man i haven't wrote a scathing wall of text in a while sooooooooooo.... here's a summary of stuff i played while i was away from the bore
10.000.000 - this seems to have been on android and ipad for a while but recently there has been a pc version... i have a fascination with the rpg/puzzle combination so i was eager to try this,you combine match of 3 tiles and each match rappresent stuff to do in dungeon (so sword tile let you attack,key tile let you open chest,wand tile let you cast magic...) it's ok but it grows old pretty quickly,it also takes forever to make some progress as it's a quite grindy game,the music is mostly consisted of chiptunes but frankly the end result feel like being permanently stuck on one of those
scene release splash screen from the ol' days of amigaBastion - horrible! the enemies are all the same,the enviroment are super repetitive,the combat sort of button mashy and the narrating voice never ever shut up,you pick a combination of weapon "oh that's my favourite combination!" you get hit by an enemy "that's got to hurt!" you start a trial "the trial represent blablablabla"
Bionic Command Rearmed - good,it didn't make a good first impression but as i kept playing it grow on me,i couldn't finish that last stupid level although
Costume Quest - i love having an halloween themed game,the graphic are super adorable and watching your little kid turning into a giant robot never grows old,unfortunately it takes forever to get a battle done and it drags the game a lot
Deadly Premonition - yeah in the end,i got this as someone suggested,i love francis york morgan and hearing him talking about movie's is hilarious and unique,you are so accustomed to videogame talk being about demon lords,dead parents or gangster/alien that need to be killed that having one character talking to you about movies feels otherwordly,unfortunately when york isn't opening his mouth you are left with a somewhat boring sandbox game... it's the sort of game i'd rather watch a let's play of (actualy i should do that)
FTL - the whole internet seems to love it,i feel like i should do too but i don't and i have to admit "at least i'm not getting into any internet argument over this game" is a tought that crossed my mind several times

,the combat feels too simple (click missile,click enemy shield zone,click laser,click weapon enemy zone... wait for bar to fills until the enemy is dead) and nothing interessing ever seems to happen until you get to the later sector's with the slugs,then you die and you have to waste 15 minutes again doing chores before getting to the interessing bits,if there was a way to speed up the game and more event that didn't boil into "take a big risk for a crappy reward" or "you meet enemy! fight/evade" it would be good
Hydorah - soooooooooooooooooooooooooo good,lovely spriteworks everywhere,kickass music and it's challenging enough to make you sweat yet not so hard to frustate you into quitting
Orcs Must Die - interessing concept but the stage barely differs between each other so this too grow's old quickly
Trine - i think i played the first two/three stages,watching all the physic happen is cool but otherwise it feels unremarkable,somewhere along the road i got the suspect that the rest of the game was going to be more of the same,shrugged and just sort of stopped playing
Scribblenauts Unlimited - it's scribblenauts but now more sandboxy with a world to explore,this works pretty well and watching the thing you do having a permanent effect is nice and dandy,unfortunately there are still a lot of puzzle that boils down to "name that fruit that is long and yellow!" while you are close to a monkey with an hungry emoticon above his head
Stacking - i love the russian doll themes,the silent movie like cutscenes are hilarious too,the actual game seems to have an hard time finding a right balance,there are a lot of solution that ultimately boil down to take the first unique doll close to the scene of the crimes and use his special power (there is an hazard suit near the poisonous gas area) then you have alternative solution that are pretty inane (the opera singer inhale all the gas... and... wah?) so it always tether between "that's it?" and "what the fuck i'm supposed to do?"
Vindictus - i remember people saying this was sort of like monster hunter,it was a pretty big lie,it's another somewhat grindy korean F2P MMO
Elminage:Original - it's a dungeon crawler for PSP,unlike most dungeon crawler it isn't fixated into murdering the shit out of you ASAP making it more palatable to people like me who get their shit frustated pretty quickly,it has super lovely hand drawn graphic on everything and more loot than you could ask for,it's also completly open world letting you dick around high level area if you wish to do so,it features very minimal plot (get the 7 magical mcguffin to stop the evil demon lord!) and the most horrible translation you have ever seen (i would say worse than ar tonelico 2 but this one doesn't have any freeze so...) oh you also get to murder monsters with a swiss army knife

and uh... that's more or less it