Lots of LA Noire. Still not fun.
The only bright side is that it makes Prince of Persia 2008 seem like an absolute thrillfest.
Damn, that IS crap. I was kind of interested for a while, but the more I read the more I think LA Noire is unfortunately meh.
After Stoney pointed out the driving and shooting aren't fun, the game immediately gave me a mission to drive a city bus' entire route to catch up with the bus. Not like a bus has a schedule, where it will generally be near a certain stop at a certain time, where I could go there, and maybe wait a minute or two for the driver to show up at his appointed stop. Nope. I drove the entire route before catching up.
You know what? There was an overlay on the minimap for the bus' route. There's no overlay for any other destination, apparently, but there's one for this bus route.
Then there was a goal to go where a tax has been spotted. Once you get there, it's scripted that he's already gone, and then you get the call to drive somewhere else again. I thought cabs were radio dispatched. Maybe not in 1947, I guess. It would make more sense to call the cab company, give them the cab number, and then have him come in for questioning, or at least stay the hell put. I guess if they consider him a suspect, it would be better not to give him the chance to bolt. In that case, though, instead of being "spotted," why don't the police who identify the cab intercept it and have it wait until Cole arrives?
Then I got up to the part where the BD murderer starts taunting Cole with verses of Shelley, and you have to identify the LA landmark which coincides with each verse. In the Map, the text in each description is the clue.
I just am not enjoying the writing, or the junction of how the writing meets the gameplay, enough to continue.
I put
Batman: Arkham Asylum in, and am having fun playing a videogame again.