Author Topic: Game  (Read 1334313 times)

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Don Flamenco

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Re: The official Wii U thread of Andrex sighting
« Reply #7980 on: May 16, 2013, 08:58:25 AM »
next time you play something from before 2005, check the controls screen:





it's okay, at least you aren't this guy:


magus

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Re: The official Wii U thread of Andrex sighting
« Reply #7981 on: May 16, 2013, 09:07:36 AM »
I had no idea pressing B makes Samus run faster. So when I reached an apparently infamous bridge and asked on Miiverse, some bitch ass ninthing (who's probably a brony too) noob-trolled me. Fuck you. :lol

the first time i played super metroid i actualy had the same problem :lol
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cool breeze

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Re: The official Wii U thread of Andrex sighting
« Reply #7982 on: May 16, 2013, 09:14:52 AM »
Fuck, I really want a proper Zero Mission remake of Metroid 2.

I do too just to have a new 2D Metroid, but what's required to fix it would make it unrecognizable as Metroid 2.

AdmiralViscen

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Re: The official Wii U thread of Andrex sighting
« Reply #7983 on: May 16, 2013, 09:26:37 AM »
I can't think of what bridge that is. I hold B in every Nintendo game lol.

Super Metroid > Aria > SOTN

magus

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Re: The official Wii U thread of Andrex sighting
« Reply #7984 on: May 16, 2013, 09:43:49 AM »
I can't think of what bridge that is. I hold B in every Nintendo game lol.

there is a bridge with disappearing platform on it,if you just walk trough it normaly you just fall and get stuck so you have to run to cross it
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AdmiralViscen

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Re: The official Wii U thread of Andrex sighting
« Reply #7985 on: May 16, 2013, 10:00:52 AM »
Oh I remember that lol, with the cactus guys under it I think.

hampster

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Re: The official Wii U thread of Andrex sighting
« Reply #7986 on: May 16, 2013, 10:46:30 AM »
Nintendo Direct Tomorrow - May 17th

Zzz

Himu

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Re: The official Wii U thread of Andrex sighting
« Reply #7987 on: May 16, 2013, 10:58:20 AM »
I love the shit out of Symphony, but Super Metroid is better.  Symphony throws more quantity into the mix, but the quality of it all is very uneven compared to Super Metroid. 

For me, I go Super Metroid, Symphony, Zero Mission, Aria, then the rest of both series as you like so long as Harmony of Dissonance and Metroid 2 are at the bottom.

Fuck, I really want a proper Zero Mission remake of Metroid 2.

whenever i visit japan, let me buy you beer.
IYKYK

Himu

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Re: The official Wii U thread of Andrex sighting
« Reply #7988 on: May 16, 2013, 10:58:36 AM »
Nintendo Direct Tomorrow - May 17th

(Image removed from quote.)

:rofl

I can't think of what bridge that is. I hold B in every Nintendo game lol.

Super Metroid > Aria > SOTN

:bow

Can't fault this ranking but mine is

Zero Mission > Super Metroid > Aria = SOTN





:bow the best gba games

PUT ARIA OF SORROW AND ZERO MISSION ON 3DS ESHIP :noah
« Last Edit: May 16, 2013, 11:07:09 AM by Formerly Known As Himuro »
IYKYK

Don Flamenco

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Re: The official Wii U thread of Andrex sighting
« Reply #7989 on: May 16, 2013, 11:02:56 AM »
that is just the best

Himu

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Re: The official Wii U thread of Andrex sighting
« Reply #7990 on: May 16, 2013, 11:04:52 AM »


Replaying this game over and over in freshman year in college :noah On my nes gba sp. :noah
IYKYK

AdmiralViscen

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Re: The official Wii U thread of Andrex sighting
« Reply #7991 on: May 16, 2013, 11:07:07 AM »
Zero Mission is fun to play but it is so damn hand-holdy.

Himu

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Re: The official Wii U thread of Andrex sighting
« Reply #7992 on: May 16, 2013, 11:07:43 AM »
No it isn't. It suggests where to go but the sequence breaking is the best in the series.
IYKYK

Don Flamenco

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Re: The official Wii U thread of Andrex sighting
« Reply #7993 on: May 16, 2013, 11:10:16 AM »
do you guys find sequence break stuff on your own or look it up?   I don't think I've found glitchy stuff in a game, ever :(    except abusable mechanics/AI in action games, but that's a lot simpler than a sequence break or zip.

Himu

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Re: The official Wii U thread of Andrex sighting
« Reply #7994 on: May 16, 2013, 11:11:44 AM »
A big part of the draw of Zero Mission is that the sequence breaking is out in the open at the very beginning of the game because it says HERE IS FINAL BOSS, GET TO IT. You can go the standard way, with the game guiding you where to go, or use creativity, which the game supplies you with ample ammo to do so.
IYKYK

tiesto

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Re: The official Wii U thread of Andrex sighting
« Reply #7995 on: May 16, 2013, 11:13:36 AM »
I know a lot of people love it, but I didn't particularly care for the Zero Mission epilogue. The rest of the game is pretty awesome though. Being a veteran of the original, I breezed through it pretty easily, so I like Super Metroid (which has more in the way of content) much better. Fusion was decent too, although a bit too linear.

I've only played a bit of Metroid 2 on my cousin's GB, but never played it all the way through. I expected a Zero Mission type remake of the game for the longest time but once again Nintendo disappoints :P Never played Other M, and don't particularly care for the Primes.
^_^

Himu

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Re: The official Wii U thread of Andrex sighting
« Reply #7996 on: May 16, 2013, 11:15:19 AM »
In regards to difficulty, I actually find Super and Zero Mission about on par with each other. Though, to be fair, I never beat Metroid nes because it's a piece of shit.
IYKYK

Phoenix Dark

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Re: The official Wii U thread of Andrex sighting
« Reply #7997 on: May 16, 2013, 12:19:00 PM »
Nintendo Direct Tomorrow - May 17th

(Image removed from quote.)
:lol :lol :lol

Pikmin 3, system seller!
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Diunx

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Re: The official Wii U thread of Andrex sighting
« Reply #7998 on: May 16, 2013, 12:21:55 PM »
I enjoyed the GBA Metroids more than Super Metroid.

Drunk

Sho Nuff

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Re: The official Wii U thread of Andrex sighting
« Reply #7999 on: May 16, 2013, 05:25:23 PM »
http://kotaku.com/ea-has-no-games-in-development-for-nintendos-wii-u-507588994

EA isn't making anything for Weeoo

It's okay we don't need them anyway

D3RANG3D

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Re: The official Wii U thread of Andrex sighting
« Reply #8000 on: May 16, 2013, 05:27:06 PM »
Wii don't have any games for U. Please understand.

archie4208

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Re: The official Wii U thread of Andrex sighting
« Reply #8001 on: May 16, 2013, 05:27:08 PM »
Who cares about sports rehashes when we have new Mario, Zelda, Metroid and Pokemon games.  :smug

cool breeze

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Re: The official Wii U thread of Andrex sighting
« Reply #8002 on: May 16, 2013, 05:36:59 PM »
iwata said companies like EA will regret not supporting the wii u once they see others* succeed on the platform


*ubisoft and


MCD

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Re: The official Wii U thread of Andrex sighting
« Reply #8003 on: May 16, 2013, 05:43:02 PM »
Even Skullgirls dev won't support the Wii U.

Wii U need all rehashes of Mario, Zelda, Metroid, Smash and god knows what else to save it.

Even the Zune got more love than this baby turd.

Olivia Wilde Homo

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Re: The official Wii U thread of Andrex sighting
« Reply #8004 on: May 16, 2013, 06:18:42 PM »
Wii U is basically another Dreamcast although I doubt we'll get anything as good as Skies of Arcadia or Crazy Taxi with this turkey.
🍆🍆

Howard Alan Treesong

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Re: The official Wii U thread of Andrex sighting
« Reply #8005 on: May 16, 2013, 06:37:14 PM »
And on Eternal Darkness, there's a lot I like about it; sanity effects and and different characters/era.  But actually playing it ruins all that.

I agree: actually playing Eternal Darkness ruins Eternal Darkness.
乱学者

Howard Alan Treesong

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Re: The official Wii U thread of Andrex sighting
« Reply #8006 on: May 16, 2013, 06:39:22 PM »
SotN > Super Metroid > Aria >>>>>>>>>>> Zero Mission

乱学者

Shaka Khan

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Re: The official Wii U thread of Andrex sighting
« Reply #8007 on: May 16, 2013, 06:55:51 PM »
I'm having fun with Super Metroid, it's a good game... but I have to admit that I'm still a little bit disappointed by some of its aspects. I don't know if something is wrong with me or why it's not clicking as much as I was hoping. :'(

I mean, I acknowledge the game's feats, from the freedom, to the secrets, all the way to sequence breaking as Positive put it. However, I'm still not satisfied with how Samus controls, especially her weapons. The enemies have been blah so far, boring in both design and behavior. The levels are still not stimulating from both a visual and a design standpoint, not to mention being too cramped (though one might argue the claustrophobic nature is intentional).

It probably comes down to my expectations, not for being too high or low, but being in the wrong category. The game is known for speedruns, so I'm sure with enough time and practice things *will* click and the experience will flow so much better and smoother.

In the meantime though, my appreciation for SotN have grown tremendously now that I'm able to discern what it copied and what brought* to the table.

*Using "brought" loosely here, since it heavily borrowed from previous CV games.
« Last Edit: May 16, 2013, 08:38:55 PM by Shaka Khan »
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Flannel Boy

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Re: The official Wii U thread of Andrex sighting
« Reply #8008 on: May 16, 2013, 07:20:16 PM »
http://kotaku.com/ea-has-no-games-in-development-for-nintendos-wii-u-507588994

EA isn't making anything for Weeoo

It's okay we don't need them anyway
EA has showed twice as much support for the Wii U than Nintendo.

Mass Effect 3: Special Edition
Need for Speed: Most Wanted U
FIFA Soccer 13
Madden NFL 13

v.
New Super Mario Bros. U
Nintendo Land





Sho Nuff

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Re: The official Wii U thread of Andrex sighting
« Reply #8009 on: May 16, 2013, 07:48:50 PM »

EmCeeGrammar

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Re: The official Wii U thread of Andrex sighting
« Reply #8010 on: May 16, 2013, 08:24:36 PM »
I'm having fun with Super Metroid, it's a good game... but I have to admit that I'm still a little bit disappointed by some of its aspects. I don't know what's wrong with me or why it's not clicking as much as I was hoping. :'(

I mean, I acknowledge the game's feats, from the freedom, the secrets, all the way to sequence breaking as Positive put it. However, I'm still not satisfied with how Samus controls, especially weapons. The enemies have been blah so far, boring in both design and behavior. The levels are still not stimulating from both a visual and a design standpoint, not to mention too cramped (though one might argue the claustrophobic nature is intentional).

It probably comes down to my expectations, not how high or low, but being in the wrong category. The game is known for speedruns, so I'm sure with enough time and practice things *will* click and the experience will flow so much better and smoother.

In the meantime though, appreciation for SotN have grown tremendously now that I'm able to discern what it copied and what brought* to the table.

*Using "brought" loosely here, since it heavily borrowed from previous CV games.

The game is VERY open to how you want to tackle it.  It also does an incredible job of awarding curiosity and experimentation.  The realisation kicks in just how porous the already nonlinear level design is.  So much so that with enough wit you can ...

you know what?  Look up bomb jumping, shinespark techniques, and the walljump mechanic.  Ive been improvising on this playthrough using those techniques and feeling like the smartest dweeb alive.

As for the controls, theyre cludgy.  Tap the gamepad screen and open the customization menu.  I suggest
zr-point down
r- point up
zl- run
a- jump
x- shoot

everything else the same.  Much easier to dash into jumps while charging the cannon.
sad

pilonv1

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Re: The official Wii U thread of Andrex sighting
« Reply #8011 on: May 16, 2013, 08:43:33 PM »
They don't need EA with that sweet Youtube ad revenue coming in
itm

Shaka Khan

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Re: The official Wii U thread of Andrex sighting
« Reply #8012 on: May 16, 2013, 08:46:16 PM »
Interesting.

Again, I feel like I'm still looking at the game from the wrong angle, wanting more from the wrong pools when I should be changing my approach. I also have a feeling that it's gonna be one of those games where the entirety of my first playthrough will be spent (re)adjusting expectations, with the payoff and enjoyment coming in the second run.

But I agree that I should try to remap my controls. I have to be careful this time not to cancel the run button though.
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Damian79

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Re: The official Wii U thread of Andrex sighting
« Reply #8013 on: May 17, 2013, 12:04:46 AM »
EA has showed twice as much support for the Wii U than Nintendo.

Mass Effect 3: Special Edition
Need for Speed: Most Wanted U
FIFA Soccer 13
Madden NFL 13

v.
New Super Mario Bros. U
Nintendo Land

What fifa and madden?  I thought they werent making those for the wii u.

Joe Molotov

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Re: The official Wii U thread of Andrex sighting
« Reply #8014 on: May 17, 2013, 12:26:47 AM »
those were already released.

not that anyone noticed.

They should have replaced Mark Sanchez with Mario in Madden U.
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Flannel Boy

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Re: The official Wii U thread of Andrex sighting
« Reply #8015 on: May 17, 2013, 12:36:29 AM »
those were already released.

not that anyone noticed.

They should have replaced Mark Sanchez with Mario in Madden U.

Would have both improved the and the the team.

Shaka Khan

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Re: The official Wii U thread of Andrex sighting
« Reply #8016 on: May 17, 2013, 04:26:27 AM »
I take back what I've said about Super Metroid. This game is incredible. :noah

Need sleep... yet can't stop playing. :noah
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Re: The official Wii U thread of Andrex sighting
« Reply #8017 on: May 17, 2013, 06:20:27 AM »
Pronunciation?



Got to the Maridia tube before shutting it off yesterday. Still an awesome game. That thread on GAF about people not knowing how to morph ball is great/funny... but I think a lot of people forget what it was like to be a kid. I couldn't always breeze through this game knowing it like the back of my hand, there was a time when it was new to me- and I didn't have Miiverse around to show me up for it...

I had to be told about the tube IIRC... I remember getting help with entering Dark World dungeon 2 in Link to the Past, and one of the light/dark world puzzles that involved using the magic mirror in a specific place... that's another game easily breezed through when you know what to do

While people are rightly praising its design in that thread, there are things that have only in recent years started to feel dated to me -- like the wall jumping mechanics: newer games have retroactively made wall jumping feel crap, it makes me wish the shinespark and screw attack came earlier in the game.

Don Flamenco

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Re: The official Wii U thread of Andrex sighting
« Reply #8018 on: May 17, 2013, 09:38:04 AM »
spay-zur

magus

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Re: The official Wii U thread of Andrex sighting
« Reply #8019 on: May 17, 2013, 09:56:44 AM »
that nintendo direct thingie is happening in like 5 minutes,man i hate them... everytime they shows up a bunch of rehashes and then nintendo fans act like jesus just resurrected again every single time
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bork

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ど助平

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Re: The official Wii U thread of Andrex sighting
« Reply #8021 on: May 17, 2013, 10:00:41 AM »
:picard
dog

Cerveza mas fina

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Re: The official Wii U thread of Andrex sighting
« Reply #8022 on: May 17, 2013, 10:04:40 AM »
Wii generation

cool breeze

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Re: The official Wii U thread of Andrex sighting
« Reply #8023 on: May 17, 2013, 10:08:01 AM »
gaf dead

what was the announcement?

Re: The official Wii U thread of Andrex sighting
« Reply #8024 on: May 17, 2013, 10:10:31 AM »
gaf dead

what was the announcement?

Sonic is Nintendo exclusive! Yeah, you heard it right! Remember when Sonic and Mario were mortal enemies? Well now Nintendo has it locked up!

ManaByte

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Re: The official Wii U thread of Andrex sighting
« Reply #8025 on: May 17, 2013, 10:11:28 AM »
gaf dead

what was the announcement?

EA has dropped the Wii U and has no titles in development for it.
CBG

cool breeze

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Re: The official Wii U thread of Andrex sighting
« Reply #8026 on: May 17, 2013, 10:13:57 AM »
I can't tell if you guys are serious

or are gaf servers that bad?

Purple Filth

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Re: The official Wii U thread of Andrex sighting
« Reply #8027 on: May 17, 2013, 10:14:13 AM »
gaf dead

what was the announcement?

Wasn't there a Nintendo Direct happening today?

magus

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Re: The official Wii U thread of Andrex sighting
« Reply #8028 on: May 17, 2013, 10:17:17 AM »
<----

Re: The official Wii U thread of Andrex sighting
« Reply #8029 on: May 17, 2013, 10:19:22 AM »
Remodeled Mario Sunshine village in Mario & Sonic, didn't Wind Waker run on a modified version of the Super Mario Sunshine engine? Wouldn't be surprised if they put SMS on the eShop looking at that... seems weird they would recreate those assets otherwise

hampster

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Re: The official Wii U thread of Andrex sighting
« Reply #8030 on: May 17, 2013, 10:23:04 AM »
The Lost World: Sonic is the crossover I've always dreamed of :-[
Zzz

pilonv1

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Re: The official Wii U thread of Andrex sighting
« Reply #8031 on: May 17, 2013, 10:31:53 AM »
Best Buy is now the Nintendo retailer of choice
itm

Purple Filth

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demi

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Re: The official Wii U thread of Andrex sighting
« Reply #8033 on: May 17, 2013, 10:32:14 AM »
what was reggie talking about with best buy? i had my audio off.
fat

Don Flamenco

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Re: The official Wii U thread of Andrex sighting
« Reply #8034 on: May 17, 2013, 10:32:55 AM »
Best Buy is now the Nintendo retailer of choice


two sinking ships.  perfect  :lol

demi

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Re: The official Wii U thread of Andrex sighting
« Reply #8035 on: May 17, 2013, 10:33:10 AM »
Best Buy is now the Nintendo retailer of choice

time to go swoop up those Toys R Us exclusive games...
fat

Purple Filth

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Re: The official Wii U thread of Andrex sighting
« Reply #8036 on: May 17, 2013, 10:34:02 AM »
Best Buy is now the Nintendo retailer of choice


two sinking ships.  perfect  :lol

 :lol :lol :lol :lol :lol :lol

Joe Molotov

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cool breeze

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Re: The official Wii U thread of Andrex sighting
« Reply #8038 on: May 17, 2013, 10:34:38 AM »
what was reggie talking about with best buy? i had my audio off.

Read that some E3 demos are playable at best buy...instead of downloadable like Microsoft circa 2006

demi

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Re: The official Wii U thread of Andrex sighting
« Reply #8039 on: May 17, 2013, 10:35:58 AM »
i thought they were gonna talk about 3DS?
fat