I'm actually not a fan of GTA, I think the series sucks except GTAIV

While I appreciate Rockstar's craft with the PS2 games, playing them is akin to having a cat lick my anus.
I have so much SMH going on right now, I look like an extra from Jacob's Ladder.
Be honest with me now, how much of your memory with those games is entering cheats and causing bedlam? Are you trying to argue that actually playing the PS2 GTA games, doing the missions and all that, is really fun? For me, holding the lock-on button while Claude's arm dislocates trying to chase the target, all the while shooting randomly into the air, was typically how the simple action of attacking an enemy played out.
I admit the PS2 GTA games can be fun, but don't credit the game for that. It was you.
Play them on pc.
I got 1, 2, 3, VC, and SA for pc on steam sale earlier this year for like 4 bucks.
They're vastly superior to the ps2 versions in control. No lock on, just straight up third person shooter with reticule. I can even DRIVE better than the ps2 versions, beating arguably one of the hardest missions in the GTA3 trilogy: GTA3 ambulance missions, with my KEYBOARD.
Also, GTA3 trilogy missions aren't THAT long, aside from San Andreas'. III and Vice City missions have the perfect pace, the perfect length, and the perfect difficulty curve. And failing a mission ain't no thang cuz in III and VC, the city is so small that locations are nearby each other. In San Andreas, it takes at least 4-5 minutes to drive from one end of Los Santos to the other. Shit is too fuckin' big and convoluted.
For the rest of your posts, I'm a GTA player who NEVER entered cheats except for the first time I played it at a friends house.
Why does shooting an enemy have anything to do with the design? Let's take this classic starter mission:
[youtube=560,345]ap1vtaNxLLo[/youtube]
This mission lasts 1 minute and 40 seconds. This is the pc version btw.
In this mission, Chunky has a getaway car parked in a side alley. You can win this mission in many ways:
1. Go to his car and jack it, or blow it up.
2. Block car with debris.
3. Shoot him till he keels.
4. Let him get in his getaway ride and waste him in a drive by.
This is great because while it's an utterly simplistic mission that could potentially escalate into a car chase, you have so many ways to go about it. And if you know how the mission works, you can do the mission any way you want.
GTA3 trilogy missions were about design and the figuring out a fun way to carry out the mission, not shooting and killing dudes:
[youtube=560,345]ZvUngGD23c8[/youtube]
This mission requires you to know the entire map by heart, plan a strategy, beat the mission with one car because time is crucial, plan a route and execute it. I can't think of a single mission in IV like this.
GTA was never about killing and shooting dudes, it was about how you do it.