Author Topic: Halo: Reach  (Read 83489 times)

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demi

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Re: Halo: Reach
« Reply #660 on: September 14, 2010, 06:30:04 PM »
(Image removed from quote.)

Sounds about right. Reach is the real deal. Anyone who hating is just trolling.
fat

WrikaWrek

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Re: Halo: Reach
« Reply #661 on: September 14, 2010, 06:33:37 PM »
One thing is dead certain, gameplay wise...nothing touches Reach this year imo.

Hitler Stole My Potato

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Re: Halo: Reach
« Reply #662 on: September 14, 2010, 06:42:43 PM »
Installing......

The Limted Edition packaging is a little out there imo.  Reminds me of PC games of the 90's when they were shipping shit in hexagons and what not.
Tacos

ManaByte

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Re: Halo: Reach
« Reply #663 on: September 14, 2010, 06:53:29 PM »
Anyone who bashes this game needs to be shot.
CBG

OptimoPeach

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Re: Halo: Reach
« Reply #664 on: September 14, 2010, 06:56:33 PM »
Played it today. Same game, feel like I'm taking crazy pills, etc. Campaign seemed fun I guess
hi5

Stoney Mason

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Re: Halo: Reach
« Reply #665 on: September 14, 2010, 07:06:36 PM »
Anyone who bashes this game needs to be shot.

http://fidgit.com/archives/2010/09/halo_reach_1.php

 :bow2

edit: Just to be clear i'm teasing by posting this. I've said on many occasions what I think of chick.
« Last Edit: September 14, 2010, 07:13:00 PM by Stoney Mason »

OptimoPeach

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Re: Halo: Reach
« Reply #666 on: September 14, 2010, 07:11:15 PM »
Quote
Halo: Reach is a succession of contrived noble sacrifices that are really melancholy because the piano music tells you so.
Sounds like LOST
hi5

ManaByte

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Re: Halo: Reach
« Reply #667 on: September 14, 2010, 07:15:19 PM »
Tom Chick is the Armond White of videogames. But no one cares because he writes about videogames.
CBG

demi

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Re: Halo: Reach
« Reply #668 on: September 14, 2010, 07:19:01 PM »
Reach is the LOST of videogames :bow

Truly, it is one of the greatest

* 2nd only to dead rising 2 of course
fat

AdmiralViscen

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Re: Halo: Reach
« Reply #669 on: September 14, 2010, 07:28:09 PM »
bungietweets
 
Reach already surpassed the all-time highest record for Halo 3 concurrent unique users on LIVE. Woot!

Beezy

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Re: Halo: Reach
« Reply #670 on: September 14, 2010, 07:45:46 PM »
So far I got up to chapter 5 on heroic and I played one free for all match in which I placed 3rd. This game is amazing.

Eel O'Brian

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Re: Halo: Reach
« Reply #671 on: September 14, 2010, 08:01:20 PM »
it's so quotable

Quote
Presumably, the story of Reach has resonance for Halo players. It's their version of the Alamo or Pearl Harbor or Helm's Deep.

:lol

awesome review, i can just picture my next door neighbor going apoplectic reading it
sup

Brehvolution

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Re: Halo: Reach
« Reply #672 on: September 14, 2010, 08:13:45 PM »
 :lol Helm's Deep
©ZH

Eel O'Brian

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Re: Halo: Reach
« Reply #673 on: September 14, 2010, 08:21:53 PM »
i like halo

i didn't like halo odst, keep your artsy out of my jumping onto tanks and wrecking shit

i mean, it's big dudes wearing armor and shooting gay pink porcupine guns at aliens with fucked-up jaws, and i would like some more of that

all video game stories are crap

even playing mafia 2, which has a pretty good story as far as video game stories go, i found myself nodding and going "yeah, that goodfellas WAS a pretty awesome flick, i should go watch that again"

if you are a video game writer and you are reading this i apologize, but you know it to be true

there are too many variables stacked against you to ever write a video game story with logical consistency and an even level of quality from beginning to end
sup

MyNameIsMethodis

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Re: Halo: Reach
« Reply #674 on: September 14, 2010, 08:27:05 PM »
u all should add me gamertag Methodis

play my map DETH its a basic forge world map except i added a sick ass ramp 420 smoke weed erreryday
USA

Hitler Stole My Potato

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Re: Halo: Reach
« Reply #675 on: September 14, 2010, 08:35:19 PM »
Just how fucking amazing is the soundtrack in this game?  Seriously, I'm just scratching the surface here but I can already tell this is some of Marty's best work. 
Tacos

ManaByte

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Re: Halo: Reach
« Reply #676 on: September 14, 2010, 10:08:04 PM »
The story is better because the Spartans take their helmets off. You remember it more that way.

Oh and GameTrailers didn't play the game before they bashed it. They spend most of their review saying how Noble 6 is silent and doesn't talk. Uh...he talks a lot.
CBG

Akala

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Re: Halo: Reach
« Reply #677 on: September 14, 2010, 10:55:39 PM »
Also I've played all three Halon games now and I had no idea the title "Reach" had any significance.

you are not alone.

will wait until amazon black friday for this one. I know it'll be on there.  :-\

Van Cruncheon

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Re: Halo: Reach
« Reply #678 on: September 14, 2010, 11:26:44 PM »
i like halo

i didn't like halo odst, keep your artsy out of my jumping onto tanks and wrecking shit

i mean, it's big dudes wearing armor and shooting gay pink porcupine guns at aliens with fucked-up jaws, and i would like some more of that

all video game stories are crap

even playing mafia 2, which has a pretty good story as far as video game stories go, i found myself nodding and going "yeah, that goodfellas WAS a pretty awesome flick, i should go watch that again"

if you are a video game writer and you are reading this i apologize, but you know it to be true

there are too many variables stacked against you to ever write a video game story with logical consistency and an even level of quality from beginning to end

cosign, and lately i feel bad criticizing ANY videogame story because they are uniformly shit and we ALL know this

and then i, like tom chick remember that i am wrong and there are people who write reams upon reams of words about sonic the hedgehog and lara croft and chun-li and the cast of xenogears

and i want to make them feel bad

so here's to you tom chick, you mean-spirited fucker! i got yer back
duc

Diunx

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Re: Halo: Reach
« Reply #679 on: September 14, 2010, 11:27:54 PM »
Played a pirated copy of this today, same old shit, me and my mate decided to play Kane and Lynch 2 instead.
Drunk

MyNameIsMethodis

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Re: Halo: Reach
« Reply #680 on: September 14, 2010, 11:38:51 PM »
this game is os much fucking fun should i buy halo 3 again if i liek this alot
USA

Stoney Mason

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Re: Halo: Reach
« Reply #681 on: September 14, 2010, 11:43:46 PM »
Where Chick fails as most videogame critics fail is that they compare videogame storytelling to storytelling in movies. That comparison will never work. For lots of reasons.  And videogames will always suffer via that comparison. Fundamentally because what makes both mediums click is so radically different.

What's really more accurate to try to create is immersion in videogames. And immersion can be created in many different ways in many different games since its an interactive medium. Not only that but immersion varies subjectively from person to person based on what interests them.

There are games that create terrific immersion. Which is more important for videogames than storytelling I would argue.  
« Last Edit: September 14, 2010, 11:50:06 PM by Stoney Mason »

Beezy

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Re: Halo: Reach
« Reply #682 on: September 15, 2010, 12:20:16 AM »
u all should add me gamertag Methodis

play my map DETH its a basic forge world map except i added a sick ass ramp 420 smoke weed erreryday
just added you

MyNameIsMethodis

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Re: Halo: Reach
« Reply #683 on: September 15, 2010, 12:22:54 AM »
coo

are any of you guys streetsahead
USA

demi

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Re: Halo: Reach
« Reply #684 on: September 15, 2010, 12:57:03 AM »
I played a tweaked up Firefight map that made it impossible to die, so I have every Firefight achievement now.

Played a little Invasion, got some multi achievements. Need a couple more, though. Other than that, all I need to do is Legendary and I'll have 1000.
fat

iconoclast

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Re: Halo: Reach
« Reply #685 on: September 15, 2010, 02:07:09 AM »
I played half the campaign and now i'm doing some multi with my bros. just got my first perfection medal against some noobs. :rock

This game is godlike.
BiSH

bork

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Re: Halo: Reach
« Reply #686 on: September 15, 2010, 03:58:49 AM »
I played half the campaign and now i'm doing some multi with my bros. just got my first perfection medal against some noobs. :rock

This game is godlike.

The first multiplayer game I played was a SWAT map (hey, it's actually FUN this time!).  The other team was so bad.  I was getting kills with melee alone...one half of them quit out, and the other two rage quit when I got a double melee kill on them.  Some things haven't changed.  :lol

I like the experience system and leveling up to unlock custom armor parts, too.  That's better than finding skulls in campaign for that stuff.

Of all the new features, I find I like being able to RUN the most.  That alone makes it really, really hard to go back to the older games (in multiplayer, anyway).
« Last Edit: September 15, 2010, 04:00:35 AM by Good Day Sir »
ど助平

maxy

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Re: Halo: Reach
« Reply #687 on: September 15, 2010, 05:53:53 AM »
Quote
Halo: Reach has only been on the shelves for a day, but it is already rewriting the series’ achievements.

Bungie has announced more consumers have been playing Reach online simultaneously than 2007’s Halo 3.

The developer’s Twitter post said: “Reach already surpassed the all-time highest record for Halo 3 concurrent unique users on Live. Woot!”

http://www.mcvuk.com/news/40866/Reach-tops-Halo-3-Xbox-Live-records
cat

Third

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Re: Halo: Reach
« Reply #688 on: September 15, 2010, 06:38:36 AM »


Another unbiased Reach review.

Mupepe

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Re: Halo: Reach
« Reply #689 on: September 15, 2010, 11:15:04 AM »
Played this for 2 hours last night.  Fucking amazing.  And pretty damn hard on Heroic (Fuck you in advance, demi!  I'm weaksauce).  Oh man and Elites                  :bow Elites :bow2

Beezy

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Re: Halo: Reach
« Reply #690 on: September 15, 2010, 11:27:45 AM »
Those big dudes that shoot that instakill green shit... what are they called? Is there a quick way to take them out?

muckhole

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Re: Halo: Reach
« Reply #691 on: September 15, 2010, 11:28:45 AM »
I was gifted the Halo Reach system bundle yesterday. Hot stuff. Unfortunately, by the time I got the hdd content from my old drive transferred over (still have to go on Live and do the DRM transfer, ugh) I barely got to spend any time playing Reach.

Really only go to play a bit of the first area, though I did notice a wicked freeze-up at one point when I decided to take an alternate route from the squad. Game just froze up completely for about 5 seconds. Hope it was a glitch or some heavy loading (which is what I think, given what was going on) and not the new hardware.

System is sexy btw.

spoiler (click to show/hide)
:shh Hardcore. Sorry, demi. *tucks cock between legs* 
[close]
fek

demi

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Re: Halo: Reach
« Reply #692 on: September 15, 2010, 11:31:47 AM »
Those big dudes that shoot that instakill green shit... what are they called? Is there a quick way to take them out?

Hunters? You can only hurt them from behind. Use Stickies
fat

demi

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Re: Halo: Reach
« Reply #693 on: September 15, 2010, 11:34:24 AM »
Yes, or forklifts
fat

Tieno

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Re: Halo: Reach
« Reply #694 on: September 15, 2010, 11:37:10 AM »
Those big dudes that shoot that instakill green shit... what are they called? Is there a quick way to take them out?
Hunters, they're made of the same stuff as the Scarabs.

In Halo 1 there was a quick way to take them out, subsequent Halo's there isn't. Each Halo has made them tougher. There are one or two hunter battles I skipped, I ran past the 4 hunter battle. No way I could manage that.
i

Beezy

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Re: Halo: Reach
« Reply #695 on: September 15, 2010, 11:43:29 AM »
Thanks, I didn't know about the forklifts. The quickest I ever killed one was by cloaking and sneaking up behind him while he was shooting at someone else. I used melee and shotgunned him in the back until he died. Then the 2nd one killed me right after. :'(

drew

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Re: Halo: Reach
« Reply #696 on: September 15, 2010, 11:45:31 AM »
stayed up all night playing, now i have to go work lunch, fml.

iconoclast

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Re: Halo: Reach
« Reply #697 on: September 15, 2010, 12:14:37 PM »
You can shoot hunters right under the chin too. There was a spot yesterday during the campaign where two hunters were blocking the only path to some tower I needed to get to, so I stood back 200 feet and shot them in the chin. They just stood there and took it until they died. The AI seems to have moments of distinguished mentally-challenged like that, I noticed.

But yeah, this game shits on Halo 3, Halo 2, and of course ODST. The netcode is excellent and the guns are so much better it's not even funny. They actually take a decent amount of skill to aim with now. :o

:bow DMR
:bow Supercombine
:bow Pistol

:piss BR
:piss Carbine
BiSH

maxy

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Re: Halo: Reach
« Reply #698 on: September 15, 2010, 12:24:36 PM »
Those big dudes that shoot that instakill green shit... what are they called? Is there a quick way to take them out?

In first encounter with them you can use Warthog if you are cunning enough...you need to jump over some concrete blocks :D
cat

Mupepe

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Re: Halo: Reach
« Reply #699 on: September 15, 2010, 01:01:04 PM »
It feels sooooo good getting a headshot on a grunt and watching his little ass die.  so satisfying.

Stoney Mason

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Re: Halo: Reach
« Reply #700 on: September 15, 2010, 03:01:31 PM »
ODST apparently has the same issue.

http://www.avsforum.com/avs-vb/showthread.php?t=1258321



Microsoft claims they are going to fix it.
« Last Edit: September 15, 2010, 03:03:15 PM by Stoney Mason »

MyNameIsMethodis

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Re: Halo: Reach
« Reply #701 on: September 15, 2010, 03:02:03 PM »
spoiler (click to show/hide)
Holy shit @ flying a Falcon
[close]
USA

demi

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Re: Halo: Reach
« Reply #702 on: September 15, 2010, 03:13:50 PM »
This only affects the 4GB console, since it has no hard drive built in. The 250GB console will work.
fat

drew

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Re: Halo: Reach
« Reply #703 on: September 15, 2010, 03:25:58 PM »
everyone needs to go play some firefight matchmaking, right now, specifically the rocket game variant, its so much fucking fun - what you have to do is use the jetpack class the whole time, fly into position around the scarabs as reinforcements come and pepper the area with your grenades and rockets right when they all make it to the ground

you can level up a third to a half a rank each game if you do it right

drew

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Re: Halo: Reach
« Reply #704 on: September 15, 2010, 03:33:42 PM »


 :pimp

Mupepe

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Re: Halo: Reach
« Reply #705 on: September 15, 2010, 03:59:45 PM »
Imma fuck you homos up online after I finish campaign.  Just wait.  Homos.

spoiler (click to show/hide)
readying my homophobic talk for xbl.  negroes.
[close]

drew

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Re: Halo: Reach
« Reply #706 on: September 15, 2010, 04:19:52 PM »
i wish there was a filter thatd let me only get matched up with other bungie.net users who have one of those nifty logos in their name bar, the idiots and children never have one, i think its a badge of intelligence, at least on xbox live

Stoney Mason

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Re: Halo: Reach
« Reply #707 on: September 15, 2010, 04:20:25 PM »
Took off to go home early and play Reach since I knew it was going to be there. It's dope. And I say that only referencing the part that matters to me. The controls and how they will relate to the mp side because that's all that matters for me.

I'll try the campaign and hopefully I like it but it doesn't really matter. I didn't play the Halo 3 campaign until like a year and a half down the road after I bought the game. I generally prefer a gears of war type campaign and find the halo ones a bit static but whatever. That's just a personal opinion.


But the controls in reach are great. Much better than Halo 3. And OMG that sprint was so needed and so makes the game feel much better. I don't have that stuck in mud feeling I use to have in prior editions. All the weapons feel nice and tight. I just jumped into firefight and played around and tried everything and it all just feels so good. And that's what matters to me. That's why I've always liked COD and Halo compared to other shooters. Because the controls feel more right than any other console shooter. It sound simple but so many games feel "off". But the controls just feel great. They feel improved over Halo 3 and just really nice. I can't rave about that part enough. They feel really good and improved yet true to what Halo has always been and that's why I like Halo.

drew

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Re: Halo: Reach
« Reply #708 on: September 15, 2010, 04:43:41 PM »
im a beast with sprint, especially in ivory tower, the best is seeing a couple guys trying to kill eachother halfway across the map and you just teleport to them and before they know youre there you throw two grenades and kill them both

it even gives you an advantage in face to face fights because it lets you either get out of their melee range if you lose track of them close up or get the jump on them between throwin bows, i'll win the vast majority of melee contests in reach even though i always sucked at them in halo 2/3

spawning w/ sprint + grenades + BR2 = godmode :bow

MyNameIsMethodis

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Re: Halo: Reach
« Reply #709 on: September 15, 2010, 05:29:43 PM »
i am bad at multiplayer i always come in last fml  :'(
USA

drew

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Re: Halo: Reach
« Reply #710 on: September 15, 2010, 06:02:44 PM »
i can only place 1st -3rd consistently in swat and rumble pit, it takes a lot out of you, though, cant do it more than a few times

speaking of, im watching that elspresso or whatver's review right now, i dont think i ever sucked that bad, wow

ManaByte

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Re: Halo: Reach
« Reply #711 on: September 15, 2010, 06:17:52 PM »
CBG

ManaByte

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CBG

ManaByte

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Re: Halo: Reach
« Reply #713 on: September 15, 2010, 07:58:51 PM »
i wish there was a filter thatd let me only get matched up with other bungie.net users who have one of those nifty logos in their name bar, the idiots and children never have one, i think its a badge of intelligence, at least on xbox live

I have all of those unlocked except the Marathon one (never bought it) and the Halo 1 PC one since I can't find my disc.
CBG

demi

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Re: Halo: Reach
« Reply #714 on: September 15, 2010, 07:59:42 PM »
Reposting this cause its HILARIOUS

[youtube=560,345]UDVlcqVfS8w[/youtube]
fat

Stoney Mason

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Re: Halo: Reach
« Reply #715 on: September 15, 2010, 08:10:44 PM »
MP is badass.

So much more fun than Halo 3 for me.

MyNameIsMethodis

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Re: Halo: Reach
« Reply #716 on: September 15, 2010, 08:38:26 PM »
Reposting this cause its HILARIOUS

[youtube=560,345]UDVlcqVfS8w[/youtube]

what did he do?
USA

OptimoPeach

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Re: Halo: Reach
« Reply #717 on: September 15, 2010, 08:52:03 PM »
I love the noise he makes right before the cop tosses him
hi5

Stoney Mason

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Re: Halo: Reach
« Reply #718 on: September 15, 2010, 08:59:13 PM »
So does that psych profile stuff actually factor into matchmaking somehow or is that just bullshit?

MyNameIsMethodis

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Re: Halo: Reach
« Reply #719 on: September 15, 2010, 09:18:45 PM »
I had mine set to quiet and I always got matches that had only like 1 or 2 talkers so it works.


How do you search for a specific game mode? this is confusing all I want to do is play CTF
USA