Author Topic: ULTIMATE Marvel vs Capcom 3: Out now!  (Read 101820 times)

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Bebpo

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #420 on: February 10, 2011, 09:11:20 PM »
I should pre-order games more often. :(

Sentinel is a beast once again.

[youtube=560,345][/youtube]

10 more years

Well, at least with MvC3 they'll probably patch the balance like crazy over the first 6 months and make it somewhat more balanced than MvC2.

MyNameIsMethodis

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #421 on: February 10, 2011, 09:12:44 PM »
how is there no gambit in this  ???
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Robo

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #422 on: February 10, 2011, 10:57:05 PM »
Some sample pages from the BradyGames guide:

http://static.capcom.com/mvc3/04zj_capcom_ryu.pdf

http://static.capcom.com/mvc3/04ao_marvel_wolverine.pdf

Looks hot.  I'll be reading this thing on the toilet for months.
obo

Smooth Groove

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #423 on: February 10, 2011, 11:02:29 PM »
Is there a quality PS2 to 360 or 360 to PS3 adapter ?  I have a 360 TE stick and a PS2 Hori Sanwa stick.  It would be nice to be able to play them on the same system.

bork

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #424 on: February 11, 2011, 12:06:41 AM »
Did you guys see that Jill and Shuma-Gorath are NOT playable right away for CE edition owners?  Everyone has to wait until next month for them to be unlocked.  Makes me glad I didn't bother with the CE now.

I should pre-order games more often. :(

Sentinel is a beast once again.

[youtube=560,345][/youtube]

10 more years

Well, at least with MvC3 they'll probably patch the balance like crazy over the first 6 months and make it somewhat more balanced than MvC2.

I kinda doubt that part.   :lol  But I'm sure after some months, something will come along.  Right now nobody has any idea who's the best in the game anyway.  People are saying that Dark Phoenix can own the hell out of everybody, but we'll see.  It reminds me of MvC2, where every week a new character was "god-tier" until people figured out who was really at the top.
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Smooth Groove

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #425 on: February 11, 2011, 12:19:11 AM »
Should I let my friends play with my high-end joysticks?  I'm leery of them going nuts on the sticks in this game, like I see so many people do at the arcades. 

bork

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #426 on: February 11, 2011, 12:59:19 AM »
Should I let my friends play with my high-end joysticks?  I'm leery of them going nuts on the sticks in this game, like I see so many people do at the arcades. 

I wouldn't.  Give 'em pads and let 'em mash away.
ど助平

Bebpo

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #427 on: February 11, 2011, 02:18:37 AM »
Did you guys see that Jill and Shuma-Gorath are NOT playable right away for CE edition owners?  Everyone has to wait until next month for them to be unlocked.  Makes me glad I didn't bother with the CE now.

I should pre-order games more often. :(

Sentinel is a beast once again.

[youtube=560,345][/youtube]

10 more years

Well, at least with MvC3 they'll probably patch the balance like crazy over the first 6 months and make it somewhat more balanced than MvC2.

I kinda doubt that part.   :lol  But I'm sure after some months, something will come along.  Right now nobody has any idea who's the best in the game anyway.  People are saying that Dark Phoenix can own the hell out of everybody, but we'll see.  It reminds me of MvC2, where every week a new character was "god-tier" until people figured out who was really at the top.

That was the best part of MvC2.  I used to play it at the arcades every week and everyone would bust out the new online strategies, combos, character groups.  Made the game stay fresh and interesting for many months. 

Don Flamenco

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #428 on: February 11, 2011, 10:36:42 AM »
People expecting balance are in for a surprise.  This game looks nuts.  Watching the spooky stream last night, their matches had no shortage of 50%+ combos.  but you have three characters, so it's kinda hard to bitch about overpowered characters or cheapness.  that's mvc for you.  After the initial hype, there's gonna be lots of salt going around with people who don't keep up (and noobs who were expecting SSFIV with marvel characters)

Robo

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #429 on: February 11, 2011, 10:47:40 AM »
I think it's funny people are getting in a huff over some of the big damage combos that have been making their way around the internet in the past few days, like Capcom didn't know they were there, and didn't intentionally design the game for that sort of thing.  Capcom's balancing team consists of some of the best players on the planet (according to S.Kill, anyway, whom I trust knows what he's talking about) -- the game is exactly as it's supposed to be for the moment.  If a balancing patch is needed, we won't know until many months down the road.
obo

Bebpo

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #430 on: February 11, 2011, 10:51:23 AM »
Sure, but I don't think 100% damage combos are ever on purpose.  I really doubt the Cable infinite in MvC2 was on purpose.  Speaking of which, I'm sad there's no Cable considering he was such a fun cheezer in MvC2.

Robo

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #431 on: February 11, 2011, 11:01:12 AM »
Seth Killian himself was the one who initially revealed Thor's reset set-up that allows for his basic 100%.  I would be very surprised if he and his team didn't know.

The Sentinel one without X-factor is a bit more troubling, but that OTG looks kinda spotty, so who knows.
« Last Edit: February 11, 2011, 11:02:48 AM by Robo »
obo

iconoclast

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #432 on: February 11, 2011, 11:02:44 AM »
Cable and Psylocke are my two favorite Marvel characters in MvC2. :'(

WTB lots of DLC
BiSH

Don Flamenco

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #433 on: February 11, 2011, 11:16:40 AM »
Sure, but I don't think 100% damage combos are ever on purpose.  I really doubt the Cable infinite in MvC2 was on purpose.  Speaking of which, I'm sad there's no Cable considering he was such a fun cheezer in MvC2.

Not sure about MVC2 because that game boiled down to a very limited number of viable characters out of about 56...they clearly got to a point where they were like "this isn't all that balanced, but this game is gonna be fun as fuck.

I think the 100% combos are no mistake in 3, though.  They probably researched the shit out of what made MVC2 fun at the tournament level, then tried to make the game more tailored to that, but more balanced across all the characters.  The game is very high risk/high reward. That's why there are characters like Phoenix who have no stamina, but can destroy people very quickly with high damage combos.  Plus shit like insane 1/3rd life chip damage when blocking HCs.  Judging from the way Seth Killian talks about it, the idea was to minimize safety for everyone to encourage aggressive play because you've got 3 guys to kill in 99 seconds.  So SSFIV gives you the same time to KO one guy, but you have a lot more time to turtle, fuck around with footsies and mind games, mess with more complex combos, etc. because you have more stamina and more fleshed out move sets.

On top of that, it's not like any noob can pull off massive combos and break the game.  These things take skill to pull off in training mode, let alone in the heat of a match. 

At worst, the game will be like MVC2 where people only use a very small set of characters in tourneys.  I hope it'll be more like SFIV though.  There's some good variety in SSFIV tourneys and usually a couple guys who break through with characters who aren't considered to be at the top (like Vangief's Zangief, wolfkrone's pad viper, Ross' Honda, Jwong and Ricky Ortiz's Rufus, etc.)
« Last Edit: February 11, 2011, 11:18:22 AM by Don Flamenco »

Don Flamenco

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #434 on: February 11, 2011, 11:20:49 AM »
and I just realized I still haven't seen this bitch in full HD, running at 60fps. 

:hyper Tuesday's gonna be glorious :hyper 

but I'm gonna poke around on craigslist and see if I can find an early copy.  Sucks that Chicago doesn't have a lot of local game stores, and the few we have don't seem to sell new releases, so we don't get games early like NYC and California.

Himu

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #435 on: February 11, 2011, 12:51:27 PM »
My favorite team in MvC2 to play is Ruby Heart, Cable and BB Hood/Storm
IYKYK

Don Flamenco

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #436 on: February 11, 2011, 01:33:19 PM »
that Team Spooky stream was decent last night.  Whoever was talking on the stream took himself way too seriously though.  I understand that he doesn't want to say a lot too early, but he was kind of a d-bag about it. 

Don Flamenco

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #437 on: February 11, 2011, 02:24:12 PM »
and i hope there's a way to turn down voices so they blend in with the background music better.  Way too many repetitive lines for specials...it's kind of annoying in street fighter, but it will grate on me in this game.

Shaka Khan

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #438 on: February 11, 2011, 02:28:31 PM »
Himu and Beezy on Feb 15th.

[youtube=560,345]DbQ-5Acmf28[/youtube]
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Shaka Khan

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #439 on: February 11, 2011, 02:31:02 PM »
Team sp00key's 2-hour session, archived:

http://www.justin.tv/teamsp00ky/b/279373479
« Last Edit: February 11, 2011, 03:14:51 PM by Shah Rukh Khan »
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Raban

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #440 on: February 11, 2011, 02:52:18 PM »
think you're missing a P there, Khan.

bork

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #441 on: February 11, 2011, 06:24:07 PM »


No sleep tonight!
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Shaka Khan

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #442 on: February 11, 2011, 06:24:47 PM »
FML
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Smooth Groove

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #443 on: February 11, 2011, 06:28:43 PM »
Is this game running in native 1080P?  A friend has already played it on a hacked 360 and claims that the graphics are much better than SF4 and look like real 1080P.  He's kinda a tech dummy though so I don't really trust what he said.

MyNameIsMethodis

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #444 on: February 11, 2011, 06:31:37 PM »
:bow can't wait to whip some ass on tuesday
USA

Smooth Groove

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #445 on: February 11, 2011, 06:35:17 PM »
Lyte, why PS3?  Haven't Capcom games been quite consistent in being slightly better looking on the 360? 

Beezy

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #446 on: February 11, 2011, 06:51:40 PM »
Himu and Beezy on Feb 15th.
Any deals going on for this?

demi

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #447 on: February 11, 2011, 06:54:00 PM »
TRU has $15 GC

KMart gives you $25 in their fake points (need to be registered with their program, they dont do coupon receipts now)
fat

Robo

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #448 on: February 11, 2011, 07:00:05 PM »
Lyte, why PS3?  Haven't Capcom games been quite consistent in being slightly better looking on the 360? 

By and large, the fighting game community prefers PS3.  All games at EVO run on PS3s.  I assume it's like that to make it less confusing on people buying expensive proprietary controllers, and unfortunately there aren't any halfway decent 360 -> PS3 converters out there.

IIRC, the PS3 version of SSF4 has actually sold more than 360 version.

Course, most normal people are just gonna buy it on whatever console they play more often or already own a stick for.
« Last Edit: February 11, 2011, 07:12:46 PM by Robo »
obo

Smooth Groove

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #449 on: February 11, 2011, 07:07:31 PM »
Too bad about the lack of adapters.  Guess I'm gonna have to choose between using the Madcatz TE stick on the 360 or the HRAP Sanwa on the PS3. 

Probably 360, so that I can stick to playing with the other noobs.
« Last Edit: February 11, 2011, 07:32:29 PM by Smooth Groove »

bork

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #450 on: February 11, 2011, 08:30:20 PM »
I've just been messing around with the characters so far; only did a few online matches.  I really like Deadpool more than I thought I would.  Felicia is fun as hell!  She-Hulk is...weird.  I dunno about her.  I like Haggar, but got absolutely slammed when I used him against human opponents.  X-23 is TOO fast.  Dante is cool, but feels so damn random...he is going to be a favorite among button-mashers, since he does so much shit (each attack button feels more like a different move when doing specials, not light/medium/hard as usual).  Morrigan and Viewitiful Joe feel like they're ripped 100% right out of TvC.  Super Skrull seems fun.  Sentinel is HUGE, but FAST AS HELL.  More later...still need to unlock Taskmaster and Hsien-Ko.  Also I love that Chris and Wesker use the same voice actors as RE.  So awesome. 

Lyte, why PS3?  Haven't Capcom games been quite consistent in being slightly better looking on the 360? 

I double-dip on just about every big fighting game that comes out, and this is no exception.  I'm getting the 360 version from Amazon because of the Dead Rising 2 DLC-gate...they gave everyone %50 off MvC3, and I got additional credit on top of that!

Is this game running in native 1080P?  A friend has already played it on a hacked 360 and claims that the graphics are much better than SF4 and look like real 1080P.  He's kinda a tech dummy though so I don't really trust what he said.

Nah, the game is running at 720P.  1080P is also not listed on the back of the box anyway. 

Visually, it looks VERY different than SF4.  It's going to be a matter of preference.  I think this game has more detailed backgrounds, but there's also less of them.  I also, so far, think that SSF4 is the better game, but that's a given with me.  I have always liked SF over the Vs. games. 

One thing about SF4 is that it also felt so much like a sprite-based fighter.  This game feels a little more "stiff" to me, but it could just be the way that some characters move.  For the record, I didn't feel that way about Tatsunoko Vs. Capcom.

Anyway, the game is fucking AWESOME.  My biggest complaint right now is that there's no way to spectate in player matches, so you're just sitting in a lobby with the BGM going, waiting for your turn.  They need to patch in spectator mode ASAP.
« Last Edit: February 11, 2011, 08:32:26 PM by Good Day Sir »
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Bebpo

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #451 on: February 11, 2011, 09:27:24 PM »
Tatsunoko felt stiff to me compared to MvC fwiw

Shaka Khan

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #452 on: February 11, 2011, 09:31:58 PM »
Team sp00ky's stream is on again http://www.justin.tv/teamsp00ky

Good quality as always.
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Smooth Groove

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #453 on: February 11, 2011, 09:40:47 PM »
What do you experts think of this?



I think that it looks nice but it's probably too imprecise, kinda like the recent Neogeo pad.

I also, so far, think that SSF4 is the better game, but that's a given with me.  I have always liked SF over the Vs. games. 

Me too.  MVC is fun but there's so much shit going on that it's usually better off to just mash buttons instead of trying to play a technical game. Also, character balance is horrible compared to SF.  Overall, SF4 just has more long term playability because of its deeper, more strategic combat.  

Bebpo

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #454 on: February 11, 2011, 09:50:58 PM »
That controller is waaaaay too busy for my tastes.  I like minimalism like the saturn pads.

MyNameIsMethodis

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #455 on: February 11, 2011, 09:51:38 PM »
Are any of the characters charge characters?
USA

Smooth Groove

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #456 on: February 11, 2011, 09:55:14 PM »
That controller is waaaaay too busy for my tastes.  I like minimalism like the saturn pads.

I was thinking more about the layout, which seems pretty nice. 

cool breeze

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #457 on: February 11, 2011, 10:24:39 PM »
What do you experts think of this?
(Image removed from quote.)

I think that it looks nice but it's probably too imprecise, kinda like the recent Neogeo pad.

I'm waiting to hear more about it before I order one, but from a company I've never heard of, it has some pretty good ideas.  As you said, the the input stick is essentially the same thing as the neogeo pad.  I recently got a neo geo pad for my ps3/pc and prefer that for fighting games.  Other nice things are a large grip for your left hand, if you want to hit the face buttons with your fingertips instead of thumb, and start/select on top of the controller so you can't him them while playing, which is hilarious considering the giant X guide button is right next to the face buttons, and it has a better button arrangement for XBLA games (LB/RB on the face instead of RB/RT as on the Mad Catz one).

The design is also kinda nasty, but that won't really matter when playing.  If it is at least a decent replication of the neo geo style of pad, I'll be happy and probably pick one up.

I don't get why they can't just have black or white controllers.  The Mad Catz ones were the same way where every version of the controller had to have a character design on it.

bork

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #458 on: February 12, 2011, 12:06:56 AM »
Tatsunoko felt stiff to me compared to MvC fwiw

Part of it is definitely related to the online play, but I felt that TvC was pretty damn smooth.  Not as much as SF4, but up there.  This just feels a little bit "off," but you get used to it pretty fast.  You also THANKFULLY will unlock the four "hidden" characters after only around an hour and a half of play time.  No special conditions needed...just play.

What do you experts think of this?

(Image removed from quote.)

I think that it looks nice but it's probably too imprecise, kinda like the recent Neogeo pad.

That pad almost looks like it has an analog stick instead of the type of d-pad that the Neo CD pads do.  I've never been able to use Neo CD pads with Capcom games, either.  I'd go with Mad Catz on this one.

Quote
Me too.  MVC is fun but there's so much shit going on that it's usually better off to just mash buttons instead of trying to play a technical game. Also, character balance is horrible compared to SF.  Overall, SF4 just has more long term playability because of its deeper, more strategic combat. 

Yeah, I definitely agree with you, also I'm also a big ol' Vs. noob.  I have always played it casually.  I need a lot of practice, and also need to learn how to get around stuff like Iron Man's unibeam spam.  It's easy enough with some characters, but with others it feels almost useless.  It felt reaaaaaaaaaaaally good beating one guy doing that with Chris.  Wanna stop the unibeam?  How about you just take a big-ass MAGNUM and blow that fucker away.   :lol
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Akala

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #459 on: February 12, 2011, 12:30:44 AM »
I am so jealous.  :(

bork

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #460 on: February 13, 2011, 01:32:45 PM »
So with more play time, I'm definitely getting the hang of things better now.  Still having problems with grapplers, though-- can't seem to hit command throws with Haggar (who may suck anyway; I see that MvC3 guide contributor Buktooth has already proclaimed him as one of the worst in the game) and Hulk that easily.  Also with She-Hulk, I figured out why I think she's weird-- she is the Vs. game version of El Fuerte.  It's just not what I would have expected from that character.

Zoning games can be NUTS.  People are gonna get really, really pissed off at this.  I was able to beat guys who clearly had their rushdown character strategies down pat by keeping them at bay with endless projectiles and running away the entire match.  Arthur is fun as hell.   :)  I saw some crazy shit with Dormammu and Doom in particular.

Online lobbies, in their current state, SUCK.  HARD.  You join a lobby and see nothing.  No spectating as we all know.  But you also have to reserve a spot; it's not automatic.  You need to hit triangle after joining (assuming it will be Y on 360) to get in the queue.  This isn't really a big deal for those who can READ, but it should be done automatically, IMO. 

And the keyword to that issue is "read."  Idiots have joined lobbies I created and could not figure out HOW TO START THE MATCH.  It's especially annoying when they have mics and then spend 5 minutes bitching about not being able to see the match in progress, and then screaming when they get passed over.  Good thing you can mute mics!
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Shaka Khan

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #461 on: February 13, 2011, 08:13:37 PM »
YO LYTE!

People are saying the PS3 drops frame/slows down/whatever during intro cinematics AND during the most hectic and busy parts of the match. How of much of this is true and how often does it come up?

Since this game runs on MT I had no doubt it'll perform better on the 360, but I really can't tolerate something as flow-killing as slow downs in a fighting game. Me and my 360 are on opposite coasts atm :'(
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Shaka Khan

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #462 on: February 13, 2011, 08:16:54 PM »
Fuck Sony, fuck Capcom, and fuck Methodis.

Fuck. :bawl
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Smooth Groove

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #463 on: February 13, 2011, 08:22:50 PM »
Serves you right for being a silly sfag.  Never let the 360 leave your side. 

Guess my choice has been made for me. 

:piss RSX budget gpu :piss2

Raban

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #464 on: February 13, 2011, 11:32:53 PM »
Serves you right for being a silly sfag.  Never let the 360 leave your side. 

I let my friend borrow my 360 and within a day I was already asking for it back.

:heart my 360 :heart

bork

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #465 on: February 14, 2011, 12:44:03 AM »
Had my first rage-quitter tonight!  New players are just lost when you start zoning them, and people just don't seem to understand that Arthur's lances and daggers are going to hit most characters before they can get their own projectiles out.

I am settling on Arhur and Chun for sure, I think, but the third slot is still open.  I was using Super Skrull, but ended up switching to Storm and doing better.  Basically finding it to be Arthur for pure zoning+dagger throw assist, Chun-Li for mid-range/close-up, and Storm for more zoning/close-up. 

Got completely rocked by a guy using She-Hulk, too...he made her look pretty damn fun to use.

YO LYTE!

People are saying the PS3 drops frame/slows down/whatever during intro cinematics AND during the most hectic and busy parts of the match. How of much of this is true and how often does it come up?

Since this game runs on MT I had no doubt it'll perform better on the 360, but I really can't tolerate something as flow-killing as slow downs in a fighting game. Me and my 360 are on opposite coasts atm :'(

It definitely drops during intro cinematics, but during the match?  Haven't seen it; if it's happening when supers are going on, I can't even tell.  Bullshit on it being "flow-killing."  Who said that?

This isn't like Lost Planet 2, where the PS3 version is a slow-down filled POS.  No worries.   :)
« Last Edit: February 14, 2011, 12:48:48 AM by Good Day Sir »
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The Sceneman

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #466 on: February 14, 2011, 12:46:37 AM »
Lyte Edge has an obvious Sony bias, I would take his comments with a grain of salt

I need to sell my buttcheeks on the street so I can buy this game   :'(
#1

Raban

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #467 on: February 14, 2011, 12:51:25 AM »
Yeah, while I was once stoked to get this game on launch, looks like I be flat on my ass financially for a while :(

Smooth Groove

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #468 on: February 14, 2011, 12:53:29 AM »
I forgive Lyte for the Sony bias because he's Japanese. 

bork

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #469 on: February 14, 2011, 12:56:45 AM »
Lyte Edge has an obvious Sony bias, I would take his comments with a grain of salt

wat

I forgive Lyte for the Sony bias

double wat

Quote
because he's Japanese.

triple wat

I have always said that I prefer the 360 versions of most games over the PS3 ones.  What are you guys talking about?   :lol
« Last Edit: February 14, 2011, 12:58:24 AM by Good Day Sir »
ど助平

Beezy

  • Senior Member
Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #470 on: February 14, 2011, 01:08:37 AM »
I don't know if I should bother getting this. At least not for now. I hardly turn on my consoles for anything besides netflix and bluray watching anymore ever since I started working. :-\

Shaka Khan

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #471 on: February 14, 2011, 01:16:59 AM »
If Lyte was within proximity right now, I'd totally suck his dick. BJTC!!
Unzip

cool breeze

  • Senior Member
Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #472 on: February 14, 2011, 01:24:47 AM »
didn't you buy littlebigplanet 2? you're not helping him seem clean of Sony spunk!


I usually go 360 95% of the time, but I have so much equipment on my PS3 for fighting games (arcade sticks and various pads like the saturn and neogeo one).  More than just technical too since the 360 will likely have a better community, but friends in real life are getting it on PS3.  This is too complicated.

The Sceneman

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #473 on: February 14, 2011, 03:41:36 AM »
Lyte Edge has an obvious Sony bias, I would take his comments with a grain of salt

wat

I forgive Lyte for the Sony bias

double wat

Quote
because he's Japanese.

triple wat

I have always said that I prefer the 360 versions of most games over the PS3 ones.  What are you guys talking about?   :lol

you got the PS3 version of this game = Sony bias  ;)
#1

demi

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #474 on: February 14, 2011, 08:39:13 AM »
It is ok, I bought 3 copies of 360 version to even out Lyte's japanese heritage.
fat

Himu

  • Senior Member
Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #475 on: February 14, 2011, 11:23:20 AM »
I heard this game isn't so hot, that Sentinel is TOO powerful, online sucks, and that XF is pure cheese. Sounds like I won't be taking this online and will be only playing with friends. Shame I'm moving.
IYKYK

Shaka Khan

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #476 on: February 14, 2011, 11:24:35 AM »
Sorry Himu, this thread isn't about MvC2.
Unzip

Himu

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #477 on: February 14, 2011, 11:25:47 AM »
I've heard as much from my friend who plays in tournaments and played MvC3 all weekend. He doesn't like it much and is actually disappointed. XF sounds fucking distinguished mentally-challenged.


Hopefully they fix these issues in a patch.
IYKYK

magus

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Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #478 on: February 14, 2011, 11:32:32 AM »
umm... what's an XF? ???
<----

Himu

  • Senior Member
Re: Marvel vs Capcom 3 now with tentacle monsters and suborinate girls!
« Reply #479 on: February 14, 2011, 11:33:44 AM »
X-Factor.

Quote
Alright I got a lot of hands on time with Marvel vs Capcom 3 in the past few days and sadly I'm quite disappointed with the end result. Overall, I feel there's enough unique characters to make a lot of different teams that are competitive to a certain degree.

The combo is simple enough that you can do easy combos and get good damage but somewhat deep enough that you can expand and get even more damage. However, the damage scaling is pretty bad once you get into long combos as usual but it's somehow a big deterrent from doing longer combos outside of positional advantage. Damage scaling goes up significantly if you combo from an assist which seems kind of stupid to me. Now even though I say damage scaling on long combos are significant every character seems to do a ridiculous amount of damage that it doesn't factor too much. A lot of characters are fully capable of killing low health characters in one combo. Hitstun decay while I think a new term for this game basically means as the more hits you do in a combo the less hitstun a move has so to prevent infinites but it also cheapens the combo system in a way.

Assists take no pro-rated damage if they get hit so it's quite possible to kill an assist with a super or if you happen to get them in the same combo as the on-point character. I'm not really thrilled with this because it sort of kills the idea of having a team dynamic with assists that help each character's weakness if you get punished severely from a lucky hit or a good bait from your opponent. There's risk reward but this seems a bit overboard to me.

The X-Factor system is also the most distinguished mentally-challenged game mechanic in a fighting game. It's taking SF4's Ultra system and Samurai Spirits Rage Gauge to a new extreme. Essentially, X-factor is something you can activate anytime during the match but it's one time use only and during X-factor you get a speed boost, damage boost, defense boost, recovery red health, can't take chip damage, and the boosts and duration is dependent on how many characters you have left on your team. So say you get a 10% boost and 10 seconds of X-Factor with all 3 members alive if you are down to just one member you get a 30% boost and 30 seconds of X-Factor. Essentially, it's an easy come back system which I find ruins the game a lot. Furthermore, X-factor can cancel the recovery on anything so if you want to extend a combo you can x-factor cancel and continue on for more damage. You can x-factor out of block stun and potentially counter your opponent. Basically, you're always at a positional advantage with X-factor on. The speed boost and damage boosts makes things really scary for you because sometimes your opponent can just spam moves and supers and chip your entire team to death. It's really lopsided.

As far as the character rankings go it is without a doubt that Sentinel is the best character in the game again. He has the most health out of all the characters and deals the most damage. On top of this his normals and specials that lead into this damage is brain dead spammable because the hit box and priority of them are ridiculous. Basically, if you want to be competitive Sentinel needs to be on your team because the advantage you are at with him is stupid. Factor in a level 3 X-Factor and it's GGs.

Overall, MVC3 is fun to play but I can't help but feel disappointed with the game. I think it could be really solid if they remove x-factor, tone done damage, tone done damage dealt to an assist, and nerf Sentinel a bit.
IYKYK