Finished XB2: Torna the Golden Country
Maaaaaan, I'm so torn on this this and XB2 in general. There is stuff the games absolutely nail like the cutscene direction in the main drama/action cutscenes, the music, the sense exploration of giant areas littered with secrets to discover, some cool mech designs for the tiny role of the mecha. Jin is an cool interesting anti-hero.
But the gameplay is tedious, the sub-systems are not so good, the UI is awful (why are there 3 different start menus still!), the cast in both XB2 (poppy!) and Torna generally are zzz/sucky. Even Addam (Adel in the JP version) is somehow an even more zero charisma character than Rex was. And the grind stuff, it was better in Torna until it's totally not better.
If it wasn't for the sense of exploration in the countries, I'd say XB2 & Torna are better as anime movies where you just watch all the main voiced cutscenes on youtube than actually spending the 100 hours or so playing them. Feels like such a waste that they make all these cool cutscenes and great areas to explore but the game never reaches the potential of being a good rpg within them. XB1 was actually a fun game + fun exploration + great story + good cast. It also didn't have insane grind lock points unless you wanted to do all the sidequests (optional).
And coming right after Xenoblade X which was also a mess of unused potential with an amazing open world, pretty good battle system, cool mechs, but then totally blows the story/characters and has all the stupid progression grind that XB2 has. So that's two very mixed bag rpgs in a row after XB1 got pretty much everything right. Really disappointing.
I really hope XB3 or XBX Ep2, whatever is their next game nails a good balance of everything again and gets them past this weird sorta slump they've been in for a decade.