and don't make the same idiot mistakes.
I know we (bore and errbody with a blog) have bitched about this console for god knows how long, so it's always easy to lose focus on the root of the problem(s). So can you succinctly express where the biggest, almost irrecoverable mistakes took place here in their strategy?
Is it: positioning, timing, hardware, selling point, marketing, pricing, software scheduling, software variety, 3rd party developer policies/relations, poor read of the market, poor read of demographics, or purely external industry factors?
And what could have been the (absolute minimum) adjustment(s) that would have mitigated them?
It's always a mixture of a bunch of things, but there has to be a couple of glaring ones for this round.
Edit: But feel free to skip either question if you think you've already answered them. I probably should posted *after* reading everything posted lol.