Alright, things that bring to mind the old Rainbow Six experience:
- Bullets are shit lethal, and friendly fire is on by default. This will cause you to die a lot, or kill a lot of your team mates (resulting in a nasty loss of match points) if you try to play it Rambo style.
- Guns need to be fired in short bursts, or precision takes a serious hit. Aiming is greatly enhanced by crouching, more so than in any recent game I've played. There was some video of a guy seemingly pumping a whole clip into some guy in the distance without getting a kill. Had he been crouching while using the dot sight, the guy would have be down after a short burst. Well, unless it was lag.
- Starting ammo amount is quite low, and grenade throwing is also quite slow, so you pretty much have to stand still to effectively toss a grenade and get it to land where you want it to.
- Levels are very open, meaning there really aren't many safe spots. Every building has three or four entrances, and most of them have two levels. Makes for some wicked door to door and building to building combat. The downside is that I feel really crippled trying to cover all entrances using a gamepad, but then everyone else is too, so whatever.
All of this combines to really push for team work and a tactical approach to hot spots. It definitely feels like more of an old school approach to challenge, which suits me just fine. I haven't encountered any C4 yet, so we'll see how that changes the experience.