Life does not get better. You get better.
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There's only about 2GB reserved for the OS, about 1GB is reserved but currently unused, MS can release the memory to devs (unlikely) if they wish, they're keeping it for future OS expansion and features.
No, you should be able to play Win8 games (like Win8 apps) simultaneously with full Durango games. Win 8 apps run on the 2GB reserved memory.
I'm not sure how they'll do it exactly, Durango games run in VMs (B3D rumour exclusive ) so that offers a lot more versatility in backgrounding and suspend/resume etc. Games only 'see' a 5GB/6 core machine, using VMs makes resource sharing with the OS much easier - eg when Durango games background the system can fold two of their 6 cores onto their other 4 physical ones, and devs don't have to do anything special with thread affinity etc.
In fact, games are also going to be shipped/downloaded as encrypted VMs, Durango just loads the VM into memory to play.
MS will use the Xbox as a trojan to increase app count for W8.
Can't wait to play Office on my Durango.
So yes, I originally made a post on pastebin that I then posted on IGN that has now mysteriously vanished from the internet. I'm guessing good 'ol Don wasn't too happy.In that pastebin post I said I wouldn't be saying anything else, but that was before a few things changed. So yeah.... #dealwithit.That IGN post (that referenced the pastebin post) was also posted on NeoGAF. Though it didn't get much attention.In that pastebin post I specifically mentioned that I was a GAF member, but that I would not be outing myself on GAF for fear of losing my job. And I still will not be doing that. I'm not an idiot.However since the reveal is pretty close now, I thought I'd just come out and tell you everything I know. No more cryptic bullshit, just facts.First of all, for any of the GAF members reading this (or anyone else for that matter) that actually believed the online-required rumor, well.... you're either stupid, very gullible, or a fanboy. Reading the posts some of you made over the past few weeks leads me to believe that mostly fanboyism was involved. So, I'll make this very clear:You are not required to be connected to the internet in order to play Durango games and MS were NEVER considering doing such a thing. Now please, just read that last sentence over and over again until it sinks in. Done? Good.Now that I've got that out of the way I can talk about the real details.First, I'll admit some things that I originally hinted at in the first pastebin are now not going to happen. Mainly the April 18th date (obviously) and the HMD glasses. The date, as you may know by now was pushed back to May, and the glasses, well, although they’re kind of working are going to spend a bit longer in the oven.Ok, moving on. Have you read the VGLeaks article about the Durango specs? Yes? Good because everything you read in that article was 100% correct. Except, for one tiny little detail that MS kept guarded from most devs until very recently. That detail being that every Durango ships with a Xbox 360 SOC.There was a reason why MS hired so many former IBM and AMD employees. I'll admit I'm not an electrical engineer (I'm in software) so I won't pretend to know the ins and outs of how the 360 SOC integrates into the Durango motherboard. All I know, and all I need to know about this new change is that I (or a game dev) can use the 360 SOC in parallel with the original Durango hardware.What does this mean in basic terms? Well, apart from Durango having 100% BC with the 360, it also increases Durango's processing power a fair amount.Ok, so what else?Kinect 2.0: - Again the specs from VGLeaks are correct, there's been no change and there won't be. However, the fact is, is that software can do ANYTHING, and with the quite substantial increase in the hardware over Kinect 1.0, any humanly noticeable lag should be goneController: - The controller is pretty much the same. The D-Pad has been improved, but the change will only be noticeable when actually using it, i.e. it looks exactly the same, I haven't actually touched it, this is just what I’ve been told. AA batteries will make a return, but the new wireless tech MS has created for the controller, improves battery life by 16%. Again, this is just what the doc says.Xbox Mini/Xbox TV: Yes, this is happening, although as far as I know, it’s a whole different team over at MS that are handling this. As has been reported its main purpose is to compete with Apple TV, so expect this thing to be small and around $100.It contains the 360 SOC (similar to the one in the Durango), however no disc drive is included (to decrease size). But of course you can still play any XBLA/Games on Demand game. That’s all I really know about the xTV so I’ll leave it at that. Thurrott seems to know more than anyone else about this, so go ask him.OS/Services: I wish I knew more about this, but I honestly don’t. I have no clue what sort of new ideas MS are going to bring to the table this gen, but I’m certainly expecting them to amaze.The only thing that I do know for definite is that Durango will be running Windows 8. It will essentially be the full version of the OS, minus the desktop side of things. This means it’ll be running the new WinRT framework, which as a side effect also means that contrary to popular belief MS will be the most indie friendly of all the big 3 next gen.This is because any app/game that is created for the Windows app store will (after adding controller support of course) be playable on Durango.In other words, any random person worldwide can pay Microsoft a $60 license fee (for the Windows Store) and submit their app/game to the store where millions of people can then download/buy it. No expensive development kits needed.Expect to hear much more on WinRT - Durango at Build2013.Ok, so that’s pretty much it. I wish I had more info on specific games and services that MS have lined up, but it seems that even I’ll have to wait until May to find out.I’ll look forward to this post appearing on GAF, where rest assured I’ll be lurking. Hell, who knows I may even make a few posts.I wonder how many people will refuse to believe this? Hmmmm….
Will they fix the shit first party games?
$129 XBox 360 w/64 GB Flash Memory, no disc drive, launching late May/early June
Saw this on internet,must be trueQuote$129 XBox 360 w/64 GB Flash Memory, no disc drive, launching late May/early June
Suck on Cock
what does SoC stand for, Son of Console?
Quote from: Cormacaroni on April 16, 2013, 10:20:37 PMwhat does SoC stand for, Son of Console?System On (a) Chip.
Look, I don't understand entirely why they're using VMs and what all the specifics are.Besides the resource sharing and security benefits (which are the reasons i've been given) it could also facilitate easy BC for the next Xbox (if there is one).Or allow you to play Durango games on your PC or Surface etcOr allow a transition to a cheaper to manufacture hardware design later on
The VMs can talk to each other through the hypervisor (Host OS) which handles inter-OS communication and all hardware access, and hosts the other two OS instances (Title and System) in VMs.The Host and Title OS (which the game runs in) are both stripped down (similar to the 360 kernel) and as mentioned before, they have Dave Cutler working on low overhead virtual drivers and stuff to optimise VM performance for games. The other System OS runs the Win8 kernel modified in a similar way to Windows Phone 8, allowing only RT stuff, with no desktop capabilities.
http://www.4news.it/14499-xbox-next-svelati-logo-simboli-e-hashtag-per-latteso-evento-di-maggio-2013.phpThe rumor about Microsoft and its event Spring Showcase 2013 dedicated to the presentation of the new console Xbox NEXT (or 720 if you like) back today thanks to a template found on the net.The set of logos and symbols that underline the versatility of the Xbox to several other devices was discovered in a document shown as a template for the PowerPoint presentation.In addition to the new Xbox logos, already revealed by time and resumed from that of SmartGlass , include icons representing the predisposition of the new platform to be "without borders", ie, in connection with other users, using PCs, tablets, smartphones, sharing photos and video, exchanging messages.Finally camping in the last slide the hashtag # xbox2013 that should be used to interact via twitter just in relation to the event of presentation.We? Probably it![1st Update]The symbols that appear in the slides are actually code phrases. It was discovered that in fact has been used esoteric language programming to encode each message. The translation of each slide is:1. Storm Clouds2. More than now3. Deep Computing4. Petaflops> TeraflopsIf the first three can have a sense (storm clouds, over time, calculating in depth), the fourth and last sentence looks amazing. Hearing about Petaflops Teraflops relatively higher than the next-gen consoles looks very strange. A console, as it may be the new generation, can not reach the Petaflops, a measure that indicates one billion floating-point operations performed in a second by the CPU, normally present in supercomputers. A Petaflops equals 1000 Teraflops. We may therefore assume that they are a joke well thought by some users. Or will it be reality? For you comments.[2nd update]According to some rumors, Microsoft would be ready for an innovative structure of the Xbox LIVE to take on the console of the next generation of cloud computing AMD Fusion joined to gaming. In practice this would take advantage of the console as a client while the server managed by an infrastructure to remotely send data to the console already calculated so as to bring the same to reach 1 PetaFlops! The system is similar to what is already the case with some working tools such as Octane Render , able to provide a render similar to computer graphics (CGI) for those who use tools such as 3D Studio Max, Maya, etc. .. This is not pure cloud gaming as it was for OnLive , where all the computational load had been covered by the servers, but something in between. That is to say that the Xbox NEXT will have its own computing power that will be given a greater and further via dedicated servers. In this way, there would really be the most powerful gaming console on the market and goodbye dreams of glory for users PS4. But all this is assuming you have a broadband internet connection.
This particular rumour surrounding the Xbox 720 is dizzying. One week the Xbox 720 does require an internet connection, the next week it doesn't.Honestly, Microsoft, hurry up and tell us either way. We're getting a little sick of this now.The latest suggestion that the Xbox 720 will require an internet connection to play and will not play second hand games comes from David Connolly, managing director at Xing Interactive.We spoke to Connolly about the the decline of physical retail, and asked how next-gen could affect this already problematic market."We hear different things from the two big players," Connolly told us in an interview. "Sony are actively asking for more retailers “past, present and new” to help them support their next PS launch."Connolly suggests that Sony is being far more open with its approach to the PS4 than Microsoft, who is not looking to accept a wider retailer market if at all possible."I have spoken to sources close to Microsoft on the other hand who insist that the next Xbox will not be compatible with second hand, will require permanently on connection, and 'you’ll have to go through Microsoft to do anything'."Connolly adds: "So that would not be good news! Maybe another reason to support PC publishers can I say?!"Discussing a potentially digital-only future - and its important on the sector that Xing Interactive primarily targets - Connolly adds that it could only be Microsoft that will cause problems."There could be a big issue on consoles with one of the big players going their own way," said Connolly. "An independent retailer put it this way 'Microsoft will still make a profit out of Xbox. As for the rest of us, tough titty'."In terms of PC, digital downloads are becoming vastly more important, with Connolly stating the physical market is "stable or up a few percentage points for the titles out there."So yes there’s a decline, but only because there’s less shelf space is the point."We spoke to David Connolly who describes Xing Interactive as the 'Last Man Standing' of the publishing world.
As for the rest of us, tough titty'.