Author Topic: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)  (Read 25841 times)

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Rman

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I'm done with this shitty franchise, but please post any real spoilers.  I just want to laugh at Kojima horrendous writing again.

« Last Edit: August 24, 2015, 03:09:33 PM by bork laser »

Trent Dole

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #1 on: August 19, 2015, 11:05:03 PM »
Hi

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #2 on: August 19, 2015, 11:48:29 PM »
Make threads for a franchise that's apparently shitty but still retain enough emotional attachment to give a shit about story bits brehs
 :rash

The apprehension and resentment being thrown at MGS V might be one of the dumbest trends in the past year or so. People raved about Ground Zeroes when it came to gameplay, some reviewers struggled with giving it a high score due to it's value. MGS V is packed to the brim with new mechanics and gameplay elements, its looking like a open world stealth game done in the best ways possible. At this point the legacy of MGS gets shit talked way more than anything gameplay related.

The franchise had two definite stinkers and one game on the fence. MGS4 and Portable Ops were shit, they deserve a ton of shit. Peacewalker is a fun action game but the story is somehow more strange and disjointed than any mainline MGS game.
OH!

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #3 on: August 19, 2015, 11:58:27 PM »
Anyways, there's so much random shit being thrown around that its next to impossible to tell what's real and isn't. All of this is stolen from the Gaf thread.

Quote
You play as Big Boss ONLY. Char Creation was for online
 
DD's location in Africa is completely randomized. It's somewhat of a task to find him and the dead wolf.

Quiet is introduced via a side op and you have to tranq & fulton her if you want her help

Quiet has a torture sequence and you get to control how much pain she endures. Too much pain and she can die

D Horse Available from the start. D Walker has to be developed by collecting parts

METAL GEAR ST 84 can become a usable vehicle in the field except that all enemies are full alert always



Torturing characters might be a gameplay mechanic/minigame throughout the entire game.

Holly, a character from Metal Gear 2, may be in MGS V:







OH!

Kara

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #4 on: August 20, 2015, 12:12:08 AM »
Snape kills Dumbledore.

archie4208

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #5 on: August 20, 2015, 01:01:51 AM »
I don't give a single hoot about Metal Gear's clusterfuck story.  GZ's gameplay was great so I just wanna sneak up on bitches and punch them in the face.

Rman

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #6 on: August 20, 2015, 01:51:22 AM »
Make threads for a franchise that's apparently shitty but still retain enough emotional attachment to give a shit about story bits brehs
 :rash

The apprehension and resentment being thrown at MGS V might be one of the dumbest trends in the past year or so. People raved about Ground Zeroes when it came to gameplay, some reviewers struggled with giving it a high score due to it's value. MGS V is packed to the brim with new mechanics and gameplay elements, its looking like a open world stealth game done in the best ways possible. At this point the legacy of MGS gets shit talked way more than anything gameplay related.

The franchise had two definite stinkers and one game on the fence. MGS4 and Portable Ops were shit, they deserve a ton of shit. Peacewalker is a fun action game but the story is somehow more strange and disjointed than any mainline MGS game.

I couldn't get into Peacewalker at all. Bullet sponged bosses and uninspired locales didn't do much. 

MGS3 was the last good game in the series.  You could tell Kojima has been tired with the series for a bit now.

Purrp Skirrp

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #7 on: August 20, 2015, 10:40:54 AM »
MGS3 :preach

MGS4 :what



MGS4 is my litmus test for passing judgement on someone's taste.

If you liked that convoluted mess of a story, the wedding, that dude shitting himself, the little girl, the recycled boss fights, and watching eggs cook then fuck you.

Gameplay wise I guess it was a step up from MGS3 with the controls and camera, but I seem to remember having much more fun with 3 and I didn't even play the improved Subsistence version.

Joe Molotov

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #8 on: August 20, 2015, 11:14:19 AM »
Snake kills Dumbledore.
©@©™

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #9 on: August 20, 2015, 06:20:37 PM »
Stolen form Gaf, which was stolen from Reddit

From reddit:

Summary:

-From his Intro, he sound like he played all the mgs.
-He consider TPP less "crazy" than the previous "or cryptic and elitist"
-He then say for the first hours he was completely into it. That it's rich and polished.
-But then he started to have feeling of weariness and repetition. He say it's linked to: the way this game is, the open world not really mastered and a "diluted" narrative.
-While you don't need to go to mother base, you absolutely need to take time to manage it.
-Non lethal weapons take a lot of time to unlock while lethal one come much faster but are useless (because you absolutely need to improve your base)
-You can get "stuck" in the main story because in multiple case you need to unlock a specific gadget. This can cause some annoying "leveling". He say in PW it wasn't a big issue but here repeating a mission take much longer because of the map size.
-The PW mission system in an open world isn't that good: It make missions much longer, and the map size is "underexploited" with just some plants and animals to fulton here and there.
-The game revolve around camps infiltration, it lack of variety. But of course you can vary your approach. He say Witcher 3 and Arkham Knight have more type of activities. He acknowledge MGS isn't supposed to be a jack of all trades but...
-but that MG game are built around their stories. And here after a magnificent start cut-scenes get sparse and the storyline is shady until the end. Even with the whole puzzle he had trouble getting what this was all about.
-He say maybe there is a true end to unlock that could explain stuff to hardcore fans. And that the storyline still progress after the end.
-You can unlock harder variations of existing missions with specifics challenges (no weapon, no alarm,...)
-He say that the game was "fascinating" (©Spock). Even with "only" infiltration it's fun, especially if you like to experiment and are curious.
-Gameplay time was: 55% of infiltration, 15% of rage against himself or the difficulty, 5% of cut-scenes and 25% of Mother Base menus.
-After 2h he finished the prologue, after 20h he got a bit stuck because he didn't develop MB enough. He saw the end around the 45h mark and played at least 50H.
-You can't use every abilities of your sidekicks from the start (linked to their trust), they become more useful with time.
-Game is constructed in "episode" (1 per mission) and seem to be made to be played slowly. Which he think is why they worked more on the "infinite gameplay" than on the plot.
-He think maybe Koijma is trolling us with the plot and only some select few will unlock the answers. Or maybe he just couldn't make it the last.
-He imply the trailers spoiled too much interesting stuff

-GAMEPLAY (4/5): He said it has the best manoeuvrability in any MGS, with a lot of possibilities but implies some are dispensable (so hum, 4/5 because it's a lot to learn ? It's true this could be an issue for average players)
-GRAPHICS (4/5): Game is clean but he think it suffered a bit from having to be released on previous gen (on a personal note I think they had to make choices because the new gen hardware isn't decent enough to allow clean 60fps without sacrifices).
-SOUND (4/5): He basically liked it. And there is a lot of 80s tracks.
-LIFESPAN (4/5): >40h but he repeated he felt weary after some time
-CONCLUSION: Rich gameplay, repetitive missions, story that promise an lot but doesn't deliver much. Good game but difficult to figure out. "Kojima's last enigma ?"

OH!

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #10 on: August 20, 2015, 06:28:47 PM »
Based on all that info:

Great gameplay, overly simple mission structure, grinding might be a thing depending on if you fuck up the development of shit, not nearly as much story, tons of experimentation allowed and warranted. Peace Walker when it comes to RPG elements and mission striucture, everything else is new in the realm of MGS.
OH!

Rahxephon91

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #11 on: August 20, 2015, 06:31:34 PM »
Kind of sounds like everything I feared when it became obvious this was following PW. PW is possibly the worst of the series and it's really because of it's awful structure.

I've just wanted a MGS like the first 3..
« Last Edit: August 20, 2015, 06:39:45 PM by Rahxephon91 »

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #12 on: August 20, 2015, 06:35:23 PM »
Ground Zeroes had really simple mission scenarios that allowed for really complex experimentation to get A and S grades. Peace Walker felt really, really simple when it came to stealth and gameplay mechanics overall. It also had simple as fuck AI and way too much comic story shit that felt goofy even by MGS standards.

I loved all the RPG shit in Peacewalker, probably my favorite aspect of that game.
OH!

Rahxephon91

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #13 on: August 20, 2015, 06:42:34 PM »
I hated the RPG stuff of MW. Grinding missions to fulton people was not fun, especially when the missions were basically brain dead. It had to be done as well to make the boss battles less tedious.

All I want from MGS games is "you're a dude dropped into this setting and sneak around it while fighting crazy bossess and other awesome events". None of this mission structure crap. Does 5 even have boss battles and a rogue unit? You know things all MGS had..

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #14 on: August 20, 2015, 06:44:54 PM »
In general, this ain't like classic MGS whatsoever  :yeshrug

I'm surprised an indie dev hasn't made a MGS1 or MGS2 styled game yet.
OH!

archie4208

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #15 on: August 20, 2015, 06:51:04 PM »
In general, this ain't like classic MGS whatsoever  :yeshrug

I'm surprised an indie dev hasn't made a MGS1 or MGS2 styled game yet.

http://store.steampowered.com/app/365770/

:shh

Rahxephon91

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #16 on: August 20, 2015, 07:30:08 PM »
Yeah I get that this is'nt "classic" MGS anymore. It's just this series use to be "video games" to me and it's basically been crap since the 3rd game. All I've wanted is another game as good as 3. Hell, I'm actually happy Kojima is no longer involved the series. It may go a direction I like now.

VomKriege

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #17 on: August 21, 2015, 01:34:53 AM »
If MGS get shit on for its story, Kojima and fans are a lot to blame. Maybe if they stopped pushing it down everyone throat... Gameplay has always been up to par.
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bluemax

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #18 on: August 21, 2015, 03:22:14 AM »
R + L = Snake

spoiler (click to show/hide)
The story is gonna be fucking dumb.
[close]
NO

archie4208

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #19 on: August 21, 2015, 07:39:13 AM »
The last mission is against the Metal Gear controlled by "the floating kid"
Quiet goes to the hospital to kill Big Boss and speaks
BIG SPOILER The guide refers to the protagonist as Ahab and a DNA test says he and Eli are NOT related
The fire guy is Volgin. You have to get his body in chapter 2
The medic and Ishmael are the same person. Probably the real Big Boss, but I don't want to read more

I know some of these names.  ???

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #20 on: August 21, 2015, 02:01:50 PM »
Tons of speculation pointing towards the player character being another Big Boss clone/puppet while the real Big Boss is somewhere else just chilling.
OH!

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #21 on: August 21, 2015, 02:04:36 PM »
Final boss fight is you in a Metal Gear versus kid Psycho Mantis.
OH!

Madrun Badrun

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #22 on: August 21, 2015, 02:14:50 PM »
I'm not even hyped for this after the crap that was 4.  And both 2 and 3 are in my top 10 games ever.

VomKriege

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #23 on: August 21, 2015, 09:35:22 PM »
Another clone ?

"...Good night, Gas Snake"

EDIT : Well... "Venom Snake". Oh Kojima...
« Last Edit: August 22, 2015, 05:35:28 AM by VomKriege »
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bluemax

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #24 on: August 22, 2015, 01:38:52 AM »
Final boss fight is you in a Metal Gear versus kid Psycho Mantis.

Awful.
NO

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #25 on: August 22, 2015, 02:08:00 PM »
 REPOSTED FOR NEWCOMERS TO THE THREAD, WITH A NEW SONG ADDED.

Just to refresh, the official Italian version of the The Phantom Pain guide printed by Piggyback states the following points.

This information is from these pictures, which where taken by PumaWarrior on the MGS Reddit, who owns the original manual:

http://batmariafg.imgur.com

Videos proving the validity of the these pictures were also upload by PumaWarrior and can be seen here, where information has additionally been taken from:

http://a.pomf.cat/vmqfmv.mp4

http://a.pomf.cat/qzeauc.mp4

I am semi-fluent in Italian and have personally translated these points myself from the pictures in the link.

Other native Italian speakers have also verified the below points.

Thanks to Crossing Eden, Sickboy007, DevilFox on here and Sangivstheworld and Damnfiddles over on the MGS Reddit for further translating and organising some of this information.

GENERAL

    Avatar creation is for the online elements only.
    The are 50 main missions.
    There are 157 side missions.
    The alternate name of the ST-84 Metal Gear is confirmed to be the Sahelathropus.
    The ST-84 Metal Gear has 6 body parts. Every part has its own life bar and destroying each part gives different advantages.
    Zero orders Dr. Strangelove, who now works for DARPA, to develop The Patriots' AI to keep his control over the world.
    In the penultimate mission of the main story, you must make contact with and recover Code Talker. Code Talker is being guarded by The Skulls.
    The final mission of the main story is against the Metal Gear, which is being controlled by "The Third Child".
    The "Man on Fire" is Volgin. You have to get recover his body in Chapter 2.
    The guide says it's safe to assume that Eli is Liquid Snake.
    The map confirms there are three main locations; Afghanistan, Africa and Mother Base.
    Mission 46 is missing from from the guide. It does exist, but the player has to fulfill very specific conditions to access it. Konami asked Piggy Back to not to reveal how to unlock the mission or detail it's content. However, Piggy Back will gradually supply information and updates online as they become available. The website will be www.piggyback.com/it/mgsv or the player can use a Quick Response code.

SKULLFACE

    The guide states that Skullface is the main antagonist of Ground Zeroes and The Phantom Pain and that he was born in Hungary, where his parents worked in a secret weapons factory.
    During the bombing of the weapons factory he was knocked down and trampled on by terrified crowds fleeing in search of safety. This caused Skullface very serious injuries.
    Abandoned in critical condition and without any possibility of cure with conventional means, he survived thanks to a innovative therapy with parasites. However, this therapy also it caused his deformation and damage to his nervous system, meaning he can no longer feel pain.
    He was then recruited in secret by Major Zero and his mandate with the XOF unit was to watch over Big Boss and make sure that his important missions didn't fail. This includes Operation Snake Eater from Metal Gear Solid 3.
    Working for Zero and watching over Big Boss for many years led to him resenting the two of them, particularly Zero.
    Skullface attacks Mother Base in 1975 during the events of Ground Zeroes and tries to kill Big Boss by implanting bombs inside Paz
    When Skullface discovers that Zero and Strangelove are making The Partriot AI, he develops a parasite that infects peoples' voice boxes and stops them from speaking. This parasite is developed by Code Talker, who has the cure, but does want to share it.
    Because of the information supplied by Paz at the end of Ground Zeroes, Skullface finds Zero and infects him with the parasite. This causes Zero to slowly go into a vegetive state.
    Skullface plans to spread the parasite using the ST-84 Metal Gear.
    Skullface nearly completes his plan, but his overthrown by "The Third Child" after Mantis becomes enraged by Eli's presence in the XOF helicopter.
    Skullface is crushed by the ST-84 Metal Gear and Miller and Big Boss decide to leave him to die, so he can suffer.
    However, Huey ignores this idea and finally kills Skullface.

BIG BOSS/AHAB

    The guide strongly suggests through clues that the Medic from Ground Zeroes is the version of Big Boss who awakens from the coma in the hospital. This version of Big Boss is known as Ahab.
    The guide notes that Big Boss and the Medic have similar voices, so he is a strong candidate for being the version of Big Boss/Ahab that awakens from the coma in hospital.
    The guide continues by saying that in Ground Zeroes, the Medic is one of Big Boss' "most trusted men".
    The guide also says that the Big Boss we see on the operating table in the "Don't you die on me dammit!" scene from the trailers does not have shrapnel in his head. The guide suggests that the Medic is the person to most likely have the shrapnel in his head, while also being the same hospital room, as he protected Big Boss from the Paz's bomb blast in the chopper in Ground Zeroes.
    Huey is not sure of Big Boss/Ahab's identity when he first meets him.
    The guide says that the version of Big Boss/Ahab that awakens from the coma in hospital has a DNA test done with Eli. Their DNA does not match. The guide goes on to state that since Eli is a clone of the real Big Boss, their DNA should match. The guides says this again gives a glue to Ahab's identity.
    The guide notes that when Eli asks Ocelot where his father is, Ocelot replies that "Your father isn't here". This is despite the fact that Ahab is watching their conversation behind a two-way mirror.

ISHMAEL

    The guide doesn't say who Ishmael definitely say who Ishmeal is. Konami and Kojima Production asked Piggyback, the creators of the guide, not to reveal it. Ishmael's identity is revealed in an optional mission after the main story has ended.
    The guide does however, go over some fan theories and gives clues towards the true identity of Ishmael.
    The guide discusses the theory that Ishmael is imaginary. It says that this can't be the case as Quiet sees Ishmael when she comes to assassinate the version of Big Boss/Ahab that awakens from the coma in the hospital.
    The guides further states that as Big Boss/Ahab is sat in the left-hand seat of the right-hand driven ambulance that's used to escape the hospital, Ishamel must be real.
    However, Ishmael suddenly disappears when the ambulance crashes. Ocelot rescues Big Boss/Ahab from the ambulance after the crash. Big Boss/Ahab asks Ocelet who Ishmael was, but Ocelot deliberately ignores the question.
    The guide says that the fact that there are "The Star of Bethlehem" lilies in the Ishmael's and Big Boss/Ahab's room is a strong clue to the real identity of Ishmael. The guide also states that these lilies hold a significance to The Boss.
    When Ahab sees the ghost of Paz the first time at Mother Base, he has an hallucination where there are clearly two versions of Big Boss on the chopper.

QUIET

    Quiet's hearing is ten times more sensitive than normal soldiers.
    Her vision is unaffected by time of day, so there is no difference in her sight between night and day.
    Quiet leaves you after mission 43 and to finish her story you will have to find her after the main story is over.
    Quiet goes to the hospital to kill Big Boss at the start of the game and speaks while doing so. She specifically says "Not yet. The patient in the next bed saw my face" in regards to if she has assassinated Big Boss/Ahab.
    Water has a negative affect of Quiet's powers.
    If you spray Quiet with water she will "writhe", because the parasites inside her are absorbing the water. She also reacts to rain.
    The guide states that Big Boss' relation with Quiet is based on mutual respect and has no traditional romantic connotation. It goes on to say that this doesn't diminish the importance of their relationship or Quiet's sacrifice when saving Big Boss.

THE SKULLS

    The are three versions of The Skulls; A fog Version, an armoured version and a camouflage version.
    All versions of The Skulls have health that slowly regenerates over time.
    Like Quiet, they also have a negative reaction to water and rain.
    You can fulton every type of Skull, leading to different rewards.
    Like Quiet, they have perfect vision during night time and you can them breathing if you listen aiming with one of thier sniper rifles.
    Destroying the "fog version" Skulls' body parts rapidly reduce their health and resistance.
    Fultoning the "armoured version" Skulls will reward with the player with parasite enhanced armour.
    Fultoning the "camouflage version" Skulls leads to the creation of an item that grants the player 30 seconds on invisibility.
    The "camouflage version"'s body parts can't be destroyed, so headshots are the most useful way to defeat these Skulls.

THE ENDING

NOTE: The excerpt of the guide that this translation is taken from does not clearly state which "Big Boss" is being referred to.

    The guide states that at the end of The Phantom Pain, the parasite that mutates peoples' vocal chords infects Mother Base. This forces Big Boss to exterminate his soldiers to prevent a global catastrophe.
    The guide continues by saying that although he takes on this responsibility without any apparent remorse, it's impossible from him to ignore the fact that he has contributed to these events. This causes him to unleash his "inner demon".
    The guide states Big Boss becomes the antagonist gradually, slowly consumed by what happens to him until all that is left is his obsession.
    After these events, Big Boss is more determined than ever to reinforce his troops, with the aim of forming a nation free from the governments' hegemony, a dream he will be on the verge of realising in the 1990's.

BOSS FIGHTS

    THE SKULLS

    Fog Version - Missions 1 and 6.

    Armoured Version - Missions 16, 29 and (And 37, 42 on Extreme Difficulty Only).

    Camouflage Version - Missions 28 and 46.

    QUIET

    Mission 11 (And 40 on Extreme Difficulty Only)

    THE "MAN ON FIRE"

    Prologue and Mission 20

    ELI

    Mission 23 (and Optional Mission 113).

    SAHELANTHROPUS (METAL GEAR ST-84)

    Missions 12 and 31 (And Mission 50 on Extreme Difficulty Only)
« Last Edit: August 23, 2015, 05:54:25 PM by mormapope »
OH!

Human Snorenado

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #26 on: August 22, 2015, 03:19:09 PM »
Spoiler alert: the game will suck, people will express surprise as if somehow 2 out of the past 3 (now 3 out of 4) games being utter bullshit wasn't a trend or whatever
yar

bluemax

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #27 on: August 23, 2015, 03:35:34 AM »
Why does every character in this game have like 3 aliases. I can't fucking keep any of this shit straight. I think I feel even more lost caused I didn't finish the second PSP game.
NO

VomKriege

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #28 on: August 23, 2015, 04:52:23 AM »
People still trying to believe Hayter is in this, Jesus.

Why does every character in this game have like 3 aliases. I can't fucking keep any of this shit straight. I think I feel even more lost caused I didn't finish the second PSP game.

How else is Kojima gonna flaunt his references like a limp dick on your nose otherwise, son ?
« Last Edit: August 23, 2015, 05:27:50 AM by VomKriege »
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bork

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #29 on: August 23, 2015, 09:38:46 AM »
Didn't Kojima even say that Big Boss and Venom Snake were two different characters?  It's like he spoiled it...without spoiling it!   :lol

Let me see if I got all this right:

The Medic steps in front of Big Boss and saves him from being killed by Paz's deadly vagina-bomb.  Three (four?) people fall into a coma, including the medic, who at this point is made to look like Big Boss's body double.  Big Boss is actually the guy with the bandaged face who helps the medic escape the prison-hospital that they're in.  Then the medic (Venom Snake) pretends to be Big Boss and with help from Ocelot and Miller, builds up a huge army.  But Skull Face has some wacky nano-machine like virus that fucks up voices and it ends up infecting the entire army at the end.  So Big Boss kills this army and Venom Snake and is now the "bad guy."

Congrats; you just spent 30-50 hours doing a bunch of shit that is made irrelevant at the end!  Yay! 
ど助平

mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #30 on: August 23, 2015, 05:47:02 PM »
There isn't much of a point for another game to be focused on Big Boss's story, no one in the franchise really. So if to compensate, a schlocky twist happens to up the dumb entertainment value  :yeshrug
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VomKriege

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #31 on: August 24, 2015, 03:22:11 AM »
Read on GAF
Pretty sure that was from the Reddit spoiler thread. Someone mentioned how Quiet isn't male or female, she was a first attempt at creating the skulls, and her breasts are actually large tumors from the parasite.

 :itagaki

« Last Edit: August 24, 2015, 03:53:32 AM by VomKriege »
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toku

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #32 on: August 24, 2015, 03:39:18 AM »
Read on GAF
Pretty sure that was from the Reddit spoiler thread. Someone mentioned how Quiet isn't male or female, she was a first attempt at creating the skulls, and her breasts are actually large tumors from the parasite.

 :itagaki

ayy lmao

VomKriege

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #33 on: August 24, 2015, 01:14:41 PM »
So it seems that MGSV is now telling that "Code Talker" the character who created the parasites that infect Quiet and the antagonist's mooks, started his experimentation with the Cobra Unit in MGS3.

 ::)
Fucking nanomachines all over again.
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mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #34 on: August 24, 2015, 01:28:52 PM »
The Cobra unit is probably the dumbest boss group in the franchise conceptually.

FOXHOUND was group of military operatives turned terrorists that got gene therapy while enlisted. Only Vulcan Raven and Psycho Mantis had weird, supernatural powers, everyone else had simple but excellent skill sets.

Dead Cell had legitimate freaks and normal bros (Vamp having nanomachines is retconned). Fat Man was just a really good bomb maker that was eccentric as fuck. Fortune was entirely a puppet that actually had the power that was needed to fulfill her puppet role (due to being a freak I guess). Vamp is a freak. Solidus needed that armor suit due to his body aging faster than either Solid or Liquid, he was just a dude in a suit. No one had mind powers in MGS2 (Liquid being in Ocelot's arm is retconned I think, either or, that's not really a mind power).

The Cobra Unit is all freaks except for The Boss, and unlike MGS1 or MGS2, their backstories are vague as all fuck and its hard to know why/when they all had rad abilities.

In the end, MGS4 did so much damage to MGS3 that those bosses abilties being retconned isn't that much of a biggy. And they were really, really dumb to begin with. The boss fights with the Cobra Unit are rad as fuck though, excellent boss fights.
« Last Edit: August 24, 2015, 01:48:33 PM by mormapope »
OH!

VomKriege

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #35 on: August 24, 2015, 01:48:12 PM »
I tought Dead Cell was kinda weak (there's so few of them in the game...). FOXHOUND was probably the best set, but as you said the MGS3 boss fights are good so...

Quote
No one had mind powers in MGS2 (Liquid being in Ocelot's arm is retconned I think, either or, that's not really a mind power).

Who the fuck knows what the Liquid Ocelot thing was... certainly not Kojima  :lol I don't know if possession via a limb (on the face of it, the most plausible explanation of what MGS2 said) counts as a mind power or not. It's honestly not all that different than saying that Ocelot was especially sensitive because his father is a medium (the MGS3 retcon).

What bothers me about the whole Cobra / nanomachines is that it is yet again an example of Kojima trying to fix what was not broken and falling prey to a common trap of long running fiction by tying all the characters together. It robs any sense of mistery and create a claustrophobic, soap opera like world, entrenching his story in a sort of confusing comfort zone instead of opening avenues. That's somewhat unescapable I suppose by treading yet again the same protagonist...
« Last Edit: August 24, 2015, 02:59:26 PM by VomKriege »
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mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #36 on: August 24, 2015, 02:00:50 PM »
I'd say MGS3 was the budding point of creating a claustrophobic, soap opera universe.

MGS3 had a cast of new characters at first, except for Big Boss and Sigint, everyone was a new character for the most part. And then MGS4 retconned everything before it, mainly retconning everyone that survived in MGS3. Zero did not feel like a manipulative mastermind that wanted to control the world. Paramedic did not seem like the type of woman to eventually experiment on and torture a future Gray Fox. EVA would either be dead or be doing something else entirely in her life.

The characters and main scenario in MGS3 were misused so poorly in MGS4's story. MGS4 should've had a brand new protagonist, with returning characters like Solid Snake, Raiden, Ocelot, and Otacon being a part of the story but not having that much involvement in the main story.
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mormapope

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #37 on: August 24, 2015, 02:05:31 PM »
I'll add, MGS4 had the least amount of new characters, everyone was brought back for the most part. MGS2's cast is almost entirely new. Except for Solid Snake, Otacon, Ocelot, Campbell (AI this time around though), everyone else was a new character introduced in MGS2. 

MGS4: Solid Snake, Liquid Snake/Ocelot, Raiden, Otacon, Naomi, Mei Ling, Rose, Campbell (real), Vamp, Meryl, Johnny, EVA, Big Boss, Zero.
« Last Edit: August 24, 2015, 02:11:29 PM by mormapope »
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bork

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #38 on: August 24, 2015, 03:13:33 PM »
I've only played all the way through MGS1 and MGS3.  Have played decent amounts of Portable Ops (which seems to no longer count...sort of.  lolkojima) and Peace Walker. 

I've read all about the stories in all the games, and what I just don't seem to get is Zero, who was totally on your side and this cheerful British fellow in MGS3.  After MGS3, he's suddenly the mastermind behind it all along with the equally-friendly Sigint and Para-Medic.  Do any of these games actually show them as bad guys?  It always seems to be just chatter, which is weak as fuck.
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VomKriege

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #39 on: August 24, 2015, 03:17:19 PM »
Yeah. It seems that all MGS games now must this redundant big tale of how Big Boss / Solid Snake went into the heart of darkness. It started with MGS1 retreading elements of the original MG games but up to MGS3 as you say there was still some fresh additions.  I understand that MGS is somewhat stuck with its lead character(s), but they're supposed to be superspies, it would be a nice change of pace of playing them on some exotic and adventure-filled mission that have nothing to do with how they're angsting over killing their surrogate mommy / daddy.

I've read all about the stories in all the games, and what I just don't seem to get is Zero, who was totally on your side and this cheerful British fellow in MGS3.  After MGS3, he's suddenly the mastermind behind it all along with the equally-friendly Sigint and Para-Medic.  Do any of these games actually show them as bad guys?  It always seems to be just chatter, which is weak as fuck.

You basically nailed it.
I think Kojima fumbled it with the ridiculous MGS2 plot. There was no way he was gonna find a good exit for the whole Patriots nonsense. He should have left that at the powerful elusive Skulls & Bones Judeo-Masonic cabal.
« Last Edit: August 24, 2015, 06:32:46 PM by VomKriege »
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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #40 on: August 24, 2015, 03:43:31 PM »
Nope, you never see Zero and the MGS3 support team turn into bad guys. It's one of the worst retcons that has no buildup what so ever. Hell, it's getting worse since according to the leaks Zero was always a bad guy. At no time did Zero show any interest in the Boss' agenda, the Patriot's money, or taking over the world. There are no implications ,but of course if you believe some of the MGS fanboys on Neogaf it all makes perfect sense that they became bad guys because Signit made mention of AIs and Para Medic made a line about coming in and saving people from battlefields, which totally means she came in and rescued Grey Fox only to brutally torture him later.

All Kojima has been doing since 3 is shitting on 3's story. An aspect that made three so interesting was that it was an actual tragedy. It's events were of circumstance.

Except nope it was all planned out. Thanks to PW some fat bald dude actually planned the whole thing, it was always meant for Big Boss to kill the Boss and it was all an eleabotre hit. Now, maybe even Big Boss did'nt even succeed by his own will. Those nice support team guys? They are actually the entire series' villains. Hopefully you weren't charmed by their funny quirks.

I don't know how you could have answered the Patriots question. They really should have just been new characters. Making the entire series basically being an ideological battle between a pretty funny but really unimportant side character and someone who wasn't the main character was really stupid.

I mean V could have been the game to maybe explain the Zero nonsense, but that dosen't seem to be the case.
« Last Edit: August 25, 2015, 09:17:45 AM by Rahxephon91 »

VomKriege

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #41 on: August 24, 2015, 03:47:27 PM »
Unrelated but :
 


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mormapope

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #42 on: August 24, 2015, 11:21:25 PM »
From reddit:
This analysis of ‪#‎MGSVTPP‬ from Spazio Games (Italian) reveals the game has 3 endings to complete the full story.

spoiler (click to show/hide)
[close]

He says that only watching the basic ending could make the player feel disappointed. The second ending still feels like 'something is missing'. The third ending ties everything together and is very satisfying.

Spoilered the video because its sorta useless unless you speak Italian.
OH!

mormapope

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #43 on: August 24, 2015, 11:22:29 PM »
Repost of earlier info from Gaf but cleaned up and with a lot more elaboration:

Quote
REPOSTED FOR WITH NEW INFORMATION FROM THE GUIDE, UPDATES IN BOLD!

Just to refresh, the official Italian version of the The Phantom Pain guide printed by Piggyback states the following points.

This information is from these pictures and Twitter conversations with PumaWarrior on the MGS Reddit (AKA Batmariafg), who owns the original manual and took these pictures:

http://batmariafg.imgur.com

Videos proving the validity of the these pictures were also upload by PumaWarrior and can be seen here, where information has additionally been taken from:

http://a.pomf.cat/vmqfmv.mp4

http://a.pomf.cat/qzeauc.mp4

I am semi-fluent in Italian and have personally translated a lot of these points myself from the pictures in the link.

Other native Italian speakers have also verified the below points.

Thanks to Crossing Eden, Sickboy007, DevilFox on here and Sangivstheworld and Damnfiddles over on the MGS Reddit for further translating and organising some of this information.

GENERAL

    Avatar creation is for the online elements only.
    The are 50 main missions.
    There are 157 side missions.
    The alternate name of the ST-84 Metal Gear is confirmed to be the Sahelathropus.
    The ST-84 Metal Gear has 6 body parts. Every part has its own life bar and destroying each part gives different advantages.
    Zero orders Dr. Strangelove, who now works for DARPA, to develop The Patriots' AI to keep his control over the world.
    In the penultimate mission of the main story, you must make contact with and recover Code Talker. Code Talker is being guarded by The Skulls.
    The final mission of the main story is against the Metal Gear, which is being controlled by "The Third Child".
    The "Man on Fire" is Volgin. You have to get recover his body in Chapter 2.
    The guide says it's safe to assume that Eli is Liquid Snake.
    Eli's codename is White Mamba.
    The map confirms there are three main locations; Afghanistan, Africa and Mother Base.
    Mission 46 is missing from from the guide. It does exist, but the player has to fulfill very specific conditions to access it. Konami asked Piggy Back to not to reveal how to unlock the mission or detail it's content. However, Piggy Back will gradually supply information and updates online as they become available. The website will be www.piggyback.com/it/mgsv or the player can use a Quick Response code.
    Most S Rank times for missions are around 10-15 minutes. The secret mission S Rank time is 30 minutes.
    12 secret tapes are unlocked by completing the secret mission.
    A Cyborg Ninja outfit can be unlocked.
    There are 19 soldiers that will join Motherbase voluntarily if you have a Ground Zeroes save. The Eye and The Finger are two of these recruits and the other 17 join you you by Mission 12.
    With a Ground Zeroes save and the Deja Vu mission from GZ completed, a Solid Snake outfit will be unlocked.

SKULLFACE

    The guide states that Skullface is the main antagonist of Ground Zeroes and The Phantom Pain and that he was born in Hungary, where his parents worked in a secret weapons factory.
    During the bombing of the weapons factory he was knocked down and trampled on by terrified crowds fleeing in search of safety. This caused Skullface very serious injuries.
    Abandoned in critical condition and without any possibility of cure with conventional means, he survived thanks to a innovative therapy with parasites. However, this therapy also it caused his deformation and damage to his nervous system, meaning he can no longer feel pain.
    He was then recruited in secret by Major Zero and his mandate with the XOF unit was to watch over Big Boss and make sure that his important missions didn't fail. This includes Operation Snake Eater from Metal Gear Solid 3.
    Working for Zero and watching over Big Boss for many years led to him resenting the two of them, particularly Zero.
    Skullface attacks Mother Base in 1975 during the events of Ground Zeroes and tries to kill Big Boss by implanting bombs inside Paz
    When Skullface discovers that Zero and Strangelove are making The Partriot AI, he develops a parasite that infects peoples' voice boxes and stops them from speaking. This parasite is developed by Code Talker, who has the cure, but does want to share it.
    The Cobra Unit from MGS3 were the begininning of Code Talker's experimentations with these parasites.
    Because of the information supplied by Paz at the end of Ground Zeroes, Skullface finds Zero and infects him with the parasite. This causes Zero to slowly go into a vegetive state.
    Skullface plans to spread the parasite using the ST-84 Metal Gear.
    Skullface nearly completes his plan, but his overthrown by "The Third Child" after Mantis becomes enraged by Eli's presence in the XOF helicopter.
    Skullface is crushed by the ST-84 Metal Gear and Miller and Big Boss decide to leave him to die, so he can suffer.
    However, Huey ignores this idea and finally kills Skullface.

BIG BOSS/AHAB

    The guide strongly suggests through clues that the Medic from Ground Zeroes is the version of Big Boss who awakens from the coma in the hospital. This version of Big Boss is known as Ahab.
    The guide notes that Big Boss and the Medic have similar voices, so he is a strong candidate for being the version of Big Boss/Ahab that awakens from the coma in hospital.
    The guide continues by saying that in Ground Zeroes, the Medic is one of Big Boss' "most trusted men".
    The guide also says that the Big Boss we see on the operating table in the "Don't you die on me dammit!" scene from the trailers does not have shrapnel in his head. The guide suggests that the Medic is the person to most likely have the shrapnel in his head, while also being the same hospital room, as he protected Big Boss from the Paz's bomb blast in the chopper in Ground Zeroes.
    Huey is not sure of Big Boss/Ahab's identity when he first meets him.
    The guide says that the version of Big Boss/Ahab that awakens from the coma in hospital has a DNA test done with Eli. Their DNA does not match. The guide goes on to state that since Eli is a clone of the real Big Boss, their DNA should match. The guides says this again gives a glue to Ahab's identity.
    The guide notes that when Eli asks Ocelot where his father is, Ocelot replies that "Your father isn't here". This is despite the fact that Ahab is watching their conversation behind a two-way mirror.
    These images of the official guide from UK based store Game, further confirm there is a Big Boss with his left arm intact in The Phantom Pain. Instead of shrapnel, this version of Big Boss also appears to have a "V" shaped scar on the right side of his forehead.

    http://img.game.co.uk/images/content...ctorsGuide.jpg

    http://img.game.co.uk/ml2/4/0/6/3/406318_scr3_a.png

    http://www.game.co.uk/en/metal-gear-...at-game-653197

    This image is a cleaner version of the this picture from the Italian guide:

    http://img3.wikia.nocookie.net/__cb2...20/S0FRdxk.jpg

ISHMAEL

    The guide doesn't definitely say who Ishmeal is. Konami and Kojima Production asked Piggyback, the creators of the guide, not to reveal it. Ishmael's identity is revealed in an optional mission after the main story has ended.
    The guide does however, go over some fan theories and gives clues towards the true identity of Ishmael.
    The guide discusses the theory that Ishmael is imaginary. It says that this can't be the case as Quiet sees Ishmael when she comes to assassinate the version of Big Boss/Ahab that awakens from the coma in the hospital.
    The guides further states that as Big Boss/Ahab is sat in the left-hand seat of the right-hand driven ambulance that's used to escape the hospital, Ishamel must be real.
    However, Ishmael suddenly disappears when the ambulance crashes. Ocelot rescues Big Boss/Ahab from the ambulance after the crash. Big Boss/Ahab asks Ocelet who Ishmael was, but Ocelot deliberately ignores the question.
    The guide says that the fact that there are "The Star of Bethlehem" lilies in the Ishmael's and Big Boss/Ahab's room is a strong clue to the real identity of Ishmael. The guide also states that these lilies hold a significance to The Boss.
    When Ahab sees the ghost of Paz the first time at Mother Base, he has an hallucination where there are clearly two versions of Big Boss on the chopper.

QUIET

    Quiet's hearing is ten times more sensitive than normal soldiers.
    Her vision is unaffected by time of day, so there is no difference in her sight between night and day.
    Quiet leaves you after mission 43 and to finish her story you will have to find her after the main story is over.
    Quiet goes to the hospital to kill Big Boss at the start of the game and speaks while doing so. She specifically says "Not yet. The patient in the next bed saw my face" in regards to if she has assassinated Big Boss/Ahab.
    Quiet is the carrier of the vocal cord parasites.
    She was badly injured during the hospital attack in the Prologue, but her abilities were enhanced by these parasites.
    Quiet doesn't talk out of respect for Big Boss.
    After she leaves Diamond Dogs, Big Boss goes to find her in an optional mission. He succeeds but he's then bitten by a poisonous snake while escaping. Quiet must speak during this mission in order to save Big Boss.
    At the end of this mission, Quiet disappears alone into the desert.
    Water has a negative affect of Quiet's powers.
    If you spray Quiet with water she will "writhe", because the parasites inside her are absorbing the water. She also reacts to rain.
    The guide states that Big Boss' relation with Quiet is based on mutual respect and has no traditional romantic connotation. It goes on to say that this doesn't diminish the importance of their relationship or Quiet's sacrifice when saving Big Boss.
    Quiet has an optional Sniper Wolf outfit that can be unlocked.

THE SKULLS

    The are three versions of The Skulls; A fog Version, an armoured version and a camouflage version.
    All versions of The Skulls have health that slowly regenerates over time.
    Like Quiet, they also have a negative reaction to water and rain.
    You can fulton every type of Skull, leading to different rewards.
    Like Quiet, they have perfect vision during night time and you can them breathing if you listen aiming with one of thier sniper rifles.
    Destroying the "fog version" Skulls' body parts rapidly reduce their health and resistance.
    Fultoning the "armoured version" Skulls will reward with the player with parasite enhanced armour.
    Fultoning the "camouflage version" Skulls leads to the creation of an item that grants the player 30 seconds on invisibility.
    The "camouflage version"'s body parts can't be destroyed, so headshots are the most useful way to defeat these Skulls.

THE ENDING

NOTE: The excerpt of the guide that this translation is taken from does not clearly state which "Big Boss" is being referred to.

    The guide states that at the end of The Phantom Pain, the parasite that mutates peoples' vocal chords infects Mother Base. This forces Big Boss to exterminate his soldiers to prevent a global catastrophe.
    The guide continues by saying that although he takes on this responsibility without any apparent remorse, it's impossible from him to ignore the fact that he has contributed to these events. This causes him to unleash his "inner demon".
    The guide states Big Boss becomes the antagonist gradually, slowly consumed by what happens to him until all that is left is his obsession.
    After these events, Big Boss is more determined than ever to reinforce his troops, with the aim of forming a nation free from the governments' hegemony, a dream he will be on the verge of realising in the 1990's.

BOSS FIGHTS

    THE SKULLS

    Fog Version - Missions 1 and 6.

    Armoured Version - Missions 16, 29 and (And 37, 42 on Extreme Difficulty Only).

    Camouflage Version - Missions 28 and 46.

    QUIET

    Mission 11 (And 40 on Extreme Difficulty Only)

    THE "MAN ON FIRE"

    Prologue and Mission 20

    ELI

    Mission 23 (and Optional Mission 113).

    SAHELANTHROPUS (METAL GEAR ST-84)

    Missions 12 and 31 (And Mission 50 on Extreme Difficulty Only)


OH!

Positive Touch

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #44 on: August 24, 2015, 11:59:13 PM »
I'd just like to point out that it was actually portable ops that started the whole zero is evil thing, but it was still just as stupid and nonsensical then
pcp

recursivelyenumerable

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Re: MGSV Spoiler thread (Do Not Enter If You Don't To Be Spoiled)
« Reply #45 on: August 25, 2015, 12:58:34 AM »
Read on GAF
Pretty sure that was from the Reddit spoiler thread. Someone mentioned how Quiet isn't male or female, she was a first attempt at creating the skulls, and her breasts are actually large tumors from the parasite.

 :itagaki

(Image removed from quote.)

as "no really guys it's not pandering/exploitation it's a brilliant deconstruction!" twists go, i might have to give this one a :obama for sheer ridiculousness
QED

mormapope

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #46 on: August 25, 2015, 02:15:45 AM »
HUEY AND DR. STRANELOVE

    Dr. Strangelove is Octacon's mother.
    Strangelove and Huey have a huge falling out after Huey's suggests using a young Octagon as a test subject for piloting the Sahelanthropous/ST-84 Metal Gear.
    Dr. Strangelove dies after she accidentally gets stuck inside the mammal pod and Huey lets her suffocate inside.
    Huey also somehow causes a parasite outbreak at Motherbase and is banished afterward.
    Huey goes on to live after being banished from Motherbase and meets Emma's mother.
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mormapope

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #47 on: August 25, 2015, 02:16:36 AM »
THE "MAN ON FIRE"/VOLGIN

    The "Man on Fire" is Volgin and he's being possessed by "The Third Child". You have to recover his body in Chapter 2.
    Volgin is actually still alive at the end of MGS3, although he's in a coma and is clinically braindead.
    Russian doctors recover Volgin's body after the events of MGS3 and keep him alive for scientific preservation.
    After Volgin's body is recovered in Chapter 2, his body is kept on the quarantine strut of Motherbase.
    However, his body is eventually crushed by the ST-84 Metal Gear's loading platform.
OH!

VomKriege

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #48 on: August 25, 2015, 05:56:36 AM »
Quiet has a Sniper Wolf outfit which I guess is a tad less cringy than the bikini.

Also :

Quote
The ST-84's cockpit is so small that only a child can pilot it.

So that's why Otacon dad want to stuff him in that. The fuck  :lol
Worst family ever.
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mormapope

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #49 on: August 25, 2015, 04:35:10 PM »
PUNISHED “VENOM” SNAKE/BIG BOSS

    My source has confirmed that we play as the Medic from Ground Zeroes who is unwittingly serving as a double for Big Boss. He is referred to as Punished “Venom” Snake and Ahab thoughout the game and then “The Phantom” by the end.
   
In Metal Gear (the 1987 MSX game), Big Boss orders Solid Snake to Outer Heaven, but this is actually so Solid Snake can kill Punished “Venom” Snake/Ahab/The Phantom, who is still acting under the guise of Big Boss. This is revealed during the traditional scrolling timeline that features at the end of the Metal Gear Solid games, which my source has also proved an image of:


    Punished “Venom” Snake/Ahab/The Phantom finds out the truth by listening to the tape labelled “From the Man Who Sold the World” that was shown in The Phantom Pain’s E3 2015 trailer.
   
The Medic was just an ordinary solider from Militaires Sans Frontières who got facial surgery to look like Big Boss. He is not Grey Fox, Decoy Octopus, Solidus Snake or any other previously established character.
   
The guide also strongly suggests through clues that the Medic from Ground Zeroes is the version of Big Boss who awakens from the coma in the hospital.
    T
he guide notes that Big Boss and the Medic have similar voices, so he is a strong candidate for being the version of Big Boss/Ahab that awakens from the coma in hospital.
   
 The guide continues by saying that in Ground Zeroes, the Medic is one of Big Boss' "most trusted men".
   
 The guide also says that the Big Boss we see on the operating table in the "Don't you die on me dammit!" scene from the trailers does not have shrapnel in his head. The guide suggests that the Medic is the person to most likely have the shrapnel in his head, while also being the same hospital room, as he protected Big Boss from the Paz's bomb blast in the chopper in Ground Zeroes.
   
Huey is not sure of Big Boss/Ahab's identity when he first meets him.
   
The guide says that the version of Big Boss/Ahab that awakens from the coma in hospital has a DNA test done with Eli. Their DNA does not match. The guide goes on to state that since Eli is a clone of the real Big Boss, their DNA should match.

The guides says this again gives a glue to Ahab's identity.
   
The guide notes that when Eli asks Ocelot where his father is, Ocelot replies that "Your father isn't here". This is despite the fact that Ahab is watching their conversation behind a two-way mirror.

ISHMAEL

    My source has confirmed that the real Big Boss is Ishmael. He goes into hiding after the attack on Motherbase in Ground Zeroes, while Punished “Venom” Snake/The Medic/Ahab/The Phantom helps Big Boss spread his legend.
   
 Big Boss is wearing a glass eye, this is why his right eye is intact.
   
It was Zero's idea to keep Big Boss and the Medic hidden, this is why they’re on a British Air Force in Cyprus. It was also his idea to create a body double for Big Boss, as a lot people want him dead.
   
This is because Zero, through a tape near the end of the game, reveals that he still cares for Big Boss.
   
Kaz and Ocelot are in on the ruse and are intentionally misleading Punished “Venom” Snake/The Medic/Ahab/The Phantom.
   
The real Big Boss, Kaz, Ocelot and Zero have also created another Big Boss because, as much at the world wants him dead, the world also still needs a legend such as Big Boss.
   
The guide on the other hand, doesn't definitely say who Ishmeal is. Konami and Kojima Production asked Piggyback, the creators of the guide, not to reveal it. Ishmael's identity is revealed in an optional mission after the main story has ended.
   
The guide does however, go over some fan theories and gives clues towards the true identity of Ishmael.
   
The guide discusses the theory that Ishmael is imaginary. It says that this can't be the case as Quiet sees Ishmael when she comes to assassinate the version of Big Boss/Ahab that awakens from the coma in the hospital.
   
The guides further states that as Big Boss/Ahab is sat in the left-hand seat of the right-hand driven ambulance that's used to escape the hospital, Ishamel must be real.
 
  However, Ishmael suddenly disappears when the ambulance crashes. Ocelot rescues Big Boss/Ahab from the ambulance after the crash. Big Boss/Ahab asks Ocelet who Ishmael was, but Ocelot deliberately ignores the question.
   
The guide says that the fact that there are "The Star of Bethlehem" lilies in the Ishmael's and Big Boss/Ahab's room is a strong clue to the real identity of Ishmael. The guide also states that these lilies hold a significance to The Boss.
   
When Ahab sees the ghost of Paz the first time at Mother Base, he has an hallucination where there are clearly two versions of Big Boss on the chopper.
OH!

mormapope

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #50 on: August 25, 2015, 04:37:22 PM »
THE LOCKED MISSION/MISSION 46

    My source has played Mission 46 and confirmed that by time you get around Mission 40, the “repeat” story missions at harder difficulties are unlocked, a few at a time. When you finish enough of these unlocked missions, Mission 46 becomes available.
    Mission 46 is a replay of the hospital Prologue, but it reveals what actually happened to Ishmael/Big Boss. This is the mission that the source's supplied picture is taken from.
    Mission 46 reveals that the real Big Boss has no horn and no scars, the same as the leaked “Truth: The Man Who Sold the World Xbox achievement picture: http://www.xboxachievements.com/game...228-Truth.html
    Mission 46 is missing from from the guide, as Konami asked Piggy Back to not to reveal how to unlock the mission or detail it's content. However, Piggy Back state that they will gradually supply information and updates online as they become available. The website will be www.piggyback.com/it/mgsv or the player can use a Quick Response code.
OH!

mormapope

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #51 on: August 25, 2015, 04:39:34 PM »
http://www.neogaf.com/forum/showpost.php?p=176513441&postcount=3521

Quote
Wow.

I can't... I just can't.

If you people have seen my posts here at GAF, you know I can tolerate and even love a lot of Metal Gear storyline's nonsense.

But replacing Big Boss with a body double for the entire game, and then saying that the Big Boss we defeated at Outer Heaven in the original game was a fake. Now THAT's the very first time I've ever felt "betrayed" by the Metal Gear plotline.

This was a punch to the face for me. =(

Known MGS4 fanboy/defender  :rofl
OH!

mormapope

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #52 on: August 25, 2015, 04:41:15 PM »
A ton of MGS fans are having meltdowns over this. Its pretty amazing.
OH!

Rahxephon91

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #53 on: August 25, 2015, 04:47:29 PM »
Ishida is a known idiot.

Rahxephon91

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #54 on: August 25, 2015, 04:47:40 PM »
Spoiler-tagging due to size of image.
spoiler (click to show/hide)
[close]
« Last Edit: August 25, 2015, 06:06:03 PM by bork laser »

mormapope

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #55 on: August 25, 2015, 04:55:43 PM »
I think the twist is neat honestly. It paints Big Boss and his cohorts being as manipulative as Zero and such. It's also making the autistic spectrumed MGS fans rage because they wanted a personal story revolving around Big Boss, again. Instead we play as a no name medic that gets chosen to be a body double until he gets murdered by Solid Snake in Metal Gear 1.

All in all, this is going better than I expected.
OH!

Rahxephon91

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #56 on: August 25, 2015, 06:17:38 PM »
Well my problem is that ideally I wanted MGS5 to be a pretty simple story about Zero and Big Boss facing off and basically trying to one up each other trying to make the Boss' ideal world. They inventively keep doing worse stuff and exerting thier will on others. Sure making someone a puppet and scapegoat(on a visual level anyway) kind of works into that theme, it still sounds like a very dumb and ludicrous plot. I mean I already think it's bad that the MGS3 support team is evil, but hey where there now and there's nothing we can do. Further complicating this seems really dumb and kind of takes the sting out of BB being bad. Yeah, I guess he may have had this guy take his place(beyond that we don't know the context of his involvement), but I just think it would be a better realization of the the "tragic character theme" if he was doing all the evil things by his own hands.

It actually comes off as a "well BB wasn't so bad, this guy actually did" scapegoat. Which i don't want. Part of my dislike about PW is how Big Boss came off as a real sour puss, easily manipulated by pretty much everyone. This followed old man Snake who was equally dour. Two MGS in a row where the main character is not at all engaging in a fun way. Now, I doubt BB was going to fun loving in this game, but there was a chance for the character to actually exert some damn will of his own. Since the end of three we know he's supposed to actually start doing his own shit, but in PO he basically was kidnapped and then taught lessons by Gene and in PW he basically let Millar do all the big talking. Instead now we know I guess he sat back and let this guy do some shit. It doesn't sound exciting.

I never thought V had much to say. MGS3 was kind of the perfect cap off of the BB story and I never felt it needed anymore expansion. PO at least offered the small nugget of "well this is where he got the Outer Haven" idea", which btw I've been waiting years to see him make. V could had explained the real descent into villainy which is what I guess happen. I feel like trying to match up 1 to 1 to Metal Gear 1 and 2 isnt as important so even if BB comes off as stupid 80s villain there, I never thought that had to be his actual endgame. Especially after 3 where it was clear he just became an incredibly jaded soldier.

Joe Molotov

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #57 on: August 25, 2015, 06:23:18 PM »
In Metal Gear (the 1987 MSX game), Big Boss orders Solid Snake to Outer Heaven, but this is actually so Solid Snake can kill Punished “Venom” Snake/Ahab/The Phantom, who is still acting under the guise of Big Boss. This is revealed during the traditional scrolling timeline that features at the end of the Metal Gear Solid games, which my source has also proved an image of:

Punished “Venom” Snake/Ahab/The Phantom finds out the truth by listening to the tape labelled “From the Man Who Sold the World” that was shown in The Phantom Pain’s E3 2015 trailer.
   
The Medic was just an ordinary solider from Militaires Sans Frontières who got facial surgery to look like Big Boss. He is not Grey Fox, Decoy Octopus, Solidus Snake or any other previously established character.

Having never played any of the MGS games, reading this shit is amazing.
©@©™

brob

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #58 on: August 25, 2015, 06:38:59 PM »
kojima should start writing kdramas since he cant make MGS anymore. sci-fi fusion sageuk with hella kpop idols sounds right up his alley.

bluemax

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Re: MGSV Spoiler Thread (BE SHOCKED WHEN YOU FIND SPOILERS INSIDE)
« Reply #59 on: August 25, 2015, 07:01:05 PM »
Quote
In Metal Gear (the 1987 MSX game), Big Boss orders Solid Snake to Outer Heaven, but this is actually so Solid Snake can kill Punished “Venom” Snake/Ahab/The Phantom, who is still acting under the guise of Big Boss. This is revealed during the traditional scrolling timeline that features at the end of the Metal Gear Solid games, which my source has also proved an image of:

Bwaahhahahahaha. This is the best worst thing ever.
NO