Author Topic: Resistance 2 Thread  (Read 53798 times)

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Smooth Groove

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Re: Resistance 2 public beta sign-ups
« Reply #240 on: November 05, 2008, 11:21:54 PM »
Swaggaz, from your impressions, R2 doesn't even deserve to be rented.  I've just decided to get Motorstorm 2 and something that's not R2 for my 2 TRU games. 

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #241 on: November 05, 2008, 11:29:41 PM »
It's worth playing and if you enjoyed Resistance 1 you will probably like it a lot.  I should probably also mention that I didn't like Resistance 1 the first time I played it through and it only was the second time that I enjoyed it, and if I had to compare the two experiences, I'd say I enjoyed R2 more than the first time I played R1.  I'll probably play it again in the future and will hopefully enjoy it more.  I also haven't touched the multiplayer or coop yet in this final game, so they might also help.

The biggest problem is that you die too fast.  I played on normal and it only took about one or two shots to get me into critical state and a third one to kill me.  It doesn't help that the enemies are amazing shots either, but at least the bullets travel slow so you can see them coming.

If you want proof of this, it says I died 170 times in the game.  Still it only took 8 hours to finish.
« Last Edit: November 05, 2008, 11:31:52 PM by swaggaz »

Smooth Groove

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Re: Resistance 2 public beta sign-ups
« Reply #242 on: November 05, 2008, 11:32:33 PM »
I hate aimbot AI.  It's one of the annoying aspects of FC2.  I can't always see the enemies but they always seem to know where I am. 

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #243 on: November 05, 2008, 11:37:57 PM »
Yeah, it gets annoying at times.  It gets slightly better when you have teammates since not everyone is focused on you.

Bebpo

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Re: Resistance 2 public beta sign-ups
« Reply #244 on: November 06, 2008, 12:30:18 AM »
I played through the 2nd level and when you get outside to the cityscape the game is suddenly cool and enjoyable. 

My only problem is that the story isn't making sense to me.  We go from a game (R1) where these mysterious Chimera are spreading from Russia and we shoot them and go to the core and kill an Angel monster that is the hivemind and walk away.  Then walking out you get picked up, fight some monster battle in Iceland or somewhere and there are giant mecha and a huge ass army and stuff suddenly.  Then you wake up 2 years later and you're running around barking orders like you've been the squad leader of these guys for years when you just met them 5 mins ago?  And there's monsters and mecha everywhere in America?  Like I dunno, it's all kind of disorientating and just feels really rushed.  I feel like I'm supposed to know what's going on right now and be kicking ass like Halo or CoD, but I have no idea wtf is going on and I just keep running forward shooting things.

Re: Resistance 2 public beta sign-ups
« Reply #245 on: November 06, 2008, 02:35:08 PM »
I played through the 2nd level and when you get outside to the cityscape the game is suddenly cool and enjoyable. 

My only problem is that the story isn't making sense to me.  We go from a game (R1) where these mysterious Chimera are spreading from Russia and we shoot them and go to the core and kill an Angel monster that is the hivemind and walk away.  Then walking out you get picked up, fight some monster battle in Iceland or somewhere and there are giant mecha and a huge ass army and stuff suddenly.  Then you wake up 2 years later and you're running around barking orders like you've been the squad leader of these guys for years when you just met them 5 mins ago?  And there's monsters and mecha everywhere in America?  Like I dunno, it's all kind of disorientating and just feels really rushed.  I feel like I'm supposed to know what's going on right now and be kicking ass like Halo or CoD, but I have no idea wtf is going on and I just keep running forward shooting things.

I have the same complaints. I'm enjoying the game, but I'm feeling very much in the dark.

The intel reports you find throughout the game supposedly flesh out the back story. I haven't bothered to read any of them yet, though.

One other thing, the sections were you get mobbed by 20-30 of the Chimera runners are genuinely creepy.
« Last Edit: November 06, 2008, 02:45:55 PM by distantmantra »
野球

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #246 on: November 06, 2008, 02:40:18 PM »
The story picks up maybe...uh, for a total of 3 minutes (or less) at separate parts in the game, and when I say it picks up, I mean there actually is one in those brief bits.  The ending will confuse you, this I guarantee.

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #247 on: November 06, 2008, 02:43:29 PM »
I played through the 2nd level and when you get outside to the cityscape the game is suddenly cool and enjoyable. 


Yes, exactly. I am typing up my impressions now and this is it 100%.
haw

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #248 on: November 06, 2008, 03:27:21 PM »
Maybe they will release Resistance Recon, a squad based shooter detailing battles that took place between R1 and R2. PSN exclusive too, I'm sure.

Tieno

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Re: Resistance 2 public beta sign-ups
« Reply #249 on: November 06, 2008, 04:52:16 PM »
Maybe they will release Resistance Recon, a squad based shooter detailing battles that took place between R1 and R2. PSN exclusive too, I'm sure.
Go play the PSP game, you KZ2 troll.
i

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #250 on: November 06, 2008, 07:59:39 PM »
[youtube=425,350]eq7sG7DDGyo[/youtube]

ugh
haw

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #251 on: November 06, 2008, 08:02:53 PM »
There goes the "Insomniac doesn't release glitchy games" argument  :'(

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #252 on: November 06, 2008, 08:05:33 PM »
R2 is easily the least polished game released by Insomniac.

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #253 on: November 06, 2008, 08:05:46 PM »
In terms of glitches, it's definitely the weakest insom game i've played. but that had to happen when they had 400 people working around the clock on their shitacular MMO bullshit.
haw

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #254 on: November 06, 2008, 08:06:29 PM »
MMO?

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #255 on: November 06, 2008, 08:10:40 PM »
The coop mode is basically an MMO.

I have to say I am really enjoying the single player right now.
haw

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #256 on: November 06, 2008, 08:13:43 PM »
Oh, that. I'm a bit surprised that the co-op is almost universally appreciated in reviews. I'm getting more of a genuine co-op vibe from that other Sony FPS.

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #257 on: November 06, 2008, 08:17:52 PM »
I enjoyed the game, but I am bit surprised about all these high scores the game is getting.  Gametrailers gave it a 9.1 and I was totally expecting low 8s from them.

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #258 on: November 06, 2008, 09:15:47 PM »
I dunno, I'm really digging the campaign. It started not so hot in the first level but since then I've thought it was awesome. Almost done with Idaho.
haw

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #259 on: November 06, 2008, 09:20:41 PM »
What difficulty are you playing it on? I'm thinking that the next time I play it single player (when Resistance PSP comes out most likely) I will go through on easy so it's not so frustrating. It that makes enemies less resistant and you more, that would help a ton.

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #260 on: November 06, 2008, 09:25:11 PM »
Normal. I'm not like great at shooters but I haven't died so much I think. I have been really aggressively using bullseye tags and cover.
haw

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #261 on: November 07, 2008, 01:29:46 AM »
I wonder what Insomniac thinks of Sony/GG releasing a public beta on the late evening of Resistance 2

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #262 on: November 07, 2008, 01:32:08 AM »
I wonder what Insomniac thinks of Sony/GG releasing a public beta on the late evening of Resistance 2

I thought that was hilarious  :lol

KZ2 has been getting overwhelmingly positive buzz from some people I really trust, so I'm quite amped to try more of it. Someone in my building is in the beta and I played a tiny bit of it but was really, really impressed.

R2's multiplayer is shitty to me, but I dislike multiplayer shooters in general. IF I like the campaign, I will try the multiplayer and may keep at it for a few weeks. But I am not in it for the long haul.

haw

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #263 on: November 07, 2008, 01:38:24 AM »
I'm finding that I enjoy MP that is designed to feel like part of a campaign, and based on the beta, R2 (even including co-op) didn't do that anywhere near as well as KZ2 does.

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #264 on: November 07, 2008, 01:38:51 AM »
I can't even try the Killzone 2 beta.  I need to get some friends who play video games, and by that I mean ones who don't just play the damn Wii or Rock Band.  At least with Rock Band multiplayer is fun.

dark1x

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Re: Resistance 2 public beta sign-ups
« Reply #265 on: November 07, 2008, 08:22:02 AM »
What difficulty are you playing it on? I'm thinking that the next time I play it single player (when Resistance PSP comes out most likely) I will go through on easy so it's not so frustrating. It that makes enemies less resistant and you more, that would help a ton.
I restarted the game yesterday on the easier mode and I'm finding it much more enjoyable.  While I was having no problems making progress on normal, I found that the scenarios required a LOT of trial and error at times due to the fact that you could die just by sticking your head in the wrong place.  It wasn't fun taking one wrong step and then having to go hide until you're healed.  It really killed a lot of scenes for me.

I played all the way up until the alien ship last night and had a MUCH better time as I really was able to enjoy the scenes they created as well as piece together what is going on.  I swear their normal difficulty feels more like "hard" in most games.  I think it would be more fun to play through on the more difficult settings once you've cleared the campaign once simply because you'll be able to more effectively react to what's going on.  For a first run through the game, however, it's just annoying due to the cheap deaths.

Quote
I wonder what Insomniac thinks of Sony/GG releasing a public beta on the late evening of Resistance 2
Honestly, I'd imagine they were pretty unhappy about that.  I mean, a beta isn't going to take away that many players due to the limited numbers, but it can't have a positive impact on R2 by any means.
« Last Edit: November 07, 2008, 08:23:44 AM by dark1x »

Re: Resistance 2 public beta sign-ups
« Reply #266 on: November 07, 2008, 11:29:13 AM »
I'm about 1/2 way through Chicago, the game is starting to pick up.
野球

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #267 on: November 07, 2008, 12:35:25 PM »
Er, ignoring compression issues, do the Chimeran environments actually look as bad as they appear in the GT review? Those were graphics highlights of R1 (still looking good to this day), but they look nearly downgraded in that footage.

bork

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Re: Resistance 2 public beta sign-ups
« Reply #268 on: November 07, 2008, 12:36:58 PM »
Do any of you guys play multiplayer?  I am more interested in reading about the co-op and deathmatch modes than I am the single player.
ど助平

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #269 on: November 07, 2008, 12:40:27 PM »
Er, ignoring compression issues, do the Chimeran environments actually look as bad as they appear in the GT review? Those were graphics highlights of R1 (still looking good to this day), but they look nearly downgraded in that footage.
R2 looks better in every way than R1. There's no element of R1 that looked better.
haw

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #270 on: November 07, 2008, 01:17:40 PM »
The glass looked better in Resistance 1.  I would also say the snow, but there is no snow in Resistance 2.  There is awesome water, so that makes up for it.

I think after the first two levels when there is shiny orange stuff everywhere the game starts looking quite good.  The later levels actually look good and at some points it stands out, like the canyons and there is this one colorful area.  There are still points when the graphics look bad later in the game, but they are rare after that initial part.  Using Google Maps as a ground texture  :lol

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #271 on: November 07, 2008, 01:30:18 PM »
there is no snow in Resistance 2.

wat

Kestastrophe

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Re: Resistance 2 public beta sign-ups
« Reply #272 on: November 07, 2008, 01:58:42 PM »
How is the gameplay Duckman? Do the guns still have a primary and secondary fire?

*edit*
I was referring to the Killzone 2 beta, wrong thread, meant to post in Outside link thread
« Last Edit: November 07, 2008, 02:02:05 PM by Kestastrophe »
jon

Re: Resistance 2 public beta sign-ups
« Reply #273 on: November 07, 2008, 02:13:26 PM »
Using Google Maps as a ground texture  :lol

That was embarrassing.
野球

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #274 on: November 07, 2008, 02:20:37 PM »
It's the same glass shader. JS has already posted about it, pretty sure. I think your mind is playing tricks on you :D
haw

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #275 on: November 07, 2008, 02:25:07 PM »
I'm not about to compare them side by side, but I do remember early in the game messing with the glass and thinking it didn't look nearly as good, and I still was impressed by the Resistance 1 glass when I replayed it a few months ago.  Hopefully someone is crazy/bored enough to do a comparison of them.  I know I'm right here.

fistfulofmetal

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Re: Resistance 2 public beta sign-ups
« Reply #276 on: November 07, 2008, 04:55:07 PM »
I posted this on Gaf. I think it's an above average shooter so far

Quote
Some random thoughts/comments I had when I was playing:

Right now I'm in Twin Falls. The fast dudes are starting to attack.

- Graphics are really inconsistent. Everyone has heard this before but it's very true. Some of the game is nice to look at, but other parts are pretty ugly.

- Going off of that, the game really does feel sterile. It's a hard thing to describe, but I get a sense of really being in a game level when playing. It feels like an area that a person has set up and put things here and there for me to use. This isn't really a bad thing, but I'm definitely not immersed by it.

- It doesn't really flow very well between levels.

- Animation for the small on foot Chimera is fantastic. It's some of the best I've seen, actually. I especially like the way it looks for the fast fuckers.

- Not really fond of the Chameleons. There's nothing really fun about fighting them because it's literally a 1 second encounter. They could have done so much more with them. Maybe have less of them and have them actually hunt you. You gotta try and out thing them or something. Something like that would have been more interesting than what we have now.

Two things that I absolutely hate about the game:

- Fighting big guys. It's not fun at all. When you fight small chimera you have to take cover and they will too. It's like fighting a person. But fighting big dudes is basically "spam grenades and shoot all your ammo as fast as you can" On top of that there's no satisfaction when you fight them. The small chimera react when you shoot them, but the big guys don't. It's annoying and awkward.
Every time I see one of them I get angry because it makes me not like the game a little more.

- The stupid ass faux-ironsight aiming. In, let's say, COD4 your gun is brought all the way up to eye level and you aim down the iron sights. Here, the gun is also brought up but you still aim with the crosshairs. Why? Why not just let us aim down the iron sights? The guns you've modeled HAVE them. To me it's as bad as when a game just zooms in slightly, like in Killzone.
I know it's a small thing, but goddamn does it annoy me. I just think "why would you do something so silly in your game? You try and make it like the other games so much, but fail in this one area?"

I sound down on it, and I kind of am. I honestly didn't expect much so it's not like I'm disappointed.

The truth is I would much prefer Insomniac to take a lot of time and really work on a Ratchet and Clank sequel. They're making too many sequels too fast and I'm starting to feel saturated by them.

Or maybe even make a new game completely. It's weird that I ask such a thing from a company who started this generation with a brand new IP, but whatever.
nat

fistfulofmetal

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Re: Resistance 2 public beta sign-ups
« Reply #277 on: November 07, 2008, 09:26:18 PM »


There are people who want to think this game wasn't rushed.
Then you see the part of the game where you're high up and see a google maps like satellite image used as a ground texture... and you just know.
nat

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #278 on: November 07, 2008, 09:39:22 PM »
Yeah, I don't think anyone at Insomniac would legitimately think that's a good idea, but apparently they did, so something had to mess up their judgment.

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #279 on: November 07, 2008, 09:40:11 PM »
A bit like the Citadel view in HL2? Hey, is the Cloven in the game? That sub-story was really interesting in R1.

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #280 on: November 07, 2008, 09:46:39 PM »
I posted this on Gaf. I think it's an above average shooter so far

Those impressions do not seem to reflect an above average game, to be honest. Then again, the average quality of games in this genre isn't nearly as high as some would argue, so maybe it makes sense. Certainly doesn't sound like a good time.

fistfulofmetal

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Re: Resistance 2 public beta sign-ups
« Reply #281 on: November 07, 2008, 09:52:30 PM »
It's slightly above average. As far as I'm concerned, Resistance 1 is a better game. This is kind of like the Halo > Halo 2 situation all over again.
I still find the basic battles with standard Chimera soldiers good. They are the highlight. It's the extra shit they've tried to shoehorn in that suffers.

As for pics of the google maps fuckery, I really should of taken a snap of it.

I was just too stunned at what I was looking at. How could something like that get by? Fuck... throw some fog in there and say it's so high up we're in a cloud or something.
« Last Edit: November 07, 2008, 09:54:07 PM by fistfulofmetal »
nat

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #282 on: November 07, 2008, 10:09:00 PM »
It's disappointing to me to hear that the game is so different from the first since I actually liked Resistance, but at the same time it's absolutely comical to hear critics wonder aloud why the game has deviated so much from the formula of the first game. Resistance 1 wasn't exactly given much credit, particularly among critics, for being anything special, so it's hardly surprising that Insomniac would want to take it in another direction.

Now, the alleged lack of polish is another issue altogether. That's really disappointing.

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #283 on: November 07, 2008, 10:22:54 PM »
A bit like the Citadel view in HL2? Hey, is the Cloven in the game? That sub-story was really interesting in R1.

The Cloven
spoiler (click to show/hide)
are apparently ancient forms of Chimera, or more known as 'Pure Chimera'.  The Chimera infection in Hale is the Cloven one.
[close]

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #284 on: November 07, 2008, 10:25:07 PM »
A bit like the Citadel view in HL2? Hey, is the Cloven in the game? That sub-story was really interesting in R1.

The Cloven
spoiler (click to show/hide)
are apparently ancient forms of Chimera, or more known as 'Pure Chimera'.  The Chimera infection in Hale is the Cloven one.
[close]

spoiler (click to show/hide)
That sounds a lot less interesting than it did in R1
[close]

 :'(

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #285 on: November 08, 2008, 12:00:28 AM »
I don't think R1 is better, but this is how I feel:

The gap between Resistance 1 and Gears 1 in my mind was not that big. They were both great games I enjoyed.

Insomniac went in some ridiculous direction with "scale" while Epic focused on tightening gameplay, creating more interesting setpieces, and tweaking all the annoying shit that was left over from the first game. The gap between R2 and Gears 2 is big.

Insomniac has failed big time.

I like the game. I think it feels good, I think most of levels are enjoyable, I like the weapons, and I think it's a better SP campaign than COD4. But gooodddaaaaam Gears 2 is AMAAAZING.


I was just too stunned at what I was looking at. How could something like that get by? Fuck... throw some fog in there and say it's so high up we're in a cloud or something.

exactly. Why not just use volumetric clouds? The ps3 is actually good at that. like with warhawk or something.

OR HAVE IT SNOW. LIKE IN RESISTANCE 1. REMEMBER THAT INSOMNIAC?

I was gonna take a picture but I was occupied with the "boss."
« Last Edit: November 08, 2008, 12:02:18 AM by y2kev »
haw

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #286 on: November 08, 2008, 12:03:03 AM »
They should have just kept at the Deadlocked angle; that would probably have been the most kickass combat-focused game ever by now if so :'( 

OR HAVE IT SNOW. LIKE IN RESISTANCE 1. REMEMBER THAT INSOMNIAC?

I was gonna take a picture but I was occupied with the "boss."

This. What in the hell business does Insomniac have developing a game without snow and ice? That nighttime, icy level in Resistance 1, leading up to the Goliath fight (I think) still looks damned good compared to anything this side of Crysis.
« Last Edit: November 08, 2008, 12:05:36 AM by duckman2000 »

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #287 on: November 08, 2008, 12:04:37 AM »
B- student
haw

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #288 on: November 08, 2008, 12:07:38 AM »
[youtube=425,350]aXIIS3GREE8[/youtube]

Fuck everyone for giving this game shit

Bebpo

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Re: Resistance 2 public beta sign-ups
« Reply #289 on: November 08, 2008, 12:10:05 AM »
They should have just kept at the Deadlocked angle; that would probably have been the most kickass combat-focused game ever by now if so :'( 

OR HAVE IT SNOW. LIKE IN RESISTANCE 1. REMEMBER THAT INSOMNIAC?

I was gonna take a picture but I was occupied with the "boss."

This. What in the hell business does Insomniac have developing a game without snow and ice? That nighttime, icy level in Resistance 1, leading up to the Goliath fight (I think) still looks damned good compared to anything this side of Crysis.


The part in the snow when you are in the little tank/robot/car/whatever fighting the spider bigger robot tanks was incredible.  The snow effect they used to make it look like snow was raining down was a gorgeous effect.

bork

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Re: Resistance 2 public beta sign-ups
« Reply #290 on: November 08, 2008, 12:21:58 AM »
Hey guys, seriously.  You know how there's other modes in the game other than single?  LET'S POST ABOUT 'EM! 
ど助平

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #291 on: November 08, 2008, 12:25:05 AM »
I don't think R1 is better, but this is how I feel:

The gap between Resistance 1 and Gears 1 in my mind was not that big. They were both great games I enjoyed.

Insomniac went in some ridiculous direction with "scale" while Epic focused on tightening gameplay, creating more interesting setpieces, and tweaking all the annoying shit that was left over from the first game. The gap between R2 and Gears 2 is big.

Insomniac has failed big time.

I like the game. I think it feels good, I think most of levels are enjoyable, I like the weapons, and I think it's a better SP campaign than COD4. But gooodddaaaaam Gears 2 is AMAAAZING.


I was just too stunned at what I was looking at. How could something like that get by? Fuck... throw some fog in there and say it's so high up we're in a cloud or something.

exactly. Why not just use volumetric clouds? The ps3 is actually good at that. like with warhawk or something.

OR HAVE IT SNOW. LIKE IN RESISTANCE 1. REMEMBER THAT INSOMNIAC?

I was gonna take a picture but I was occupied with the "boss."

I agree with everything here.

fistfulofmetal

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Re: Resistance 2 public beta sign-ups
« Reply #292 on: November 08, 2008, 12:25:06 AM »
Competitive: 60 dudes kill each other
Coop: 4 dudes kill AI people. i mean 8 dudes

there ya go
« Last Edit: November 08, 2008, 12:30:54 AM by fistfulofmetal »
nat

cool breeze

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Re: Resistance 2 public beta sign-ups
« Reply #293 on: November 08, 2008, 12:27:18 AM »
coop is 8 player

fistfulofmetal

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Re: Resistance 2 public beta sign-ups
« Reply #294 on: November 08, 2008, 12:33:48 AM »
fixed!
nat

duckman2000

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Re: Resistance 2 public beta sign-ups
« Reply #295 on: November 08, 2008, 02:19:14 AM »
You guys are brutal

Arbys Roast Beef Sandwich

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Re: Resistance 2 public beta sign-ups
« Reply #296 on: November 08, 2008, 02:43:18 AM »
God dammit, wrong game.
« Last Edit: November 08, 2008, 03:26:51 AM by Arbys Roast Beef Sandwich »
うぐう

y2kev

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Re: Resistance 2 public beta sign-ups
« Reply #297 on: November 08, 2008, 02:44:32 AM »
Hey guys, seriously.  You know how there's other modes in the game other than single?  LET'S POST ABOUT 'EM! 
none of us play them  :lol

I buy my shooters for SP. I always have and always will. Too many games to keep playing one game I guess.

haw

cool breeze

  • Senior Member
Re: Resistance 2 public beta sign-ups
« Reply #298 on: November 08, 2008, 02:49:59 AM »
I'll still try the multiplayer, but I think single player is an important point for games like this.  I also noticed that most of the multiplayer games I really get into are multiplayer only games like the Battlefield series, TF2, and the upcoming Left 4 Dead.

Actually, I can see myself playing co op quite a bit while listening to podcasts.  There are a bunch of games I play while listening to a podcast since they don't require me to get fully invested in the gameplay, but are still enjoying enough in a supplementary way.  Battlefield Heroes is another game like this.
« Last Edit: November 08, 2008, 02:55:39 AM by swaggaz »

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Resistance 2 public beta sign-ups
« Reply #299 on: November 08, 2008, 03:12:22 AM »
The campaign was going to be the saving grace of the game, after the disappointing beta. So these impressions are disheartening to say the least. I'm wondering if they just plain cut corners on the SP in order to create the biggest MP possible.