I came here to necro this not-dead-for-all-that-long thread, and instead find Scenester has beaten me to it. We've been trading gems like this over PM:
Saints Row has bent me over the table and had its way with me, and all I can do is pass it more lube and ask for a reacharound. The game satisfies every borito's needs.
(Note: I'm paraphrasing Scenester's actual words in consideration of their PM nature.)I'm sporting major wood anew for SR2 as well. If SR2 just had sufficient gay innuendo, it would be the official game of THE BORE. Other than that oversight, it's It is a shining example of gameplay and controls over unnecessary graphic/animation middleware solutions, evolution in sequel games, intelligent re-use of assets, respecting the player's priorities... there is just so much the Volition guys did right.
It's surprising to hear that Scenester's having such luck online. Usually when I try to get a Strong Arm session going, there is NO ONE around. If I Quick Match, I only ever get into a deathmatch, usually in the damned MALL, and some lagswitch ballsac is blink-teleporting around like he's Nightcrawler on Red Bull. I've probably been in 3 Strong Arm matches TOTAL, and people were messing around so badly that I almost ended up winning entirely by completing the activities on my own.
Is there a term describing the phenomenon where, no matter how interesting or clever the online mode has been implemented, players will insist on devolving it into team deathmatch?
I bought Mercs 2 and haven't opened that either :\
You're better off that way. Mercs 2 was awful.
The best thing about SR2 was how fucking ridiculous it all was. They took the basic mechanics that worked so well in the first game and then got rid of the wigger-ness.....or amped it up, depending on how you look at it. SR2 is GTA with clown shoes. Adjustable clown shoes.
