and break easily, and the battery life is embarrassed by the original psp -- and the 3d tech seems to only REALLY work for an ascetic set of true nintendo faithful, while the rest of us feel our retinae detach and our temples implode. it is distressing the lengths that obese ninpoors will go in order to justify squandering their snack cake and sugar water budget on this turdware
no, it has a sony badge on it. that's like putting tits in front of fistful -- you couldn't PAY them to touch it
QuoteHey, Sunshine, the PSP is $100 less than the 3DS. Nintendo fans would be flocking for the cheaper handheld if they truly let their wallets dictate their gaming taste, now wouldn't they?
semi-serious: Given you aren't interested in replaying old games and aren't interested in outdated tech i assume you are skipping the 3ds? at least for now right?
I also don't really notice things like colour and texture blending because I'm not gay.
1. Zumba Fitness (505 Games)
2. The Legend of Zelda: OCarina of Time 3D
3. Duke Nukem Forever (2K Games)
4. LA Noire (Rockstar)
5. Brink (Bethesda)
Week one sales of the new Zelda nearly beat the lifetime sales of 3DS top seller Pilotwings Resort. In total around one in five 3DS owners bought the new adventure game over the weekend.
quality games causing you nausea would actually explain a lot about your gaming habits
"When we launched, we had a fantastic day one and a very strong week one," he said during our recent interview. "We talked to consumers. Consumers were highly satisfied with the device. They loved the built-in applications. They loved the game experiences. We had high levels of awareness. We had high levels of intent-to-purchase.
"But when we started talking to consumers who were aware or interested, but hadn't yet bought, they told us two things: first, I need a big Nintendo franchise for our purchase. The second thing was I need the network to be up. I need the connected experiences to be there."
the hardware *is* shoddy -- the hinges loosen and break easily, and the battery life is embarrassed by the original psp -- and the 3d tech seems to only REALLY work for an ascetic set of true nintendo faithful, while the rest of us feel our retinae detach and our temples implode. it is distressing the lengths that obese ninpoors will go in order to justify squandering their snack cake and sugar water budget on this turdware
Why can't Zelda hold his shield up and attack at the same time?
The only game announced that I have any interest on 3DS is the tri-Ace game... every time I play it in the store, I have to turn off the 3D effect else my retinas want to explode. What a shitty, overpriced piece of hardware, and I was a big fan of the original DS.
Yeah, LttP's way better. People were just hella gay for anything in 3-D at the time. I remember when everyone had a massive boner over the first PS2 GTA and my thoughts were 'I already played this to death a gen ago, fegs.' 8)
That would be good indeed if you weren't a fake-ass character.
OoT is 3rd best Zelda game ever after TP and WW.
You must be mentally disabled if you do not like it.
(http://c0013824.cdn1.cloudfiles.rackspacecloud.com/x2_6b9b54b)
i aint trollin
if your account is a joke character why do you post like that on SA
....
thats the full rant i posted on SA
I'm sending this shitpie back to Amazon.:lol :lol :lol you are such an asshole.
(http://i.imgur.com/ezdoP.jpg)
Take for example the example in the Desu Tree:lol
aka I want everything handed to me as a convenience. I really shouldn't be expected to talk to a unique npc in order to find out how to continue the story in an action adventure game. I have to re-do a section of the game that takes all but 1-2 minutes to do? Fuck this, I'm selling.Okami was great sorry this game is such garbage.
more than likely by people who liked Okami.
The scourge of gaming.
Also they should have made saves take you to the current town, especially if standby time is so horrible
where you have to turn in the letter to get into the second dungeon. I didn't know you had to do that so I got frustrated because I culdn't find the king and quit.
Stop fucking calling Link Zelda. :roflyoure telling me the elf dude in my avatar isnt named zelda?
In all honesty all of these people complaining about shit not being straightforward enough are the reason why newer Zelda (and Nintendo, I guess) games have playthroughs and insane tutorials that everyone seems to bitch about.
man what a terrible day I bought a shitty game, i accidentally posted a white picture of myself and now i'm probated for a week for making fun of Saints Rowyou just called ocarina of time a shitty game
Fuck you Himuro I just got another probation for making fun of you.
http://forums.somethingawful.com/banlist.php?userid=161870
you should send louis a private message and say we're brothers
Fuck you Himuro I just got another probation for making fun of you.
http://forums.somethingawful.com/banlist.php?userid=161870
you should send louis a private message and say we're brothers
Quotecould be a bethesda game where fuck all happens for 100 hours
i've yet to play these mythical bethesda games where nothing happens, infact with Oblivion and Fallout 3 i had to ignore stuff.
I know Bebpo had the problem with Oblivion but i was constantly side tracked because i kept adventuring off the main story path.
:bow Bethesda :bow2
3DS – 40,649
PSP – 31,741
PS3 – 16,081
Wii – 6,678
DSi LL – 5,464
DSi – 5,322
Xbox 360 – 2,875
PS2 – 1,346
DS Lite – 109
PSP go – 55
1. [PSP] The Little Battlers Experience (Level-5) {11/06/16} - 166,187 / NEW
2. [3DS] The Legend of Zelda: Ocarina of Time 3D (Nintendo) {11/06/16} - 164,110 / NEW
3. [PS3] Yakuza of the End (SEGA) {11/06/09} - 53,775 / 352,492
4. [360] Steins;Gate: Hiyoku Renri no Darling # (5pb.) {2011.06.16} - 31,666 / NEW
5. [360] Steins;Gate: Double Pack (5pb.) {2011.06.16} - 11,041 / NEW
6. [3DS] Resident Evil: The Mercenaries 3D (Capcom) {2011.06.02} - 9,062 / 83,405
7. [NDS] Dragon Quest Monsters: Joker 2 - Professional (Square Enix) {2011.03.31} - 7,997 / 538,020
8. [NDS] Battle & Get! Pokemon Typing DS (Pokemon Co.) {2011.04.21} - 6,609 / 137,421
9. [WII] Wii Party (Nintendo) {10/07/08} - 6,556 / 1,917,752
10. [3DS] One Piece: Unlimited Cruise SP (Bandai Namco) {2011.05.26} - 6,549 / 112,174
11. [WII] Wii Sports Resort (Nintendo) {10/11/11} - 6,476 / 353,082
12. [NDS] Pokemon: Black/White (Pokemon Company) {10/09/18} - 6,434 / 5,204,356
13. [PSP] Pro Baseball Spirits 2011 (Konami) {2011.04.14} - 4,232 / 184,299
14. [PSP] Patapon 3 (SCE) {2011.04.28} - 4,136 / 120,934
15. [WII] Mario Kart Wii (Nintendo) {2008.04.10} - 3,939 / 3,244,896
16. [360] Steins; Gate - Platnium Hits {11/06/16} - 3,914/NEW
17. [PS2] The Art of War (Daisy Daisy) {11/06/16} - 3,872 / 3,872
18. [WII] Wii Fit Plus (Nintendo) {09/10/01} - 3,844 / 2,328,388
19. [PSP] Monster Hunter Portable 3rd (Capcom) {10/12/01} - 3,758 / 4,490,749
20. [PSP] Akiba's Trip (Acquire) {11/05/19} - 3,601 / 93,078
Can I have the nintendo code
In all honesty all of these people complaining about shit not being straightforward enough are the reason why newer Zelda (and Nintendo, I guess) games have playthroughs and insane tutorials that everyone seems to bitch about.
like i said.
the scourge of gaming.
they have ruined it for everyone.
This system is taking forever to get region free. They better have this region free stuff going by the time jrpgs start coming out for it at the end of the year, early next year.Seriously, where is my 3DSTT?
One day I'll probably pick up Zelda just to turn on my 3ds for the first time in a year.
this game is such shit. I need to hit some targets with my slingshot to advance, but I ran out of bullets so my choices are to run back to the forest or go back to Hyrule and then re run the dungeon. No thanks shitty game.
Lol DS jumped to 40k only and Zelda did 160k?
Wait for Starfox.
What were you expecting? You really should read up on past numbers if you want to join the sales analysis game, Mr. Lager.
or even wiser like me and not bought a 3ds to start with
:bow methodis :bow2
:bow dcharlie :bow2
:bow oscar :bow2
:bow me :bow2
I'm not sure if this is THE release for the year or not, to be honest. It depends on what actually makes it out. Super Mario has a very good shot at the title if it makes it out, but then again, Japan isn't real keen on 3D Mario.
or even wiser like me and not bought a 3ds to start with
:bow methodis :bow2
:bow dcharlie :bow2
:bow oscar :bow2
:bow chronovore :bow2
:bow me :bow2
Can I be in your club? I'm abstaining as well.
I'm not sure if this is THE release for the year or not, to be honest. It depends on what actually makes it out. Super Mario has a very good shot at the title if it makes it out, but then again, Japan isn't real keen on 3D Mario.
Super Mario looked pretty damn terrible, at least in the state that was in the E3 presentation and videos
You don't see PS3 or 360 games use the B/Circle button as main actions; it's always X and A (or Square and X) because it's more natural and comfortable.
That said, I don't find any of the face buttons all that difficult to reach on any controller. Must be my manly training with six-button pads.
Yeah if you compare it to a 15 year old game, not if you fucking suck at videogames
Sure...if you are a weebo.
UPDATE: The UK version of Resident Evil: Mercenaries 3D, which has just landed on Eurogamer's desk, confirms the Tiny Cartridge report. The manual reads: "saved data on this software cannot be reset."
ORIGINAL STORY: It is impossible to delete save data from upcoming Nintendo 3DS game Resident Evil: The Mercenaries 3D, according to a new report.
The US version's manual reads: "saved data on this software cannot be reset", according to pictures published by Tiny Cartridge.
The website speculates this may be a deliberate ploy on behalf of Capcom to combat second hand sales of the game.
QuoteUPDATE: The UK version of Resident Evil: Mercenaries 3D, which has just landed on Eurogamer's desk, confirms the Tiny Cartridge report. The manual reads: "saved data on this software cannot be reset."
ORIGINAL STORY: It is impossible to delete save data from upcoming Nintendo 3DS game Resident Evil: The Mercenaries 3D, according to a new report.
The US version's manual reads: "saved data on this software cannot be reset", according to pictures published by Tiny Cartridge.
The website speculates this may be a deliberate ploy on behalf of Capcom to combat second hand sales of the game.
Q: Paul, you've just picked up a potentially huge licence at Zoe Mode for Zumba Fitness 2. You're very much in that boxed product, work for hire role - is that where you see the studio's future?
Paul Mottram: Well we've always been, apart from Chime - our first self-published game, which was released I think three days before PSN went down - we've always been work for hire. Where we see the problem is that we have to convince publishers to fund us to make the games - so the problem we're seeing at the minute is too many platforms.
It used to be that ten years ago, it was PS2. So you'd just do PS2 and then maybe some others. But now we're finding that everyone is not knowing what platform is going to succeed - we did our first 3DS title - we got Crush onto that, but we had to delay the release of that because of the success of the platform.
http://www.neogaf.com/forum/showthread.php?t=437748
MML3 CANCELLED
http://www.neogaf.com/forum/showthread.php?t=437748
MML3 CANCELLED
http://www.neogaf.com/forum/showthread.php?t=437748
MML3 CANCELLED
Mega Man has become just as creepy as Sonic lately.
Nah. Don't make me post fanart.
But we now we don't have any mega man prospects being made (or at least announced). there hasn't been a non-classic MM since what, MMZX, which was kinda on the average scale of things? It's just no lookin' good, man.
Monday, July 18, 2011, 8:01 PM [General]
Posted By: GregaMan
We'd like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this project.
From the outset the MML3 Project was intended to give gamers across the world insight and input into the development process. Part of this process includes an assessment of whether the title will go into full production, and is based on a number of criteria with input from different sectors of the company.
Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game. Additionally, updates of the Mega Man Legends Developer Room will cease as of today, though the North American Developer Room and its forums will remain open indefinitely.
We can only express our deepest apologies to all of you who have lent us your unending support, including participation in the Mega Man Legends 3 Developer Room. On behalf of the entire Legends team, please accept our sincere apology for failing to meet the expectations of the fans.
We thank you all so much for your extended support of this title and this community, and we hope that you will continue to support the Mega Man franchise as well as other Capcom games.
If you have any questions, please see the FAQ below.
====================
Q: Are there plans to restart the Mega Man Legends 3 Project in the future?
A: Currently there are none.
Q: I want to maintain contact with the people I met through the Devroom.
A: The Dev Room will remain open in a limited capacity, so you can PM those people now and in the future.
Q: Is there a chance the ideas recruited in the Devroom will be used in future games?
A: No, I am afraid not.
Q: Will it be okay to upload the ideas we contributed to the Devroom elsewhere?
A: Yes, you may reuse your ideas elsewhere, including those ideas that were selected as winners in Devroom events.
Q: Will the people whose ideas were supposed to go in the game receive something else instead?
A:Yes, those whose ideas were to be implemented in the game will receive a commemorative gift, which will be shipped at a later date.
Q.Can you please give me more information on why the MML3 project was cancelled so close to the launch of the Prototype?
A. The project was cancelled for the reasons outlined in the statement.
Q.Will the Prototype Version still be distributed via the Nintendo eShop?
A.No it will not.
Q.Is the cancellation of MML3 related to the departure of Inafune-san?
A. The cancellation of the MML3 project is in no way related to Inafune-san leaving the company.
Q. This is the second Mega Man game cancelled this year, what does this mean for the future of the Mega Man Franchise?
A. Mega Man is still an important franchise within Capcom’s portfolio and we will continue to pursue opportunities to create new titles in the series.
Q. The Dev Room was a place where fans were supposed to be deeply involved in the creation of this product, why were they not involved in the decision to cancel this product?
A. We thank all those who were involved in the Developer Room, but the decision to continue or cancel the MML3 ultimately had to be made by Capcom.
Q. What will happen to the ideas and input participants have given to the Dev Room?
A. Content will remain viewable on the Devroom, but will not be utilized for any future projects.
Q. Will there be any future projects that involve fan participation in this manner? Or was this a one time experiment?
A. We will certainly continue to welcome suggestions and comments from Capcom’s community on current and future titles although right now there are no projects with plans to replicate the same level of interaction.
People underestimate the smartphone business. Handheld gaming has changed. You can play handheld games on so many portable high-end machines nowadays.
PSV is different because it actually offers value with its great cutting edge portable technology. The 3DS is pretty lame on this regard.
Sure. But the DS became successfull because of its casual games. Modern casuals all have super smartphones and play quick simple games on their multitouch machines.
PSP never really rode the casual train.
Problem isn't so much what's out now, but how little has there is for the near future. Nintendo has done nothing to say the 3DS will still be going in a years time. The only new announcement at E3 was Luigi's Mansion 2.People seem to forget the length of time between announcement and release has shortened for Nintendo. Skyward Sword is the longest they've gone after announcement since.... Brawl?
The few other Nintendo titles were at the previous E3, with the exception of Mario. It looks like: Finished what was already underway, then let the 3DS sink and they move efforts to the Wii U. Why would third parties invest in the system when Nintendo doesn't seem to.
Sure. But the DS became successfull because of its casual games and the use of its touchscreen. Modern casuals all have super smartphones and play quick simple games on their multitouch machines.
PSP never really rode the casual train.
um, all those 3DS games (Mario Kart, StarFox, Paper Mario, Kid Icarus, etc) were announced over a year ago. by the time most come out in fall, it will be about a year and a half.
this e3 we got Luigi's Mansion 2 coming in 2012
again, why would third parties invest in this system?
Instead of slowly trickling their releases, Nintendo should just release fucking everything at once.
Reggie: "Hey motherfuckers, it's launch day so everyone listen the fuck up-- we got mario, we got zelda, we got smash bros, we got pokemon, we got f-zero, we got 3D metroid, we got 2D metroid, we got donkey kong, we got kirby, we got pikmin, we got yoshi, we got warioware, we got excitebikes, excitetrucks, excitebots, excitekittens...we even got Earthbound Trilogy 3D so shut the fuck up, oh and we actually made 2 Zelda games. That's right, 2 full Zelda games, one cel shaded, one realistic. Give 3rd parties about a year and those will be the next batch. All of them. All of the 3rd parties and Sony too."
I still maintain that if Nintendo drops the price and starts releasing some actual games [no, N64 ports and rehashes don't count] they'll see a surge in sales that could easily be maintained. Unfortunately, they've shown a staunch refusal to do either.
I still maintain that if Nintendo drops the price and starts releasing some actual games [no, N64 ports and rehashes don't count] they'll see a surge in sales that could easily be maintained. Unfortunately, they've shown a staunch refusal to do either.
i'd bet anything the fanboy reaction from the E3 unveiling added $50 to the launch price
I think you guys are enjoying a state of disrepair that you have manufactured in your minds for the most part.
Almost every system has a dodgy first year. I think the ps2 and wii and gba were the only systems that came out performing strongly in the marketplace if not having a wide dearth of software. I do think they need to adjust prices and at least seriously try to shamelessly copy certain attributes of the ios app store.
I think the doom and gloom is a touch heavy (to be expected around these parts), but I also think to say there's nothing wrong or unusual here is sticking your head in the sand. For the first month or two, it was easy to write things off as the usual birth pangs. Until E3, it was easy to say the software situation was going to get better. But here and now, the sales are still in the toilet, there's no indication at all when or if they're going to get better, the hardware is getting discounted even in Japan, E3 did absolutely nothing for new titles that could help the 3DS break out of its sales malaise, and the overall software picture is somehow worse now than it was a couple months ago.
I'm not saying the system is done or anything, and I like to wait a year before passing any major sales judgements, but right now, it's looking a lot like the PS3, acting a lot like the PS3, and the people denying/defending are sounding an awful lot like the PS3tards.
fwiw, my PS3 was a blu-ray player and PS2 game upscaler in its first year. I played Resistance and, uh, Heavenly Sword.
I've probably like my 3DS more at this point because it has Zelda OoT with better graphics. All I've really used it for is Pilotwings, Zelda, and like a minute of that free Excitebike.
edit: oh shit I had calling all cars too for the ps3! and I remember buying Spider-Man 3 for it for the unlockable Green Goblin character, but it ran so poorly I went back to the store and exchanged it for the 360 version.
actually checking a list, Virtua Fighter 5 was the first game I really liked on the PS3. Even imported a Virtua Stick High Grade for it.
ok, nevermind. PS3 had a better first year than the 3DS so far.
this thing looks more and more like it was never meant to exist at all :o
again, the catch is theres no sign of anything in the pipeline for 3DS. Sure, the first year of a console will generally blow, but you know the sweet games are coming. With 3DS theres... nothing. Jack shit was shown at E3 which is a VERY bad sign.
Basically this thing was rushed out the door and it shows.
Hey now, Sega's great. The Dreamcast was revolutionary for it's time but stupid Sony managed to dupe enough idiots into pick their piece of crap hardware instead. Video games would be much more advanced if Sony hadn't ruined it for Sega. I guess I hope Nintendo continues to do well, but they need to stop forcing so much Mario, Zelda, and Pokemon down their fans' throats.
http://blog.games.yahoo.com/blog/842-as-sales-slip-nintendo-faces-uncertain-future
mainstream press pile-on
DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMED
Shipments mentioned during conference call:
Assassin's Creed Brotherhood 7.5m (quantity lower than ACII but with better selling price than ACII, result in higher revenue.)
Michael Jackson 4m
Other notes from the conference call:
AC 3DS is cancelled as was said by the lead writer, decision was made back in Sep 2010. Titles like Imagine and Petz are coming.
ACR preorders are higher than ACB in the same period last year.
They expect Wii to be strong over the holidays, specially in casual section.
Short movies are coming before release of GR and AC.
it's a shame the fans didn't want to get more involved :-( if we saw there was an audience for MML3 people might change minds
AssCree3ds was cancelled in 2010 before the 3ds came out. I think this is a first. Massive withdrawal of western support for a nintendo system BEFORE it releases.
AssCree3ds was cancelled in 2010 before the 3ds came out. I think this is a first. Massive withdrawal of western support for a nintendo system BEFORE it releases.
wow, you don't have any spin for that?
I'm seriously starting to think a majority of "hardcore" gamers are mentally ill.
mega man 9 was relatively popular ???Megaman 9 and 10 were arguably the cheapest sequels ever made and I have no doubt they were successful. But if you start getting into something with production values and retail distribution then outlook not so good. I think Megaman from here on out is digital distribution and Smash Bros 4 dlc :teehee
I'm seriously starting to think a majority of "hardcore" gamers are mentally ill.
Only starting to?
EmCee, we really like you dude but we just can't see any value in the 3DS. It's undepowered, overpriced, ugly, has little to no worthwile games (no Zelda, Mario, Metroid) and feels almost last-gen despite the next-gen 3D effect. That's it. There's no underlying Nintendo hate. Vita would also get smashed here if it offered the same.
It adds to a company's brand. Particularly in creative areas, that's important.
Again I ask: Superman and Wonder Woman are not big moneymakers. Should their books be canceled and the IP buried?
I mean, you're a Nintendo fan, this should be 101 stuff for you.
In my defense IGAvania and Megaman and Metal Slug and etc. had a good long run. It doesn't bother me too much if a dead series leaves behind an awesomely replayable legacy.
Anyways, I'm sure in ten years creatively bankrupt publishers will resort to banking on the nostalgia tards for the upteenth time. Maybe Himuro can quit smoking and live to see it happen thrice over.spoiler (click to show/hide)except for sega :teehee[close]
In my defense IGAvania and Megaman and Metal Slug and etc. had a good long run. It doesn't bother me too much if a dead series leaves behind an awesomely replayable legacy.
Anyways, I'm sure in ten years creatively bankrupt publishers will resort to banking on the nostalgia tards for the upteenth time. Maybe Himuro can quit smoking and live to see it happen thrice over.spoiler (click to show/hide)except for sega :teehee[close]
Have YOU quit?
I didn't realize that Capcom has now apparently become a popular fan hate object, like Square Enix has been for the past few years. Are there any big third-party Japanese developers/publishers that people still like?
01 (01) [NDS] Pokemon White (Nintendo)
02 (02) [NDS] Pokemon Black (Nintendo)
03 (03) [NDS] Cars 2 (Disney Interactive Studios)
04 (06) [NDS] Inazuma Eleven (Nintendo)
05 (08) [WII] Wii Fit Plus + Balance Board (Nintendo)
06 (07) [WII] Wii Party (Nintendo)
07 (04) [WII] Cars 2 (Disney Interactive Studios)
08 (__) [WII] Zumba Fitness (505 Games)
09 (__) [WII] Just Dance 2 (Ubisoft)
10 (05) [WII] Wii Play Motion (Nintendo)
In other news,
(http://i32.tinypic.com/2ziy2o3.png)
Week 27Quote01 (01) [NDS] Pokemon White (Nintendo)
02 (02) [NDS] Pokemon Black (Nintendo)
03 (03) [NDS] Cars 2 (Disney Interactive Studios)
04 (06) [NDS] Inazuma Eleven (Nintendo)
05 (08) [WII] Wii Fit Plus + Balance Board (Nintendo)
06 (07) [WII] Wii Party (Nintendo)
07 (04) [WII] Cars 2 (Disney Interactive Studios)
08 (__) [WII] Zumba Fitness (505 Games)
09 (__) [WII] Just Dance 2 (Ubisoft)
10 (05) [WII] Wii Play Motion (Nintendo)
magus :piss2
uh, that looks better than most PSP games, actually.
uh, that looks better than most PSP games, actually.
Finally a 3DS game that looks on par with best PSP titles:
(http://i.imgur.com/iiogM.jpg)
(http://i.imgur.com/XV7EF.jpg)
(http://i.imgur.com/ZFDIV.jpg)
(http://i.imgur.com/wQ0uF.jpg)
(http://i.imgur.com/4gFj5.jpg)
(http://i.imgur.com/MWjQO.jpg)
(http://i.imgur.com/ZfCAM.jpg)
:bow 3DS :bow2
Oh wait here's how it really looks:spoiler (click to show/hide)(http://www.abload.de/img/real01idcg.jpg)
(http://www.abload.de/img/real02zdu1.jpg)
(http://www.abload.de/img/real03afp7.jpg)
(http://www.abload.de/img/real04bf28.jpg)
:piss 3DS :piss2[close]
Cannot even match 2004 hardware :lol
if that looks like nintendo 64 to you, then you must be po...
mexican.
Bebpo why dont you just ask permission to kiss him already
Bebpo why dont you just ask permission to kiss him already
Why do I always post things that I know will get me ridiculed by my peers?spoiler (click to show/hide)I think subconsciously I enjoy it :-\[close]
Bebpo why dont you just ask permission to kiss him already
To be serious: it looks good for a DS game. DS was the successor to GBA. 3DS, the successor to the DS, should be on a whole another level.
It is pretty sad that even smartphones have games looking better than that.
To be serious: it looks good for a DS game. DS was the successor to GBA. 3DS, the successor to the DS, should be on a whole another level.
It is pretty sad that even smartphones have games looking better than that.
you are so weird
do you also think final fantasy 10 looks good for a ps1 game?
According to GoNintendo, a French representative of the Japanese publisher, said the game will not be releasing in 2011 in the US or UK. Konami have now stated: “We have not announced MGS 3DS North American shipdate yet,” So we shall have to wait and see if this unfortunate rumour is true.
The lack of a second analog/slider has been quoted as a space issue. They had no more room for gizmos or even a larger battery. I think this is why the vita is almost like a mini tablet.
The lack of a second analog/slider has been quoted as a space issue. They had no more room for gizmos or even a larger battery. I think this is why the vita is almost like a mini tablet.
I don't think they care about a console experience on the go.
I also think they didn't want to release a behemoth unit just to incorporate a larger battery and a second analog. The dsixl was an exception that seemed to be made for arthritic half-blind old people.
Even Mario looks meh.
The lack of a second analog/slider has been quoted as a space issue. They had no more room for gizmos or even a larger battery. I think this is why the vita is almost like a mini tablet.
Nintendo said it's a "space issue"? That's not really a solid answer...it's their job to make a case that has space for that. Like I said, they have infinite dollars after the Wii and DS/Lite/XL/DSi. Not to play forum games industry expert guy, but it seems like the smarter move would have been to beat Sony to the "portable home console experience" punch this time around.
Who knows, I would have said the original DS was a mistake and was gonna die too
ohntv John Ricciardi
Free VC games to original 3DS owners on Sept. 1: Super Mario Bros., Donkey Kong Jr, Balloon Fight, Ice Climber, Legend of Zelda
johntv John Ricciardi
And free VC GBA games sometime this year: Super Mario Advance 3, Mario Kart Advance, Metroid Fusion, Made in Wario, Mario vs. Donkey Kong.
sacre titty fuck, nintendo's dropping the price of the 3ds to 15,000 yen in japan from august 11th
that's a 40% price cut
sacre titty fuck, nintendo's dropping the price of the 3ds to 15,000 yen in japan from august 11th
that's a 40% price cut
ports aren't going to sell shit, the psp had ports too
check the other thread, AUS$249
Nah the DS towers ahead of the psp game wise. Strange Journey, Radiant Historia alone rapes the psp library.
At this point it's a bit tooo optimistic to expect Vita to have more than mostly 3rd tier and some 2nd tier developer support, just like the PSP.
I'd give the nod to the DS version because the game was built for the touch screen and it's hard to keep up on the PSP version.
It's already a really challenging game without adding control issues into the mix.
LOL.
Give me the PSP over the DS any day. The only reasons I play my 3DS now are for SSF4, RE Mercs, and DOA-- and I doubt I will care about these when the Vita comes out.
Gameboy was awesome. Gameboy Advance was awesome. DS is where it started going downhill. But I guess if you like nothing but JRPGs you might have enjoyed it.
Lots of great non-JRPGs on the DS. You just stopped looking.
Ouendan
Oh wait, I think it got released in the US as Metal Torrent last year. I never played it myself, but it has a few fans and seems to be well received.
I think Dark Void Zero is a DSiware game too. That looked kinda neat.
Seems like Walmart is dropping the price to $170 on August 9th, a few days before the deadline to get the "free" 20 games.
and Bebpo, don't bother with anything on any nintendo online service unless you must play them. Purchases are tied to the system, meaning you're almost shit outta luck if it breaks or switch to a new machine, like a revision. There are some good stuff on Wiiware and DSiware, but it's best to avoidOh wait, I think it got released in the US as Metal Torrent last year. I never played it myself, but it has a few fans and seems to be well received.
I think Dark Void Zero is a DSiware game too. That looked kinda neat.
Dark Void Zero is entertaining and lasts under an hour. But it's on PC and iPhone too, and the PC version gets cheap during Steam sales.
Wait, is bebpo saying there are gba games on the estore? They said it wasn't happening for awhile. Id gladly drop 6 bucks for the better games.
The ware services gems are usually Skip's Artstyle games.
The worst part is, virtual console games look just as blurry and shitty as ds games
The company announced today that it will hold the "Nintendo 3DS New Information Internet Presentation" on Friday (October 21). This pre-recorded presentation, hosted by CEO Satoru Iwata, will cover details that could not be covered during the September event.
As an example of what to expect from the event, Nintendo mentioned details on the 3DS system's November firmware update and Mario Kart 7's wireless play support.
The presentation will be held at 20:00 and will be broadcast at Ustream and Nico Nico Video. See Nintendo's page for links when the time comes.
Won't stop Nintards from expecting a new StarTropics revival with a cameo from Mach Rider.
Man, Nintendo hype always gets me for some reason, because I still cling on to that desperate hope that there's a small sliver left of what made them great in the NES and SNES days...
Lost Heroes, an RPG featuring Gundam, Ultraman, Kamen Rider and more
Unbelievably, I think they've pulled the 3DS's ass out of the fire in Japan.
Unbelievably, I think they've pulled the 3DS's ass out of the fire in Japan.
The healthy numbers and green lit projects left and right suggest that. I hope this continues and the Vita ends up doing pretty decently as well. The smartphone market's march needs to be halted or held back at least in one territory :maf
community features added, allowing you to create Lost Heroes, an RPG featuring Gundam, Ultraman, Kamen Rider and more
Unbelievably, I think they've pulled the 3DS's ass out of the fire in Japan.
oh and here's a video of the samurai game
[youtube=560,345]http://www.youtube.com/watch?v=LalsCUx1vis&feature=player_embedded[/youtube]
kinda looks like okami
According to Japan's Nikkei, Nintendo is to reveal a pre-tax loss of Ą100 billion (Ł821 million) when it reports its half-yearly financial results tomorrow.
The newspaper claims that the loss - which will almost double the Ą55 billion (Ł451 million) loss predicted by Nintendo - will be largely due to exchange rates. The strength of the Yen against the Euro is expected to account for a loss of Ą40 billion (Ł328 million).
Should Nikkei's claim be true it would mean Nintendo has sustained a loss of Ą74.5 billion (Ł611 million) in the last three months alone. Its financial results for the first quarter of its financial year, released in July, showed a loss of just Ą25.5 billion.
(Reuters) - Nintendo Co is expected to post a recurring loss of about 100 billion yen ($1.32 billion) in the first half ending on September 30, much worse than the 55 billion loss the company has forecast, the Nikkei business daily said on Wednesday.
Shares of the Japanese games maker tumbled as much as 7.5 percent after the news, to 10,800 yen.
Nintendo, which dominated the games industry for years with its DS handheld game machines and Wii home consoles, has struggled to win popularity for its new generation 3DS gadget, as casual gamers turn to smartphones and tablets from Apple Inc and others.
Nintendo, like many Japanese firms, is also facing a massive hit from the strong yen.
The Nikkei said in its online edition the company had incurred 40 billion yen in foreign exchange losses, mostly against the euro, and would likely also post a first half net loss greater than the 35 billion yen it has projected.
A spokesman for Nintendo declined to comment on the report. The company is due to announce its July-September earnings on Thursday.
Nintendo, which makes 80 percent of its sales overseas, is facing a slump in the value of its cash deposits and accounts receivable in foreign currencies as the yen rises, the Nikkei said.
The games giant behind the Super Mario franchise slashed its full-year operating profit forecast in July to a 27-year low of 35 billion yen, as it cut the price of the 3DS by about one-third to try to boost weak sales.
($1 = 75.770 Japanese Yen)
The high yen is screwing a lot of people over pretty badly right now. I expect dcharlie to be broke and pantsless by Easter at this rate.
hmm,$1 billion+ loss in 6 months
The high yen is screwing a lot of people over pretty badly right now. I expect dcharlie to be broke and pantsless by Easter at this rate.
I may still be sans pants in Easter though...
Resident Evil Revelations going to cost $50 in the US (compared to the standard, already overpriced cost of $40).
since the dollar is a worthless piece of shit these days, i've decided to start using the 'daytona' as a form of currency.
resident evil is 5 daytonas, which i don't need to tell you is a bit crazy
since the dollar is a worthless piece of shit these days, i've decided to start using the 'daytona' as a form of currency.
resident evil is 5 daytonas, which i don't need to tell you is a bit crazy
this is an excellent idea - when establishing a new currency it is important to tie it to something of intrinsic, external, and objective value. not like that fiat currency Square keeps churning out
since the dollar is a worthless piece of shit these days, i've decided to start using the 'daytona' as a form of currency.
resident evil is 5 daytonas, which i don't need to tell you is a bit crazy
this is an excellent idea - when establishing a new currency it is important to tie it to something of intrinsic, external, and objective value. not like that fiat currency Square keeps churning out
what is the current bitcoin-to-daytona exchange rate; i.e. how many grams of meth can i get for a daytona
QuoteSee, that is why I think DCharlie is crazy, 2/3 of those things NEVER HAPPENED.
every single thing i posted happened. Take it to the bank (unless you are talking about the "capcom are amazing" and testicle comment?)
The exclusivity deals happened
Early price cut dictated by capcom insistance on a user base level for MH4
Premium of $10 (?) or 1000+ yen in Japan - already there
Get out clause in exclusivity contract based on installed base - yup. What do you think happened to the PS3 version of MH3 and why ?
Capcom are actually pushing Nintendo into a situation where they might not fail - they'd have happily sailed along with the $250 3DS. I wish Capcom hadn't bothered. Let HMS Stinkyshitflaps sink!
i'm not a sales guy but i know this thread has frequent sales data and i tought you guys would appreciate
seems super mario 3D land sold 343,492 Unit
and 3DS has sold 145,271 unit
http://www.4gamer.net/games/117/G011794/20111108015/
good? bad?
The chart displays the share of U.S. revenue generated for portable games from 2009 to 2011. Note that we project November and December for 2011, based on their ratio to the first 10 months of the year, as observed in 2009 and 2010. Starting on the left, for 2009, we calculate $2.7 billion in total U.S. portable game revenue. For 2010 and 2011, we estimate $2.5 billion and $3.3 billion, respectively.
The most striking trend is that iOS and Android games have tripled their market share from roughly 20% in 2009 to nearly 60% in just two years. Simultaneously, Nintendo, the once dominant player, has been crushed down to owning about one-third of market in 2011, from having controlled more than two-thirds in 2009. Combined, iOS and Android game revenue delivered $500 million, $800 million and $1.9 billion over 2009, 2010 and 2011, respectively.
As reported by Flurry earlier this year, the freemium game model is revolutionizing and expanding revenue on mobile devices. And just as smartphone game revenue has climbed aggressively, Nintendo DS and Sony PSP revenue has dropped precipitously. Over the last three years, Nintendo and Sony posted a combined $2.2 billion, $1.6 billion and $1.4 billion for 2009, 2010 and 2011, respectively.
Within the portable category, an abundance of digitally distributed free and $0.99 games, available on hardware, that is both comparably priced and more powerful than traditional portable game devices, better appeals to many consumers. As a result, the days of paying $25, or more, for a cartridge at a retail store may soon end. Further, the installed base of iOS and Android devices has not only reached critical mass, but also continues to grow at unprecedented rates. In their latest public statements regarding installed base, Apple and Google reported a total of 250 million iOS devices and 190 million Android devices activated, respectively.
Due in part to its demise in the portable game category, Nintendo is facing its first fiscal year loss since the company began reporting profits in 1981. Combined with slumping Wii sales, Nintendo is indeed struggling, even with its powerful stable of original IP led by Mario Brothers, and despite the fact that the exchange rate between the Japanese Yen and U.S. dollar is currently in its favor.
Equally concerning for Nintendo is that the battle for video game dominance is entering the living room, with entries by both Apple and Google into the TV category. Ostensibly, this new class of hardware will create a new platform upon which the digital distribution model of apps will be overlaid. Now, in addition to tablet form-factor competition, the console game industry, which currently pits Microsoft, Sony and Nintendo against each other, will additionally face competition from Apple and Google TV initiatives. Beyond 2011, if Nintendo continues to face financial hardship, it may be forced to consider difficult choices such as divesting its hardware business and distributing its content, for the first time, across non-proprietary platforms.
Flurry increases the size and value of mobile application audiences, already helping more than 50,000 companies in over 100,000 applications across iOS, Android, BlackBerry and Windows Phone platforms. Flurry has built the world's leading mobile application analytics and data-powered advertising platform, with more ground breaking services in development.
Flurry Analytics places a lightweight agent into an application, so that performance data are tracked, logged and reported back for analysis. This information is confidential and available only to the developer to analyze in aggregate. Individual user data is not identifiable. Developers are provided a wealth of metrics around usage behavior, any custom event they choose to track and technical information about the device, firmware version, carrier and more.
The Consumer behind Social Games: a Marketer’s Dream Target Audience
are they though? I mean - specifically gearing for 3DS?
Come at me bro :punch
You just mad cause weaboo shit is losing out.
Ah right, I'm forgetting about all the post game shit.Super Mario 3D Land IN 3-D looks kinda cool. A bit on the short side and not worth buying a console for, but one more thing to nudge folks towards this thing. I'm at least waiting until they release one with the second circle pad and a decent battery life.
it's not nearly as short as it initially appears.
Oh, I played them. Just not finish and in optimal conditions. I blame my lack of enthusiasm and commitment on the Wii's lack of HD support. Imma play them all on Dolphin in the future.I hate how Galaxy 1 framerate dips to 40fps in the hub world but other than that, it's a pretty.
http://hardcoregaming101.net/shinobi/shinobi7.htm
http://hardcoregaming101.net/shinobi/shinobi7.htm
the levels last less than a minute! how is that in any way GOOD? just when a level STARTS to get a bit interesting, BOOM. jump on dat flagpole, ya adhd MORAN
the levels last less than a minute! how is that in any way GOOD? just when a level STARTS to get a bit interesting, BOOM. jump on dat flagpole, ya adhd MORAN
the levels last less than a minute! how is that in any way GOOD? just when a level STARTS to get a bit interesting, BOOM. jump on dat flagpole, ya adhd MORAN
TBH I always found that annoying about SMB3. It's why I like SMW more, longer levels.
But short levels suit the handheld more.
You know what I found annoying about Super Mario Bros. 3? That it sucked.
TBH I always found that annoying about SMB3. It's why I like SMW more, longer levels.
But short levels suit the handheld more.
You know what I found annoying about Super Mario Bros. 3? That it sucked.
Otoh, the short design makes the stages a great pick up and play FUN and makes getting all 3 coins enjoyable since replaying a level over and over again is no big thang. It's always fun and the levels mix it up enough that doing 1 min here, 1 min there, gives constant variety. However, the game length is also pretty short because of this. I'm guessing you could get through all 8 worlds 1st run with all coins in about 4-5 hours no problem.
3 had good ideas, for sure, and it was shockingly impressive and deep for an 8-bit game. however, this isn't 1990 any more
2 US, and I played 2 JP in the SNES collection and loved it cause it was more like the first.
i got through the game in under 2 hours.
i got through the game in under 2 hours.
short stage you guys say?
http://www.youtube.com/watch?v=wtzExWdjTKA
The short levels are an interesting dilemma.
On one hand, they lack that memorable quality that the 3-5 min Galaxy stages have. Where each level was an actual LEVEL with its own set of varied challenges across an interesting design. I can't remember a single stage in Mario 3DS beyond "yeah, there was this gummi level, and a few airships, etc...".
Otoh, the short design makes the stages a great pick up and play FUN and makes getting all 3 coins enjoyable since replaying a level over and over again is no big thang. It's always fun and the levels mix it up enough that doing 1 min here, 1 min there, gives constant variety. However, the game length is also pretty short because of this. I'm guessing you could get through all 8 worlds 1st run with all coins in about 4-5 hours no problem.
But I know I like it more than NSMB Wii. I think I'm bored of 2d-only Mario at this point. Like how they mix up the platforming in Galaxy and 3DS.
i got through the game in under 2 hours.
You got all the coins on the stages and then completed all the special stages in under two hours? ???
Playing through the game without getting to the special stages is like playing through Castlevania SOTN without unlocking the upside-down castle and saying it's completed.short stage you guys say?
http://www.youtube.com/watch?v=wtzExWdjTKA
This can't be done until you've unlocked Luigi first...which means getting to the special stages...which means some time spent playing through everything.
What is the point of topping flagpoles?
the levels last less than a minute! how is that in any way GOOD? just when a level STARTS to get a bit interesting, BOOM. jump on dat flagpole, ya adhd MORAN
sounds like they took a page from smb3
pass
you say that like you even had a choice
you're too poor to afford a 3ds
i got through the game in under 2 hours.
What is the point of topping flagpoles?
I've only played a little of the Galaxy games and NSMBWii. So most of this content is new to me :-[
In the earlier stages, apparently the game was even more "four-directional", a la Bug on the Saturn.
what's with the hate for nsmb wii? i thought it was great, the awful and poorly-integrated waggle bits aside
what's with the hate for nsmb wii? i thought it was great, the awful and poorly-integrated waggle bits aside
it's so boring and bland,it feels like a super mario hack :yuck
there's nothing new super mario bros wii does that a replay of super mario world does not
Everyone who matters likes the game, so beats me.
what's with the hate for nsmb wii? i thought it was great, the awful and poorly-integrated waggle bits aside
it's so boring and bland,it feels like a super mario hack :yuck
there's nothing new super mario bros wii does that a replay of super mario world does not
Shut the fuck up, dingus. I'm tired of your flavor of mongoloid contrarianism cum shameless piracy and tightassery.
Shut the fuck up, dingus. I'm tired of your flavor of mongoloid contrarianism cum shameless piracy and tightassery.
Fifth Star Have all stages cleared with both Mario and Luigi, and have gotten a Golden Flagpole on each
First Star Defeat Bowser in World 8's second Castle
Fourth Star Obtain all 285 Star Medals, not including the ones from Mystery Boxes
Glittering Stars Never have the Super/Help Item Blocks appear: Never die five or more times in a row on any level.
Second Star Clear all stages in the first 8 Worlds
Third Star Defeat Bowser in World 8's second Castle again after defeating him in Special World 8's Castle
It's more like Super Mario Galaxy and NSMB DS had a baby and forced it to level sizes similar to SMB3.
My 3 least favorite main Mario games? triple pass.
Yeah, I love NSMB Wii. Best Mario in ages. But the DS one, it's just a popcorn fart. I give it a pass because it was the first kick at the can in a while, and it led to NSMB Wii, but it's really dickless.
SMG > SMW2: YI > Sunshine > SMW > SMG2 > SMB1 > SMB2 usa > SMB3 > SM64 > NSMB ds > SMB2j
mario 64 owns,kickass music,good use of what have become standard theme (you know the ice world,the desert world) and lot of stuff to find and see
and this fucking game here deserve more recognition from you morons! :maf
http://www.youtube.com/watch?v=lXMJt5PP3kM
if anything i don't get how people can dislike NSMB DS but like the wii one,for me they might as well be the same game so... *shrugs*
superficially they're very similar, much like a ball of rabbit shit and a ball of delicious chocolate
anyone with a shred of taste is able to rather easily distinguish the two, however
Wait, Retro developed it?
Super Mario 64 is the only good 3D Mario.
if anything i don't get how people can dislike NSMB DS but like the wii one,for me they might as well be the same game so... *shrugs*
superficially they're very similar, much like a ball of rabbit shit and a ball of delicious chocolate
anyone with a shred of taste is able to rather easily distinguish the two, however
I'm totally distinguished mentally-challenged for MK. I skipped the Wii game, but played the DS game for 3 years straight; 2nd & 3rd year was strictly local MP with 4 of my friends whenever I go back home for the weekend. It was probably my favorite multiplayer experience in the past 5 or 6 years.
Mario Kart DS is really good. Mario Kart Wii turned it more into a party game and it was really boring. Everything was slowed down, dumbed down, and wholly less skill based. The problems with luck of the draw were worse than ever.
If the 3DS game truly goes back to what made the DS game good, I'd be down for it. Mario Kart DS was pure arcade kart racing. Video still make it look like the Wii version, with gimmicks like bikes/tricks are replaced with flying/underwater, and the same slowness was kept. I'm still unsure about it because you know there will be a Wii U Mario Kart because Nintendo dumps out its franchises on each console with eerie efficiency. Or I'll wait for good impressions.
Mario Kart DS is really good. Mario Kart Wii turned it more into a party game and it was really boring. Everything was slowed down, dumbed down, and wholly less skill based. The problems with luck of the draw were worse than ever.
If the 3DS game truly goes back to what made the DS game good, I'd be down for it. Mario Kart DS was pure arcade kart racing. Video still make it look like the Wii version, with gimmicks like bikes/tricks are replaced with flying/underwater, and the same slowness was kept. I'm still unsure about it because you know there will be a Wii U Mario Kart because Nintendo dumps out its franchises on each console with eerie efficiency. Or I'll wait for good impressions.
itt: magoose continues to display is shitawful taste
for me regarding mario games:
SMW2 > SMG2 > SMW > SMG > SMB2 > NSMB Wii > Mario 64 > SMB3 > SMS > SMB > NSMB
I loved Double Dash btw, I'm cool with being the only one who did though.I'm with you on that one, think it fucking sucks that they didn't continue the two chars on a cart thing but they had to start dumbing the shit out of everything for grandma.
SMG's way better than SMG2 in every category except probably level design.
SMG's way better than SMG2 in every category except probably level design.
you mean that only bit that matters in a platformer?
i <3 you shaka, but fuck mario kart. it's one of those games that you really only need play ONE version ofspoiler (click to show/hide)quite unlike dynasty warriors :tophat[close]
People of the Bore: Please buy MK7.
I just realized that I dislike the majority of ninthings found elsewhere; hyper-sensitivity and sale-whoredom irreparably ruined them. So I really, really don't wanna play against them. So again, please. Buy the fucking game.
Mario Galaxy 2 has better, more varied levels, the lack of a stupid hub world (fuck this concept in platformers), better music, and is a much harder game than its predecessor. SMG2 is the best 3D mario game by far.
except probably level design.
itt: magoose continues to display is shitawful taste
for me regarding mario games:
SMW2 > SMG2 > SMW > SMG > SMB2 > NSMB Wii > Mario 64 > SMB3 > SMS > SMB > NSMB
Mario Galaxy 2 has better, more varied levels, the lack of a stupid hub world (fuck this concept in platformers), better music, and is a much harder game than its predecessor. SMG2 is the best 3D mario game by far.
more varied levels my ass! when you have to pick content from the previous game and call it "throwback throwdown" you fucking failed,SMG2 is the lamest expansion pack ever but with the magical nintendo glasses,it turns into AAA gold!
and the game is not harder than the predecessor in the slighest
mario 64,now that had variety,but nooooooooope let's hate on classics will ya! >:(Quoteexcept probably level design.
everytime people says "level design" i cringe,what are ya an architect? do you look at the mona lisa and talk about "color design" or some shit like that? there are only good levels,bad levels,and forgettable levels and mario galaxy 2 is all about the last kind
Mario Galaxy 2 has better, more varied levels, the lack of a stupid hub world (fuck this concept in platformers), better music, and is a much harder game than its predecessor. SMG2 is the best 3D mario game by far.
Does MK7 have the challenge mode from MK DS? I have no one to play with anymore so this has to work well in single player.
SMG > SMG2
No doubt.
Fail to see how SMG2 has better level design than SMG. The level design is about the same, but SMG2 has more throw away levels and typical Mario Bloat (tm).
Target still had tons of the system + Mario bundles in stock ($179)
I was sort of tempted, but there's no sense buying a system with only one game I want to play and no second in sight
not to interrupt all the wii talk, but shinobi 3d is bonertastic
Target still had tons of the system + Mario bundles in stock ($179)
I was sort of tempted, but there's no sense buying a system with only one game I want to play and no second in sight
not to interrupt all the wii talk, but shinobi 3d is bonertastic
Galaxy 1 reused entire levels? Where?
Hey Oscar, so on MK7, did Retro just design a track or two like Raban suggested?
jesus christ magoose
i keep my expectations for you pretty low but you always find a way to squeak under them
you really don't see why level design is one of the, if not the, most important thing in a platformer game?
this has *got* to be a language barrier
not even magoose is this obtuse
magoose click twice if you understand 'level'
bark once if you understand 'design'
whistle provocatively if you don't understand a thing
Hey Oscar, so on MK7, did Retro just design a track or two like Raban suggested?
(http://i1099.photobucket.com/albums/g384/TazzyManiak/35ji5qf.gif)
itt: magoose continues to display is shitawful taste
for me regarding mario games:
SMW2 > SMG2 > SMW > SMG > SMB2 > NSMB Wii > Mario 64 > SMB3 > SMS > SMB > NSMB
There's a lot of homage to Shinobi 3 in it, but it's its own game. It starts being dick-hard early on which is nice. Combat system is good, haven't quite figured out all the ins and outs of the scoring system yet.
SMG2 has tighter, more concise levels, hardly ever repeating itself like SMG did. Also, horizontal gravity levels, I said goddamn.
Also it at least had some challenge to it, SMG was piss easy.
There's a lot of homage to Shinobi 3 in it, but it's its own game. It starts being dick-hard early on which is nice. Combat system is good, haven't quite figured out all the ins and outs of the scoring system yet.
For realz.You better not be the one drivin', bro.
Edit: posting from a phone on a moving vehicle, don't mind the jumbled writing.
Galaxy 1 reused entire levels? Where?
Gold Leaf obviously, and Dreadnought is a near-straight remix of Battlerock. Obviously SMG2 recycles a lot of individual building blocks of 1, but nothing like that.
Galaxy 1 reused entire levels? Where?
Gold Leaf obviously, and Dreadnought is a near-straight remix of Battlerock. Obviously SMG2 recycles a lot of individual building blocks of 1, but nothing like that.
Gold Leaf is the only one I'd give you, Dreadnaught is pretty different from Battlerock.
SMG2 also recycled an entire effing level from SM64 without even bothering to recolor and heavily tweak it like Gold Leaf. I mean I liked the level, but if we're pointing the finger at recycled content...
People of the Bore: Please buy MK7.
I just realized that I dislike the majority of ninthings found elsewhere; hyper-sensitivity and sale-whoredom irreparably ruined them. So I really, really don't wanna play against them. So again, please. Buy the fucking game.
Galaxy 1 reused entire levels? Where?
Gold Leaf obviously, and Dreadnought is a near-straight remix of Battlerock. Obviously SMG2 recycles a lot of individual building blocks of 1, but nothing like that.
Gold Leaf is the only one I'd give you, Dreadnaught is pretty different from Battlerock.
SMG2 also recycled an entire effing level from SM64 without even bothering to recolor and heavily tweak it like Gold Leaf. I mean I liked the level, but if we're pointing the finger at recycled content...
Don't be stupid.
I hope there's going to be a Bore community for Mario Kart 7.
Hahaha, I think I'm in love with this game. It's such a dick. Ran out of lives? Want to continue? S'fine, you can start again from the beginning of the stage. The twenty-minute long stage. :lol
This game is Ninja Gaiden cheap. When you get hit, you fall backwards, and they use that to the fullest extent, haha. I'm actually going to have to be very careful who I recommend this to. It's a great game, but it is hard in that particular way that make most modern gamers cry foul.
Hahah whereas the 1up review kind of deflated even the minimal hype I had. Gotta buy it to play with the kids anyway, but it sounds like the tracks are dishwater dull and the water/hang-gliding is as superficial as it looks.
it's not really that cut and dry
in terms of polygon chucking ability, the wii is better
the 3ds has shaders the wii doesn't, though, and that can make the games look better than wii games if they use them well. it also has a little more ram, but neither system is swimming in it.
i think if both systems were used to their strengths, a 3ds game is probably going to look a little better.
it's cuz people bitched that snaking was gone in mk wii.That's fucking distinguished mentally-challenged.
"wut snaking is a skill, y you take skill out of mario kart"
it's cuz people bitched that snaking was gone in mk wii.
"wut snaking is a skill, y you take skill out of mario kart"
How much Nintendo cares about 'skill': characters randomly trip in Smash Bros Brawl
(I should point out that I like Smash Bros games. Not hating on the series. Only on the serious fighting game cred people think it has.)
How much Nintendo cares about 'skill': characters randomly trip in Smash Bros Brawl
(I should point out that I like Smash Bros games. Not hating on the series. Only on the serious fighting game cred people think it has.)
ay bro, no such thing as cheap. I wish characters randomly tripped in umvc3, mid combo even. I like ninty's philosophy--If you're doing too well, you should be punished. no gamer left behind. occupy effort and skill
http://www.youtube.com/watch?v=gyBVVGfWi3EWhat am I seeing here that makes it worth being subjected to that uber gaytarded song exactly?
Mario Kart 7 minutes of testing
is that music in the game? because if so i WILL NEVER BUY IT
@Linkzg, the samples have always been there, but for some reason I'm finding them more pronounced.
@Himumu, yeah I noticed the easy mode this morning, but I went with normal. "Nocturne hard" is making me reconsider, though. I wonder how easy easy is.
Seems like a pretty good commercial to me, remember the target audience is children
the price of the extra analog stick thingie has been revealed... 20$
and there is a release date for kid icarus... march 23
To be clear, none of the games that support the Slide Pad require the Slide Pad. However, game play is apparently improved when the second analog thumb pad is used. No physical port connection between the Nintendo 3DS and the Slide Pad is made when the 3DS is slotted into the accessory - the two devices communicate by way of infrared connectivity. Rubber molding on the inside of the Slide Pad's 3DS cavity ensure a tight grip but please note the Slide Pad covers the 3DS cartridge slot. Every time you wish to switch games, the 3DS must be lifted up and out of the Slide Pad.
Nintendo could probably manufacture a 3DS that integrates the Slide Pad in the future and call it the '3DS-SP' but for now, the ungainly platform that holds the Slide Pad will have to do. A single AAA battery powers the Slide Pad and add a bit of weight to the integrated unit. All preorders are shipping today and new orders are welcome.
also - the eshop is fucking garbage and anyone who thinks it isn't is because they're living on a breakfast/lunch/dinner of Iwata spunk.
http://www.youtube.com/watch?v=sjqJ80PSfrY
the GBA games are out now for all regions it seems. they don't appear on the store as normal apps. you go to the options/other, previous purchases, and the ten will be there to 'redownload'.
apparently each secretly had a store page or something which means Nintendo planned to put GBA games on eshop eventually and all that "this is exclusive to loose spenders" thing was bullshit. shocking.
It's really too bad that they didn't make it more like the Mario Kart 64 commercial:
http://www.youtube.com/watch?v=pqFO_oxUp9M
Tron Legacy confirmed for Kingdom Hearts 3D. :hyper
http://www.youtube.com/watch?v=Z_gE0XxJITQ
Time to listen to more R3C0NF1GUR3D! :rock :rock :rock
so let me get this straight...
monster hunter 3 g doesn't feature any online? that's really disappointing,why would anyone buy the 3DS version when they can play it as intended on wii for much cheaper?
heck why it's not online to even begin with? the server are already there! >:(
Such language from a preschooler!
You know who's dumber? You guys buying their games no matter what.
Not everyone is a dirtypoor who has to make their gaming decisions based on what falls into the bargain bin, magoose.
I have $7 dollars left in my eWallet, but I'm not sure if I spend it on this. I remember this game having a turn off, either DLCs or being part of an episodic series?
I have $7 dollars left in my eWallet, but I'm not sure if I spend it on this. I remember this game having a turn off, either DLCs or being part of an episodic series?
if you had told me this six months ago i'd have slapped you and called your mother a whore, but the 3ds sold 510k in the last week in japan and now has two million-selling pieces of software
http://andriasang.com/comzi0/3ds_paid_dlc_fire_emblem/
Nintendo no more.
*provided Nintendo doesn't choke it to death like they did with the Wii
Oh, I'll just get them from the American sto--
:lol
I'm sure Nintendo of America can't be bothered to translate and run that shit through QA, besides there are so many other fantastic games on the store like Mega Calendar and Super Notebook II
GoNintendo 'End of Day' thought - Swapnote could be a 3DS killer app
Today was a very, very good day on the eShop. WayForward released Mighty Switch Force, the original Game Boy Tetris hit the VC service, and Swapnote became available as well. Nintendo's press release may not have stated that Swapnote was available, but we all quickly found out that the free app was just waiting for us to grab it.
I have been excited for Swapnote for quite some time now, but not exactly foaming at the mouth for it. Of course, the fact that it was free made it that much more enticing. I knew I was going to get the title whenever it released, but I honestly didn't know how much it would impress me.
Swapnote is pretty much Pictochat, but expanded in several ways. On a very basic level, Swapnote is a messaging service that lets you write/draw messages for those on your friend list. You can exchange these notes either via SpotPass or StreetPass. Yes, it really is an online messaging service from Nintendo. Surprising, isn't it?!
What seems basic at the start quickly becomes a bit of software that is jam-packed with fun things to do. You can draw in 3D, spend Play Coins to unlock new stationary, include voice clips in your messages, attach pictures to your message and more. You even get to watch just how messages sent to you were drawn! It's just such a fun, impressive bit of software.
Throughout the course of today, I have exchanged and received a couple hundred messages. It's a seriously addictive bit of software, and it has that Nintendo touch that makes it that much more enjoyable. Sure, there are some things I'd like to see changed. I would like to be able to take pics/record sounds right from Swapnote, but that's a minor complaint. This is all about quick, fun, simple messaging that is sure to provide hours of fun.
Did you grab Swapnote today? What do you think of it thus far? Leave us a comment and let us know!
for anyone who has a Japanese 3DS, a whole bunch of demos came out for it. Resident Evil (supposedly different from the Mercs one), MGS3, a bunch of creepy girl games, and others.
http://www.youtube.com/watch?v=30OhyOesrek
What seems basic at the start quickly becomes a bit of software that is jam-packed with fun things to do. You can draw in 3D, spend Play Coins to unlock new stationary, include voice clips in your messages, attach pictures to your message and more. You even get to watch just how messages sent to you were drawn! It's just such a fun, impressive bit of software.
If you're a scribbler, it's a fun app. And it's free.
Don't see what's worth complaining about here, but I don't understand how people can eat Vegemite without throwing up, either.
So unless I'm missing something I have to open the app > download 20 notes > close app > open app > download 14 notes.
I didn't know what swapnote was until you guys mentioned it. So it's "fun" messaging? like how the camera is terrible but "fun" because you can wiggle on faces. or the music player is terrible but fun because you can change the sound by moving a slider? Can't wait to see people claim that sharing recordings and photos can be fun.
It's free online pictochat. If you can't have fun making scribbles, that's your fault for being dead inside. As for me, I send out pictures of penises every hour on the hour. Just to let my friends list know I AM ALIVE.
http://www.siliconera.com/2012/01/10/kid-icarus-uprising-will-use-circle-pad-pro-to-support-lefties/
THE 3DS LITE ISN'T COMING BECAUSE NINTENDO ISN'T SUPPORTING THE CIRCLE PAD DURRRRRRRRRRRRRRRRRRRRRRRR
Kid Icarus' controls sounded and looked awkward, something that was verified by un-lobotomized testers. So denying it of the twin stick support/option would've been really stupid.
Once you attach the Circle Pad Pro, you’ll still use the touchscreen for aiming, but you’ll be able to use the Pro’s Circle Pad — which is placed on the right-hand side of the system – to move.
Yo, Nano Assault is pretty good. Twinstick shooter with some Starfox-style rail segments. The 3D is well-done and it has awesome music. Can't go wrong for 20 bones.
When's resident evil out in the states?
Uhh, I saw Order of Ecclessia for 9 bucks today. Is it any good? I didn't dig DoS but dug Portrait of Ruin.
3DS is a big ol troll. I feel trolled. Least it has a musou game.
I think you mean igavania :smug
CV traditionally doesn't have any loot!
I'm still surprised igavania has seemingly gone away. 4 years ago the thought would have never crossed my mind. Somehow I just expected the yearly igavania cycle to go on forever. Bummer :-X
I always forget Circle of the Moon existed. Was that made by Iga? was it any good?
I remember trying it on an emulator for a few minutes. Can't remember why I didn't bother to continue playing it.
Not interested in MSF because it's Wayforward. I initially liked their games, but each one they pump out seems more style over substance than the last and people overhype their games to high heaven. I think Bloodrayne was the last straw with me.
one step closer to being a virtual boy
EDGE score - 6 out of 10
- Consistently high production values. Sets a new visual standard for 3DS Stellar character models and animation
- Takes most of its cues from 'Resident Evil 5's gung-ho gameplay'
- 'There's variety to the levels, but they're a mishmash of beauty and blandness'
- 'Scanning enemies [with the genesis device] while they're alive adds a nail-biting-time-attack layer, forcing you to find some distance and monitor your health while learning more about the lumbering freaks.'
- Enemies described as braindead, with no sense of spatial awareness. The first person shooting option emphasises their erratic behaviour.
- Jill Valentine's level, the cruise ship, is described as the best portion of the game, hitting ' a fine loop of exploratory memory tests and corridor shooting...it's a shame this solid, engrossing loop is broken by an episodic structure and the design team's commitment to a fractured narrative. Bizarrely, the third act gives introduces a comic-relief double act...if the game gave itself over entirely to the survivalist thrills of Queen Zenobia, discarding the more trigger happy scenarios offered up by the ensemble cast, Revelations would be a more coherent, singular, and dynamic experience.'
- Plot described as convoluted and heavy-handed. 'It's a far more standalone affair than the numbered entries in the series and , sadly, far less gripping for it.' NPC comrades are 'largely redundant and distract from the sense of isolation with their cringe-worthy chatter.'
- 'Revelations picks up the ball and runs even farther towards the casual-shooter goal.' The addition of the side-step has 'removed one of its most pivotal suspense devices: your sense of helplessness.'
- 'The co-op Raid mode is, ironically, better suited to a lone player, recycling singleplayer environs that are by their very nature tailored for one, with their countless corridors and assorted cramped spaces. There's none of RE0's co-op puzzling here, besides the need to do some heavy door lifting. It feels like a missed opportunity.''
I expect RE 3DS to be a half-assed budget jank-fest of Capcom pretending to give a fuck to get gamer cash without actually giving one. I expect cookie-cutter, by-the-books gameplay and a story that makes no sense and means nothing in the end.
Then again, maybe I'm just bitter after Capcom repeatedly destroying all gamer goodwill over the last 2 years.
circle of the moon is super old,it was one of the first titles ever to come for gba and it's age shows incredibly in the fact that it's super clunky,it's gimmick is that enemies drop cards and you can combine two of them for different subweapons so for example there is a the projectile card and the fire card and combining them gives you a fireball,if you use the projectile card and the ice ball card you instead shoots chunk of ice... of course the card are drop randomly and the drop rates aren't that high which is frustating (but i guess not as frustating as collecting all AoS souls) it's not horrible but frankly all the other igavania's are better
From my understanding 3D Land is half assed only if you play the first eight worlds.
From my understanding 3D Land is half assed only if you play the first eight worlds.
First half sucks, second half rules - sounds like the definition of "half"-assed to me~
From my understanding 3D Land is half assed only if you play the first eight worlds.
First half sucks, second half rules - sounds like the definition of "half"-assed to me~
From my understanding 3D Land is half assed only if you play the first eight worlds.
Bad system is bad.
what
if you didn't play the whole second half you really can't say it's less polished
this is the same frigging thing aeana did
the first half of the game is kirby simple. if that level of challenge works for you, then yup, it's very well done stuff for that challenge level. the second half of the game is pretty tough, and it's very well done stuff for that challenge level. a lot of hardcore gamers playing mario are looking for the latter, which is why the latter half is getting the bulk of the praise.
even on pushmo, just like aeana
tsk tsk
i agree though, you shouldn't put your best stuff that far down the line. pushmo should have cut to the chase a lot earlier and mario should have cut pretty much every world from world 2 to world 7. lots of people have attention span issues and even if they don't, that's not an excuse to bore them.
anyway sorry but as you don't like pushmo you are now worse than hitler in my books so any further correspondence with me will have to be done through my proxy, sir andy of rexshire
his address is 123 fuck pokemon lane
Tried getting the new RE demo. Threw a cryptic error 10 minutes into the download (which doesn't have a status bar) and forced me to exit the app and restart. Awesome error handling. Holy shit Nintendo seriously
If I was a registered eShop developer I'd put out a CC/MH-like game with online capabilities, and rake in the dough.
a new new super mario bros was announced for 3ds
that's all the info
Nintendo: Oh no we're in trouble!!
Nintendo: Why don't we...
Nintendo: Make another Mario game!
[money prints]
[everyone dances]
I have to give Nintendo a lot of respect for having a handful of really strong IPs they can just throw out of a hat whenever they want and in comes billions of dollars. It's impressive for sure.
I'm waiting til both get their redesigns. Though Wipeout 2048 is tempting as hell.
I have to give Nintendo a lot of respect for having a handful of really strong IPs they can just throw out of a hat whenever they want and in comes billions of dollars. It's impressive for sure.
Lol wut? I've played through 16 worlds of SM3DL, gold medaled through Mirror mode on MK7, and done a bunch of pushmo levels. My hands have never hurt, and I got some long fingers! Relax your grip or something?
I'm waiting til both get their redesigns. Though Wipeout 2048 is tempting as hell.
Vita doesn't need a redesign (although I'm sure one will come) like the 3DS does. It's already nice n' slim for what it is, has an awesome screen, and is comfortable in your hands. The 3DS, on the other hand, starts hurting my hands after like 10 minutes. :-\
Nintendo's money makers are dwindling. Mario and Pokemon and SMASSSSHHH are their main money makers but you can see how stuff like Zelda, Animal Crossing, Metroid etc are tapering off and are sales successes in only specific regions. In Japan though they have some more clout with Fire Emblem, Tomodachi Connection, Rhythm Tengoku, Style Savvy and uhh other stuff. Donkey Kong might have a bright future ahead of it depending how they go forward.
Nintendo's money makers are dwindling. Mario and Pokemon and SMASSSSHHH are their main money makers but you can see how stuff like Zelda, Animal Crossing, Metroid etc are tapering off and are sales successes in only specific regions. In Japan though they have some more clout with Fire Emblem, Tomodachi Connection, Rhythm Tengoku, Style Savvy and uhh other stuff. Donkey Kong might have a bright future ahead of it depending how they go forward.
I think that's why they bought out MH and DQ.
And we're talking about Nintendo published software sellers that bring big money to Nintendo so how does that apply? Especially when every new hardware sold thanks to MH4 means a loss of money for Nintendo as they take losses on each unit.
Also I don't think Nintendo money hatted MH3/4. I think it's more of a Capcom vendetta thing that's been around for a decade against Sony.
For Nintendo, it's a Tuesday.
If the numbers on Returns are any indication, Donkey Kong (Country) is still an extremely powerful brand, selling multi-millions in *every* region it was released.
Wait, what? You didn't play it but it was made with love and respect? I remember when I had such naive ideas about video games so I won't be hard on ya, but that's silly.
gta has hype but people forget it exists because we haven't heard shit from rockstar about the game.
currently, according to my facebook, everybody is hyped for Resident Evil 6.
Never played pikmin 2 but the original wasn't fun to me
know what would be cool? a new game not attached to any previous IP without any string behind it
I tried out RE 3DS to try out the circle pad add-on.....I don't really like it (circle pad) :\ My hands started cramping after a bit from holding it and the circle pad aiming suuucks for shooting which I guess gets me ready for Vita sucky handheld analog aiming as well. At least it's decent for camera controls.
There a couple of things Sony could have and should have done that would have them in a better situation now (they really should have bought Crash and Spyro full-stop from Universal, no matter how much it cost, particularly for Crash), but yeah, it's like you say - you can't just generate that kind of savvy out of thin air, and even when you get a quality studio together (Sony's got lots), that's only part of the puzzle. Nintendo's stuff sells well because a lot of it is very high quality, but they've also very carefully cultivated their brands over the process of decades.
The movie is Loli uguu of the most wretched type. Is this the American or Japanese version?
Pity there's not a lot of content, I love customizing my panda bears with bikinis
I played around for a bit, and for christ's sake, do NOT play this in 3D. It suffers from the same grainy filter than RE has but its MUCH worse. It actually physically hurts to play using the 3D. 2D or not at all.
Games only look great in 3D if they're bright and vibrant, not shit-brown.
I like the control improvements (and oddly found it more comfortable WITHOUT the circle pad pro), but don't know if I'm going to get MGS3 3DS. Especially with MGS HD Collection coming to Vita.
Then again, a new MH and Pokemon are a license to print money. Who knows.
I also thinks it depends on the number of revisions it has. I always find it disingenuous when people say the 360 has x size userbase or ds had a 100+ million userbase considering they kept getting reiterated. There's obviously alot of repeat buyers going along with the upgrade paths and hardware configurations.
edit:
Seeing as you're not too concerned with 3ds outside of japan, what would you say will carry it pertaining to software?
The usual shit.
The market for handheld gaming in America, outside of some of the DS's craziness, is almost entirely made up of kids. So... Pokemon, Mario, Mario Kart, maybe some Animal Crossing, a lot of licensed shit, some Kirby, bla bla, it'll be fine. Nobody is really making much of a play for the audience Nintendo handhelds are typically built on, and it would take one hell of a play to overcome Nintendo's advantages in that arena.
creamsugar creamsugar
OK here is the rumor: big N will announce a megaton on next year’s meeting which to celebrate 3DS sold XX million.
uh, dq7 more likely there, maxy
@sprsk
Tonight's Nintendo Direct will be 2 hours, 1 hour presentation 1 hour game footage o_O
what a waste of an hour
Fire Emblem looks great, new Mario Tennis done by Camelot is awesome, EO4 is fuckyeahinmyface. Nothing megatonny or w/e but those are pretty solid for me.
Fire Emblem looks great, new Mario Tennis done by Camelot is awesome, EO4 is fuckyeahinmyface. Nothing megatonny or w/e but those are pretty solid for me.
a sequel of a frustating overdone game,a sequel of one overdone games,and a sequel of one game everybody stops playing after the first half because after that they are done filling their HARDCOREZ QUOTA
COLOR ME EXCITED
Fire Emblem looks great, new Mario Tennis done by Camelot is awesome, EO4 is fuckyeahinmyface. Nothing megatonny or w/e but those are pretty solid for me.
a sequel of a frustating overdone game,a sequel of one overdone games,and a sequel of one game everybody stops playing after the first half because after that they are done filling their HARDCOREZ QUOTA
COLOR ME EXCITED
magus is mad they're all on 3DS ; D
I'm sure he's excited to play Inazuma Eleven 2 though
I am excited for this game because it has multiple units attacking instead fo just one on one like in the past. Seems to be a little fresher than other fire emblem games.
i cant play fire emblem because i secretly consider that maybe every character is important to the story and if they die I feel compelled to restart
I'm ok with perma death in my srpgs as long as I can quicksave every turn. I don't have the time or patience to replay hour long stages because of one mistake.
Luckily most let me save! I think FE does. I did no death runs on the two FE games I played and I don't remember it being an issue.
I've played perma death games with no quicksave and I've still done no-death runs on them. The only difference it makes is I play ridiculously cautious and the maps simply take longer.
a sequel of a frustating overdone game,a sequel of one overdone games,and a sequel of one game everybody stops playing after the first half because after that they are done filling their HARDCOREZ QUOTA
COLOR ME EXCITED
Yeah, that's why I used the words "for me", you stupid fucking cockmaster optimus prime.
Almost everyone I know who started the EO games finished them, including one of my coworkers who hadn't touched a video game in years. You're fucking terrible at games, news at eleven, go play more Rhythm Tengoku that you couldn't even sell enough blood and semen to pay for, you worthless piece of garbage.
I sort of feel like magus here, but I'll be nicer.
FE games are awesome, but I am like 2-3 FE games backlogged already, so no interest. They come out too frequently and it's hard to keep up. And they all feel pretty similar but at least they have unique storylines.
Mario Tennis is neat, but I'm not that big on Tennis games; golf has a bit more variety with all the different courses to learn, tennis is just super pong. Hence why I'm not buying Virtua Tennis 4 on Vita either.
EO like FE is a great game series, but I'm 2 and a 1/2 EOs behind already, so no interest. They come out too frequently and it's hard to keep up. And they all feel pretty similar.
As much as they're all good games, there's something to be said that they're, like many Nintendo franchises, the same game repacked yearly or bi-yearly with slight changes and as an older gamer with a backlog those of the kind of games I'm least interested in anymore.
And I'll be nicer to you, because I respect your right to live.
Fire Emblem Shadow Dragon came out three years ago. Radiant Dawn was two years before that. Path of Radiance was two years before *that*. Now, Sacred Stones came out the same year, but that was also the last handheld FE before SD, which means it was five years between handheld FEs. Now, Bebpo, some people might be able to pull these shenanigans. But you? You clear more games (and longer games) than virtually anyone I know. There is no fucking way these games are coming too fast for you to handle.
Tennis, hey, if you're not into it, you're not into it. For me, I'm hoping that Camelot is going to do another Tennis RPG like the last time they did a handheld Mario Tennis. And while it's probably going to play in a very familiar way, it's been *eight* years since the last one, so I'm okay with it. A guy who tugs his ham to every Hot Shots Golf game released probably shouldn't be taking shots at Mario Tennis being a too-frequent rehash.
Etrian Odyssey, again, your perception isn't matching reality here. EOII certainly did follow fast after EOI (one year), but EOIII was two years later and EOIV will be two years after EOIII. This is plenty of time to finish them. And with all due respect, if you've barely touched 2 and 3, you're in a pretty poor position to judge how similar they are to one another. EOII is definitely a predictable sequel, but EOIII had a metric shit-ton of new shit and threw out almost everything from the first two. And frankly it's not like we're up to our asses in good first person dungeon crawlers, either.
For me, what we have here is this: FE is the first new Fire Emblem game since Radiant Dawn five years ago (the recent DS games were remakes), and it looks like they're making several interesting changes to the gameplay. Mario Tennis is the first new installment in that series in eight years, and it's made by a team who makes some pretty fucking fun sports games. Etrian Odyssey is a next-gen sequel to a series I loved a lot on the DS, and it seems to be toting a whole bunch of improvements.
Don't get me wrong, I love original titles, too. But part of the fun of new hardware is seeing new installments of old favourites, and these are among the ones I wanted to see most (well okay, I never consciously thought about another Mario Tennis, but whatevs). These are good, hardcore games from series that really haven't been milked that hard, especially relative to MANY other series that you give passes to.
I mean, I'm not trying to tell you to love these games. Obviously if you're several games behind in these series, they're not your thing, so you probably shouldn't be looking forward to these at all. But to call these series tired or samey when you jump up and down like a fat kid with a brownie pan for new Uncharted, Hot Shots Golf, and Square Enix games is kind of unfair.
My god I didn't realize how out of the loop I was, I don't think I've ever even heard of Etrian Odessy, I had to google what EO stood for. Can someone give me a quick rundown of it's gameplay mechanics?
My god I didn't realize how out of the loop I was, I don't think I've ever even heard of Etrian Odessy, I had to google what EO stood for. Can someone give me a quick rundown of it's gameplay mechanics?
magus, you are :heartbeat :heart :heartbeat for just rolling with that kind of shit from me
Well, that's always been kind of the dilemma with the remake of DQ7. The game is so big and so long, remaking it up to even 3DS level of graphics is probably not going to be worth the financial outcome. I really doubt they'll trot out the old Heart Beat/Arte Piazza engine again, but I wonder which engine they *are* going to use.
apparently a bravely default demo hits in 2 days and i'm the only one giving a fuck
:rock :rock :rock me :rock :rock :rock
http://www.youtube.com/watch?v=q52PLa1LueQ
Pushmo became boring really quick. I completed about maybe 30 of the puzzles and had no desire to keep going.
Pushmo became boring really quick. I completed about maybe 30 of the puzzles and had no desire to keep going.
So it's like every non-action puzzle game then?
And by non-action I mean not like, Tetris.
Crush, Devil Dice, Intelligent Qube don't get boring.
needs to be patched or taken out of online
Was heading to pick up RE:R but was listening to Giant Bomb on the way and they couldn't stop shitting all over the game. I'm not a huge RE fan so it made me reconsider buying it at the time. I couldn't care less about the story and plot progression, so how are the actually core mechanics and mood/atmosphere?
Giant Bomb shitting on a Nintendo console game? Shocking!They all have insane boners for Rhythm Heaven Fever strangely enough.
Giant Bomb shitting on a Nintendo console game? Shocking!
I played half of RE4 and skipped RE5 entirely (I know, I know), but love me some classic RE and tank controls. So I have a feeling I'm gonna enjoy this game, but I'm wary of where/when the game takes place. Do I have to play the last two games to understand what's going on?
MK7 dropped to 29.99 on amazon. Weird to see a first party N game go on sale this early after release
so what you're saying, brandnew, is that it's on sale?
good to have that cleared up.
Been playing the OG SMK for the first time lately and ... that is a great fucking game. How close is it to that?
Kid Icarus Pretentious Subtitle got 40/40 from Famitsu :lol
Yeah, everything I've seen about the actual gameplay looks interesting/good, but man is it buried in some poopoo.
Unfortunately, the Kid Icarus developers are only utilizing the circle pad pro for left handed gamers. They can invert the control scheme and use the right hand for holding the 3DS and left hand for stylus. Which just seems to exaserbate the problem because the 3DS is heavier and the right hand has to hold more weight.
way i figure, if i got used to gun valkyrie, i'm sure i can get used to this. if it's worth getting used to, anyway. still very much on the fence about this.
Speaking of which I got to try the vita today, didn't really appreciate the analog placement there. The bottom of my thumbs kept bumping into them.
I think if it were coming this year (especially in the next 3-4 months) they would *certainly* have announced it before they announced their year-end results. My gut tells me they're going to try to stand on the existing 3DS til next spring.
Yeah, I was going to pass on Kid Icarus *SUDDENLY* I preordered it and the (as of now) rare circle pro pad.Speaking of which I got to try the vita today, didn't really appreciate the analog placement there. The bottom of my thumbs kept bumping into them.
I was having the same issue when I was playing Wipeout, and it annoyed me to the point of taking a break from the game.
Using the classic control scheme of X to accel and square to shoot was what exposed the annoyance of the placement. But I don't know what happened afterwards, I guess I just got used to it, considering how I forgot I had this issue until you mentioned it.
Speaking of analogs: I was also down on the analog themselves up until I started playing some of that sweet, sweet Super Statdust a few days ago. Who knew that all it takes to fairly judge them is a good game with tight controls. WHO KNEW?!
But still, if I had to pick the better analog scheme out of the two, I'd say the 3DS' still has a slight edge. Although it might only take one more game with good controls to close that small gap.
Price'll go up on a revision regardless. They kind of need it to.
I think it's going to have to be a bit bigger, to accommodate a larger battery. That and the second stick should be enough for the first revision.
if you own both systems at the same time, you can do a system transfer
if you register your downloads with Club Nintendo, you may be able to restore independently, too
I guess I really should buy a 3DS now, I got two games for the thing but no way to play them. :Pspoiler (click to show/hide)The games in question are OoT 3D (Amazon sale) and TotA (feared it only getting one print and being impossible to find again.[close]
Mario Kart 7 is the best Mario Kart ever IMO, so as a rabid Nintendo fan, yes you should!!
Kingdom Hearts is out? Forgive my ignorance, but what kind of game is it? Turn based, action? Is it hard? I'm thinking the kidlet would probably like it
I played about an hour of Kingdom Hearts DDD tonight and it left me wondering what the point of the circle pad was? The game plays MUCH worse with circle pad enabled. This is because when you're in the middle of battle, it's way faster to double click L to center the camera or tap L/R to rotate the camera than to take your right thumb off the main buttons mid-fighting and try to slowly move the camera where you want it to be. Because the camera is too close and the action is too fast, you're always having to move the camera like NG and so quick-centering is king.
The design of the circle pad just seems pretty junky from the 30 mins of RE:R I played (awkward aiming) and hour of KH (slow useless camera). At least it was only like $20. But it seems like a pointless add-on so far to me.
how old is he?
he should be fine then. and the content will definitely please.
magoose, i was concerned about him being too young, not too old, you re-re.
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Who needs HD lololol
Desperate Nintendo is actually a Nintendo I like, if they had put half as much effort into Wii software as they are doing into 3DS software right now, maybe the Core gamer crowd wouldn't have left the Wii in droves.
For a first place console, Wii software after 5-6 years is a barren wasteland.
MK7 -> Mario 3DS -> Icarus -> FE -> NSMB2, nice roll so far. Throw in Paper Mario, F-Zero and a new Metroid game in the following months and I will like the 3DS.
NSMB2 has absolutely awful presentation. It's so simple but somehow manages to look offensive. I know this isn't a new observation, and I don't care.
Why try to prop up a lifeless corpse when you can deliver nail in the coffin of your rival?I doubt this will affect the Vita at all. Besides, nailing the coffin shut on the Vita is just a formality at this point.
I do think it's funny how they are ignoring that NSMB DS ever happened.
Why try to prop up a lifeless corpse when you can deliver nail in the coffin of your rival?I doubt this will affect the Vita at all. Besides, nailing the coffin shut on the Vita is just a formality at this point.
Speaking of Vita, how exactly is doing, vis-a-vis the 3DS?
STFU Oblivion, you know exactly how bad it's performing.spoiler (click to show/hide):bawl[close]
Speaking of Vita, how exactly is doing, vis-a-vis the 3DS?
Sub-9k weeks in Japan and a mildly weak launch in NA don't paint a pretty picture, to say the least.
3DS, so exciting people can't stop talking about other handhelds in its threads.
I do think it's funny how they are ignoring that NSMB DS ever happened.
Doesn't the addition of the "2" in the new game's title sorta show the opposite?
I do think it's funny how they are ignoring that NSMB DS ever happened.
Doesn't the addition of the "2" in the new game's title sorta show the opposite?
I think you are forgetting there was a Wii one as well that went on and sold a billion copies. This is technically NSMB3.
Speaking of Vita, how exactly is doing, vis-a-vis the 3DS?
In America, it's about 5.5 million to about 400k, but last month they sold nearly the same amount. In Japan, it's about 7 million to 475k, and last week was something like 65k to 8k. In Europe, nobody knoooooooooooows so the Vita is probably at 15 million and the 3DS is at 2.
yes but its not pathetic cuz im young
im prob younger than u andrex and not all of us have trust funds to rely on.
Then you better hope you believe in good karma. I would have let them rot.
i like the fact that they are doing luigi mansion 2,the original was an okay game,not bad but not that good either but it was nintendo finaly doing something different,plus i dig professor e.gadd,he should deserve way more screen time than fucking bowser jr.
anyway there are a lot of nice third party game coming like bravely default and guild 01 so i'm not sure why we are talking about lame nintendo games like the Xth shitty iteration of animal crossing :wtf
Luigi 1 was an decent game until you go to that "we had to ship this" 50-ghost hunt rubbish.
It's really weird cuz it didn't sell nearly that well in other regions. I guess America loves the underdog.
QuoteDon't forget MH 3G, MH4, Luigi's Mansion, and Animal Crossing into the mix.
couple of things -
MH 3G - it's not coming to 3DS, sorry.
MH 4 - trailer was garbage, need to see whether they are about to shit on the franchise
LM - erm
AC - ...
That made me rage pretty hard. Too bad, because a ghost fishing robotron-ish game with graphic adventure elements is about the best thing ever on paper. Still, I'm glad they are makin a sequel cos there is fertile ground there - but the original had an awful lot of flaws for such a slight, basic game so they need to give a shit.
the 3ds is the worst console i've ever owned, and thats saying something considering I owned a dreamcastThe hell is this? :maf
the 3ds is the worst console i've ever owned, and thats saying something considering I owned a dreamcastThe hell is this? :maf
this will all make sense later this week and you can apologise then.
I'm always shocked when I look at Luigi's Mansion's North American sales. Somehow I always seem to forget how fucking crazy it sold. Some fun comparisons:
Number of titles per platform that sold better in NA than Luigi's Mansion:
Microsoft Fam-fam
Xbox: 2
Gamecube: 4
QuoteCan't wait for Vita owners to spin that Portable 3rd HD is SO MUCH BETTER than 3G and probably 4. One of my Sony friends I keep on a leash is convinced it's SO MUCH BETTER because you can transfer save files or something? Great bullet point for the back of the box there.
3rd P -is- better than the Wii version - it gets rid of the shitty underwater stages whilst adding extras including monsters, extra weapons, and getting rid of the fluff of the village/harvesting down into a quicker, tighter package. 3G is arguably "better" than 3rd P as it looks better, the Z-axis helps people like me who play as great swords men, the warping Nagura is ZOMG, but it still retains the bloat of the Wii version. But it's issue is that there's no player copy over from Tri or 3rd P which basically forces established players to repeat X hundred hours of content. I've started 3G but i'm less than thrilled having to repeat play but hey - i realise that this is what it is.
the P games are absolutely honed for portables - 3G is an outsourced port of the Wii game and it shows - the tutorials are wordy and overly long which are not suited to a portable. That said - i appreciate this is a quickly thrown together effort to help establish MH on the Nintendo platform :D
Anyways - if you do not understand why going between a regular and a G revision requires the ability to import your save file then you have absolutely no business in monster hunter discussion threads. This isn't just you, but a whole slew of overly excited Nintendo fans who know absolutely FUCK ALL about the series and are trying to position themselves as experts because a OMG SALES FAP FAP FAP series is coming there way. I can tell you now - there's people excited for 3G who are going to absolutely fucking HATE it when they finally play it.
Probably gonna be a free to play scam. Enjoy your descent.
I'll say it again - you want to guaranteed play MH? Buy Nintendo hardware.
Probably gonna be a free to play scam. Enjoy your descent.Hah, there's no probably about it. Want your own room? You can have one for a month for cheap! Or you can buy a perma-room for even moar! Most of the for sale shit is cosmetic nonsense, but I'm sure they'll have uber-weaponry and such up before to long.
Sega really needs a good kick in the ass imo. Not death or nothing. I'm still stupified that when NSMBwii sold 20 million copies they didn't seriously consider doing a 2d sonic NOT OUTSOURCED TO DIMPS AKJALJGKLAJG;KLAJF;LKAJG;LKAJG;LKAJG;KLAJ
Phantasy Star Online and Monster Hunter are my two most played games ever. It's looking good to be a fan of these two series going forward, just wish Capcom would cancel MonHun 4 and put it on a console where it belongs, but eh can't have everything.Closest thing to current gen MH on the horizon is Dragon's Dogma but that's single player only. Since it's kind of a thinly veiled MH beta maybe next year, when the current machines will be on their way to being old tech... :o
Apparently Might Switch Force is getting a free update with 5 more levels. Still kind of paltry but its a nice gesture. I wouldn't mind paying for dlc in the long run.
Apparently Might Switch Force is getting a free update with 5 more levels. Still kind of paltry but its a nice gesture. I wouldn't mind paying for dlc in the long run.
So any idea if Mario Tennis is gonna be any good?
Have you ever bought *any* sports game, Andrex?
it's like having someone poop in your mouth(http://ecx.images-amazon.com/images/I/41g1T6rkaLL.jpg)
Keeping it zoomed out is such an odd choice.
Oh well, typical Ubisoft handheld effort.
And Ancel wonders why Nintards pee on his masterpiece. :piss2
Take my posts more srsly dcharles. ::)
Ancel's rubbed me the wrong way since hid absolute insistence Origins wasn't influenced by NSMNW. I mean it's fine if it is but let's call a spade a spade. Suuuuure the whole bubble mechanic for dead characters doesn't have any connection. I believe you Ancel. ::)
For Rayman Origins, I guess you had to look at New Super Mario Bros. Wii?
As far as I'm concerned, not at all! I will say something awful, but I do not play Mario, I don't like to slip, I do not like this inertia, I do not like that you can not slap! I think the game is fabulous, I understand people love it, but it is not my cup of tea. Me, I was rather into Ghosts'n Goblins, Heart of Darkness, Another World, games where the narrative was important. Beyond that, it's the controls of Mario that are very interesting, but which I have trouble to get used to. I feel like I can see too much through the game mechanics ("la ficelle ludique" - kinda hard to translate), even if it's a game that works, it is absorbing, obviously.
As for LittleBigPlanet, I've played very little because I found the physics and controls rather tricky. Yet the game designers who worked with me did not stop to tell me: "You should look at Donkey Kong ! You should see Mario ! " There is always a form of influence. In fact, we all face the same issues. In a multiplayer 2D game, what should happen when a player dies? How does he comes back in the game? Should we keep him waiting? We didn't want to force the player to wait, so we gave him a little control. These are issues that come back.
Totally dodging the question there. ::)
I've adblocked the ::) emoticon because of your misuse and abuse. I hope you're happy.
I've never touched a LBP game.You're not missing out. They're quite bad.
Media Molecule has always struck me as kind of hipster. Hopefully their new IP does something new but stays within the expectations of its' genre.
I only played the main game, and I found it aggravating. I almost never died as a result of my own failing, but rather the kludgy plane-shifting, imprecise and floaty jumping, or the game just plain having a physics spazz-out.
There's no excuse for the game to control that poorly. None at all.
That being said, this is the 3DS thread, so I dunno why were talking about a PS franchise :P
It's Takao's fault. Always bringing up PS exclusives in other hardware threads.
he said he played lbp why do you guys think he copied that junk mario game and not superior british platformer
Clearly he didn't, because Rayman Origins doesn't control like utter shit.
Seriously. I got LBP free when Sony lost my personal information and played it a little and was like, well, that's not so awful, but not very interesting, either, but then my stepson wanted to play through all the pre-made levels and by the end of the game I was cursing the GOD-FUCKING shitty controls/jumping/everything so hard. Bubsy the Bobcat was a more competent platformer.
LBP is a nice building toy, but as a platformer, it fails so, so, so fucking hard. Rayman doesn't even look back at it as it stomps all over its shit.
Aww damn, new Samurai Warriors Chronicles game, that's your killer-app! The first game was so goddamn good that I can't even imagine what they can add in the sequel.
sounds like a very expensive pocket league story to me.
DCharlie *bought* EO4, but I don't imagine he'll get to playing it until... well, that one's probably going to be in Pepe's inheritance.
My 3DS XL needs to hurry up and come out
Personally I think it was a good move by Nintendo not to include a 2nd analog stick. This has forced developers to create original content for the console and not the ps3-port-athon found on the Vita. It was a smart business move.
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