Author Topic: What are you playing?  (Read 4627970 times)

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chronovore

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Re: What are you playing?
« Reply #21480 on: October 15, 2013, 04:20:07 AM »
GTA Online is running pretty smoothly now. Safe to come in the water, and there's apparently a $500K bonus coming this week to thank players for their patience. It's pretty great if you get in with a good group; the playlist structure is a lot of fun. There's big fun to be had in Top Fun, a game where fighter jets chase fugitives on motorcycles. Woot!

World Series of Poker got a 383MB "Title Update" but I haven't played enough yet to see if it's fixed any of the stunning network issues the game has.

Powerslave

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Re: What are you playing?
« Reply #21481 on: October 15, 2013, 03:43:08 PM »
Finished Last Of Us. What a waste of time. Fuck this turd.

Naughty Dog

Powerslave

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Re: What are you playing?
« Reply #21482 on: October 15, 2013, 03:44:21 PM »
Got Limbo last night. I love it.

magus

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Re: What are you playing?
« Reply #21483 on: October 15, 2013, 04:04:10 PM »
Talisman Digital Edition early release is out,i got it through piracy shenigan and of course being an early release it has bugs (but nothing big,just some sound looping when screwing around) and at the moment you can only play against the AI... which kinda sucks at playing,i got to the end of the board before any of the other 3 player got through the first half and none of them ever bothered to touch me or tried to rush to the end of the board even when i was clearly the player closest to winning,i might as well have played alone... i really hope they will improve it before the final release

it's also quite pricey compared to prologue 14$ vs 6$ and there is already a 6$ expansion planned... but i guess there is always the christmas sale :heh
 
 
<----

Himu

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Re: What are you playing?
« Reply #21484 on: October 15, 2013, 05:05:06 PM »
I fucking hate this game. I'm about to just send it back.
Good to know my skepticism was well-founded. I'm not sure why Naughty Dog has gotten so much rep this gen outside of how pretty their games are. I want to believe gamers at large aren't that shallow, but time and time again they confound me.

Uncharted 2 is one of the best game this generation.
IYKYK

Himu

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Re: What are you playing?
« Reply #21485 on: October 15, 2013, 05:06:09 PM »
TLOU is pretty great. It's Naughty Dog's best game.

Highly doubt it is better than Jak 2.

It's better than a trio of shallow, picturesque shooting galleries? Big fucking whoop.


Naughty Dog have made more than Uncharted. You sound like foolish here.
« Last Edit: October 15, 2013, 05:07:43 PM by Formerly Known As Himuro »
IYKYK

brob

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Re: What are you playing?
« Reply #21486 on: October 15, 2013, 05:12:52 PM »
Crash Team Racing god damn it

Himu

  • Senior Member
Re: What are you playing?
« Reply #21487 on: October 15, 2013, 05:17:35 PM »
Jak 2, CTR, Uncharted 2, and Crash 2 kick ass. :punch
IYKYK

demi

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Re: What are you playing?
« Reply #21488 on: October 15, 2013, 05:43:21 PM »
Uncharted is good popcorn fun. This was just fucking shit.
fat

Raban

  • Senior Member
Re: What are you playing?
« Reply #21489 on: October 15, 2013, 05:58:23 PM »
Jak 2, CTR, Uncharted 2, and Crash 2 kick ass. :punch
Yep games that are a decade old sure are relevant in a conversation about a developer's current output ::)

Uncharted 2 isn't for me. Action games are only as good as their balance. Uncharted is full of combat that clearly wasn't thought out or given nearly as much care as the explosive, bombastic scripted events that last five seconds a piece. I'd take Gears over Uncharted any day.

Jesus fuck I'm an MS shill now, aren't I? :(

Himu

  • Senior Member
Re: What are you playing?
« Reply #21490 on: October 15, 2013, 07:17:48 PM »
Fistful said best Naughty Dog game. So yes, decade old games sure as fuck count. That's like someone saying Super Mario Galaxy is the best Nintendo game, but if someone brings up Ocarina of Time it doesn't count because goddamn that was over a decade ago. That argument is stupid.

Gears is terrible. I have only played Gears 1 though I liked the Gears Judgement demo. I am picky in regards to tps. Gears is sluggish and slow and repetitive and boring. Uncharted 2 has great set pieces, fast paced action, an agile character who doesn't feel like he's made of muscle and a melee system that let's me Kung fu guys in succession without breaking a sweat. I an also a massive fan of Uncharted 2's multiplayer. Uncharted 2 is one of the few modern tps games I'd vouch. Everyone else makes boring, slow ass shit. Uncharted moves like silk. Tomb Raider and Binary Domain shooting are great too. I will always prefer an action game with agile characters over a slow ass molasses game with weighty characters.

Also, Uncharted 2 has a lot of balance and a lot of varied scenarios. It has a hell of a lot more variety than Gears of War for instance. What balance does Gears have?
« Last Edit: October 15, 2013, 07:24:07 PM by Formerly Known As Himuro »
IYKYK

Raban

  • Senior Member
Re: What are you playing?
« Reply #21491 on: October 15, 2013, 07:39:14 PM »
:yeshrug
I dunno why you're hating so hard on Gears. Even I can recognize the things that make Uncharted appealing, but I also recognize that those things don't have the same impact for me as it appears to for reviewers and the Sony faithful.

I'm not trying to say these are shitty games, that would be absurd. Just sharing my observations of the series that I don't/wouldn't make in real life with the friends I know that love it, because debating about video games irl is fedora-tier.

As far as my comments about balance, notice how Gears got to a point where there were pro clans and organized multiplayer tournaments. I honestly don't know if Uncharted ever had those ???
« Last Edit: October 15, 2013, 07:52:17 PM by Raban »

Himu

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Re: What are you playing?
« Reply #21492 on: October 15, 2013, 08:35:26 PM »
I'm not sure if you're talking about sp or mp. Gears would have pro tournaments simply by virtue of being more popular in an ecosystem it benefits from. Uncharted 2 online had only a few people online Max. And at the time, tourney gaming wasn't as mainstream as it is now.

I have only played Gears 1 and I found it awful and so, so boring.
IYKYK

Raban

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Re: What are you playing?
« Reply #21493 on: October 15, 2013, 09:10:57 PM »
Mainstream? It's only MOBAs that draw the huge crowds, shooters in MLG fall a little short of what I'd consider "mainstream". Uncharted 2 came out a year after Gears of War 2, and the latter had been in MLG by that point, as well as numerous other shooters that were found to be balanced for competitive play. And I'm talking about balance across both single and multiplayer modes. Playing Gears on Insanity grants you smarter, more tactical enemies and demands accuracy from the player. Harder difficulties in Uncharted grants you glass skin and human enemies that appear to be impervious to bullets.

I'd reccommend you try Gears 2 and 3 as they made improvements to the level design, pacing, weapon/enemy variety and all that good stuff, but it sounds like your problems with the first game lie outside of the combat and Epic decidedly didn't address much else. I finished Uncharted 1 and had my own issues with it (mainly that the shooting left something to be desired), and played enough of Uncharted 2 to realize that Naughty Dog did not share my concerns and instead focused on fleshing out the cinematic quality of the series.

Gears began to implement more scripted sequences of its own, but just like the shooting stomps all over Uncharted's, Gears' presentation can't really hang with what Naughty Dog delivered.

It might also be worth noting that I'm typically not a fan of single-player shooters that pit you against clearly human enemies. I'd rather headshot fugly monsters.

Himu

  • Senior Member
Re: What are you playing?
« Reply #21494 on: October 15, 2013, 09:25:00 PM »
Uncharted 1 is a forgettable mediocre monstrosity. Only stards thought it was AAA level. However, I still thought it was fun in parts. I didn't feel the same way about Gears 1, but the Gears Judgement multiplayer demo was fucking awesome so I should give Gears 2/3 a shot some day if they ever decide to put them on pc (they won't).
IYKYK

Raban

  • Senior Member
Re: What are you playing?
« Reply #21495 on: October 15, 2013, 09:33:37 PM »
If you thought Judgement was good, Gears 3 ought to be ecstacy.

demi

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Re: What are you playing?
« Reply #21496 on: October 15, 2013, 09:37:08 PM »
Lol. Judgment SP is way better than Gears 3. Gears multi is doodoo as fuck though.
fat

Himu

  • Senior Member
Re: What are you playing?
« Reply #21497 on: October 15, 2013, 09:38:45 PM »
I liked the TF2 esque class system. Creating bots and shit was awesome. I got real good at that demo and I rarely get good at shooters. :heart
IYKYK

fistfulofmetal

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Re: What are you playing?
« Reply #21498 on: October 15, 2013, 09:41:22 PM »
TLOU > Jak 3 > Uncharted 2 > Jak 1

only Naughty Dog games worth mentioning.
nat

Himu

  • Senior Member
Re: What are you playing?
« Reply #21499 on: October 15, 2013, 09:45:41 PM »
Jak 3 is pretty weak.

Jak 2 > Crash 2 > CTR > CTR > Uncharted 2 > Crash 3 > Jak 1 > Jak 3 > Uncharted 1

Haven't played Uncharted 3 or TLOU.
IYKYK

tiesto

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Re: What are you playing?
« Reply #21500 on: October 15, 2013, 11:46:58 PM »
More Portal 2, currently on chapter 7:

spoiler (click to show/hide)
Going back through the older Aperture Science areas is pretty cool in Portal 2. I am up to the 70's area now with the red gel, I really like how they try and make it feel all 70's, with the mainframes and punch card boxes... reminds me of pics I've seen at my former job of what it looked like back in the 70's.
[close]
^_^

bork

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Re: What are you playing?
« Reply #21501 on: October 16, 2013, 12:51:17 PM »
Musou Orochi 2 Ultimate:

I have 31-32 hours clocked in and I am still not finished with the vanilla MO2/Warriors Orochi 3 content.   :lol  Finished the game with the normal ending on Sunday, but still had 6-7 side missions locked and could not figure out why they were not unlocking when I selected a team, increased their bonds, and took them into battle. 

Turns out I wasn't paying enough attention to character names- to unlock a side mission, you have to increase the friendship bonds with 2-3 characters.  The easiest way to do this is to wait until Chapter 4 is unlocked, which lets you choose any character to have a drink with.  If you do this three times, you level up the bond.  Then you just need to play one battle with those characters (and there's one particular level that you can clear in just 2-3 minutes by this point, so it's an easy, quick grind) to unlock the side mission. 

The thing is, the character names and the portraits below the unlock conditions don't always match up.  The portraits listed are for who is recommend to use in the side mission AFTER you unlock it.  Being that the names are mostly in Kanji (which I suck at reading) and some conditions did match up, I wasn't paying much attention and didn't notice that some names were different until I spent several hours grinding and grinding with no results.   :-[ :lol

So last night I got all the remaining side missions unlocked and now need to play them.  Should be incredibly easy with high-level characters.  But I still won't be done with the old content, since this might unlock more redux version of the regular stages, and THEN there's a new final level that will open up.   :dizzy 

I'm loving the mileage I'm getting out of this title. 
ど助平

The Sceneman

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Re: What are you playing?
« Reply #21502 on: October 16, 2013, 07:13:11 PM »
Jak 2, CTR, Uncharted 2, and Crash 2 kick ass. :punch

Crash 3 >>>>>>>>> Crash 2
#1

fistfulofmetal

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Re: What are you playing?
« Reply #21503 on: October 16, 2013, 07:27:20 PM »
Found the hard areas in SOTN.
nat

The Sceneman

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Re: What are you playing?
« Reply #21504 on: October 16, 2013, 08:18:27 PM »
hard areas :bow

spoiler (click to show/hide)
what are the hard areas
[close]
#1

Raban

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Re: What are you playing?
« Reply #21505 on: October 16, 2013, 08:25:14 PM »
Maybe he means the colosseum?

The Sceneman

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Re: What are you playing?
« Reply #21506 on: October 16, 2013, 08:26:36 PM »
yeah that can piss on you if you dont have the right gear. The music is super smooth tho
#1

Raban

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Re: What are you playing?
« Reply #21507 on: October 16, 2013, 08:32:41 PM »
This is the track, right?

:rock

fistfulofmetal

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Re: What are you playing?
« Reply #21508 on: October 16, 2013, 09:48:44 PM »
I mean the area you unlock near the underground caves. Catacombes, Abandoned Mines, etc.

I dunno, these seem considerably harder than what I've seen so far.
nat

Bebpo

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Re: What are you playing?
« Reply #21509 on: October 17, 2013, 04:58:56 PM »
I finally gave up and wanted to stop the pain so I watched the rest of the cutscenes for the last few sequences in AC3.  Yeah, crappy game was crappy.

My main hope for AC4 is that they just concentrating on making the game FUN, because I don't care if the game has 1,000 things to do and is the biggest world map in the series, if it's not fun then what's the point.  Stuff in AC3 like lock-picking is not fun at all, having to backtrack back and forth for half the objectives is not fun, the entire underground fast travel system is not fun, almost every objective ending in crappy combat and then leaving you with wanted status so you gotta go fix that is not fun, the viewpoints all being generic looking boring churches is not fun, soldiers on the rooftops trying to stop you from roof running the whole game is not fun, etc...etc...  AC4 needs to ditch all the not-fun parts and just add a whole bunch of fun gameplay.  Screw the story, just make a fun sandbox game.

At least AC4 from the videos has one major improvement:  color.  AC3 was such a drab brown/grey looking game, bleh.

Rufus

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Re: What are you playing?
« Reply #21510 on: October 17, 2013, 05:35:25 PM »
Done with Torchlight 2. Act 3 dragged on too much. Aside from that it was OK.

Targeting was easily the biggest annoyance by the end. That and knockback. Fuck knockback. Accidentally attacking a monster as you try to move out of danger is remedied by binding a key to move, you just have to remember the option when you're panicking... But that doesn't solve the issue when you actually do want to target a specific monster but can't even though the cursor is right on top of the model. Instead you're targeting the stone pillars it plops down around you, or a monster on a nearby ledge, the myriad of tiny minions, etc. D3 had a fairly "sticky" cursor as well, but this is much worse.

Checked out the endgame maps. Looked OK, but I died zoning into the boss room on the fourth map I did (that sticky fucking cursor...), but I have no intention of leveling to 100, even though it's not as crazy as in other ARPGs, so whatever. My character was "complete", anyway. Didn't know what to do with my points at the end.
There's also a New Game+ option, as it turns out, but the difficulty doesn't increase, you just get to keep your stuff and the monsters scale to your level.

Started Sacred instead. Well. This game is certainly different.
Controls are awful, some of the skills feel barely functional and it's hideous. The most interesting bit is the combo system. You can have a wizard package up to four of your skills into a one button sequence. The Vampiress that I'm playing can, for instance, mind control a target (roots it or slows it down), dash to it, unleash a multi-hit attack, and then finish it off with a heavy strike. In theory at least. In practice the combat skills are way too wonky to use this way. Maybe it's more useful for spells or ranged attacks, or as a convenience thing for when you need to do some things in a sequence, like switch to the Vampire form, then summon bats, etc.

fistfulofmetal

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Re: What are you playing?
« Reply #21511 on: October 17, 2013, 10:26:47 PM »
Got through the hard parts I mentioned above. Went back and realized I missed a section and found the Bat power. Now I can probably beat the game I guess.
nat

Raban

  • Senior Member
Re: What are you playing?
« Reply #21512 on: October 18, 2013, 12:08:59 AM »
Have you tried Alucard's Shield+Shield Rod yet? It's the best.

benjipwns

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Re: What are you playing?
« Reply #21513 on: October 18, 2013, 01:35:43 AM »
Like PropHunt once I actually figured out the mechanics of TTT - Traitors in Terrorist Town for Garry's Mod it's quite the entertaining little mode. Innocent can be a little boring, and getting randomly shot up is always frustrating as any class, but I've started trying to play Junior Detective during that. Determining the usage for the various tools has expanded the scope more. When you're hitting every beat perfectly as a Traitor it can be quite exhilarating.

As a couple examples, on one map there's a large ship with a helichopper that goes and returns to the platform. I timed it assuming it was always the same, then planted a C4 with timing so that when it returned it exploded killing all onboard. I managed to pull this off three times in a round, then twice more in a successive round. Planting C4 in general can be quite the brain wracking time. But I've found the most effective Traitoring is done by using the radar and pursuing single, alone prey, and just being patient while using the C4 to mostly create chaos rather than aiming deliberately for kills with it.

Earlier tonight I was in a game where there were four other people left, and they announced that I was the only innocent left. I dumped whatever random crap I had for a Shotgun and the Glock then I took down three of them and winged the last one before going down. To the point where I started hunting them instead.  :lol Planning ambushes and luring them to the spots I wanted. I felt like Ice T in Surviving The Game.

I really wish I knew how to do this crap in Garry's because I'd like some combination of this and The Ship's mechanics. Assigning quarries, with then the detectives jobs to be solving the cases before everyone else is dead. (Or a similar mechanic within the existing TTT framework.)

I guess the short version of that is desiring a dynamic detective game. These two modes (Prop Hunt and TTT) along with The Ship kinda scratch that itch while setting up short repeatable trials.

chronovore

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Re: What are you playing?
« Reply #21514 on: October 18, 2013, 07:29:03 AM »
I watched SeaNanners' video for Prop Hunt. It looks like it could be a lot of fun if you've got a good group, and boring as hell in all other situations. I actually got a little jealous, it looked so fun.

Olivia Wilde Homo

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Re: What are you playing?
« Reply #21515 on: October 18, 2013, 10:49:49 PM »
I am playing Tetris Blitz on my iPhone.

This is a goofy game, loaded up with IAP and advertisements.  However it is done in such a (unintentionally) comic way that it is too hard to count it against it.  Since each Blitz game lasts two minutes, if you're waiting for something/someone, you can play a round or two, have fun, and put it away.  I like to play a round or two between class breaks or just before a meeting.  The advertisements are the best part.  I got a free powerup that was an advertisement for a new Toyota Corolla.  The powerup is that once the game is done, you see a picture of the new Corolla, a bunch of blocks fill the screen, and you get over 50,000 points..for doing nothing.  There was a similar thing with the free Progressive powerup.  Also this game is babby easy.  In fact, I intentionally let everything fill to the top where several lines were eliminated, giving me six free chances to not cause a game over in two minutes.

However, this game is perfect for what I want to be: a fun, fast distraction. 

🍆🍆

fistfulofmetal

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Re: What are you playing?
« Reply #21516 on: October 19, 2013, 10:46:43 AM »
alrighty well i got both the rings and got the thing from maria and now i can go beat the final boss
nat

Bebpo

  • Senior Member
Re: What are you playing?
« Reply #21517 on: October 19, 2013, 05:46:15 PM »
Fez

Finally playing it and is the really the game that got all that hoopla?  People list it up there with Super Meat Boy or vvvvvv or Cave Story as one of the best indie game platformers but about a quarter in all see is a pretty looking light puzzle game with floaty controls, slow movement speed, fall damage so you have to platform back down for no good reason, and puzzles that basically consist of "tap L or R 2-4 times to see the next jump".  It's not terrible, but it seems pretty boring.  There's nothing really fun or exciting about it.  Feels like a game for Zelda nostalgics who like exploring around finding little golden items and opening treasure chests to find keys.  Might finish it, might not, eh.

magus

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Re: What are you playing?
« Reply #21518 on: October 19, 2013, 06:13:55 PM »
i want to like volgarr the viking because it's a well done game that for once reminds me how cool 2D sidescroller were instead of making me want to play a 2D sidescroller... but the lack of checkpoints is a complete deal breaker for me,there is exactly one single checkpoint per stage and replaying section of the game over and over and over is incredibly tedious,even super ghouls & ghost which is one of the name you would mention when thinking of sidescroller bullshit give you 2 halfway through the stage and one right before the boss... it's even worse because it's the kind of game you have to take methodical so take 3 steps,wait for the monster to jump and such... you can't just rush through it

i know that if you go through a whole stage without taking damage you access a secret bonus level,why not do something similiar for checkpoints? surely if i can go through a section of the game unscathed 5 times i can do it infinite amount of times no?

« Last Edit: October 19, 2013, 06:19:31 PM by magus »
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fistfulofmetal

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Re: What are you playing?
« Reply #21519 on: October 19, 2013, 07:45:33 PM »
I forgot about the Mirrored Castle
nat

fistfulofmetal

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Re: What are you playing?
« Reply #21520 on: October 19, 2013, 08:10:26 PM »
Jeez I'm leveling like mad here. Every enemy is giving me like 300+xp and they go down in one hit as well.
nat

iconoclast

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Re: What are you playing?
« Reply #21521 on: October 20, 2013, 09:06:21 AM »
i want to like volgarr the viking because it's a well done game that for once reminds me how cool 2D sidescroller were instead of making me want to play a 2D sidescroller... but the lack of checkpoints is a complete deal breaker for me,there is exactly one single checkpoint per stage and replaying section of the game over and over and over is incredibly tedious,even super ghouls & ghost which is one of the name you would mention when thinking of sidescroller bullshit give you 2 halfway through the stage and one right before the boss... it's even worse because it's the kind of game you have to take methodical so take 3 steps,wait for the monster to jump and such... you can't just rush through it

i know that if you go through a whole stage without taking damage you access a secret bonus level,why not do something similiar for checkpoints? surely if i can go through a section of the game unscathed 5 times i can do it infinite amount of times no?

There are multiple reasons for the lack of checkpoints, especially before boss fights. The developer's explanation is better than anything I could write, so I'd suggest reading it: http://steamcommunity.com/app/247240/discussions/0/846965056727179788

I'd quote some highlights of his post, but really, the entire thing is relevant. Honestly, it's incredibly rare to find a western developer who actually 'gets' arcade design. I hope they don't change anything going forward (aside from making it more strict).
BiSH

magus

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Re: What are you playing?
« Reply #21522 on: October 20, 2013, 09:31:55 AM »
i want to like volgarr the viking because it's a well done game that for once reminds me how cool 2D sidescroller were instead of making me want to play a 2D sidescroller... but the lack of checkpoints is a complete deal breaker for me,there is exactly one single checkpoint per stage and replaying section of the game over and over and over is incredibly tedious,even super ghouls & ghost which is one of the name you would mention when thinking of sidescroller bullshit give you 2 halfway through the stage and one right before the boss... it's even worse because it's the kind of game you have to take methodical so take 3 steps,wait for the monster to jump and such... you can't just rush through it

i know that if you go through a whole stage without taking damage you access a secret bonus level,why not do something similiar for checkpoints? surely if i can go through a section of the game unscathed 5 times i can do it infinite amount of times no?

Quote
Its unfortunate that not everyone is happy with the checkpoint frequency, but they are integral to the core design of the game and they are not going to be changed. We never set out to please everyone (that just leads to mediocre games)


that's a pretty assholish thing to say when all they had to do was to implement an easy mode and the common people could have played that while the superior hardcore race played normal/hard,the rest of the comment there make me angry too and are about "not getting it because you aren't hardcore enough",i got to stage 3 (oh and by the way never died to a boss,just think i would get pretty fucking pissed if i died at a boss and had to redo the whole second part) and i still think it's pretty bulllshit

there is a part in the second stage where you are in a tiny boat and at the end of the ride an enemy lunges at you and if it hits you,you fall down and die regardless of any armor you have and then you are forced to redo the first section of the first part of the level which is boring and dull and is only there just so that you can understand how the new batch of enemies work

it's not a problem of making the game harder/easier,it just ends up punishing player death with poor pacing especialy since the whole point of the game is to take it slow... a single checkpoint before getting on the boat would have solved this BUT THEN IT WOULDN'T HAVE BEEN HARDCORE ENOUGH :maf either put a checkpoint before the hard bits or remove the easy one </rant>
« Last Edit: October 20, 2013, 09:53:57 AM by magus »
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chronovore

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Re: What are you playing?
« Reply #21523 on: October 20, 2013, 11:38:17 AM »
Magus, just so we're clear, are you complaining about a game you purchased, or a game you pirated?

Himu

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Re: What are you playing?
« Reply #21524 on: October 20, 2013, 11:48:40 AM »
Ah yes. The Dark Souls syndrome. Faux difficulty.
IYKYK

fistfulofmetal

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Re: What are you playing?
« Reply #21525 on: October 20, 2013, 11:50:04 AM »
sounds like you just need to be using more skill
nat

magus

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Re: What are you playing?
« Reply #21526 on: October 20, 2013, 11:53:55 AM »
Magus, just so we're clear, are you complaining about a game you purchased, or a game you pirated?

oh no don't you dare "why are you complaining if you pirated it?" me! this game is good but full of bullshit and the bore must know! :beli
<----

Himu

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Re: What are you playing?
« Reply #21527 on: October 20, 2013, 11:55:20 AM »
sounds like you just need to be using more skill

Says the guy who can't beat Mega Man X.
IYKYK

fistfulofmetal

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Re: What are you playing?
« Reply #21528 on: October 20, 2013, 11:57:52 AM »
¯\_(ツ)_/¯
nat

iconoclast

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Re: What are you playing?
« Reply #21529 on: October 20, 2013, 12:07:23 PM »
Difficulty doesn't come from beating a game piece by piece, it comes from completing long stretches in one go. That's what developers who throw checkpoints at you every 10 seconds in their SUPER HARD IMPOSSIBLE games fail to realize - being able to beat something consistently is exponentially more difficult than just beating it once. Volgarr's checkpoints are very well done, for the most part (the last stage of the crystal path might have too many).

You don't have to go slow, either. Even if you're playing through a stage for the first time, you can just zoom the camera out to see everything that's in front of you. Enemies just stand there until you get close enough to them, so you can plan ahead or even kill some of them before they activate. And even if you die a few times, you'll start to memorize the layout of the stage, so you can start coming up with some strategies to speed run through it (which keeps it interesting, since speed is important for score).
« Last Edit: October 20, 2013, 12:09:12 PM by iconoclast »
BiSH

chronovore

  • relapsed dev
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Re: What are you playing?
« Reply #21530 on: October 20, 2013, 12:50:55 PM »
Yes, being able to beat a string of enemies, or consistently do on high tension thing, makes for a very suspenseful and therefore psychologically oriented win. In real life we see golfers crack under pressure and whiff a 50 cm putt. We see basketball players miss their free throw. It's a similar pressure which is being applied to players with a lack of check points.

Magus, just so we're clear, are you complaining about a game you purchased, or a game you pirated?

oh no don't you dare "why are you complaining if you pirated it?" me! this game is good but full of bullshit and the bore must know! :beli
Answer the question. You're accusing the devs of being "assholish" -- I just want to determine if you're a bigger asshole for complaining about a game for which you've not paid.

Himu

  • Senior Member
Re: What are you playing?
« Reply #21531 on: October 20, 2013, 01:02:25 PM »
Difficulty doesn't come from beating a game piece by piece, it comes from completing long stretches in one go. That's what developers who throw checkpoints at you every 10 seconds in their SUPER HARD IMPOSSIBLE games fail to realize - being able to beat something consistently is exponentially more difficult than just beating it once. Volgarr's checkpoints are very well done, for the most part (the last stage of the crystal path might have too many).

You don't have to go slow, either. Even if you're playing through a stage for the first time, you can just zoom the camera out to see everything that's in front of you. Enemies just stand there until you get close enough to them, so you can plan ahead or even kill some of them before they activate. And even if you die a few times, you'll start to memorize the layout of the stage, so you can start coming up with some strategies to speed run through it (which keeps it interesting, since speed is important for score).

Difficulty comes from long stretches in one go? That sounds like bullshit. Game difficulty comes from situations, and it is forcing the mastery of element of the game. Long stretches are just long stretches. A checkpoint doesn't make a game any less or more hard depending on how they are handled. Super Meat Boy has 10 seconds levels. Long stretch has nothing to do with its difficulty. It is challenging because it challenges the player. A game is hard, not because you die, a game is hard because it forces you to think in an alternative manner of thinking to pass its challenges. A long stretch CAN be challenging in the sense that it adds to tension, but it really doesn't mean much if the rest of the game is easy, and the boss fights are challenging, and the "challenge" of the game is forcing you to repeat old steps just to get to that point again. I find that pointless tedium.

Ninja Gaiden is hard not because the game has long spaces between save points. It is challenging because the game forces you to adjust and rethink your strategies.

Doing the same segment over and over is not a symptom of difficulty. Though it could be. There is a delicate line, and I never said for games to have checkpoints every 10 seconds. That's the opposite extreme of forcing a player to redo an entire 15  minute section. The only games that I find where this is in any way tolerable, are in arcade games. Sure, I'll redo a 15-20 minute level in Jet Set Radio to achieve perfection. But it's not challenging BECAUSE of the long stretch, it's challenging because of so many other factors.
« Last Edit: October 20, 2013, 01:04:55 PM by Formerly Known As Himuro »
IYKYK

fistfulofmetal

  • RAPTOR
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Re: What are you playing?
« Reply #21532 on: October 20, 2013, 01:07:49 PM »
You're contradicting yourself. Game difficulty comes from situations and master of elements in a game. In Volgarr the situation is having to complete a level in one shot. The mastery comes from being able to think on your feet and react to situations as they come. Using all the skills at your disposal to deal with enemies and platforming without the net of a checkpoint every 10 seconds.

There are plenty of difficult games with tons of checkpoints but Volgarr uses the lack of checkpoints to increase stress and as such increase difficulty. Putting checkpoints every few minutes would make the game pointless.

There are many ways to make your game difficult. Volgarr does it one way, SMB does another. It's all variety. ¯\_(ツ)_/¯
nat

Himu

  • Senior Member
Re: What are you playing?
« Reply #21533 on: October 20, 2013, 01:09:08 PM »
I haven't played the game, so I'll take your word for it. However, I still contend that Icono's idea of game of difficulty being "long stretches" as being bullshit.
IYKYK

fistfulofmetal

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Re: What are you playing?
« Reply #21534 on: October 20, 2013, 01:09:53 PM »
Seems silly to call it "faux difficulty" because it doesn't appeal to you. I don't like Mega Man games. They are legitimately difficult but the style of challenge they deliver isn't my thing. I don't think it's cheap or anything. Just ain't my thing. ¯\_(ツ)_/¯
nat

Himu

  • Senior Member
Re: What are you playing?
« Reply #21535 on: October 20, 2013, 01:11:09 PM »
You really like  ¯\_(ツ)_/¯
IYKYK

fistfulofmetal

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Re: What are you playing?
« Reply #21536 on: October 20, 2013, 01:12:37 PM »
it pretty accurately describes my tone the majority of the time.

i dunno, i like it ¯\_(ツ)_/¯
nat

Himu

  • Senior Member
Re: What are you playing?
« Reply #21537 on: October 20, 2013, 01:14:40 PM »
Also Fistful, Mega Man games are all about experimentation and exploration. They're difficult the first go around because you are ignorant of how the games mechanisms and puzzles work. IE. What is that boss weak to? What's an easier way to get past that? But as you explore the game, and slowly unfold the fog of confusion, Mega Man games can be quite easy. Not brain dead - you can still die - but easy to the point where if you take advantage of what the game gives you, it's really not bad at all. It just takes practice to get to that point.
IYKYK

fistfulofmetal

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Re: What are you playing?
« Reply #21538 on: October 20, 2013, 01:15:59 PM »
¯\_(ツ)_/¯
nat

magus

  • LIKES FF7
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Re: What are you playing?
« Reply #21539 on: October 20, 2013, 01:16:45 PM »
Quote
Answer the question. You're accusing the devs of being "assholish" -- I just want to determine if you're a bigger asshole for complaining about a game for which you've not paid.

it's obvious i pirated it chronovore :beli

what can i say,it takes an asshole to recognize another one :heh
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