Everyone goes on and on about how much they hate Taco Bell, but they still go there because it gets the job done for a quarter the price of anyone else. Which is as Mexican as something can get.
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Quote from: Herr Mafflard on April 19, 2011, 05:44:38 PMdid anyone play the Super 8 interactive trailer/game? at first I was like wtf? then I was like wow so weirdWait, there's really a teaser thing for that movie in the game?
did anyone play the Super 8 interactive trailer/game? at first I was like wtf? then I was like wow so weird
(Image removed from quote.)PC version
Quote from: Green Man on April 19, 2011, 06:12:18 PMQuote from: Herr Mafflard on April 19, 2011, 05:44:38 PMdid anyone play the Super 8 interactive trailer/game? at first I was like wtf? then I was like wow so weirdWait, there's really a teaser thing for that movie in the game?http://www.wired.com/underwire/2011/04/super-8-teaser-portal-2/
The final boss should have beenspoiler (click to show/hide)Animal King![close]
The PC version runs at a WAY better framerate (60fps vs. 20-30fps) and sharper textures.
Might play this on PS3.
I really don't know how you could do some of the last co-op missions on a console. They took pinpoint accuracy and without text chat or voice caht I'd say it's impossible
Quote from: The Worst Poster Ever on April 20, 2011, 02:30:00 AMI really don't know how you could do some of the last co-op missions on a console. They took pinpoint accuracy and without text chat or voice caht I'd say it's impossibleYou're also one nudge close from having downs so dont address us normal folk
finished it in just over 7 hrs.pretty great but unless things turn out real bad for some of the other games coming out this year, it won't be my goty - probably not even in my top 3
Going to spoiler this because it's vague yet spoilerish at the same time.spoiler (click to show/hide)I started to miss the sterile, white settings of the original test chambers about 2 hours in, thinking the new chambers were just too dark and lacked character. Then when you I was put in the undamaged chamber, it made me miss the new ones and all their moving parts. I was also thinking during stage 4 and 5 there had been less emphasis on using momentum with portals, and then it comes in spades in stage 6. [close]
Quote from: pilonv1 on April 20, 2011, 08:31:27 PMGoing to spoiler this because it's vague yet spoilerish at the same time.spoiler (click to show/hide)I started to miss the sterile, white settings of the original test chambers about 2 hours in, thinking the new chambers were just too dark and lacked character. Then when you I was put in the undamaged chamber, it made me miss the new ones and all their moving parts. I was also thinking during stage 4 and 5 there had been less emphasis on using momentum with portals, and then it comes in spades in stage 6. [close]spoiler (click to show/hide)I think that's one of the game's strongest points, that it's constantly shifting the tone, look, and feel of the test chambers[close]
spoiler (click to show/hide)the worst part about the game aws the 1950's section, boring to look at and not fun puzzles. the white gel mechanic was the worst[close]
Portal 2 doesn't start to get really great until you pass the halfway point, which you'll recognize when you get there.
Hey look, a reason Methodis was changed to The Worst Poster Ever.spoiler (click to show/hide)Because the 1950s parts were fucking amazing. And the first time I heard the name "Caroline", I flipped my shit. I would venture to say most people did this, but when you're on the conveyor belt of scrapped turrets, you can pick up one that's says "I'm different" and rescue it, and it will say some things to you. One of those things is "Her name is Caroline. Remember that." So when I heard someone with that name that sounded similar to GLADoS, I spazzed. I was so excited. The only way that could have gotten better for me was if there was actually a video sequence or projector or something set up of Cave Johnson and Caroline, maybe an easter egg or something.[close]Big spoilers under the tag.
Co-op levels are great. They focus a lot more on puzzle-solving and all that than the main game does, and adds the dynamic of being able to field two sets of portals at once. Definitely worth playing, as long as you can find someone who knows what they're doing.Fortunately, InfectedGib is one such person.
Quote from: Great Rumbler on April 21, 2011, 01:03:10 PMCo-op levels are great. They focus a lot more on puzzle-solving and all that than the main game does, and adds the dynamic of being able to field two sets of portals at once. Definitely worth playing, as long as you can find someone who knows what they're doing.Fortunately, InfectedGib is one such person. haha now way! I only bumbled my way thru cos you were showing me what to do most the time.
We made it to the third set of level and already came across a good amount of levels where we just stood around for several minutes trying to think of what to do.
girl + videogames = NERBO BONAS
Haha, yeah, all you had to do was walk through the portal!