3 hours in and, yeah, it's really good. Everything feels pretty solidly put together as far as all the systems go, combat is smooth and responsive, moving around and interacting with the world works how it's supposed to [and including a quick movement speed, with an option to temporarily speed up even further, is much appreciated], it's got tons of choices in dialogues and quests like you'd expect, it all works. I haven't really encountered any weird bugs or glitches at all, maybe one or two very minor grammar issues out of a ton of text and on a rare occasion battlefield pathfinding gets a bit screwy, but it definitely feels like a game that had a good amount of QA done on it, unless things change dramatically later on.
And I really love the choose-your-own-adventure segments, that's the kind of thing that non-cinematic RPGs have always needed but it hasn't ever happened until now.