Author Topic: Kinect thread(Avatar Kinect out now)  (Read 60957 times)

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archie4208

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XBLA saves Microsoft yet again.  :bow2

iconoclast

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Looks like a bunch of garbage aside from Halo CE remake and XBLA. No surprise.

also, this must be a new Rare game:
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-Kinect Googly Eyes
BiSH

pilonv1

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Quote
-Hole In The Wall

Glory hole game ???
itm

naff

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Game Rumors:
...

-two new kinect titles from veteran kinect developer

There's such a thing as a veteran Kinect dev already? I guess RARE
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maxy

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[youtube=560,345][/youtube]
cat

maxy

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Re: Kinect is a cool guy(E3 domination imminent,superior 3D coming to 360 )
« Reply #545 on: June 02, 2011, 10:17:49 AM »
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Sega talisman joins Premium Agency as executive producer and advisor

Game development pioneer Yu Suzuki has joined Tokyo-based Premium Agency as executive game producer, the group has announced.The industry veteran Suzuki will advise on a number of social and mobile projects, but also will oversee games for living-room devices.Premium Agency has said Suzuki will advise on a new, as yet unknown, fighting game for Kinect.The impact this new role has on Suzuki’s relationship with Sega is unknown. Develop has contacted Sega for comment.

“I’ve been [interested in] the idea of integration of technology and entertainment faithfully as a game producer," Suzuki-san said.

He spoke of joining Pemium Agency's "pioneer spirit”, as well as delivering games with global appeal.

Premium Agency is a relatively unknown entity in western game development. The group builds games as well as CG animations, and had previously worked with the Naruto IP.

Yu Suzuki, a widely-revered pioneer in arcade game development, has been central to numerous games such as Hang-on, Space Harrier, Out Run, After Burner, Virtua Fighter and the Shenmue duo.

http://www.develop-online.net/news/37829/Yu-Suzuki-joins-Kinect-fighting-game-studio
cat

magus

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[youtube=560,345][/youtube]

CAN'T WAIT!!!
<----

Sho Nuff

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Premium Agency, makers of Death By Cube

maxy

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It looks like E3 has started

MS PR,vg247
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Xbox 360 has moved 55 million consoles in six years

Microsoft has announced Xbox 360 has now sold sold 55 million consoles across 38 countries during the six years it’s been on the market.

The console, according to NPD, as maintained the top spot on the console charts for the past eleven months, and during the first four months of 2011, Xbox 360 has seen a 29 percent year-over-year increase in sales.

Microsoft said this figure is “triple the growth of PlayStation 3 and the largest growth of any console on the market.”

The firm also said there are now 35 million active Xbox Live members worldwide “spending an average of almost 60 hours a month on the service,” which means that cumulatively, Live members are now logging 2.1 billion hours a month on the service. That’s three-times the amount of usages compared to a year ago.

Microsoft also said it has sold more than 10 million Kinect sensors and more than 10 million standalone Kinect games worldwide, making the Xbox 360 console more of an entrainment device than ever before.

The firm expects 2011 to “once again be a high water mark as the best year ever for the brand.”



Eurogamer rumors
http://www.eurogamer.net/articles/2011-06-03-how-ms-will-make-xbl-and-kinect-better

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Microsoft is working hard to improve 10-million selling motion sensing add-on Kinect so that the games you play feel and control better.

Improvements made by Microsoft to the way the Xbox 360 works with Kinect mean it will detect finger movement – and even pointing.Eurogamer sources have indicated that gamers should see "pretty big improvements" in the short term via new software updates.

Improvements to face recognition, skeletal tracking and voice recognition are all planned.

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Other rumours point to an E3 2011 announcement for a Xbox Live Diamond subscription.

According to Winrumors.com, Microsoft is working on a demo for E3 that would showcase "Project Orapa", discussed by Eurogamer this week.

Project Orapa is a codename for Microsoft's combination of Xbox Live and Mediaroom IPTV. If an Xbox app is planned, it could allow Xbox owners to control their TV settings, social networking, music and video with Kinect-fuelled gestures.

"Microsoft is currently in last minute negotiations to secure the necessary agreements in time," said a source. Microsoft plans to make Xbox Live Diamond available in November.

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With regards Kinect, Eurogamer can reveal how Microsoft will improve its accuracy.

Currently, Kinect passes information to the Xbox 360 through a variety of streams. But Microsoft will soon allow developers to "turn off sound or depth", thus enabling Kinect to concentrate on sending a video feed, for example, of higher quality."If it had just have been a video feed from a camera, it would have been of really good quality," a Eurogamer source close to Kinect development said. "But the fact it's sending sound, depth and video is what tends to clog the bandwidth."

The Kinect camera outputs in 640x480, but the depth buffer is 320x240. Microsoft restricts the resolution of Kinect because of Xbox 360 USB limitations revealed by Eurogamer last year.

Most Xbox 360 games are 1280x720, but with Kinect outputting in 640x480, the video feed is smaller than the display picture, stretching it out.

"What people would ideally want is that it's at least 1:1 mapping," continued our source. "That's what they're working on. You can do Augmented Reality-type things, and if you want to just turn off the depth of the sound for a moment, then you can ask for the higher-quality video feed.

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"Microsoft has been quite clever and canny in that they have put slightly more expensive pieces into the Kinect, which is why it's expensive, even though you can't access them immediately. But in software hopefully we'll be able to do this, now the PC people worked it out quite quick."

Improvements are also being made to the way Kinect tracks skeletons.Currently, Kinect uses a 21 node skeleton to work out your movements. On every point it tells the Xbox, 'Here's the co-ordinate I believe the node is at, and here's how confident I am that it's there.'For your hand, for example, Kinect sends through an X, Y and Z value, and says, for example, 'I'm 99 per cent sure.'

When you sit down, however, issues can arise. Kinect may say, 'Your knee is there, but I'm only 30 per cent sure it's there.' This presents problems to developers trying to work out if the information they are getting from Kinect is accurate."All the knees and ankles have always been a bit like it's semi-guessing," a source told Eurogamer. "But all those values are about to go up. They've been doing a lot of work on the seated position and said it will improve shortly with an update.

"If anyone thinks we're looking at fingers to see if you're pushing buttons, that would be really pointless. But if you were to hold your hand out and say, how many fingers am I holding up? Two, three, one, whatever... We're doing some work on it and it looks like you can do it."You can hold them out as well. If you point at the screen, you'll be able to work out whether you're pointing one finger or two fingers. The accuracy is actually pretty good."They're doing some improvements on their libraries. All game designers are just working out how better to recognise gestures, when to throw data away, and when data might be dirty. That's going to happen with the second wave of games."

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The upshot of these improvements is a more accurate Kinect, and better games."Any Augmented Reality would look higher quality," Eurogamer was told. "The recognition on your body and gestures would be more accurate."Eurogamer understands the second wave of Kinect games, many of which will be unveiled at E3 next week, will work much better than last year's launch titles.

"So many games were rushed for launch and early release," said a source. "For everyone, it was like, this is a bit new and different. Everyone's starting to get into it now and say, hold on a second, we're going to design this one properly.

"I know internally at Microsoft there's a lot of work going in on how you can push it to the limit.

"You're going to see some pretty big improvements. The hardware is slightly more capable than the software. There are so many places it can be improved through clever software. Microsoft is doing its bit low level. Game designers are learning how to deal with this kind of data. Everything is going to be drastically improved through software."




Kinect App store coming?
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According to their Twitter page, Microsoft are bringing Razorfish's DaVinci Kinect  experience to E3. This is notable for a few reasons. Firstly it is, or was, more of a tech demo than a game. Secondly, why is Microsoft bringing open source PC Kinect hacks to E3?

The obvious explanation is that Microsoft may simply be giving more details on the official Kinect SDK, and DaVinci is one of the first apps ported to it from an open source environment. A more exiting prospect however, is the notion that Microsoft are ready to show off Kinect XNA apps playing on the Xbox 360, downloadable via a new app store.

Given the huge attention and interest many Kinect PC applications have received, it would be incredible for Xbox 360 owners to also have direct access to these smaller, homebrewed applications rather than only big and expensive retail products, and Xbox Live Arcade games.

We've previously speculated about the existence of a Kinect app store, with unofficially revealed Microsoft-produced titles such as Kinect Fun Lab, Kinect Googly Eyes and Kinect Me sounding like prime examples for launch apps. Razorfish's DaVinci was notable for its highly precise hand and grab tracking, offering a fun and polished physics sandbox. If we were to speculate further, DaVinci could have evolved into Kinect Fun Lab, with Microsoft publishing it as one of the first XNA Kinect 360 applications.

http://www.insidekinect.com/2011/06/razorfish-taking-davinci-kinect.html
cat

TripleA

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I hope their entire E3 conference is about Kinect.

AdmiralViscen

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Kinect integration with tv streaming? Iunoluggedkinect after the forced Netflix update because the on screen dialogue would pause stop and fast forward

Mrbob

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Gears, Forza, Halo, Fable....:gloomy

MS needs some new IP instead of regurgitating the same ones over and over.

pilonv1

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Kinect App store is a fantastic idea, should allow for some easyish iOS ports.
itm

Mrbob

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Not at IOS prices though.   :'(

Sho Nuff

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This is miserable. I need a new hobby

Or maybe suicide is the answer

pilonv1

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Not at IOS prices though.   :'(

True. But I figure Microsoft is more likely than say Nintendo.

This is miserable. I need a new hobby

Or maybe suicide is the answer

I was just thinking this today, the direction everything is going depresses me. Might take up knitting or something :gloomy
itm

iconoclast

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Gears, Forza, Halo, Fable....:gloomy

MS needs some new IP instead of regurgitating the same ones over and over.

MS is trying their hardest to be just like Nintendo.
BiSH

AdmiralViscen

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Indie games are priced less than iOS right now

chronovore

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Messed around with some of these tonight. Either my network is completely trashed (which is possible), or the Googly Eyes upload format is crazily inefficient. Kinect Me is creepy, and seemed to freak out when I provided more lighting in the room. With dim lighting, it was OK but the texture was like dead flesh.

Hint:
spoiler (click to show/hide)
I am the color of dead flesh.
[close]

maxy

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Kinect SDK is out





http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/about.aspx

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System requirements for the SDK

Hardware

    * Kinect for Xbox 360 sensor
    * Kinect power cable (not included in the Xbox 360 Kinect bundle)
    * Computer with a dual-core, 2.66-GHz or faster processor
    * Windows 7 compatible graphics card that supports DirectX 9.0c capabilities
    * 2-GB RAM (4-GB RAM recommended)


Software

    * Windows 7 (x86 or x64)
    * Visual Studio 2010 Express (or other 2010 edition)
    * Microsoft .NET Framework 4.0
    * For additional requirements for samples, see the Readme file

http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/download.aspx
cat

naff

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Re: Kinect thread(Kinect Windows SDK is out)
« Reply #560 on: June 16, 2011, 07:52:09 PM »
Well it is the only good windows ever made
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The Sceneman

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#1

maxy

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Re: Kinect thread(Kinect Windows SDK is out)
« Reply #562 on: June 20, 2011, 01:05:28 PM »
hands free Warthog driving :drool

NextXbox press conf=Weeooouuu pres conf,just replace tablet with Kinect U

Kinect U this,Kinect U that,Kinect U in the...
cat

maxy

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Re: Kinect thread(Kinect Windows SDK is out)
« Reply #563 on: July 25, 2011, 12:25:09 PM »
http://www.insidekinect.com/2011/07/avatar-kinect-out-now.html

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Avatar Kinect has released earlier than previously expected, and is available right now on the marketplace! The Gadget is available to all Xbox Live Gold subscribers for free via Kinect Fun Labs, weighing in at 658.59MB's.

Avatar Kinect gives you full control of your Xbox Live Avatar, letting you interact in a variety of environments with friends and, for the first time with Kinect, control your characters face via facial tracking. You can also save and upload your interactions and voice to KinectShare, Facebook and other social network and media sites.

The software also comes with 8 achievements for a total of 50 points. So what are you waiting for? Go check it out and let us know what you think!

Major Nelson
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Avatar Kinect is now available for download. Once the download is complete, you can either select ‘Play Now’ from the download screen, or later, you can return to the Guide and select the “Games” tab, then “Quick Launch” to play. If you have FunLabs, go to “My Gadgets” and select “Avatar Kinect.” Once you upload your movies, then go to KinectShare.com where you can watch the video, download it or share it out on Facebook.
« Last Edit: July 25, 2011, 12:28:58 PM by maxy »
cat

iconoclast

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Re: Kinect thread(Avatar Kinect out now)
« Reply #564 on: July 25, 2011, 12:47:41 PM »
heh, didn't see Halo was getting kinect support until now. if it has kinect achievements, no buy.
BiSH

pilonv1

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Re: Kinect thread(Avatar Kinect out now)
« Reply #565 on: July 25, 2011, 08:40:56 PM »
:hyper another 50g
itm

The Sceneman

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Re: Kinect thread(Avatar Kinect out now)
« Reply #566 on: July 25, 2011, 11:39:38 PM »
will DL when I get home. I havent been bothered to 50/50 those other Kinect apps so I may grindan some of that shit tonight.

Might also chuck in Kinect Adventures for more PISS EASY gamerscore
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Sho Nuff

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Re: Kinect thread(Avatar Kinect out now)
« Reply #567 on: July 26, 2011, 01:56:12 AM »
Wow Avatar Kinect is trash

The Sceneman

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Re: Kinect thread(Avatar Kinect out now)
« Reply #568 on: July 26, 2011, 01:56:58 AM »
woohoo cant wait :hyper
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Sho Nuff

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Re: Kinect thread(Avatar Kinect out now)
« Reply #569 on: July 26, 2011, 02:05:46 AM »
I was standing there with my mouth closed and my avatar was going AIBIABIABIABIAIBIABIAIBIABABABABABAA

pilonv1

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Re: Kinect thread(Avatar Kinect out now)
« Reply #570 on: July 26, 2011, 02:19:13 AM »
will DL when I get home. I havent been bothered to 50/50 those other Kinect apps so I may grindan some of that shit tonight.

I usually get anything I can do in one sitting. Like why would I bother putting all eyes on the Googly Eyes thing? I can spend that 20 minutes doing something more important like grinding for hats in TF2
itm

The Sceneman

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Re: Kinect thread(Avatar Kinect out now)
« Reply #571 on: July 26, 2011, 02:27:10 AM »
yeah my goal for tonight is to rinse out these dreck widgets for 50/50's

I need a new hobby
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maxy

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Re: Kinect thread(Avatar Kinect out now)
« Reply #572 on: July 26, 2011, 04:07:19 AM »
German podcast,can't wait to see Giant Bombcast

[youtube=560,345][/youtube]

cat

maxy

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Re: Kinect thread(Avatar Kinect out now)
« Reply #573 on: July 26, 2011, 11:19:31 AM »
http://www.electronictheatre.co.uk/index.php/xbox360/xbxo360-news/8756-kinectimals-sequel-a-dlc-revealed-kinectimals-now-with-bears

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Microsoft has today announced the follow-up to last year’s hugely successful Kinect exclusive videogame release, Kinectimals. The cuddly cubs are back and ready to play, as Kinectimals Now with Bears! expands last year’s popular introductory title to now also include five adventurous bears that can’t wait to fish, climb and explore.

A new guide, Bumblina, will help you and your new bear cub explore an uncharted island off the coast of Lemuria. Bring your bear cub along to track Captain Blackwood’s progress Electronic Theatre Imagewhen he explored the island more than two hundred years ago, and uncover a mysterious device buried underground to seek out a new adventure. Your journey begins when you adopt and name one of five adventurous bears – Black Bear, Grizzly Bear, Cinnamon Bear, Glacier Bear or Polar Bear, or five playful cats – Lion, Royal Bengal Tiger, Cheetah, Leopard or Panther. Discover the lush environments on the islands as you journey with your cub to unlock ten more animals during the course of your journeys to solve the Legend of Felis Aurum and the Fiddler’s Quest.

Players can train their pet to perform tricks like fetch, play activities including jump rope and juggling, and even master agility courses with hops, stops and balancing acts. Of course, there is always time to care for your pet by feeding, bathing and grooming, too. TravelElectronic Theatre Image far and wide to collect hundreds of different treasures and toys. You can customize your pet and decorate your home, plus use the in-game store to shop for items to nurture and care for your new best friend.




meh,were is my Elite IV :'(

hopefully next gen

cats>bears

« Last Edit: July 26, 2011, 11:22:45 AM by maxy »
cat

demi

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Re: Kinect thread(Avatar Kinect out now)
« Reply #574 on: July 26, 2011, 11:21:59 AM »
omg bears. must buy.
fat

chronovore

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Re: Kinect thread(Avatar Kinect out now)
« Reply #575 on: July 26, 2011, 06:06:32 PM »
I was standing there with my mouth closed and my avatar was going AIBIABIABIABIAIBIABIAIBIABABABABABAA

You shouldn't flare your giant nostrils so much, then.

The Sceneman

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Re: Kinect thread(Avatar Kinect out now)
« Reply #576 on: July 26, 2011, 09:14:29 PM »
yeah Im pumped for Kinectimals Bears. I've got a copy of Kinectimals (well I gave it to my brother but Im sure I can borrow it back) and apparently the 'Bear Island' is available as DLC.
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The Sceneman

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Re: Kinect thread(Avatar Kinect out now)
« Reply #577 on: July 27, 2011, 02:08:07 AM »
#1

chronovore

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Re: Kinect thread(Avatar Kinect out now)
« Reply #578 on: July 31, 2011, 09:06:17 AM »
Oh, c'mon! It's got that Pit-Fighter vibe going strong!

The Sceneman

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Re: Kinect thread(Avatar Kinect out now)
« Reply #579 on: July 31, 2011, 11:39:17 PM »
I would prefer a straight port (ie. no graphical "upgrades") of Pitfighter to XBLA

Incredible game

[youtube=560,345]5rFvOe5iTxo[/youtube]
« Last Edit: July 31, 2011, 11:52:15 PM by The Sceneman »
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The Sceneman

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Re: Kinect thread(Avatar Kinect out now)
« Reply #580 on: July 31, 2011, 11:50:33 PM »
in other news "Kinect Sparkler" is going to cost 240MSP, as opposed to all the other free gadgets. I think about 5 people will buy it
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chronovore

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Re: Kinect thread(Avatar Kinect out now)
« Reply #581 on: August 01, 2011, 12:10:20 AM »
Meh. I'll be one of the five. My kids will like it.

If it has 'cheevs, you'll buy it. Admit it.

The Sceneman

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Re: Kinect thread(Avatar Kinect out now)
« Reply #582 on: August 01, 2011, 12:30:15 AM »
nah, Im done with gamerscore. What a waste of time
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chronovore

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Re: Kinect thread(Avatar Kinect out now)
« Reply #583 on: August 01, 2011, 10:00:17 AM »
Oh. I see you have taken up lying as your new pastime.

naff

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Re: Kinect thread(Avatar Kinect out now)
« Reply #584 on: August 08, 2011, 11:53:49 PM »
This one's for Sceneman

[youtube=560,345][/youtube]

:rofl
« Last Edit: August 08, 2011, 11:55:29 PM by quietID »
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naff

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Re: Kinect thread(Avatar Kinect out now)
« Reply #585 on: August 09, 2011, 12:22:36 AM »
From gaf



:rofl :rofl So good when the wii version pops up
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pilonv1

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Re: Kinect thread(Avatar Kinect out now)
« Reply #586 on: August 09, 2011, 12:43:32 AM »
OH FUCK this is awseome.

I love G1 Jockey :rock
itm

The Sceneman

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Re: Kinect thread(Avatar Kinect out now)
« Reply #587 on: August 12, 2011, 10:48:48 AM »
Fruit Ninja Kinect is one of the worst games I have ever played. Just had a go at trial. What a pointless pile of shit
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maxy

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Re: Kinect thread(Avatar Kinect out now)
« Reply #588 on: August 16, 2011, 08:10:36 AM »
http://research.microsoft.com/apps/video/default.aspx?id=152815

Quote
KinectFusion HQ

We present KinectFusion, a system that takes live depth data from a moving depth camera and in real-time creates high-quality 3D models. The system allows the user to scan a whole room and its contents within seconds. As the space is explored, new views of the scene and objects are revealed and these are fused into a single 3D model. The system continually tracks the 6DOF pose of the camera and rapidly builds a volumetric representation of arbitrary scenes.

Our technique for tracking is directly suited to the point-based depth data of Kinect, and requires no feature extraction or feature tracking. Once the 3D pose of the camera is known, each depth measurement from the sensor can be integrated into a volumetric representation. We describe the benefits of this representation over mesh-based approaches. In particular, the representation implicitly encodes predictions of the geometry of surfaces within a scene, which can be extracted readily from the volume. As the camera moves through the scene, new depth data can be added or removed from this volumetric representation, continually refining the 3D model acquired. We describe novel GPU-based implementations for both camera tracking and surface reconstruction. These take two well-understood methods from the computer vision and graphics literature as a starting point, defining new instantiations designed specifically for parallelizable GPGPU hardware. This allows for interactive real-time rates that have not previously been demonstrated.

We demonstrate the interactive possibilities enabled when high-quality 3D models can be acquired in real-time, including: extending multi-touch interactions to arbitrary surfaces; advanced features for augmented reality; real-time physics simulations of the dynamic model; novel methods for segmentation and tracking of scanned objects

AMD APU is almost guaranteed to be in nextxbox.

Impressive stuff but not sure about projecting my room into game world.

But projecting (ex)girlfriends as game bosses...oh yes 8)

I would finish any game,no matter what.

[youtube=560,345][/youtube]


 
« Last Edit: August 16, 2011, 08:24:13 AM by maxy »
cat

chronovore

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Re: Kinect thread(Avatar Kinect out now)
« Reply #589 on: August 16, 2011, 07:08:07 PM »
Impressive stuff but not sure about projecting my room into game world.

But projecting (ex)girlfriends as game bosses...oh yes 8)

I would finish any game,no matter what.

:rofl

pilonv1

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Re: Kinect thread(Avatar Kinect out now)
« Reply #590 on: September 14, 2011, 08:30:33 PM »
http://www.g4tv.com/thefeed/blog/post/716280/the-gunstringers-wavy-tubeman-chronicles-dlc-live-action-shooter-inspired-by-mad-dog-mccree/

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Twisted Pixel's live-action western shooter, "Wavy Tubeman Chronicles," is the first DLC coming out for their Xbox Kinect game, The Gunstringer.

This hilarious DLC gives gamers a chance to live the wild, wild west. You play as a cowboy stranger protecting the townfolk from danger. With over-the-top acting and weird oversize guns appearing in this DL,C you must watch the first 15 minutes of gameplay in order to believe. Click the video below.

Gunstringer makes Kinect worthwhile :bow2
itm

MyNameIsMethodis

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Re: Kinect thread(Avatar Kinect out now)
« Reply #591 on: September 14, 2011, 08:45:14 PM »
That mad eme add my second kinect to my amazon basket and gunstringer but then I realized how fucking stupid that is and didn't purchase.
USA

MrSingh

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Re: Kinect thread(Avatar Kinect out now)
« Reply #592 on: September 16, 2011, 06:25:12 AM »
Played Champion Jockey at TGS today. Excellent game. Will buy a few copies.
8=D