Also:
Earlier this morning, I was in Free Roam trying to finish a couple of ambient stat challenges, and decided to see how long it would take to walk from one end of the map in Mexico (near Nosalida), along the bottom border and then upwards to the Northernmost part in Cochinay. Just out of curiousity, and to observe the pretty scenery. I moved at a jogging speed (not pressing the run/sprint button, just holding the stick forward). I only paused to kill people and creatures which hindered my progress, or to circle around ammo dumps and refill as necessary.
Nerd stats:
Times attacked by other players = zero, surprising for a full board (one guy did trot alongside me silently for a while, until he disappeared as he left the free roam
)
Times attacked by NPCs = one (randomly started shooting at me for no reason, so I shot his horse out from under him then walked over and shotgunned him in the face while he was trying to get up)
Times attacked by wolves = five
Wolves killed = twenty
Times attacked by boars = one
Boars killed = one
Times attacked by bears = twice
Bears killed = two
Times attacked by cougars = five (once by a pack of SIX)
Times killed by cougars = five
Cougars killed = ten
Rattlesnakes killed = three
Game "days" passed = 1.5
Real-world time to completion = approximately one hour and five minutes
I should have gotten some sort of achievement for walking the entire map
One thing I can say is that, aside from all the bugs and glitches and annoying little things, they really nailed the atmosphere of the game world. Nothing in the background feels copy/pasted, and that sense of loneliness really kicks in when the sun sets on you in a remote part of the map. You don't notice it much when you're barrelling through the map on a horse, but they really paid attention to detail, even to the parts they knew players would hardly ever see.