I'm so up and down on this Punch Out game. The latest trailer was kinda nice, then now that people have played it, posted videos and impressions it seems like it is punch out. It's not like punch out, or punch out as in it's in the series, it's literally just Mike Tyson's Punch Out in 3D. It's not a bad thing and if they make it a budget priced game it will make sense, but from gameplay impressions and information ou there, it seems that the differences in Punch Out NES to Punch Out Wii are less than those of Bionic Commando to Bionic Commando Rearmed, and that game was $10.
What gets me is that before the Wii came out and we realized that the controller was a budget piece of shit, Punch Out was one of the obvious things for the motion controls. It would be like that boxing game in arcades that uses tracks your movement, but a good game to fit the gimmick. As I mentioned already, the Wii controller is a cheap pos that does pointer gameplay well, but rarely if ever has motion controls workable. It's pretty funny that it's been over 2 years since the Wii launched, a device is needing to be released to hopefully deliver the original vision of quality motion controls, and it still isn't out yet.
I'm still open to the idea of motion controls in games if they were done right; Nintendo did/does motion controls so wrong that it possibly tainted the idea of it happening. When you actually see a game that does motion control right, like Police 9/11 in arcades, I think it's pretty awesome. Police 9/11 is probably my favorite light gun game because I can look like a jackass bobbing and weaving at the arcade cabinet. I'm still stunned at some games released for the Wii that are fundamentally broken because of the poor controls. Samba de Amigo, Wii Love Golf, SSX Blur, etc. It's ridiculous how bad they made the Wii remote for motion controls. At least pointer controls work well most of the time.