Author Topic: Magic: The Gathering  (Read 342907 times)

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naff

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Re: Magic: The Gathering
« Reply #2880 on: September 02, 2020, 10:06:13 PM »
new duals are so great. fast, simple, don't encourage big stupid value town midrange decks, great for aggro.
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Joe Molotov

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Re: Magic: The Gathering
« Reply #2881 on: September 03, 2020, 09:20:02 AM »
Yeah, the new duals are pretty sweet for decks that don't want CIPT lands.
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naff

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Re: Magic: The Gathering
« Reply #2882 on: September 03, 2020, 07:48:04 PM »
i want an allied fastland reprint for pioneer  :doge

pretty into this rakdos pioneer deck using claim to fame, yung peezy, kroxa et al to good effect

example: third list down https://magic.wizards.com/en/articles/archive/mtgo-standings/pioneer-preliminary-2020-09-02
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naff

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Re: Magic: The Gathering
« Reply #2883 on: September 03, 2020, 08:05:27 PM »
Yeah, the new duals are pretty sweet for decks that don't want CIPT lands.

such a great reward for decks wanting to go on the beatdown while giving little to nothing extra to uro et al
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Raist

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Re: Magic: The Gathering
« Reply #2884 on: September 05, 2020, 06:04:06 AM »
 :lol


Joe Molotov

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Re: Magic: The Gathering
« Reply #2885 on: September 06, 2020, 01:00:18 AM »
Just in case you need an Uro 5-8 after Growth Spiral rotates.
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thisismyusername

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Re: Magic: The Gathering
« Reply #2886 on: September 06, 2020, 02:00:57 AM »
What is Raist's beef with Forest/Green? :thinking

Human Snorenado

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Re: Magic: The Gathering
« Reply #2887 on: September 06, 2020, 09:17:54 AM »
As it focuses the most on creatures, Green is by default the dumbest color, do not @ me
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thisismyusername

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Re: Magic: The Gathering
« Reply #2888 on: September 06, 2020, 12:23:42 PM »
@'s you.

Um, sweaty: What is the difference of mono-Green stompy and mono-Blue "NOPE.jpg" non-interaction?

Raist

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Re: Magic: The Gathering
« Reply #2889 on: September 06, 2020, 03:37:32 PM »
What is Raist's beef with Forest/Green? :thinking

It's just amusing how green keeps doing the "you can do whatever" thing.

Human Snorenado

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Re: Magic: The Gathering
« Reply #2890 on: September 06, 2020, 04:44:20 PM »
:lol

(Image removed from quote.)

Looks like this is gonna be a cycle of commons


yar

naff

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Re: Magic: The Gathering
« Reply #2891 on: September 06, 2020, 04:45:49 PM »
Lol, the uro trigger with upside common is a lot better. Classic green.
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thisismyusername

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Re: Magic: The Gathering
« Reply #2892 on: September 06, 2020, 05:47:16 PM »
Hell yeah at those two. Dimir coming back. :-*

And mill?! :o

Human Snorenado

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Re: Magic: The Gathering
« Reply #2893 on: September 06, 2020, 07:18:01 PM »
Mill is never going to be a thing*

*real degenerates deck their opponents using Tolarian Academy and a disgustingly huge Stroke of Genius. Mill has never been a thing. Mill will never be a thing. Stop trying to win by Mill. Everyone that does deserves to die on the 4th turn to mono red. This has been your annual public service announcement that Mill sucks, and will never in fact be A Thing.
yar

naff

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Re: Magic: The Gathering
« Reply #2894 on: September 06, 2020, 09:19:35 PM »
mill as a combo wincon? sure.

mill as a dedicated strategy? terrible.
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thisismyusername

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Re: Magic: The Gathering
« Reply #2895 on: September 06, 2020, 09:24:46 PM »
Mill will always be a thing. ::)

naff

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Re: Magic: The Gathering
« Reply #2896 on: September 06, 2020, 09:28:56 PM »
for scrubs
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naff

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Re: Magic: The Gathering
« Reply #2897 on: September 06, 2020, 09:31:33 PM »
i stopped playing cube with a casual group because they refused to take mill out as strategy despite it being a huge trap no-one ever won with. with 40 card decks, and a huge amount of support it was still unplayable. mill cards are universally better when used for advantage milling yourself.
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thisismyusername

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Re: Magic: The Gathering
« Reply #2898 on: September 06, 2020, 09:43:19 PM »
Mill will always be a thing. ::)

.

Nothing like milling a Mono-Island counter-spell deck with Millstone and Persistent Petitioners/etc. and watching their face drop as their counters not in hand go bye-bye.

Human Snorenado

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Re: Magic: The Gathering
« Reply #2899 on: September 06, 2020, 10:43:12 PM »
If you're successfully doing that, 1) they're playing a shit tier deck since it's losing to your also shit tier deck or 2) they drew like absolute ass

Either way, you're playing a shit tier deck if you're playing mill. It's not even a tier two strategy in any format. Ever. It was like... maaaaaaaybe a tier 3 strategy for a month during OG Zendikar standard with turbo fog. But the only people here that are old enough to have been playing back then are me and Kara. The rest of you fucking youths need to get off my lawn with this goddamn mill shit.
yar

Joe Molotov

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Re: Magic: The Gathering
« Reply #2900 on: September 07, 2020, 12:22:15 PM »
All your favorite Modern all-star creatures are back, but they're bad now!



spoiler (click to show/hide)
There's also Vampire Tarmogoyf, but it doesn't seem quite as jank as the other two.

[close]
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Raist

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Re: Magic: The Gathering
« Reply #2901 on: September 07, 2020, 02:55:12 PM »
Moar Mill


naff

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Re: Magic: The Gathering
« Reply #2902 on: September 07, 2020, 06:29:03 PM »
 :yuck

mill could obviously be good if they supported it properly. my issue is, if they ever do support it hard enough it is good it will be even more linear and non-interactive than burn. the hate is often so stupid too, like, just chuck a drazi titan you can't cast in or this random artifact that shuffles your gy back into your deck when milled ::)
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naff

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Re: Magic: The Gathering
« Reply #2903 on: September 07, 2020, 06:41:36 PM »
sea gate stormcaller is quite comfortably the best card in the set, and imo, up there with the all time greats in efficiency. not as versatile as snap, but more mana efficient, and they work well together in that stormcaller doubles a spell but doesn't exile it. turn 3 stormcaller -> bolt, bolt and you can still snap back the bolt in your gy later.
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Raist

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Re: Magic: The Gathering
« Reply #2904 on: September 08, 2020, 04:16:12 PM »
Probably a weird take but I think Mill is less obnoxious than the classic UW control bullshit :lol

Transhuman

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Re: Magic: The Gathering
« Reply #2905 on: September 08, 2020, 04:28:39 PM »
Moar Mill

(Image removed from quote.)

I'm gonna triplesleeve from now on, just to trick someone into paying the kicker when I have 14 cards left

Raist

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Re: Magic: The Gathering
« Reply #2906 on: September 08, 2020, 05:41:12 PM »
Moar Mill

(Image removed from quote.)

I'm gonna triplesleeve from now on, just to trick someone into paying the kicker when I have 14 cards left

You might not have time to go down to 14 cards.



« Last Edit: September 09, 2020, 04:27:59 AM by Raist »

naff

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Re: Magic: The Gathering
« Reply #2907 on: September 08, 2020, 05:42:00 PM »
Probably a weird take but I think Mill is less obnoxious than the classic UW control bullshit :lol

i don't think mill is obnoxious, just boring and lame. getting out from under a control deck is a fun game, control decks are core part of what makes magic magic. playing around mill is just can i kill them faster/do i have the right sb card? burn without the interaction. sure there are cards like drown in the loch now, it just all feels very forced. an archetype for people that really want to be playing burn, but want to play U.
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naff

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Re: Magic: The Gathering
« Reply #2908 on: September 08, 2020, 05:53:06 PM »
i guess boring and lame is obnoxious  :lol

i enjoy playing with and against control is what im saying. you don't have to let a game drag out against control once the writing's on the wall unless you're in a tournament and really playing to your outs despite extremely low odds. i feel like people new to magic hate control because they don't grok when they're dead and keep trying to win, thus winding down the clock, when they should be conceding, sideboarding, and trying to get a game 2 and 3 where they have better odds.
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naff

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Re: Magic: The Gathering
« Reply #2909 on: September 08, 2020, 07:16:58 PM »
Mill will always be the ultimate trap for scrubs

.
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Joe Molotov

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Re: Magic: The Gathering
« Reply #2910 on: September 21, 2020, 12:36:00 PM »
https://magic.wizards.com/en/articles/archive/making-magic/more-zendikar-rising-stars-2020-09-21

Maro admits that Lotus Cobra was named to to justify making it a Mythic (in OG Zendikar). :lol

Quote
The mythic rare rarity had just started the year before in Shards of Alara. I'd written the article about it and had spent a lot of time laying out a general philosophy of how we were planning to treat the mythic rare rarity. I didn't personally think that Lotus Cobra fit the philosophy I'd laid out. That said, the mythic rare rarity was a new thing and R&D was still trying to let it evolve as we better understood it in the context of new cards and new sets. R&D was split down the middle between the rare camp and the mythic rare camp. For the next couple months, there were many arguments, but in the end, there wasn't a better choice to replace it with, so it stayed a mythic rare. My one suggestion, once it was determined that the rarity shift was not changing, was to switch the name to Lotus Cobra. If it was going to be mythic rare, it at least deserved to have a name that sounded mythic. (Longtime readers know I'm a big believer in "power" words—aka words that excite players because they're associated with powerful cards.)

Can't wait for Elvish Mystic of the Dark Veil in Innistrad 3. :hyper
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thisismyusername

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Joe Molotov

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Re: Magic: The Gathering
« Reply #2912 on: September 28, 2020, 11:31:44 AM »
Ban old product, get excited for new product!
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thisismyusername

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Re: Magic: The Gathering
« Reply #2913 on: September 28, 2020, 05:03:34 PM »
Ban new product, get excited for old (pre-mending) product!

thisismyusername

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Re: Magic: The Gathering
« Reply #2914 on: September 29, 2020, 12:01:50 AM »
Ban new product, get excited for old (pre-mending) product!

https://magic.wizards.com/en/articles/archive/news/september-28-2020-banned-and-restricted-announcement-2020-09-28?angstschreeuw


https://www.reddit.com/r/magicTCG/comments/j1h4cz/today_is_the_day_that_i_believe_could_be_the/
https://www.reddit.com/r/MagicArena/comments/j1itpy/i_quit_playing_paper_magic_in_favor_of_playing/
https://www.reddit.com/r/MagicArena/comments/j1pdwn/i_uninstalled_arena_today/
https://www.reddit.com/r/magicTCG/comments/j1fe2t/the_mechanically_unique_twd_secret_lair_cards/
https://www.reddit.com/r/magicTCG/comments/j1ns3x/vote_with_your_wallets/

(Imagine I cleverly photoshopped this)



Is this it? Is this the End of Magic: the Gathering?

(Jinteki Corporation here: I've come to Net Damage you.

Or, if you must suffer MaRo and Wizards of the Coasts mistakes more: Play a better format! You don't have to deal with their bullshit anymore! WIN!)

/I don't even get my Wildcards because they don't have a lagtime between this and updating Arena anymore. FUCK YOU WIZARDS AND ARENA.

Joe Molotov

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Re: Magic: The Gathering
« Reply #2915 on: September 29, 2020, 11:00:32 AM »
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Human Snorenado

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Re: Magic: The Gathering
« Reply #2916 on: September 29, 2020, 12:37:42 PM »
I think that R&D have convinced themselves that they can get several "new" standard environments per expansion by banning stuff and shifting the meta. It seems to be settling into a pattern of:

1. New set releases, shortly after ban problematic cards from previous set while ignoring NEW problematic cards (like last year when they banned Field of the Dead right after Throne of Eldraine but ignored Oko, now with Uro but ignoring Omnath/Cobra)
2. Wait a month or so and ban SOME of the new problematic cards (Oko, probably Omnath in a month or so)
3. Repeat when next set comes out

Also the design philosophy just results in NOT FUN games of magic. If I want to play aggro and put together the best aggro deck in the format, I should be able to be an overwhelming favorite to win if I get an ideal draw. In current standard, If I'm playing RDW or Stompy, I can lose no matter when my opponent just does something insane like casts a turn 4 or 5 Ugin.

I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.
yar

thisismyusername

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Re: Magic: The Gathering
« Reply #2917 on: September 29, 2020, 05:17:12 PM »
I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

Raist is crying tears somewhere and he doesn't know why.

naff

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Re: Magic: The Gathering
« Reply #2918 on: September 29, 2020, 06:01:38 PM »
tbh, they've done a pretty good job of balancing more eternal lite formats to the point that midrange and control are actually viable (and maybe even the "best decks") but yah, standard looks fucked.
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Joe Molotov

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Re: Magic: The Gathering
« Reply #2919 on: September 29, 2020, 06:15:30 PM »
I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

When ramp is also life-gain and a blocker, they've gone too far. At least let me have a chance to aggro them out. Even Tron gives you a three turn window to take your best shot at them. :fbm
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Raist

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Re: Magic: The Gathering
« Reply #2920 on: September 30, 2020, 01:38:34 PM »
I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

Raist is crying tears somewhere and he doesn't know why.

Maybe next time you'll listen :hmph

thisismyusername

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Re: Magic: The Gathering
« Reply #2921 on: October 01, 2020, 08:51:35 AM »
I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

Raist is crying tears somewhere and he doesn't know why.

Maybe next time you'll listen :hmph

Green isn't busted, despite Standard babies crying about it. Play mill/counters. Easy. :doge

Can't ramp and then Giant Growth if I counter your Giant Growth and bin your lands into the graveyard. :rollsafe

thisismyusername

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naff

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Re: Magic: The Gathering
« Reply #2923 on: October 01, 2020, 05:15:27 PM »
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Human Snorenado

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Re: Magic: The Gathering
« Reply #2924 on: October 12, 2020, 05:09:35 PM »
I think that R&D have convinced themselves that they can get several "new" standard environments per expansion by banning stuff and shifting the meta. It seems to be settling into a pattern of:

1. New set releases, shortly after ban problematic cards from previous set while ignoring NEW problematic cards (like last year when they banned Field of the Dead right after Throne of Eldraine but ignored Oko, now with Uro but ignoring Omnath/Cobra)
2. Wait a month or so and ban SOME of the new problematic cards (Oko, probably Omnath in a month or so)
3. Repeat when next set comes out

Also the design philosophy just results in NOT FUN games of magic. If I want to play aggro and put together the best aggro deck in the format, I should be able to be an overwhelming favorite to win if I get an ideal draw. In current standard, If I'm playing RDW or Stompy, I can lose no matter when my opponent just does something insane like casts a turn 4 or 5 Ugin.

I never thought I'd say it but green has been too overpowered for too long. Ramp needs to be neutered.

Oh hey look, 2 weeks later Omnath, Clover, and Escape to the Wilds all banned, and a "new" standard format to fuck around in.
yar

thisismyusername

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Re: Magic: The Gathering
« Reply #2925 on: October 13, 2020, 08:04:18 AM »
Fuck, nobody was complaining about the other two (Clover and Escape) to where I didn't craft those. My wildcards. NOOOOOOOOOOOOOOOOOOO. :(

Why can't Wizards announce these and give me a few hours before closing the barn door so I can get copies.

archnemesis

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Re: Magic: The Gathering
« Reply #2926 on: October 13, 2020, 08:53:56 AM »
I had four copies of Escape to the Wilds for my jank satyr deck.

Joe Molotov

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Re: Magic: The Gathering
« Reply #2927 on: October 13, 2020, 01:16:35 PM »
I had four copies of Escape to the Wilds for my jank satyr deck.

Now you have four wildcards. :mouf
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Joe Molotov

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Re: Magic: The Gathering
« Reply #2928 on: October 29, 2020, 10:35:09 AM »


 :jeb
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thisismyusername

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Re: Magic: The Gathering
« Reply #2929 on: October 30, 2020, 01:31:43 AM »
Where is Raist and his bitching about WotC for the Black Lotus (now with new hat "For Commander!" on it to avoid the Reserve List no-no!) reprint? :doge

Raist

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Re: Magic: The Gathering
« Reply #2930 on: October 30, 2020, 01:58:33 PM »
:yeshrug

Joe Molotov

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Re: Magic: The Gathering
« Reply #2931 on: October 30, 2020, 07:15:59 PM »
More like Wack Lotus, amirite fellow gamers?
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Transhuman

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Re: Magic: The Gathering
« Reply #2932 on: November 17, 2020, 06:46:51 PM »
https://deckbox.org/sets/738350

Buy some of my cards people

archnemesis

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Re: Magic: The Gathering
« Reply #2933 on: November 18, 2020, 02:49:08 AM »
I've been having a lot of fun with Kaladesh Remastered Sealed. It's a very slow format and plays quite differently than other expansions.

Transhuman

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Re: Magic: The Gathering
« Reply #2934 on: February 20, 2021, 01:02:04 AM »
Any of you playing in the MTGA Open in 8 hrs?

https://magic.wizards.com/en/articles/archive/magic-digital/announcing-february-2021-arena-open-2021-02-10

Seems like the only thing on Arena worth doing.

Joe Molotov

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Re: Magic: The Gathering
« Reply #2935 on: February 20, 2021, 01:14:31 AM »
No, but good luck
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Transhuman

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Re: Magic: The Gathering
« Reply #2936 on: February 20, 2021, 01:30:36 AM »
Nah i'm just gonna watch my friend play and give him as many pointers as possible

archnemesis

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Re: Magic: The Gathering
« Reply #2937 on: February 20, 2021, 06:28:12 AM »
I prefer limited formats so I might give it a try. I can only enter it once though without spending real money on it.

Transhuman

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Re: Magic: The Gathering
« Reply #2938 on: February 20, 2021, 06:55:38 AM »
Definitely don't spend real money. The odds aren't good.

Raist

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Re: Magic: The Gathering
« Reply #2939 on: February 25, 2021, 02:44:39 PM »
https://www.polygon.com/2021/2/25/22301104/magic-the-gathering-warhammer-40k-lord-of-the-rings-crossover-sets-universes-beyond


Quote
Wizards of the Coast president Chris Cocks announced on Thursday the launch of Universes Beyond, a new series of cards that will feature crossovers with other franchises. They will include the Warhammer 40,000 franchise and character’s from J.R.R. Tolkien’s Middle-earth.

wat