Author Topic: GTAV - first person mode in pc/ps4/xb1 :o  (Read 218320 times)

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The Sceneman

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Re: GTAV
« Reply #1020 on: September 18, 2013, 09:59:58 PM »
:anhuld

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thats my birthday! I might ask for a copy of GTAV :win
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#1

AdmiralViscen

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Re: GTAV
« Reply #1021 on: September 18, 2013, 10:03:20 PM »
Jesus Christ, Viscen has issues man.

:lol says the only dude on the forum who can't take a needling

Rahxephon91

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Re: GTAV
« Reply #1022 on: September 18, 2013, 10:08:57 PM »
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Can't believe they killed Johnny from The Lost and the Damned like that.
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Himu

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Re: GTAV
« Reply #1023 on: September 18, 2013, 10:12:35 PM »
Jesus Christ, Viscen has issues man.

:lol says the only dude on the forum who can't take a needling

 :badass

spoiler (click to show/hide)
:-*
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IYKYK

Eel O'Brian

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Re: GTAV
« Reply #1024 on: September 18, 2013, 11:10:48 PM »
I despise the fact that I can't just restart missions. Dude, I wrecked. My car is a smoking heap. I'm not gonna win this race. Let me fucking restart.

I don't know what I was thinking when I bought this. I've always hated the driving in these games, and that's what you spend the majority of your time doing.  I want to hold out until multiplayer hits and see how that is, but I don't know if I can.  I'm just not having any fun at all.
sup

Raban

  • Senior Member
Re: GTAV
« Reply #1025 on: September 18, 2013, 11:20:15 PM »
I despise the fact that I can't just restart missions. Dude, I wrecked. My car is a smoking heap. I'm not gonna win this race. Let me fucking restart.

I don't know what I was thinking when I bought this. I've always hated the driving in these games, and that's what you spend the majority of your time doing.  I want to hold out until multiplayer hits and see how that is, but I don't know if I can.  I'm just not having any fun at all.
That was something that I worried about, but videos have shown that this game has a quick save option. Can't you just do that before you go into a mission and reload when something goes awry?

I figured I'd be using that a lot to get the all the gold medals.

Eel O'Brian

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Re: GTAV
« Reply #1026 on: September 18, 2013, 11:22:16 PM »
There are checkpoints, but as far as I can tell no way to just restart from the menu. I'll try the quick save thing and see if it works.
sup

demi

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Re: GTAV
« Reply #1027 on: September 18, 2013, 11:49:46 PM »
I'm starting to like Michael way more than Franklin. He's so ADORABLE. I want to hug him.
fat

Eel O'Brian

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Re: GTAV
« Reply #1028 on: September 18, 2013, 11:54:36 PM »
So I just got a motorcycle, and surprisingly I can ride the fuck out of that...but I'll bet you can count the times when you actually have to ride a motorcycle for a mission on one hand.
sup

Re: GTAV
« Reply #1029 on: September 19, 2013, 01:33:48 AM »
There are checkpoints, but as far as I can tell no way to just restart from the menu. I'll try the quick save thing and see if it works.

Hmm... I'm not going to fire the console back up, but I could swear that I saw an option to restart a mission. Wasn't there something like that in the Game tab? Mind you, I could be way off here.

StealthFan

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Re: GTAV
« Reply #1030 on: September 19, 2013, 03:02:40 AM »
Such wonderful divinity :lawd This game has unleashed an erection the likes of which my brain hasn't had to contend with since the 8th grade :lawd
reckt

cool breeze

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Re: GTAV
« Reply #1031 on: September 19, 2013, 03:36:05 AM »
I really like the wanted system.  It's like Metal Gear Solid now.  After the alert phase, the cops drive around with vision cones looking for you before the stars go away.  You can play smart and duck into an alley and they'll drive right past you.

Himu

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Re: GTAV
« Reply #1032 on: September 19, 2013, 03:39:30 AM »
that feature is already in GTAIV, it's just that the developers were distinguished mentally-challenged and didn't expand upon it in-game, nor did they mention such a crucial piece to IV's design. The main difference here in V is that cops have a vision cone, which they didn't in IV. But the rest of that is right in IV.
IYKYK

fistfulofmetal

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Re: GTAV
« Reply #1033 on: September 19, 2013, 06:04:15 AM »
Man this is such a GTA game.
nat

Positive Touch

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Re: GTAV
« Reply #1034 on: September 19, 2013, 07:40:57 AM »
that feature is already in GTAIV, it's just that the developers were distinguished mentally-challenged and didn't expand upon it in-game, nor did they mention such a crucial piece to IV's design. The main difference here in V is that cops have a vision cone, which they didn't in IV. But the rest of that is right in IV.

ive  noticed that in my replay right now (gaming poors :( ) but can you lose the wanted level without leaving the circle thing? thats what pisses me off - you can duck and hide but it seems like you have to run way the hell out of the way to be in the clear regardless.
pcp

Cerveza mas fina

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Re: GTAV
« Reply #1035 on: September 19, 2013, 07:45:05 AM »
Uhm what did you expect  ???

Cerveza mas fina

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Re: GTAV
« Reply #1036 on: September 19, 2013, 07:50:38 AM »
GTA looks better on PS3

Quote
However, it's apparent that the PS3 version has an undeniable advantage in one area: even to the naked eye, ground textures on 360 are blurred as a result of what appears to be unoptimised asset streaming. Glitch or not, this basically amounts to concrete and grass textures appearing fuzzier beneath the feet of Trevor, Michael or Franklin, while the PS3 version's remain crystal clear. The 360 does command a minor advantage in frame-rate during synchronised play, but for shoot-outs and high-speed hurtles down the city streets, the PS3 can sometimes pull ahead in these metrics - though the difference is rarely perceptible either way. Since all else is identical across the board, the PS3 version is recommended on the grounds of image quality if you have the option

http://www.eurogamer.net/articles/digitalfoundry-grand-theft-auto-5-face-off
« Last Edit: September 19, 2013, 07:52:27 AM by Premium Lager »

Himu

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Re: GTAV
« Reply #1037 on: September 19, 2013, 10:10:01 AM »
that feature is already in GTAIV, it's just that the developers were distinguished mentally-challenged and didn't expand upon it in-game, nor did they mention such a crucial piece to IV's design. The main difference here in V is that cops have a vision cone, which they didn't in IV. But the rest of that is right in IV.

ive  noticed that in my replay right now (gaming poors :( ) but can you lose the wanted level without leaving the circle thing? thats what pisses me off - you can duck and hide but it seems like you have to run way the hell out of the way to be in the clear regardless.

No you have to get out of the circle. GTAV uses a system where the cops have their own radius and there isn't a universal radius.

Things that alter being wanted in IV:

- you can tell if you're seen if the stars are white. if they're white, cops know your position; if they're gray, they're searching for you. Do a petty crime like punching a cop and he will chase you. Lose him - not literally - and hide in an alleyway, you may see patrol cars driving by with the gray stars, searching for you. Then you look on the map to avoid the cops. You have to zig zag it in the chase by going left right right left and being unpredictable to shake them off. If you want, you can go alley to alley dodging the cops. Shit can be tense if you're knowing what you're doing but the game doesn't tell you any of this.

- switching cars while in gray state gives you a big boost on your manhunt. They'll still be searching for the other car for the most part and then when you're out of the radius you can get out and just do the rest on foot.

After learning the subtleties of IV's system, I can barely go back to old GTA's. It's so boring and the only exception is San Andreas. Try to get a 4 star and escape on foot. Shit is unreal.

Cannot wait for V's wanted system.
« Last Edit: September 19, 2013, 10:12:40 AM by Formerly Known As Himuro »
IYKYK

CatsCatsCats

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Re: GTAV
« Reply #1038 on: September 19, 2013, 02:30:47 PM »
I've got this, diablo 3, and saints row 4 at the top of my game queue, hopefully the shit bags at gamefly send me one of them.

They sent Sleeping Dogs :shaq2

Brehvolution

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Re: GTAV
« Reply #1039 on: September 19, 2013, 03:33:48 PM »
Better driving than GTA. I still have to finish that game. Looks amazing on PC.
©ZH

Joe Molotov

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Re: GTAV
« Reply #1040 on: September 19, 2013, 03:55:13 PM »
I've got this, diablo 3, and saints row 4 at the top of my game queue, hopefully the shit bags at gamefly send me one of them.

They sent Sleeping Dogs :shaq2

Gamefly: "Close enough.  :jawalrus "
©@©™

Stoney Mason

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Re: GTAV
« Reply #1041 on: September 19, 2013, 04:01:46 PM »
spoiler (click to show/hide)
lol. Two times hunting. Two times killed by a cougar or bobcat.
[close]

fistfulofmetal

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Re: GTAV
« Reply #1042 on: September 19, 2013, 04:13:55 PM »
I think this is the first time I've been able to immediately see the "GTA design". It fits the mold so closely in nearly every aspect that it's just a weird game to play.
nat

Stoney Mason

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Re: GTAV
« Reply #1043 on: September 19, 2013, 04:29:58 PM »
I've played enough to say I think the game is great so far. Its not flawless of course but it does enough and enough of the important stuff right that its blast to play for me. It alleviates most if not all of the significant things I didn't like about GTA 4. It also adds some very nice touches on the gameplay side which is where despite liking GTA 4 is where I felt that game fell short. That game didn't feel like an evolution on the gameplay side. Its significant change was the story tone but the gameplay stuff in it was less than San Andreas. This feels instead like the proper evolution of San Andreas mixed in with RDR. I'm enjoying myself. Far more so than the other big titles of the year. It's honestly been kind of disappointing year on the big game front for me.  I've played a lot the game so far and I still have a large portion of the story to go. And like RDR going off the beaten path and doing side stuff is actually fun. Which is rare for me in open world games.
« Last Edit: September 19, 2013, 04:32:30 PM by Stoney Mason »

Himu

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Re: GTAV
« Reply #1044 on: September 19, 2013, 04:42:50 PM »
Seriously, GTAIV was a step back in gameplay, period. It was even below GTAIII in terms of things to do. Going from San Andreas to GTAIV is like going from an all you can eat buffet to a beat down restaurant with like five things on the menu - all of them with the capability of giving you food poisoning.

A game that promises so much and yet delivers on practically none of it short of a large improvement to shooting and wanted system.

These impressions seem to confirm my hypothesis: GTAIV was a 100 million dollar beta test, and GTAV is the true GTAIV.
« Last Edit: September 19, 2013, 04:47:49 PM by Formerly Known As Himuro »
IYKYK

Stoney Mason

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Re: GTAV
« Reply #1045 on: September 19, 2013, 04:54:00 PM »
I think they let the tone of GTA 4 overwhelm the fun of GTA. And like I said, this comes from someone who liked GTA 4.

But I think its a fair criticism to say that GTA 4 was so concerned about trying to be this gritty authentic story about something that it often lost touch that the point of a good videogame is escapism. You want to feel like a bad-ass. You want to do fun crazy things in a game. You want to level up in a videogame and you want to explore. That game put all that stuff behind the importance of the story. An in retrospect I can clearly see that wasn't a good trade off. Either earnestly try to do both well or focus less on the story and do the gameplay stuff well. The good GTA games and I'll include RDR in that try to balance it a lot better.

The story in this game may not being going for the highs that GTA 4 aspired too but its a better canvas to allow for more fun and diverse gameplay. And that ultimately is more important in an interactive experience. It's better to try to be a great videogame that also happens to have a decent story if you can pull it off than an Oscar worthy movie that's trying to be a good game after that.
« Last Edit: September 19, 2013, 04:57:42 PM by Stoney Mason »

cool breeze

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Re: GTAV
« Reply #1046 on: September 19, 2013, 04:56:43 PM »
that feature is already in GTAIV, it's just that the developers were distinguished mentally-challenged and didn't expand upon it in-game, nor did they mention such a crucial piece to IV's design. The main difference here in V is that cops have a vision cone, which they didn't in IV. But the rest of that is right in IV.

yeah, it's handled better in GTAV.

Last night I had a big car chase on the freeway.  At one point I notice this cave/tunnel and turn into it before the cops caught up, then watched as they all drove past me.  Felt like the chase in Batman Begins.

All this isn't nearly as cool as it should be online with other players.

edit: it feels like we've all talked about GTA4's failures a million times.  I think I usually say that Mafia 2 is what GTA4 wanted to be.
« Last Edit: September 19, 2013, 05:00:25 PM by fryinghigh »

Himu

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Re: GTAV
« Reply #1047 on: September 19, 2013, 04:59:48 PM »
I don't hate GTA4. I also like GTAIV. I have a mixed relationship with. I don't MIND the tone, at least in the earlier set of missions in Broker. I don't MIND a more "realistic" (lol) take on the series. I think TLAD is GTAIV done right in that it creates the tone that IV sought after consistently, from beginning to end and I love that TLAD for that.

One problem with GTA4: GTA4 lacks any sense of progression. GTA is all about progression; in SA, you go from using pistols, to uzis, to shotguns, to dual wielding shotguns, to dual wielding uzis, to get satchel charges, stealth kills, a jetpack. The game continously introduces new weapons and new things to do which allows the player a sense of empowerment. Every GTA, aside from IV, employs this method. Even the expansions to IV do it! With IV, the takes are never raised in favor of - highly flawed - storytelling that loses itself half way.
« Last Edit: September 19, 2013, 05:09:51 PM by Formerly Known As Himuro »
IYKYK

Himu

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Re: GTAV
« Reply #1048 on: September 19, 2013, 05:04:34 PM »
I think they let the tone of GTA 4 overwhelm the fun of GTA. And like I said, this comes from someone who liked GTA 4.

But I think its a fair criticism to say that GTA 4 was so concerned about trying to be this gritty authentic story about something that it often lost touch that the point of a good videogame is escapism. You want to feel like a bad-ass. You want to do fun crazy things in a game. You want to level up in a videogame and you want to explore. That game put all that stuff behind the importance of the story. An in retrospect I can clearly see that wasn't a good trade off. Either earnestly try to do both well or focus less on the story and do the gameplay stuff well. The good GTA games and I'll include RDR in that try to balance it a lot better.

The story in this game may not being going for the highs that GTA 4 aspired too but its a better canvas to allow for more fun and diverse gameplay. And that ultimately is more important in an interactive experience. It's better to try to be a great videogame that also happens to have a decent story if you can pull it off than an Oscar worthy movie that's trying to be a good game after that.

Can someone tell me what highs IV even had, short of the apartment/taxi depot burning? Niko's character development is terrible, the resolution he was searching for the entire game is a single mission that comes out of nowhere. How does IV have a decent story? I never understood this? Its story is the definition of bloat and pretension. TLAD is the one with the good story, not IV.


edit: it feels like we've all talked about GTA4's failures a million times.  I think I usually say that Mafia 2 is what GTA4 wanted to be.

Well I haven't played V yet, so it's the only thing I can chime in on.
« Last Edit: September 19, 2013, 05:07:20 PM by Formerly Known As Himuro »
IYKYK

Stoney Mason

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Re: GTAV
« Reply #1049 on: September 19, 2013, 05:10:46 PM »
Can someone tell me what highs IV even had, short of the apartment/taxi depot burning? Niko's character development is terrible, the resolution he was searching for the entire game is a single mission that comes out of nowhere. How does IV have a decent story? I never understood this? Its story is the definition of bloat and pretension.

Debating video game stories is kind of pointless. I won't engage in that. I think GTA 4 is a more "serious" story in certain themes and elements than GTA 5 or other GTA games but that's purely an opinion thing. Which is a separate thing from whether that actually matters one whit when it comes to the actual gameplay experience. In fact I would argue that by GTA 5 being a less serious story it opens more avenues for them to do wilder and crazier stuff. I also had the same issue with The Last of us. Sometimes when you make your story so "serious", its almost a design choice that limits what a dev thinks should now be in the game.

I think GTA 5 so far is sillier and less serious than GTA 4 but ultimately that's probably a good thing for making a fun videogame. It's not an insult. Its actually a compliment in many ways because the tone suits the gameplay.
« Last Edit: September 19, 2013, 05:14:24 PM by Stoney Mason »

Himu

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Re: GTAV
« Reply #1050 on: September 19, 2013, 05:12:38 PM »
I've heard opinions that because the game is less self serious it also somehow has a better written story and characters.
IYKYK

Stoney Mason

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Re: GTAV
« Reply #1051 on: September 19, 2013, 05:13:09 PM »
I think I usually say that Mafia 2 is what GTA4 wanted to be.

It's funny that you bring this up because I was thinking the exact same thing recently.

I think Mafia is the "serious" open world game that handles that stuff in a mature intelligent manner. And the gaming media completely missed on Mafia 2.
I think the more proper tone for the GTA series is what GTA 5 is doing not what GTA 4 was doing in retrospect because it doesn't hinder the gameplay scenarios.

Himu

  • Senior Member
Re: GTAV
« Reply #1052 on: September 19, 2013, 05:15:48 PM »
I completely missed out on the Mafia games. I like the demo to Mafia II though.

Thing about GTAIV, it isn't even a fully serious story. You've got characters like Brucie and then there's Florian, who is a walking gay stereotype and whose entire existence is supposed to be "haha look at the cigarillo."



No way, anyone with a modicum of critical thinking thinks that is a serious story.
« Last Edit: September 19, 2013, 05:18:16 PM by Formerly Known As Himuro »
IYKYK

cool breeze

  • Senior Member
Re: GTAV
« Reply #1053 on: September 19, 2013, 05:34:57 PM »

edit: it feels like we've all talked about GTA4's failures a million times.  I think I usually say that Mafia 2 is what GTA4 wanted to be.

Well I haven't played V yet, so it's the only thing I can chime in on.

sorry, I didn't meant for it to come off as dismissive.  I meant that since GTAIV we've talked about how to fix it for the next game.  GTAV doesn't exactly fix GTAIV because GTAV isn't exactly a follow up to GTAIV.  There's some GTAIV in it (cellphone, euphoria) but mostly it's like they made a follow up to San Andreas.

apparently the new Splinter Cell is similar.  Conviction went in new direction, fans went " :comeon", and Blacklist returned to the old style with some lessons learned from Conviction.

another thing, the side games like tennis and golf are pretty decent in this.

StealthFan

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Re: GTAV
« Reply #1054 on: September 19, 2013, 06:09:36 PM »
I've got this, diablo 3, and saints row 4 at the top of my game queue, hopefully the shit bags at gamefly send me one of them.

They sent Sleeping Dogs :shaq2

You're not supposed to have anything else in your Q, breh. I made sure I only had GTA V on there last Friday and they shipped that shit Monday morning.
reckt

chronovore

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Re: GTAV
« Reply #1055 on: September 19, 2013, 06:52:31 PM »
spoiler (click to show/hide)
lol. Two times hunting. Two times killed by a cougar or bobcat.
[close]

So you're playing RDR?

I think they let the tone of GTA 4 overwhelm the fun of GTA.

This is the most concise summary I've seen.

Sho Nuff

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Re: GTAV
« Reply #1056 on: September 19, 2013, 07:56:32 PM »
Is there a way for me to get unlimited parachutes? I found one on top of the mountain but it's one-use.

chronovore

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Re: GTAV
« Reply #1057 on: September 19, 2013, 08:16:45 PM »
Is there a way for me to get unlimited parachutes? I found one on top of the mountain but it's one-use.

Look carefully. Even that one's been "used."

fistfulofmetal

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Re: GTAV
« Reply #1058 on: September 19, 2013, 08:27:30 PM »
damn they really do Johnny dirty
nat

MyNameIsMethodis

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Re: GTAV
« Reply #1059 on: September 19, 2013, 09:25:53 PM »
Yeah it sucks.

I wish they showed more GTA4 characters in it, although i'm only half way through I think.

Although

spoiler (click to show/hide)
seeing lazlow was awesome
[close]
USA

Himu

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Re: GTAV
« Reply #1060 on: September 19, 2013, 09:30:25 PM »
Johnny is in this?
IYKYK

MyNameIsMethodis

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Re: GTAV
« Reply #1061 on: September 19, 2013, 09:32:31 PM »
Spoiler, Not massive, happens about 5 hours in

spoiler (click to show/hide)
The first thing you see happen when you meet Trevor is him killing Johnny
[close]
USA

Himu

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Re: GTAV
« Reply #1062 on: September 19, 2013, 09:34:14 PM »
No way!

:(
IYKYK

demi

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Re: GTAV
« Reply #1063 on: September 19, 2013, 09:38:58 PM »
Yep, fuck Johnny. Fuck Lost and the Damned. Shitty expansion. Bye bye!

Lester also briefly mentions Niko.
fat

MyNameIsMethodis

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Re: GTAV
« Reply #1064 on: September 19, 2013, 09:40:04 PM »
Another spoiler for mid game, about GTA4

spoiler (click to show/hide)
You meet Packie and he becomes one of your henchmen for heists
[close]
USA

Himu

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Re: GTAV
« Reply #1065 on: September 19, 2013, 09:42:08 PM »
Yep, fuck Johnny. Fuck Lost and the Damned. Shitty expansion. Bye bye!

:maf
IYKYK

demi

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Re: GTAV
« Reply #1066 on: September 19, 2013, 09:45:05 PM »
The heists seem kinda neat. I picked all the cheapest people, and I like how it changes it up based on that.

One guy wiped out on the bike, the hacker I picked was shit, and the driver didnt know directions.
fat

MyNameIsMethodis

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Re: GTAV
« Reply #1067 on: September 19, 2013, 09:45:41 PM »
Also yeah I think the main difference between GTA5 and GTA4 is GTA5 isn't scared to just give you plain scumbags as mission givers. They didn't try to humanize everything.
USA

Stoney Mason

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Re: GTAV
« Reply #1068 on: September 19, 2013, 11:31:39 PM »
Also yeah I think the main difference between GTA5 and GTA4 is GTA5 isn't scared to just give you plain scumbags as mission givers. They didn't try to humanize everything.

It's more than the mission givers. It's the characters. Multiple characters allows you to have different kind of criminals. Prior GTA's had the weird issue where they increasingly tried to humanize the lead character which only made it weirder when the character did blatantly bad stuff. It's like they were trying to skew away from the image of GTA just being a murder simulator. But when you have multiple lead characters you can have your cake and eat it too. One can be a psychopath without it being just one psychopathic mission to the next. It provides better gameplay context and variety.

cool breeze

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Re: GTAV
« Reply #1069 on: September 20, 2013, 03:44:49 AM »
getting out of the city and to the north of the map is nuts.  it's a completely different feeling out there.  that map size bullshit may not have been bullshit.  and you can take pictures of yourself with the camera.

spoiler (click to show/hide)
[close]

Himu

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Re: GTAV
« Reply #1070 on: September 20, 2013, 04:55:38 AM »
More selfies please.
IYKYK

chronovore

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Re: GTAV
« Reply #1071 on: September 20, 2013, 05:26:46 AM »
getting out of the city and to the north of the map is nuts.  it's a completely different feeling out there.  that map size bullshit may not have been bullshit.  and you can take pictures of yourself with the camera.

spoiler (click to show/hide)
[close]

Psycho selfie, qu'est que c'est.

Re: GTAV
« Reply #1072 on: September 20, 2013, 05:35:07 AM »
I've got a friend in Bath, UK who works for Future Publishing (on OPM last I checked) -- he's put a few pics on his website of places in GTA V and real life counterparts that he's visited.

http://www.andrewleung.co.uk/GTA.html

feel free to share on GAF or elsewhere if you want (as I can't)

Cerveza mas fina

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Re: GTAV
« Reply #1073 on: September 20, 2013, 05:35:31 AM »
Taking selfies in GTA just feels right.

Who is trainig Chop on the iFruit app? How do I get this dog to do goddamn tricks?

El Babua

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Re: GTAV
« Reply #1074 on: September 20, 2013, 11:56:20 AM »
Damn, the shooting mechanics are still bad.

Otherwise, pretty good so far.

fistfulofmetal

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Re: GTAV
« Reply #1075 on: September 20, 2013, 11:58:29 AM »
Damn, the shooting mechanics are still bad.

This time they just gave up and made it ez mode 100% accuracy auto-aim.
nat

El Babua

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Re: GTAV
« Reply #1076 on: September 20, 2013, 12:02:13 PM »
And everyone was so hyped about "OMG MAX PAYNE 3 MECHANICS IN GTA!"

 :neogaf

Himu

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Re: GTAV
« Reply #1077 on: September 20, 2013, 12:51:49 PM »
Huh? The rest of the thread thinks shooting is fine and about on par or better than Red Dead. It also sounds like you both haven't turned off auto.
IYKYK

demi

  • cooler than willco
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Re: GTAV
« Reply #1078 on: September 20, 2013, 12:53:51 PM »
i dont mind the EZ shooting :yeshrug
fat

cool breeze

  • Senior Member
Re: GTAV
« Reply #1079 on: September 20, 2013, 01:31:32 PM »
I like the CoD-like snap-to aim.  You still need to aim in the general direction before it locks on.