Author Topic: FALLOUT 4  (Read 77481 times)

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Great Rumbler

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Re: FALLOUT 4
« Reply #240 on: November 10, 2015, 10:31:37 PM »
Don't forget armor mods. Even the lower tier mods give you a nice boost to your defensive capabilities, I ended up boosting all six pieces that I'm currently using in one go. Nobody can stop me now.
dog

Stoney Mason

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Re: FALLOUT 4
« Reply #241 on: November 10, 2015, 10:54:22 PM »
I'm actually digging the settlement part. It scratches a certain minecraft part of my brain.  :-[


I've wasted a lot of time early on in my settlements instead of playing the game proper.

Rahxephon91

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Re: FALLOUT 4
« Reply #242 on: November 10, 2015, 11:01:57 PM »
Anyone have luck finding the Quantum soda? Apparently Targets got an extremely limited stock per store. Bottles going for $100+ on ebay
Yes. Did'nt get the game though. Don't like Bethesda games.

Joe Molotov

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Re: FALLOUT 4
« Reply #243 on: November 10, 2015, 11:07:21 PM »
I asked one of the guys at my local Target and he said the Nuka Cola sold out in 15 minutes of the store opening.

Course they might have been the ones buying them in the first place:
http://www.gameranx.com/updates/id/31600/article/target-employees-reportedly-buying-out-nuka-cola-quantum-bottles/
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Human Snorenado

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Re: FALLOUT 4
« Reply #244 on: November 10, 2015, 11:08:54 PM »
Can you scrap stuff if it's in your inventory or in a workbench? Do you have to dump that shit on the ground and then enter workbench mode or whatever it's called and THEN scrap it?

Bethesda plz.
yar

Stoney Mason

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Re: FALLOUT 4
« Reply #245 on: November 11, 2015, 12:51:31 AM »
I think if you have it in your inventory it will just pull it if you are crafting something that needs it. I believe that putting it in the workbench itself is just a way to lessen the personal inventory you need to carry.

A lot of the crafting stuff is just not explained. I've had to look like up like a half dozen little niggling things that aren't really explained.

Cerveza mas fina

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Re: FALLOUT 4
« Reply #246 on: November 11, 2015, 02:46:25 AM »
How is the writing compared to the Witcher?

Human Snorenado

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Re: FALLOUT 4
« Reply #247 on: November 11, 2015, 02:57:17 AM »
Not in the same ballpark.
yar

Cerveza mas fina

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Re: FALLOUT 4
« Reply #248 on: November 11, 2015, 03:17:38 AM »
Thanks

Is the shooting good?

Mupepe

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Re: FALLOUT 4
« Reply #249 on: November 11, 2015, 09:54:15 AM »
I think if you have it in your inventory it will just pull it if you are crafting something that needs it. I believe that putting it in the workbench itself is just a way to lessen the personal inventory you need to carry.

A lot of the crafting stuff is just not explained. I've had to look like up like a half dozen little niggling things that aren't really explained.
The inventory part is explained in a pop up when you enter your first workbench.  It disappeared after like 3 seconds so I only got the gist of it. 

TakingBackSunday

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Re: FALLOUT 4
« Reply #250 on: November 11, 2015, 10:31:57 AM »
Bought the guide too  :'(

Only was able to play up to the first workbench, modded my 10mm pistol which ruled.  Noooo idea how long I'm gonna be able to fuck around with crafting.  Tonight I'm gonna make my way towards Concord.  Is crafting necessary in this game?
püp

Stoney Mason

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Re: FALLOUT 4
« Reply #251 on: November 11, 2015, 11:18:15 AM »
Is crafting necessary in this game?

You could probably play it without crafting but honestly it seems like the best way to play and its fun. Otherwise you would have no use for a lot of the scrap you pick up.

Mupepe

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Re: FALLOUT 4
« Reply #252 on: November 11, 2015, 12:05:19 PM »
So do I have to get to a certain point before I can start crafting structures?  I am totally into the crafting right now. 

Joe Molotov

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Re: FALLOUT 4
« Reply #253 on: November 11, 2015, 12:06:34 PM »
Full list of names that Codsworth knows:
http://hastebin.com/raw/eziriberin

If your name is Bilodeau or Bogdanove, then I've got good news for you.
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Steve Contra

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Re: FALLOUT 4
« Reply #254 on: November 11, 2015, 12:13:22 PM »
No Bort?
vin

bork

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Re: FALLOUT 4
« Reply #255 on: November 11, 2015, 12:16:27 PM »
Played this for a few hours last night. Initially the game wouldn't even start. Saw a lot of people complaining about this. I fixed this by running the game in windowed mode...which ran the game full screen. Classic Bethesda. :lol

Am pleased to see how much better the character models and environments (wow, COLOR!) look. I'll still be using mods as they come available, but FINALLY we get a Bethesda game with good-looking character models/faces. They still need to work on the lip-synching during dialogue, though.

I still need to play around with the display settings to find that sweet spot-- I have just about everything on high detail right now and the framerate could be better. I don't have FRAPS installed but it feels like I'm getting an inconsistent 20-30 FPS right now. However, I know they capped it and there is a way to unlock higher framerates that might work for me. Also need to see about disabling v-sync as that often is the culprit for lower framerates on my laptop.

But that said, since this is Fallout...the game is perfectly playable at this framerate. I'm liking it so far. I really liked how quickly everything gets going and you aren't stuck in the vault doing boring shit for so long, like in Fallout 3. You even get power armor pretty fast!
ど助平

Great Rumbler

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Re: FALLOUT 4
« Reply #256 on: November 11, 2015, 12:26:21 PM »
Full list of names that Codsworth knows:
http://hastebin.com/raw/eziriberin

If your name is Bilodeau or Bogdanove, then I've got good news for you.

They put in "Muhammad" but not "Jesus."  :leon
dog

TakingBackSunday

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Re: FALLOUT 4
« Reply #257 on: November 11, 2015, 12:49:38 PM »
Is crafting necessary in this game?

You could probably play it without crafting but honestly it seems like the best way to play and its fun. Otherwise you would have no use for a lot of the scrap you pick up.

Good to know.  I want to play the game a bit more before settling down and becoming a craftnerd
püp

Human Snorenado

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Re: FALLOUT 4
« Reply #258 on: November 11, 2015, 01:15:11 PM »
yar

Am_I_Anonymous

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Re: FALLOUT 4
« Reply #259 on: November 11, 2015, 02:50:36 PM »
So this game, which has taken away 90% of your choices and won't even let you be an asshole is somehow an improvement in the series?

YMMV

Mupepe

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Re: FALLOUT 4
« Reply #260 on: November 11, 2015, 03:06:24 PM »
BETHESDA PLZ

http://kotaku.com/how-to-get-one-of-fallout-4s-best-guns-at-the-start-of-1741893929

:neogaf
Doesn't work on the X1 version.  He just whines when you try to order him

Edit: Nevermind.  Just had to try a few times

Human Snorenado

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Re: FALLOUT 4
« Reply #261 on: November 11, 2015, 03:12:19 PM »
So this game, which has taken away 90% of your choices and won't even let you be an asshole is somehow an improvement in the series?

Notice how it's always Republicans and Libertarians that wanna play these games as a full fledged psychopath?

:jawalrus

(not even sure what you're talking about tbh, just saying)
yar

Positive Touch

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Re: FALLOUT 4
« Reply #262 on: November 11, 2015, 03:16:56 PM »
tbh I think playing as a genocidal serial killer in this game is ideal because it takes place in Boston
pcp

Tasty

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Re: FALLOUT 4
« Reply #263 on: November 11, 2015, 03:17:11 PM »
tbh I think playing as a genocidal serial killer in this game is ideal because it takes place in Boston

:fbm

Am_I_Anonymous

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Re: FALLOUT 4
« Reply #264 on: November 11, 2015, 04:08:57 PM »
tbh I think playing as a genocidal serial killer in this game is ideal because it takes place in Boston

Exactly.
YMMV

Stoney Mason

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Re: FALLOUT 4
« Reply #265 on: November 11, 2015, 07:14:16 PM »
I pick a floor safe next to some radioactive barrels. I'm at half health but I have plenty of time to get the stuff out of the safe before I die and just heal up afterwards.

So I start grabbing stuff out of the safe. At this very moment my companion decides that they like me enough to want to engage in a heart to heart conversation so the game stops me from looting and enters me in a cutscene conversation with the person.

It's one of those long ones. So I notice my screen is starting to wobble and I can hear my heartbeat rapidly increasing. The game doesn't pause the world during cutscene conversations so mid-discussion I drop dead.

That's Bethesda in a nutshell.

 

Great Rumbler

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Re: FALLOUT 4
« Reply #266 on: November 11, 2015, 07:37:09 PM »
This is why the only companion you need is your dog.
dog

Phoenix Dark

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Re: FALLOUT 4
« Reply #267 on: November 11, 2015, 08:04:24 PM »
010

Mupepe

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Re: FALLOUT 4
« Reply #268 on: November 11, 2015, 08:52:04 PM »
Building up a settlement can suck up so much free time :(


chronovore

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Re: FALLOUT 4
« Reply #269 on: November 11, 2015, 09:27:36 PM »
Full list of names that Codsworth knows:
http://hastebin.com/raw/eziriberin

If your name is Bilodeau or Bogdanove, then I've got good news for you.

They put in "Muhammad" but not "Jesus."  :leon

Great Rumbler

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Re: FALLOUT 4
« Reply #270 on: November 11, 2015, 10:57:45 PM »
Climbed to the top of the Corvega plant at night, after swiftly dispatching the raiders using it as a hide-out. Looking out across the dark wastes, I could see little spots of light all over the place, dozens of new locations just waiting to be explored. Then I checked my map to see how much of it I had explore after about 10 hours and it was...maybe 10%. This map is HUGE.

Also, gun/armor mods are no joke. I'm clowning these fools with a beefed up 10mm pistol and they can barely even hurt me because I've modded up all my armor too. Pew pew.
dog

Stoney Mason

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Re: FALLOUT 4
« Reply #271 on: November 12, 2015, 01:36:20 AM »
I've already put in a good amount of hours. I'm level 14. Decided to end up playing on hard. I'm still relatively early at least based on the main quest line.

I think I kind of summed up my take on it earlier. It's basically the fallout 3 upgrade you would enjoy if you really liked fallout 3.

The engine is still shit. The graphics are mediocre. And the story is mostly mediocre. It's not a leap in the way that Witcher 3 was for the genre.  But for me Bethesda has always nailed that feeling of walking around a big open world and dungeon diving and vault diving and that is enough for me.

The modding system regarding the armor and guns is really the highlight of the game probably. I like the inclusion of legendary creatures who drop good loot. That's some straight Diablo shit which is welcome. The whole town settlement thing is neat as a first step and enjoyable but I think they could improve that aspect a lot. (I'm sure the modders will take care of that anyway)

Human Snorenado

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Re: FALLOUT 4
« Reply #272 on: November 12, 2015, 01:44:39 AM »
Are you playing this on a console or pc, Stoney? Cause on a pc with a good graphics card the game isn't bad looking. Not great, but it's not one of the things holding the game back imo unless you're just a straight up graphix ho, which I don't remember you being?

Obviously, the fucking glitches are what annoy me. That and just dumb shit, like during the deathclaw fight a car got blown up and landed blocking the street, so when everyone left the museum afterwards they got hung up on the car.

The most hilarious glitch, though, was when I was going to the Corvega plant- I started rushing towards a relatively well guarded entrance... and then I started falling through the ground. When the game quit freaking out, I was all of a sudden at a diner kinda nearby but a decent sized hike away, and had to mediate a standoff all of a sudden. Fucking Bethesda, man.
yar

Stoney Mason

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Re: FALLOUT 4
« Reply #273 on: November 12, 2015, 02:01:15 AM »
On PC. There are moments when it does look good. Like individual postcard moments when you are out in the wilderness or approaching a city and the sun is at the perfect angle and you spin the camera at the perfect angle and such and want to take a screenshot.

But there are just as many moments where crap textures or weird performance glitches, or the poor animation system that all bethesda games have in place quickly bring you back to earth and remind you that this engine isn't that far removed from the fallout 3 one. I say that not really as some huge knock. I mean I expected that and not being a graphics guy it doesn't really bother me. I mean I think its a bit lazy that bethesda still can't make a modern engine that doesn't feel like its just legacy code with better textures. But whatever. I'm here for the gameplay, not the graphics.

Like I said, I think if you liked Fallout 3 (and I did) you will like Fallout 4. If you didn't like Fallout 3 for whatever reason there probably isn't enough here to make you like Fallout 4.

There are a lot of small minor changes that make the game feel better. The better shooting. The better looting. The way creatures kind of pop up out the ground often instead of just always sitting out in the distance just standing around, etc. A lot of little stuff like that, that aren't game changers by themselves but add up to making the game a more pleasing experience.

It will also be fun to go back and play the game in 3 or 4 years once the modders implement all the things they will do. That's the way I look at Bethesda games. There is your initial bug filled but enjoyable experience on the initial play-through. And then the later modded hardcore experience.


pilonv1

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Re: FALLOUT 4
« Reply #274 on: November 12, 2015, 06:52:00 AM »
Only played a few hours but my obsessive compulsive side has resulted in me ransacking everything in the starting area.

Is there a humane way I can get my dog to leave me alone?
itm

Mupepe

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Re: FALLOUT 4
« Reply #275 on: November 12, 2015, 07:09:47 AM »
Only played a few hours but my obsessive compulsive side has resulted in me ransacking everything in the starting area.

Is there a humane way I can get my dog to leave me alone?
You can just send him back to the sanctuary or make him stay somewhere.

Rufus

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Re: FALLOUT 4
« Reply #276 on: November 12, 2015, 08:43:53 AM »
That's Bethesda in a nutshell.
Preventable BS on top of un-preventable* BS? :doge
Yeah, I'm waiting for the GOTY edition.



*extremely lengthy and hence expensive QA

Joe Molotov

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Re: FALLOUT 4
« Reply #277 on: November 12, 2015, 05:02:48 PM »
I tried it and it didn't work for me either, oh well.
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TakingBackSunday

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Re: FALLOUT 4
« Reply #278 on: November 12, 2015, 05:47:02 PM »
The trick isn;t to direct him towards the case.  You have to "Talk" to him, then you tell him to "fetch," something, then tell him to find items.
püp

Joe Molotov

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Re: FALLOUT 4
« Reply #279 on: November 12, 2015, 06:09:26 PM »
The trick isn;t to direct him towards the case.  You have to "Talk" to him, then you tell him to "fetch," something, then tell him to find items.

Ya, I've done that like a million times, left the area and came back, tried again, tried positioning him in all kinds random spots, tried putting him in the room and closing the door, tried putting myself in the room and closing the door, nada. He found the 10mm pistol that was in there and then he just fucked off.

Edit: Okay, went back to a previous save, tried again and got it to work this time.
« Last Edit: November 12, 2015, 06:19:07 PM by Joe Molotov »
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Mupepe

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Re: FALLOUT 4
« Reply #280 on: November 12, 2015, 06:41:26 PM »
yeah it took me a few times for it to work.  Buggy bug is buggy.

Boogie

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Re: FALLOUT 4
« Reply #281 on: November 12, 2015, 07:46:53 PM »
Building up a settlement can suck up so much free time :(

Yeah.

I'm still early, but I wonder, will there be a point to building up your settlements?  Other than the XP you get for it, I mean.

Like, you can build all these guard towers, and gun turrets etc. for defense, but will that actually matter?  Will your settlement get attacked at times while you're there, ala Skyrim's Hearthfire where your house gets attacked?  And then the defences you build might make a difference for repelling the attack?


People are saying that since there's no level cap and no skills, with the result being that INT boosts xp gain and not skill points, dumping all available points into INT is the way to go.


I'm only level 9, but I've already maxed out my INT for this purpose.   Now focusing on agility, and then we'll see.
« Last Edit: November 12, 2015, 07:51:13 PM by Boogie »
MMA

Stoney Mason

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Re: FALLOUT 4
« Reply #282 on: November 12, 2015, 08:01:50 PM »
Building up a settlement can suck up so much free time :(

Yeah.

I'm still early, but I wonder, will there be a point to building up your settlements?  Other than the XP you get for it, I mean.

Like, you can build all these guard towers, and gun turrets etc. for defense, but will that actually matter?  Will your settlement get attacked at times while you're there, ala Skyrim's Hearthfire where your house gets attacked?  And then the defences you build might make a difference for repelling the attack?

This is what I was alluding to last night when I said I think the modders will work on this part of the game. I'm not even halfway through the game, but yeah other than you wanting to do it and the xp gains, I'm not sure there is an overarching reason to do this. I could see a more hardcore modded experience where the settlements actually matter. And maybe even a separate level up tree for settlements or real consequences for not doing that part of the game.

But as it currently exists, I've yet to see much out of settlements other than XP and a personal sort of immersion enjoyment.

TakingBackSunday

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Re: FALLOUT 4
« Reply #283 on: November 12, 2015, 11:17:20 PM »
this game :lawd

I just know this is going to ruin my relationship
püp

Mupepe

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Re: FALLOUT 4
« Reply #284 on: November 12, 2015, 11:39:19 PM »
Yeah I'm a good 12 hours in and so far I don't see a point to settlements. It's really fun to build them up and I know at some point they're supposed to turn into a cash cow but I wonder if caps matter much because so far I have crafted and scavenged everything. I haven't spent any caps.

P.s. fuck ghouls

eleuin

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Re: FALLOUT 4
« Reply #285 on: November 13, 2015, 12:07:03 AM »
Your settlements do get attacked, raiders (some with missile launchers) attacked sanctuary in my game   

Cerveza mas fina

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Re: FALLOUT 4
« Reply #286 on: November 13, 2015, 12:19:29 PM »
I played around a bit, game is good, story and dialogue is trash. Where can i sell shit? I cant hoard anymore

studyguy

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Re: FALLOUT 4
« Reply #287 on: November 13, 2015, 03:06:22 PM »
Man the intro to this game is fucking junk.
Like literally the dumbest shit
pause

Joe Molotov

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Re: FALLOUT 4
« Reply #288 on: November 13, 2015, 07:54:21 PM »
I've got 7 hours on the clock and I've done two quests.

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mormapope

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Re: FALLOUT 4
« Reply #289 on: November 13, 2015, 10:22:11 PM »
Great review:
OH!

Great Rumbler

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Re: FALLOUT 4
« Reply #290 on: November 13, 2015, 11:11:12 PM »
Your settlements do get attacked, raiders (some with missile launchers) attacked sanctuary in my game   

Yeah, one of my settlements got attacked today. Just a few raider mooks with pistols, though, nothing that I couldn't handle with ease. On the other hand, that settlement has a sentry turret, so I probably didn't even need to go there myself anyway.
dog

Mupepe

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Re: FALLOUT 4
« Reply #291 on: November 14, 2015, 12:02:04 AM »
Yeah mine was attacked by ghouls and I died :(

This game is too damn addicting. I just got to Diamond City after 15 hours. Theres just so much to do. I've got 5 settlements going. Some of them won't grow. They have plenty of everything. I think I just need to start building random niceties like couches and shit. And fuck mama Murphy

Boogie

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Re: FALLOUT 4
« Reply #292 on: November 14, 2015, 12:13:01 AM »

This game is too damn addicting. I just got to Diamond City after 15 hours. Theres just so much to do. I've got 5 settlements going. Some of them won't grow. They have plenty of everything. I think I just need to start building random niceties like couches and shit. And fuck mama Murphy

I've just hit Diamond City now as well.  Level 12 (I think).  My time says 13 hours, but probably only 10 of playing, given that half of my evening has been staring at news articles about the Paris attacks.  :-\

I really haven't bothered with much in the way of settlement development beyond Sanctuary.  I probably should go back and help a couple of them out.  But....eh.

Can't seem to mod my weapons for shit because I'm missing a bunch of parts (where the fuck are all the gawdammed scrws?!?!?!?!)
MMA

Joe Molotov

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Re: FALLOUT 4
« Reply #293 on: November 14, 2015, 12:15:53 AM »
Can't seem to mod my weapons for shit because I'm missing a bunch of parts (where the fuck are all the gawdammed scrws?!?!?!?!)

One of the first perks I got was the Scavenger one that has a chance to give you screws and springs and stuff when you scrap weapons and armor.
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Stoney Mason

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Re: FALLOUT 4
« Reply #294 on: November 14, 2015, 12:16:48 AM »
I've got 5 settlements going. Some of them won't grow. They have plenty of everything. I think I just need to start building random niceties like couches and shit. And fuck mama Murphy

Make sure you build that recruitment tower and power it. But yeah it can take awhile. Do a couple of sidequests and suddenly you'll notice people are coming.

Stoney Mason

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Re: FALLOUT 4
« Reply #295 on: November 14, 2015, 12:23:59 AM »
Can't seem to mod my weapons for shit because I'm missing a bunch of parts (where the fuck are all the gawdammed scrws?!?!?!?!)

One of the first perks I got was the Scavenger one that has a chance to give you screws and springs and stuff when you scrap weapons and armor.

There are three items that you never seem to have enough of. Screws, oil, and adhesive.

Scavenger gets you screws.
You can make  cutting Fluid at a chemistry station with other items which you can scrap for oil.
And you can make  vegetable Starch at a cooking station which breaks down into adhesives

Reddit had a thread a day or two ago with a list of really useful tips and info. I'll spoiler hide it incase anybody doesn't want the info.


spoiler (click to show/hide)
General

Sell Fusion Cores to traders before they run out, you will get much more for a partially charged core, over an empty core.
Pickpocket enemies with power armor to steal their Fusion Cores, this will cause them to leave the armor, and you can steal the frame
The Lone Wanderer perk still provides bonuses with Dog Meat as a companion
When Leaving your power armor remove the Fusion Core so no one will decide to use it.
When hacking look for [],(), <>,and {} with anything in between the brackets, clicking the leftmost bracket will reset your attempts to give you more tries, or remove dud words from the list.
Try to always carry a weapon of each ammo type, that way you are less likely to be completely out of ammo.
Some companions can pick locks and hack terminals for you. More specifically: Cait for lockpicking, Nick Valentine for hacking
You can tag specific crafting materials by going into your junk section in your inventory, and switch to material view.
There is no level cap. Don't fret about spending perk points. The game's enemies don't scale with you, but they do get harder farther from the start, and the farthest away points of the map have level 50 enemies. There's no shortage of things to take down and no shortage of points to get strong enough to do it.
To force a companion to equip, or apparel switch to their inventory in the trade menu, and a button will show up to have the npc equip the item. ( "T" for PC, "Y" for Xbox, "Triangle" for PS4)
For Power Armor: sprinting, strong melee attacks and VATs drain your Fusion Core faster than walking or standing still.
Fast Travel in Power Armor doesn't use and Fusion Core battery, and you can still fast travel with no charge in the core.
You can zoom in on the pip boy by right clicking.

Crafting

You do not need to break down junk items to get components by hand the game will do it for you if the junk items are stored in your settlement workbench or inventory. Extra resources will be deposited in your settlement workbench.(It may take some time to appear)
You can grow your own adhesive by cooking Vegetable Starch with Corn, Tato, Muttfruit, and Purified Water.
When naming weapons, put a hyphen or space at the beginning of the name (EX: -gun name), and those weapons will default to the top of the list in your pip-boy.(Thanks: CromeDaBeast)
If you look at the Junk section of your inventory you can switch to a list of all the components your junk breaks down into (with C on PC). In that list you can set or remove a search tag.
When you upgrade a weapon, the current mod will be placed in your inventory. If you transfer all mods to your workbench, if you put that upgrade on another weapon, it will use the mod before crafting a new one.
You can salvage weapon sights by modifying the weapon with the no sights attachment, which costs no resources to make.
If a gun/armour has a mod you can't build, you can still swap the mod out and install it on another weapon.

Settlements

When building settlements you can raise and lower objects by holding E and using scroll wheel on PC, X and L1/R1 on PS4
When building your first settlement use E to move the initial workbenches instead of scrapping them.
You can remove the radiation from Starlight Drive by scrapping the barrels in the center, and the Unrusted Crashed Car.
Water pumps, farms, and traders deposit the Items and Caps they produce into the workbench.
To help place objects in hard places use a small rug then place the object on the rug, pick up the rug and the item will remain attached but the game uses the rugs collision detection.(This allows you to clip objects into walls!)
To assign settlers select them in the crafting screen then select the object you want them to work
Settlers can work up to 6 Food at a time. Meaning a settler can tend to 12 plants that produce .5 food each.
To reduce raider attacks make sure your defense state is higher than food + water.
Highlighting a settler in workshop mode will also highlight anything he's assigned to.
Fast Travel in between settlements will instantly grow all crops that have a settler assigned to them.
When your selecting something through the workshop build interface if you press and hold the move command(Press and hold [E]) this will pickup all items attached(or very close) to the object you are picking up. (Be careful as if your walls are all attached you can pickup very large parts of your settlement!)
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thisismyusername

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Re: FALLOUT 4
« Reply #296 on: November 14, 2015, 01:25:28 AM »
Well, one good thing to come from this:

Not a real spoiler, but huge image, so putting it in one.

spoiler (click to show/hide)
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Cerveza mas fina

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Re: FALLOUT 4
« Reply #297 on: November 14, 2015, 03:32:27 AM »
I spent like 45 min putting a fence around my base

It was at 0100 at night

Thanks bethesda

Mupepe

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Re: FALLOUT 4
« Reply #298 on: November 14, 2015, 07:18:40 AM »
I've got 5 settlements going. Some of them won't grow. They have plenty of everything. I think I just need to start building random niceties like couches and shit. And fuck mama Murphy

Make sure you build that recruitment tower and power it. But yeah it can take awhile. Do a couple of sidequests and suddenly you'll notice people are coming.
Yep. That's the first thing I build is a generator and the recruitment beacon. It just seems like they have stopped growing. Sanctuary has enough supplies and defense for 19 people but I've only got 8. Bastards


Cerveza mas fina

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Re: FALLOUT 4
« Reply #299 on: November 14, 2015, 07:36:23 AM »
Can you level all buildings? Im building a tower where everyobe will live.

« Last Edit: November 14, 2015, 07:51:38 AM by Premium Lager »