perhaps the same could be said of all games
it can , but there's a huge "bullshit" barrier that still exists with Monster Hunter that you need to burst through. The game basically falls into 5 segments :
1) Basics , farming, harvesting
2) scrub monsters, first boss character, item creation, weapon/armour, gems, drinks, food, etc
3) basic monster hunting , bosses, first ending, mild grinding
4) advance monster hunting, advanced tactics, top grinding
5) clean up, end game, ultra grinding, rare drops
The problem is parts 1 and 2 will bore the shit out of people - it's painful the best of time, 3G is even more painful because it's too wordy. But as someone who has played through these games before there's nothing worse than being dumped back into 1+2 :/ for new players i can see getting bundled over by hogs whilst you try to pick up mushrooms might kill some peoples interest.