Author Topic: Bloodborne  (Read 42623 times)

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cool breeze

  • Senior Member
Re: Bloodborne
« Reply #60 on: March 26, 2015, 09:28:03 PM »
I gave up going after the gatling gun guy after a dozen+ attempts.  I went up to collect my souls(blood?), climbed right back down, and the guy jumps off the ledge to follow me and dies.

 

archnemesis

  • Senior Member
Re: Bloodborne
« Reply #61 on: March 27, 2015, 01:00:55 AM »
I gave up going after the gatling gun guy after a dozen+ attempts.  I went up to collect my souls(blood?), climbed right back down, and the guy jumps off the ledge to follow me and dies.
I knocked him down from there, by mistake, with my blunderbuss and a couple of blows with an axe.

cool breeze

  • Senior Member
Re: Bloodborne
« Reply #62 on: March 27, 2015, 02:45:45 PM »
yeah, I wish I didn't have to be cheap but his gun is annoying to deal with.  I encountered another enemy that spams gun attacks and it's the only time I wish I had a shield to close the distance.  I lured him to an area with pole and kept dancing around it to block his projectiles.

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Re: Bloodborne
« Reply #63 on: March 27, 2015, 03:59:57 PM »
Pff i wanna start over to get the axe and be a vet

Purple Filth

  • This cosmic dance of bursting decadence and withheld permissions twists all our arms collectively, but if sweetness can win—and it can—then I'll still be here tomorrow to high-five you yesterday, my friend. Peace
  • Senior Member
Re: Bloodborne
« Reply #64 on: March 27, 2015, 07:56:33 PM »
Should be fun whenever i get a copy by the holidays  :yeshrug

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Re: Bloodborne
« Reply #65 on: March 27, 2015, 08:06:55 PM »
At the 2nd boss now

Beat first boss by cheesing and standing in his legs

kick51

  • Member
Re: Bloodborne
« Reply #66 on: March 28, 2015, 10:18:17 AM »
I never notice the chromatic aberration when I'm playing but in screens, it's stabbing my eyes :lol

yeah, I wish I didn't have to be cheap but his gun is annoying to deal with.  I encountered another enemy that spams gun attacks and it's the only time I wish I had a shield to close the distance.  I lured him to an area with pole and kept dancing around it to block his projectiles.


that's how everyone's beating him.  I wasn't doing shit for damage and on top of that, he heals himself.  with the way he dances around, it had to be intentional to beat him by ring out.

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Bloodborne
« Reply #67 on: March 28, 2015, 04:25:29 PM »
I love chromatic aberration

kick51

  • Member
Re: Bloodborne
« Reply #68 on: March 28, 2015, 05:12:53 PM »
the clothing textures though

i put on the monocle thing and inspect NPCs all the time

Bebpo

  • Senior Member
Re: Bloodborne
« Reply #69 on: March 28, 2015, 10:01:12 PM »
Was stuck on Father G for like 3 fucking hours, most frustrated I've been with a game in a while.  Two things:

1) Kept doing fine until beast form but then he'd hit me once and I'd try to roll out of the way and get up but he'd keep jumping/slashing at me while I'm rolling and he'd kill my entire life bar before I could ever get up.  So 1 hit basically = death and HP items and stuff didn't matter since I couldn't get up.  It was also annoying because of all the obstacles I'd get trapped a lot and easily murdered.  Also this fight, being basically DMC3, is where I'm feeling the hurt of sub-30fps.  There's times where I hit triangle to use a blood vial and the character doesn't do it because of the framerate lag.  Really frustrating.

2) Eventually found out by accident that beast form being huge and slower animations is way easier to parry than his starting forms and I just gun parried him a couple of times and killed him on the last attempt.  Still frustrating >_<

Atramental

  • Senior Member
Re: Bloodborne
« Reply #70 on: March 29, 2015, 12:48:39 AM »


Walked accross the bridge not realizing that it was the bridge that the cleric beast shows up on. Killed it on my first try.  :usavich

And now I'm at the place where Father Gascoigne shows up. I'll probably tackle him tomorrow. Don't want to go to sleep frustrated.

Bebpo

  • Senior Member
Re: Bloodborne
« Reply #71 on: March 29, 2015, 02:50:50 AM »
The thing that really gets me in this game as an action game compared to Ninja Gaiden or Devil May Cry is that rolls are not very invincible.  Maybe they have a few frames of invincibility, I dunno.  But for the most part if you wait until the last second and roll to avoid an attack you'll actually get hit and it'll fuck you up.  Just very different from most action games where you can roll dodge through everything.  Gotta be a lot more careful here.

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Re: Bloodborne
« Reply #72 on: March 29, 2015, 04:36:36 AM »
Beat Father G after 10 tries or so.

You get way more blood echoes in the area after him

Very cool area btw

archnemesis

  • Senior Member
Re: Bloodborne
« Reply #73 on: March 29, 2015, 05:20:47 AM »
Father G was the first boss I beat and I only needed two tries. The other bosses have been much more challenging for me.

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Re: Bloodborne
« Reply #74 on: March 29, 2015, 05:31:32 AM »
Are you putting points in endurance?

So far im only doing vit and str (lvl24)

archnemesis

  • Senior Member
Re: Bloodborne
« Reply #75 on: March 29, 2015, 05:36:33 AM »
Yeah. I don't care that much about min-maxing my first character, but right now I'm putting about 50% my upgrade points into strength, 25% into endurance, 25% into vitality and dexterity only when I can't equip a weapon (only one point so far). I use really slow strength weapons and it's nice having a little bit of extra stamina so I can attack multiple times before resting.

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Re: Bloodborne
« Reply #76 on: March 29, 2015, 07:43:31 AM »
Archie where can I get those double bloodshards? Got my axe and sawblade at +3 so I cant do much else


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Re: Bloodborne
« Reply #77 on: March 29, 2015, 07:45:27 AM »
Dat feel when you have more souls then ever, in a new area and find a shortcut

Hhhnnngg

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Re: Bloodborne
« Reply #78 on: March 29, 2015, 07:49:38 AM »
Hahahhahaha had the bsb down to one last hit on my tirst try but didnt sre i was poisoined omgggggg

archnemesis

  • Senior Member
Re: Bloodborne
« Reply #79 on: March 29, 2015, 07:55:06 AM »
Archie where can I get those double bloodshards? Got my axe and sawblade at +3 so I cant do much else
I've only found two twin shards so far. I also need more of them. I can almost beat two more bosses, but with my current damage output it takes forever.

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Re: Bloodborne
« Reply #80 on: March 29, 2015, 08:57:38 AM »
Damn, sucks, I want to upgarde badly. Sold my Kirkhammer cause it sucks. Really like the saw blade but hope there will be some better version of it.

Beat the beast btw, stood up to do a victory dance and its poison killed me. My wife thought that was funny :)

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Re: Bloodborne
« Reply #81 on: March 29, 2015, 05:14:01 PM »
Got an amazing farming spot if you are interested

BobFromPikeCreek

  • Senior Member
Re: Bloodborne
« Reply #82 on: March 29, 2015, 07:48:04 PM »
Played a bunch today. Beat the cleric dude and father whatever. I really enjoyed Dark Souls 2 when I played it, but man does this game really make DS2's failings clear. I love how many branches and shortcuts there are to every part of the world. DS2 was just long linear stretches that end in a boss and then you have to warp back to Majula and repeat the process. I'd forgotten the joy of trudging through a painfully long stretch of encounters, throwing back a switch and seeing that you'd opened a new shortcut back to an old bonfire.

I also really, really like how ripostes feel in this game. I almost never did them in DS and DS2 because if you fail you basically have to take the enemy's attack. With the gun you can basically initiate the process while outside of their attack range.
zzzzz

cool breeze

  • Senior Member
Re: Bloodborne
« Reply #83 on: March 29, 2015, 09:39:42 PM »
yeah, level design is great.  lots of those "oh, I'm back here?" moments.  and so far it hasn't let up like dark souls' later areas.

I went through some some optional areas I was underleveled for and am now overlevered for the critical path.  wrecked the last two main bosses first go with little to no strategy. 

El Babua

  • Senior Member
Re: Bloodborne
« Reply #84 on: March 29, 2015, 11:59:11 PM »
The world design with the lamposts is basically what DS2 should have been. The only downside is having to go back to the Dream if you want to respawn enemies.

BobFromPikeCreek

  • Senior Member
Re: Bloodborne
« Reply #85 on: March 30, 2015, 02:12:12 AM »
Hunter's Dream is my only complaint so far. Anytime a game creates an entire environment for something that should really just be a menu it sucks. Especially in a game with load times as long as this one's.
zzzzz

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Re: Bloodborne
« Reply #86 on: March 30, 2015, 03:36:30 AM »
I've found an optional boss I think in
spoiler (click to show/hide)
the Unseen Village
[close]
and let me tell you :dead :whew

I'm 3 bosses in at 14 hours, level 39. Leveled up my Holy Blade to +5, although not sure if its doing more dmg then my Saw Blade.

Was a bit lost after the Blood Starved Beast but now I think I've found where to go next.

So far this game is 9/10, level design and atmosphere is so good. Game is also less user unfriendly then Souls, just the right amount without taking out the "mystery".

sarslip

  • Member
Re: Bloodborne
« Reply #87 on: March 30, 2015, 09:28:41 AM »
plot twist, i bought it. 

apparently i picked the second hardest origin, cause it sounded cool  :bolo

will probably start over  :stahp

kick51

  • Member
Re: Bloodborne
« Reply #88 on: March 30, 2015, 10:29:57 AM »
Waste Of Skin/Threaded Cane or you're a filthy casual :smug

I was regretting it a bit when I ran into the guy with the lightning rod and the guy who spams blunderbuss.  Lightning rod guy was free, but I had to poison blunderbuss guy to death.  He was kiting and turtling like mad, so I couldn't get in.  after 10ish tries, I had the idea to poison him and it totally worked!  feels so good when a plan comes together.

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Bloodborne
« Reply #89 on: March 30, 2015, 10:38:32 AM »
game is so much better than Dark Souls 2, it's an embarrassment to that team.

died to the first boss then went exploring around. i found a bridge (not the one to the cleric beast) with enemies on the far end but I wanted to level so I called it for the night.

i need to learn the window for gun parry. so far i've been sticking to two handed version of the axe weapon
nat

kick51

  • Member
Re: Bloodborne
« Reply #90 on: March 30, 2015, 10:48:20 AM »
game is so much better than Dark Souls 2, it's an embarrassment to that team.

died to the first boss then went exploring around. i found a bridge (not the one to the cleric beast) with enemies on the far end but I wanted to level so I called it for the night.

i need to learn the window for gun parry. so far i've been sticking to two handed version of the axe weapon

there's no window, it's just during an enemy's active frames (the frames of animation in an attack in which you can be hit), so it varies based on the attack.

sarslip

  • Member
Re: Bloodborne
« Reply #91 on: March 30, 2015, 10:50:48 AM »
this fuckin dude again

Dude: First Impressions?

Me: meh, it's intriguing, i unlocked a shortcut or two, online wouldn't work, had to play offline, load times suck

Dude: Which origin starting weapons did you pick?  Load times are fine if you dont die :).

 :bolo

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Bloodborne
« Reply #92 on: March 30, 2015, 12:07:11 PM »


there's no window, it's just during an enemy's active frames (the frames of animation in an attack in which you can be hit), so it varies based on the attack.
does it work for all enemies? I assume some don't.
nat

kick51

  • Member
Re: Bloodborne
« Reply #93 on: March 30, 2015, 12:17:58 PM »


there's no window, it's just during an enemy's active frames (the frames of animation in an attack in which you can be hit), so it varies based on the attack.
does it work for all enemies? I assume some don't.

I think it does, but I'm not terribly far into the game yet.  I've been able to get it on everything I've encountered, except crows obviously.  And I swear I got it one time on a big non-boss enemy by doing a light whip slash during one of their attacks (in the area with the guys with the masks that look like vampire hunter D)

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Re: Bloodborne
« Reply #94 on: March 30, 2015, 01:14:46 PM »
You cant parry the fatties as far I know

BobFromPikeCreek

  • Senior Member
Re: Bloodborne
« Reply #95 on: March 30, 2015, 01:20:17 PM »
Oh yeah I also hate how the net code is still busted 4 games into this franchise.
zzzzz

kick51

  • Member
Re: Bloodborne
« Reply #96 on: March 30, 2015, 01:36:26 PM »
You cant parry the fatties as far I know

the short fat guy with the cape and axe?  you can parry him. 

the big guys with the bricks too:


archnemesis

  • Senior Member
Re: Bloodborne
« Reply #97 on: March 30, 2015, 01:54:57 PM »
You can also disrupt them with a heavy charge attack.

cool breeze

  • Senior Member
Re: Bloodborne
« Reply #98 on: March 30, 2015, 02:16:42 PM »
my three complaints would be loading/performance, online, and how health and ammo work.  just the idea that I might have to go farm for vials/ammo makes me stingy.  and I feel like I'm missing how invasions work.  if I ring the bell, co-op guys join up, and I know how to invade and be the co-op partner.  I like the unpredictability invaders bring in other games. 

BobFromPikeCreek

  • Senior Member
Re: Bloodborne
« Reply #99 on: March 30, 2015, 03:36:50 PM »
my three complaints would be loading/performance, online, and how health and ammo work.  just the idea that I might have to go farm for vials/ammo makes me stingy.  and I feel like I'm missing how invasions work.  if I ring the bell, co-op guys join up, and I know how to invade and be the co-op partner.  I like the unpredictability invaders bring in other games.

Agreed on both. It seems like you can face either two scenarios in this game A) have no vials and be forced to farm or B) be flush with vials and the game is no different than having an Estus Flask. This system only introduces the potential for unnecessary tedium into the equation.

And the way online is organize in this game kinda sucks. How does one even get invaded in this game? Does that even happen anymore?
zzzzz

Bebpo

  • Senior Member
Re: Bloodborne
« Reply #100 on: March 30, 2015, 05:16:11 PM »
The only thing I've found you can't parry is right after the 2nd boss in the graveyard there's a couple of really tall monster dudes who are giant and slow and I haven't been able to parry them.

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Re: Bloodborne
« Reply #101 on: March 30, 2015, 05:18:53 PM »
Which gun are you using?

Just beat the 4th boss on my 3rd try, was out of vials and down to one hit myself, great buzz.

There is two branching paths now
spoiler (click to show/hide)
Forest looks cool as fuck
[close]

cool breeze

  • Senior Member
Re: Bloodborne
« Reply #102 on: March 30, 2015, 05:19:35 PM »
Agreed on both. It seems like you can face either two scenarios in this game A) have no vials and be forced to farm or B) be flush with vials and the game is no different than having an Estus Flask. This system only introduces the potential for unnecessary tedium into the equation.

And the way online is organize in this game kinda sucks. How does one even get invaded in this game? Does that even happen anymore?

I fought invaders and know they're still in but (trying to be vague here) I know that's not how it normally happens.

it's a shame.  hunter fights and pvp fights are intense, maybe more so than other souls games with the focus on aggressive melee combat.  and it lost the anxiety of invaders potentially screwing you over.  I mean it sucks when it happens but it's great.

Bebpo

  • Senior Member
Re: Bloodborne
« Reply #103 on: March 30, 2015, 05:52:53 PM »
Which gun are you using?

Just beat the 4th boss on my 3rd try, was out of vials and down to one hit myself, great buzz.

There is two branching paths now
spoiler (click to show/hide)
Forest looks cool as fuck
[close]

I'm just using the starter gun cause my character has shit gun damage stats.  All I need the gun for is parry.

kick51

  • Member
Re: Bloodborne
« Reply #104 on: March 30, 2015, 07:07:46 PM »
The only thing I've found you can't parry is right after the 2nd boss in the graveyard there's a couple of really tall monster dudes who are giant and slow and I haven't been able to parry them.

i parried them with some kind of physical attack once.  i mentioned above that it was a light slash, but it might've been a charge attack or something else.  I heard the "boom" though.  haven't even attempted it since, i just run past those guys.

Bebpo

  • Senior Member
Re: Bloodborne
« Reply #105 on: March 30, 2015, 08:43:55 PM »
Actually, you're right!  Yeah I parried them by dodging and doing a standard combo and somehow it did the ding noise and brought them down?  I have no idea how that works.

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Bloodborne
« Reply #106 on: March 30, 2015, 10:25:37 PM »
Cleric Beast and the dude in the graveyard are my walls right now. Need to get gud.
nat

BobFromPikeCreek

  • Senior Member
Re: Bloodborne
« Reply #107 on: March 30, 2015, 10:48:08 PM »
Stuck on the boss on the third floor of my first chalice dungeon. Maybe I need to progress and come back later.
zzzzz

Hitler Stole My Potato

  • The Pelé of Anal
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Re: Bloodborne
« Reply #108 on: March 31, 2015, 01:37:12 AM »
I beat the boss fight with the three hooded dudes in the graveyard in the forbidden forest and I'm not sure where the hell I am anymore or what's going on. Im not even sure if I did something wrong.....maybe someone can help me out here. I beat
spoiler (click to show/hide)
Vicar Amelia
[close]
without running into the
spoiler (click to show/hide)
Blood-Starved Beast
[close]
or the dude with the Gatling gun. I only know about those from reading info from other people but it seems both of those encounters are pretty standard. I don't even know where they are. And why after beating
spoiler (click to show/hide)
Amelia it's nighttime now?
[close]
. If it was any other game I'd just chalk it up to the passage of time but I remember in Dark Souls if you killed that
spoiler (click to show/hide)
one goddess you'd plunge the world into darkness
[close]

I'm just confused on what's happening or even why it's happening.
Tacos

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Re: Bloodborne
« Reply #109 on: March 31, 2015, 02:10:20 AM »
You can get to bsb from old yarnham

spoiler (click to show/hide)
Just keep going down, towards gatling gun dude (kill him if you want), down down down eventually you will end up in a place with a few werebeasts. There uou can open a shortcut of old yarnham. The bsb is down the stairs beyond the graveyard in that area
[close]

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Re: Bloodborne
« Reply #110 on: March 31, 2015, 02:15:02 AM »
Wait, I see the issue is you havent run into the gatling dude cause you never went to Old Yarnham!

You need to go to the waterways under the city, those will lead there.

cool breeze

  • Senior Member
Re: Bloodborne
« Reply #111 on: March 31, 2015, 04:24:30 AM »
yeah it sounds like you bypassed old yarnham.  I don't think it matters.  although where you're at
spoiler (click to show/hide)
the area past the forest, maybe hold off on that.  and another warning about the area (that I wish I knew)
spoiler (click to show/hide)
don't visit the clinic though the forest path until later.
[close]
[close]

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Re: Bloodborne
« Reply #112 on: March 31, 2015, 05:42:37 AM »
Where should I go after the vicar?

spoiler (click to show/hide)
Forest or to those pesky hunters?
[close]

sarslip

  • Member
Re: Bloodborne
« Reply #113 on: March 31, 2015, 09:30:05 AM »
yall far  :-\

Cerveza mas fina

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Re: Bloodborne
« Reply #114 on: March 31, 2015, 06:56:45 PM »
Beat boss number 5!

Also killed the doll by accident :(

TakingBackSunday

  • Banana Grabber
  • Senior Member
Re: Bloodborne
« Reply #115 on: March 31, 2015, 07:29:32 PM »
fuck this game, how do I get good
püp

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Bloodborne
« Reply #116 on: March 31, 2015, 08:52:07 PM »
fucking got killed by the dude in the graveyard right at the very very very very end.

but i managed to beat the cleric beast tho so that's good.
nat

fistfulofmetal

  • RAPTOR
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Re: Bloodborne
« Reply #117 on: March 31, 2015, 09:40:27 PM »
Regarding Father Gascoigne:

spoiler (click to show/hide)
Apparently there's an item called "Tiny Music Box" I've seen a Jeff Green use that stuns him a bit? But it seems he transforms a lot quicker when it's being used. When I fight him doesn't transform until pretty close to already being dead.
[close]
nat

Atramental

  • Senior Member
Re: Bloodborne
« Reply #118 on: March 31, 2015, 09:43:37 PM »
fuck this game, how do I get good
Patience, deliberate action, risk analysis

and most importantly

spoiler (click to show/hide)
[close]

Atramental

  • Senior Member
Re: Bloodborne
« Reply #119 on: March 31, 2015, 09:47:11 PM »


 Bullet deflections in PVP. :gladbron