Author Topic: Halo: Reach  (Read 83345 times)

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demi

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Re: Halo: Reach
« Reply #840 on: September 20, 2010, 07:38:34 PM »
What's a good day everyone can play?
fat

Stoney Mason

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Re: Halo: Reach
« Reply #841 on: September 20, 2010, 08:21:34 PM »
Whenever

AdmiralViscen

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Re: Halo: Reach
« Reply #842 on: September 20, 2010, 11:35:23 PM »
In Arena. Just got 1060 credits for a match

demi

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Re: Halo: Reach
« Reply #843 on: September 21, 2010, 12:53:01 AM »
In Arena. Just got 1060 credits for a match

I can get 1700+ playing Sniper Attack. Still no benefit to playing online...
fat

The Sceneman

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Re: Halo: Reach
« Reply #844 on: September 21, 2010, 06:36:40 AM »
Up to level 8 on Legendary now. Getting there...

Played a bunch of BTB too, so much fun. Did all my daily challenges and popped the cheev.

I cant believe I'm getting into a Halo game! Yeah Reach is awesome.
#1

demi

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Re: Halo: Reach
« Reply #845 on: September 21, 2010, 12:28:50 PM »
fat

maxy

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Re: Halo: Reach
« Reply #846 on: September 21, 2010, 01:25:31 PM »
I told you that Reach is awesome...and system seller too

Quote
The widely-publicised launch of Halo: Reach helped double sales of Xbox 360 in the UK last week, according to official chart monitor Gfk-ChartTrack.

Bungie's shooter had a "marked effect on hardware sales", with Xbox "up 99 per cent" for the week ending 18th September, director Dorian Bloch revealed to Eurogamer this afternoon.

http://www.eurogamer.net/articles/2010-09-21-halo-reach-doubles-uk-360-sales

360 was the best selling console in UK before Reach btw

Halo :bow2
cat

demi

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Re: Halo: Reach
« Reply #847 on: September 21, 2010, 08:20:22 PM »
Another sick match... came up from behind for the win

http://www.bungie.net/stats/reach/gamestats.aspx?guid=11170270003837085368
fat

AdmiralViscen

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Re: Halo: Reach
« Reply #848 on: September 21, 2010, 10:06:36 PM »
demi, did you have a problem with If They Came to Hear Me Beg

Stoney Mason

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Re: Halo: Reach
« Reply #849 on: September 21, 2010, 10:08:49 PM »
demi, did you have a problem with If They Came to Hear Me Beg

I tried that one for a bit and couldn't get it.

Maybe this will help.

[youtube=560,345][/youtube]

Stoney Mason

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Re: Halo: Reach
« Reply #850 on: September 21, 2010, 11:53:45 PM »
Finally beat it on co-op. Enjoyable. The second half of the game I found much more difficult than the first half. I'm on like mission 5 on a solo run on legendary but I'm not sure if I can stomach some of the later parts to finish solo.

tehjaybo

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Re: Halo: Reach
« Reply #851 on: September 21, 2010, 11:54:50 PM »
Hey guys, if anyone sees this in the next little while, I made a map last night, and a friend and I tweaked it earlier today, and I'd really like to have a full group check it out.  It's designed for 8v8, and right now we have five people.  Just hop on, and join the game.  My gamertag is tehjaybo, just come on in.  It's been pretty fun so far, but I want to see it's full potential.
HURR

demi

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Re: Halo: Reach
« Reply #852 on: September 22, 2010, 12:08:14 AM »
demi, did you have a problem with If They Came to Hear Me Beg

Yes, but I eventually got it. Not much to explain. Run, jump (tap LB again to stop Sprint), and hold melee as soon as you're about to hit him.
fat

demi

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Re: Halo: Reach
« Reply #853 on: September 22, 2010, 12:39:32 AM »
Jesus had a horrible lag game. SWAT is no fun on lag :fbm
fat

AdmiralViscen

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Re: Halo: Reach
« Reply #854 on: September 22, 2010, 10:31:56 AM »
I hate this fucking assassination achievement

demi

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Re: Halo: Reach
« Reply #855 on: September 22, 2010, 06:42:55 PM »
Why the fuck do Stickies go THROUGH people? Fuckin A this game is poop
fat

MyNameIsMethodis

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Re: Halo: Reach
« Reply #856 on: September 22, 2010, 06:44:04 PM »
ya thios game went form awesome to "halo"
USA

TakingBackSunday

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Re: Halo: Reach
« Reply #857 on: September 22, 2010, 06:46:25 PM »
so guys, is this game worth getting?  Is it better than halo 3 in regards to SP and MP?  I have a decent amount of fun with the halo games but the single player always wears on my by the time the third act starts.  not to mention I'm not that great at MP.
püp

drew

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Re: Halo: Reach
« Reply #858 on: September 22, 2010, 06:50:47 PM »
its the best halo in terms of sp, you dumcuff

demi

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Re: Halo: Reach
« Reply #859 on: September 22, 2010, 06:58:27 PM »
:lol

I just did a match 2v4 and I got #1 in kills... almost won at the end too

Either I rock or these dudes just suck ass... typical Halo kids

http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=78661346&player=demifish
fat

Stoney Mason

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Re: Halo: Reach
« Reply #860 on: September 22, 2010, 06:58:40 PM »
so guys, is this game worth getting?  Is it better than halo 3 in regards to SP and MP?  I have a decent amount of fun with the halo games but the single player always wears on my by the time the third act starts.  not to mention I'm not that great at MP.

In terms of MP yes I find it much better than Halo 3.

As far as single player I also think its better there also although its not perfect when it comes to the sp. The single player will still wear thin as you get further in the game.

Stoney Mason

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Re: Halo: Reach
« Reply #861 on: September 22, 2010, 07:00:33 PM »
:lol

I just did a match 2v4 and I got #1 in kills... almost won at the end too

Either I rock or these dudes just suck ass... typical Halo kids

http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=78661346&player=demifish

I find the arena is more challenging if I want a competitive game. Regular Team slayer seems to be a bit easier so I go there if I'm in the mood to do better.

TakingBackSunday

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Re: Halo: Reach
« Reply #862 on: September 22, 2010, 07:31:18 PM »
its the best halo in terms of sp, you dumcuff

I don't follow halo nicca
püp

demi

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Re: Halo: Reach
« Reply #863 on: September 22, 2010, 07:37:57 PM »
Not enough elves and goombas
fat

iconoclast

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Re: Halo: Reach
« Reply #864 on: September 22, 2010, 07:40:03 PM »
The singleplayer is about as good as H3, maybe slightly better. Multiplayer is MUCH better than H3 (and H2 of course). It's almost on Halo CE's level.
BiSH

Stoney Mason

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Re: Halo: Reach
« Reply #865 on: September 22, 2010, 09:14:23 PM »
I'm calling it. Sorry but its annoying that Halo doesn't replace people on your team. I've tried to accept that this is the halo way but its bullshit. If Halo purists don't want that then give me a playlist where it does do it and then give a different playlist for the people who don't want that and still punish the quitters harshly.


Playing something like invasion without a party of people you know aren't going to quit is absolutely pointless. And why does it feel like everytime somebody quits your team the game has to go to a black screen for like 30 seconds. It should only do that if the host quits right but either I'm getting really unlucky with the host quitting or its doing it a lot during games. Like multiple times.

demi

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Re: Halo: Reach
« Reply #866 on: September 22, 2010, 09:19:07 PM »
Yeah quitters are a buzzkill. And if I quit then I get hit with a stick.

I just hit 100k... only 350 more
fat

AdmiralViscen

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Re: Halo: Reach
« Reply #867 on: September 22, 2010, 10:36:31 PM »
Multi is best of the series but I am not in love with the campaign. I did not like the dedicated vehicle sections and I would have liked more large scale stuff like the Scarab encounters in H3

Stoney Mason

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Re: Halo: Reach
« Reply #868 on: September 22, 2010, 10:54:07 PM »
Multi is best of the series but I am not in love with the campaign. I did not like the dedicated vehicle sections and I would have liked more large scale stuff like the Scarab encounters in H3

Yeah. I think the thing about reach is that its mostly consistent which a lot of the rest of the halos aren't. There is no level in reach that I hate like in the previous halo games. But then there are levels in some of the other halo games that are better than anything in reach. Like taking down scarabs as you mentioned. So I like the Reach campaign mainly because its steady rather than spectacular. Its conservative but at least they didn't fuck up a part like in the other ones imo.

demi

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Re: Halo: Reach
« Reply #869 on: September 22, 2010, 10:59:27 PM »
Ok for all yall complaining about SWAT... go play Team Snipers

For real... case closed
fat

The Fake Shemp

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Re: Halo: Reach
« Reply #870 on: September 22, 2010, 11:27:02 PM »
Game rocks. Haters annihilated.

My gripes are consistent with Stoney - the servers should replace quitters like they do with Call of Duty. Also, I despise certain game types, and wish they were separated entirely into their own categories.

Single player is ace so far, a lot of polish. I don't think the big set pieces are the best stuff that Bungie has pumped out, but the level design is leagues better. I'd really like to see a re-release of the trilogy using the Reach engine.
PSP

demi

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Re: Halo: Reach
« Reply #871 on: September 22, 2010, 11:34:54 PM »
You all need to download this clip... Fucking LOL!!!!

It was from this match:

http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=80735192&player=demifish

Here's the clip, you have to download it from here since I aint got Pro to render it:

http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=2438136
fat

iconoclast

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Re: Halo: Reach
« Reply #872 on: September 22, 2010, 11:54:17 PM »
Ok for all yall complaining about SWAT... go play Team Snipers

For real... case closed

 ??? They're both terrible. Slayer Pro, and to a lesser extent, Slayer DMRs are the only good slayer gametypes.
BiSH

drew

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Re: Halo: Reach
« Reply #873 on: September 22, 2010, 11:54:53 PM »
theyre fun if you dont suck

key word SUCK

Stoney Mason

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Re: Halo: Reach
« Reply #874 on: September 22, 2010, 11:56:35 PM »
Ok for all yall complaining about SWAT... go play Team Snipers

For real... case closed

 ??? They're both terrible. Slayer Pro, and to a lesser extent, Slayer DMRs are the only good slayer gametypes.

I do get sort of annoyed that some playlists are completely DMR heavy. I sort of like playing with the full Halo tool kit of weapons and armor abilities. Not just stripped down modes for MLG types. Of course offering more playlists would fix this issue imo.

demi

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Re: Halo: Reach
« Reply #875 on: September 23, 2010, 12:01:20 AM »
SWAT is sick. It's exactly what Reach needed. Slayer is fine too. But SWAT will give that fresh coat of paint that it needs. Jump in, jump out.
fat

Stoney Mason

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Re: Halo: Reach
« Reply #876 on: September 23, 2010, 12:03:09 AM »
SWAT is sick. It's exactly what Reach needed. Slayer is fine too. But SWAT will give that fresh coat of paint that it needs. Jump in, jump out.

SWAT was in Halo 3.

But I agree it is a nice change of pace from other slayer game types. I just get a bit frustrated when you constantly end up in SWAT or Snipers.

demi

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Re: Halo: Reach
« Reply #877 on: September 23, 2010, 12:05:57 AM »
Is it? I'm bout to hop on Halo 3 then. Need some achievements on that game
fat

Stoney Mason

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Re: Halo: Reach
« Reply #878 on: September 23, 2010, 12:08:57 AM »
Is it? I'm bout to hop on Halo 3 then. Need some achievements on that game

Yeah

http://halowiki.net/p/Team_SWAT


I'm sure Bungie will fix up the matchmaking eventually. I'm sure most people remember the overabundance of shotty snipers in Halo 3 I think when that first launched.

iconoclast

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Re: Halo: Reach
« Reply #879 on: September 23, 2010, 12:10:50 AM »
I don't like any gametype that has the Assault Rifle as the starting weapon, but I think everything in Arena has DMR start so I'm cool with team slayer having the basic ruleset and the unusual gametypes like SWAT and snipers. At least the pistol is pretty solid this time around; it's not on Halo 1's level, but it can still do some business.

theyre fun if you dont suck

key word SUCK

http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=34505771&player=PARANO1A%20AG3NT

nope, still hate it.
BiSH

drew

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Re: Halo: Reach
« Reply #880 on: September 23, 2010, 12:33:07 AM »
your kill count could get better

demi

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Re: Halo: Reach
« Reply #881 on: September 23, 2010, 06:45:40 AM »
Wooooo easy challenges today. All perfect for grinding Score Attack with. Practically easy moneys
fat

AdmiralViscen

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Re: Halo: Reach
« Reply #882 on: September 23, 2010, 10:13:04 AM »
yea, Bungie's credit economy is fucked. Play 30 games for hours and hours all week for 1500, or do two matches of Gruntpocalypse for 4000.

drew

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Re: Halo: Reach
« Reply #883 on: September 23, 2010, 12:03:12 PM »
uh, ill make that in 2 or 3 games of team slayer, what are you smoking

demi

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Re: Halo: Reach
« Reply #884 on: September 23, 2010, 12:05:16 PM »
He's talking about the challenges...
fat

drew

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Re: Halo: Reach
« Reply #885 on: September 23, 2010, 12:10:51 PM »
oh....

anyways i finally dont have to work lunch, now i can hang on xbl in the middle of the day like the rest of you bums

tehjaybo

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Re: Halo: Reach
« Reply #886 on: September 23, 2010, 12:27:36 PM »
Will anyone be online around 8PM EST tonight?  I'd like to get a group together to try out the map I made.  Lyte and Beezy both checked it out and seemed to like it, though the consensus was the same that it really needs 16 people,
HURR

drew

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Re: Halo: Reach
« Reply #887 on: September 23, 2010, 12:28:46 PM »
ill be on all fucking day and night, i havent been able to play reach since the weekeknd, gonna marathon this bitch, so id be happy to do anything with any of you guys, with the small caveat that my mic doesnt work :(

tehjaybo

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Re: Halo: Reach
« Reply #888 on: September 23, 2010, 12:35:52 PM »
I haven't slept yet, but given I don't die after I get home, add me to xbl and we'll throw something together one way or another around 8.

SAVE THE DATE.  Or rather time.  And tell your friends.  I really would like to get 16 people together.
HURR

Stoney Mason

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Re: Halo: Reach
« Reply #889 on: September 23, 2010, 12:39:43 PM »
I'll be on. Just send me a friend request. Gamertag is Stoney Mason.

G The Resurrected

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Re: Halo: Reach
« Reply #890 on: September 23, 2010, 12:44:05 PM »
I'll be on as well so will the misses.
GT: Bzchan:RoxieGet

drew

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Re: Halo: Reach
« Reply #891 on: September 23, 2010, 12:44:23 PM »
are we to assume your gt is tehjaybo?

tehjaybo

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Re: Halo: Reach
« Reply #892 on: September 23, 2010, 12:47:05 PM »
Assume if you like, that it is.   I posted that when I first called for people, but that post was kind of thrown together and generally unintelligible. 

I'm at work at the moment, so if you folks get on before I do, go ahead and add me, and I'll write down a list of GTs and add them when I get on.
HURR

AdmiralViscen

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Re: Halo: Reach
« Reply #893 on: September 23, 2010, 01:00:15 PM »
drew with no mic? Oh no

demi

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Re: Halo: Reach
« Reply #894 on: September 23, 2010, 01:01:31 PM »
Drew is scurred people will hear his squeaky voice. That why he avoided us before.
fat

tehjaybo

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Re: Halo: Reach
« Reply #895 on: September 23, 2010, 01:03:35 PM »
I mock no one as long as my hick accent isn't made fun of too badly.
HURR

drew

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Re: Halo: Reach
« Reply #896 on: September 23, 2010, 01:19:22 PM »
i figured it out when i was playing rdr with eel and he would talk but never in response to what i said, then we communicated by gunshots, the only people here that have had the opportunity to hear my svelte voice is viz and fatalt

Beezy

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Re: Halo: Reach
« Reply #897 on: September 23, 2010, 02:43:16 PM »
i figured it out when i was playing rdr with eel and he would talk but never in response to what i said, then we communicated by gunshots, the only people here that have had the opportunity to hear my svelte voice is viz and fatalt
Pretty sure I heard you before. I think it was in the Bad Company 2 demo and I was driving like shit.

drew

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Re: Halo: Reach
« Reply #898 on: September 23, 2010, 02:53:57 PM »
oh yeah :lol that was relatively a long time ago though, i either stepped on or rolled over onto my headphones and somehow broke the mic but not the headset, how much are those wireless blutooth lookalike thingies, maybe ill head out and get one of those

Raban

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Re: Halo: Reach
« Reply #899 on: September 23, 2010, 04:00:08 PM »
I logged in just to express how much I fucking LOVE this game's multiplayer. I rolled into a Elite Team Slayer match where my entire team bailed on me and it was 1 v 4. I guess the other guys sucked because the match ended with me having 32 kills, 15 of which were melee. Even when I'm losing Reach's multiplayer is fucking AMAZING.